function CreateOrangeCar1() { const group = new THREE.Group(); let material = null; let triangle = null; let geometry = null; let geometryTemp = null; let meshTemp = null; { geometry = new THREE.Geometry(); geometryTemp = null; { geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.2605618, 0.3918916, -2.293699)); // 148, 89, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.6465918, -2.2148)); geometryTemp.vertices.push(new THREE.Vector3(-0.1849993, 0.6465918, -2.2233)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(0.2605633, 0.3918916, -2.293699)); // 148, 89, 0 geometryTemp.vertices.push(new THREE.Vector3(0.1850007, 0.6465918, -2.2233)); geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.6465918, -2.2148)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } material = new THREE.MeshBasicMaterial({ color: 9722112 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { geometry = new THREE.Geometry(); geometryTemp = null; { geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.9508992, 0.1280933, -1.838699)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.9007991, 0.3783922, -2.110499)); geometryTemp.vertices.push(new THREE.Vector3(-0.2605618, 0.3918916, -2.293699)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.9508992, 0.1280933, -1.838699)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.2605618, 0.3918916, -2.293699)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.1280933, -1.838699)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(5.991247E-07, 0.1280933, -1.838698)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.1280933, -1.838699)); geometryTemp.vertices.push(new THREE.Vector3(-0.2605618, 0.3918916, -2.293699)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(5.991247E-07, 0.1280933, -1.838698)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.2605618, 0.3918916, -2.293699)); geometryTemp.vertices.push(new THREE.Vector3(7.56278E-07, 0.3918915, -2.320999)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(5.991247E-07, 0.1280933, -1.838698)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(7.56278E-07, 0.3918915, -2.320999)); geometryTemp.vertices.push(new THREE.Vector3(0.2605633, 0.3918916, -2.293699)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(5.991247E-07, 0.1280933, -1.838698)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.2605633, 0.3918916, -2.293699)); geometryTemp.vertices.push(new THREE.Vector3(0.6411006, 0.1280933, -1.838698)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(0.9509006, 0.1280933, -1.838698)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.6411006, 0.1280933, -1.838698)); geometryTemp.vertices.push(new THREE.Vector3(0.2605633, 0.3918916, -2.293699)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(0.9509006, 0.1280933, -1.838698)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.2605633, 0.3918916, -2.293699)); geometryTemp.vertices.push(new THREE.Vector3(0.9008006, 0.3783922, -2.110499)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.9666004, 0.1281065, 1.630101)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.7375006, 0.1281085, 2.172801)); geometryTemp.vertices.push(new THREE.Vector3(-0.8315005, 0.2860084, 2.138501)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.9666004, 0.1281065, 1.630101)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.8315005, 0.2860084, 2.138501)); geometryTemp.vertices.push(new THREE.Vector3(-1.011101, 0.4489064, 1.63)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09340176, 0.3857013)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09340376, 0.9129012)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4489037, 0.9128997)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09340176, 0.3857013)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4489037, 0.9128997)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4476017, 0.3856999)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09339806, -0.5934986)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09340176, 0.3857013)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4476017, 0.3856999)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4476017, 0.3856999)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4489037, 0.9128997)); geometryTemp.vertices.push(new THREE.Vector3(-0.8887001, 0.7791036, 0.9030986)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.8887001, 0.7791036, 0.9030986)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4489037, 0.9128997)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6514044, 1.092199)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.8887001, 0.7791036, 0.9030986)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6514044, 1.092199)); geometryTemp.vertices.push(new THREE.Vector3(-0.8822002, 0.7962043, 1.093699)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4476017, 0.3856999)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.8887001, 0.7791036, 0.9030986)); geometryTemp.vertices.push(new THREE.Vector3(-0.8886999, 0.7822016, 0.3856987)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.698605, 1.271499)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.8822002, 0.7962043, 1.093699)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6514044, 1.092199)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.698605, 1.271499)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.8833002, 0.8337049, 1.271498)); geometryTemp.vertices.push(new THREE.Vector3(-0.8822002, 0.7962043, 1.093699)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.8601003, 0.7953063, 1.630099)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.8833002, 0.8337049, 1.271498)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.698605, 1.271499)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.8601003, 0.7953063, 1.630099)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.698605, 1.271499)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6319058, 1.474999)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.8601003, 0.7953063, 1.630099)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6319058, 1.474999)); geometryTemp.vertices.push(new THREE.Vector3(-1.011101, 0.4489064, 1.63)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.7988005, 0.6196074, 1.901449)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.8601003, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(-1.011101, 0.4489064, 1.63)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.7681505, 0.531758, 2.037125)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.7988005, 0.6196074, 1.901449)); geometryTemp.vertices.push(new THREE.Vector3(-1.011101, 0.4489064, 1.63)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.7375006, 0.4439085, 2.1728)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.7681505, 0.531758, 2.037125)); geometryTemp.vertices.push(new THREE.Vector3(-1.011101, 0.4489064, 1.63)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-1.011101, 0.4489064, 1.63)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.8315005, 0.2860084, 2.138501)); geometryTemp.vertices.push(new THREE.Vector3(-0.7375006, 0.4439085, 2.1728)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.8886997, 0.8466979, -0.5935014)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4476017, 0.3856999)); geometryTemp.vertices.push(new THREE.Vector3(-0.8886999, 0.7822016, 0.3856987)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.8886997, 0.8466979, -0.5935014)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.447598, -0.5935)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4476017, 0.3856999)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09339806, -0.5934986)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4476017, 0.3856999)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.447598, -0.5935)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.8886995, 0.8719962, -1.046201)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.447598, -0.5935)); geometryTemp.vertices.push(new THREE.Vector3(-0.8886997, 0.8466979, -0.5935014)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09339806, -0.5934986)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.447598, -0.5935)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4072963, -1.0453)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.8886995, 0.8719962, -1.046201)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4072963, -1.0453)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.447598, -0.5935)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09339806, -0.5934986)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4072963, -1.0453)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09339634, -1.045298)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.8886995, 0.8719962, -1.046201)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6539955, -1.237501)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4072963, -1.0453)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.8886995, 0.8719962, -1.046201)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.8886994, 0.8937956, -1.237502)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6539955, -1.237501)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.8886994, 0.8937956, -1.237502)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.7004948, -1.437901)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6539955, -1.237501)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-0.8886994, 0.8937956, -1.237502)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.8886994, 0.9127948, -1.437902)); geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.7004948, -1.437901)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.7004948, -1.437901)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.8886994, 0.9127948, -1.437902)); geometryTemp.vertices.push(new THREE.Vector3(-0.8802993, 0.9279942, -1.577502)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.7004948, -1.437901)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.8802993, 0.9279942, -1.577502)); geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.6684942, -1.603901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8558992, 0.9454932, -1.838702)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.6684942, -1.603901)); geometryTemp.vertices.push(new THREE.Vector3(-0.8802993, 0.9279942, -1.577502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8558992, 0.9454932, -1.838702)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.5290935, -1.7699)); geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.6684942, -1.603901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8255992, 0.9199926, -2.018601)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.5290935, -1.7699)); geometryTemp.vertices.push(new THREE.Vector3(-0.8558992, 0.9454932, -1.838702)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8255992, 0.9199926, -2.018601)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.9430991, 0.6465923, -2.082601)); geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.5290935, -1.7699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9007991, 0.3783922, -2.110499)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.9508992, 0.1280933, -1.838699)); geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.5290935, -1.7699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9007991, 0.3783922, -2.110499)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.5290935, -1.7699)); geometryTemp.vertices.push(new THREE.Vector3(-0.9430991, 0.6465923, -2.082601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.6465918, -2.2148)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.9012922, -2.125101)); geometryTemp.vertices.push(new THREE.Vector3(6.924456E-07, 0.9012922, -2.125101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.924456E-07, 0.9012922, -2.125101)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.1849993, 0.6465918, -2.2233)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.6465918, -2.2148)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.924456E-07, 0.9012922, -2.125101)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(7.27213E-07, 0.6465918, -2.2318)); geometryTemp.vertices.push(new THREE.Vector3(-0.1849993, 0.6465918, -2.2233)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.27213E-07, 0.6465918, -2.2318)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(6.924456E-07, 0.9012922, -2.125101)); geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.9012922, -2.125101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.9012922, -2.125101)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.1850007, 0.6465918, -2.2233)); geometryTemp.vertices.push(new THREE.Vector3(7.27213E-07, 0.6465918, -2.2318)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.9012922, -2.125101)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.6465918, -2.2148)); geometryTemp.vertices.push(new THREE.Vector3(0.1850007, 0.6465918, -2.2233)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.443909, 2.3161)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.443909, 2.3036)); geometryTemp.vertices.push(new THREE.Vector3(-0.2266007, 0.2220865, 2.303601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.443909, 2.3161)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.2266007, 0.2220865, 2.303601)); geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.286009, 2.316101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.128109, 2.303602)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.286009, 2.316101)); geometryTemp.vertices.push(new THREE.Vector3(-0.2266007, 0.2220865, 2.303601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.128109, 2.303602)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.128109, 2.316101)); geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.286009, 2.316101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.128109, 2.303602)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.286009, 2.316101)); geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.128109, 2.316101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.128109, 2.303602)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.2265992, 0.2220865, 2.303601)); geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.286009, 2.316101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.443909, 2.3161)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.286009, 2.316101)); geometryTemp.vertices.push(new THREE.Vector3(0.2265992, 0.2220865, 2.303601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.443909, 2.3161)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.2265992, 0.2220865, 2.303601)); geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.443909, 2.303601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9665994, 0.1281065, 1.630102)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.011099, 0.4489064, 1.63)); geometryTemp.vertices.push(new THREE.Vector3(0.8314992, 0.2860084, 2.138501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9665994, 0.1281065, 1.630102)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.8314992, 0.2860084, 2.138501)); geometryTemp.vertices.push(new THREE.Vector3(0.7374993, 0.1281085, 2.172802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09340176, 0.385702)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.4489037, 0.9129004)); geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.09340376, 0.9129018)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09340176, 0.385702)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.4476017, 0.3857006)); geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.4489037, 0.9129004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09339806, -0.5934979)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.4476017, 0.3857006)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09340176, 0.385702)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.4476017, 0.3857006)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.8886997, 0.7791036, 0.9030992)); geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.4489037, 0.9129004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8886997, 0.7791036, 0.9030992)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.6514044, 1.0922)); geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.4489037, 0.9129004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8886997, 0.7791036, 0.9030992)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.8821996, 0.7962043, 1.093699)); geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.6514044, 1.0922)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.4476017, 0.3857006)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.8886998, 0.7822016, 0.3856993)); geometryTemp.vertices.push(new THREE.Vector3(0.8886997, 0.7791036, 0.9030992)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.698605, 1.2715)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.6514044, 1.0922)); geometryTemp.vertices.push(new THREE.Vector3(0.8821996, 0.7962043, 1.093699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.698605, 1.2715)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.8821996, 0.7962043, 1.093699)); geometryTemp.vertices.push(new THREE.Vector3(0.8832995, 0.8337049, 1.271499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8600994, 0.7953063, 1.630099)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.698605, 1.2715)); geometryTemp.vertices.push(new THREE.Vector3(0.8832995, 0.8337049, 1.271499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8600994, 0.7953063, 1.630099)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.6319058, 1.475)); geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.698605, 1.2715)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8600994, 0.7953063, 1.630099)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.011099, 0.4489064, 1.63)); geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.6319058, 1.475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.011099, 0.4489064, 1.63)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.8600994, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(0.7987993, 0.6196074, 1.90145)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.011099, 0.4489064, 1.63)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.7987993, 0.6196074, 1.90145)); geometryTemp.vertices.push(new THREE.Vector3(0.7681493, 0.531758, 2.037125)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.011099, 0.4489064, 1.63)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.7681493, 0.531758, 2.037125)); geometryTemp.vertices.push(new THREE.Vector3(0.7374993, 0.4439085, 2.172801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7374993, 0.4439085, 2.172801)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.8314992, 0.2860084, 2.138501)); geometryTemp.vertices.push(new THREE.Vector3(1.011099, 0.4489064, 1.63)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8887001, 0.8466979, -0.5935008)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.8886998, 0.7822016, 0.3856993)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.4476017, 0.3857006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8887001, 0.8466979, -0.5935008)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.4476017, 0.3857006)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.447598, -0.5934993)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09339806, -0.5934979)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.447598, -0.5934993)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.4476017, 0.3857006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8887003, 0.8719962, -1.046201)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.8887001, 0.8466979, -0.5935008)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.447598, -0.5934993)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09339806, -0.5934979)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.4072963, -1.045299)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.447598, -0.5934993)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8887003, 0.8719962, -1.046201)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.447598, -0.5934993)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.4072963, -1.045299)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09339806, -0.5934979)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.4072963, -1.045299)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8887003, 0.8719962, -1.046201)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.4072963, -1.045299)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.6539955, -1.2375)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8887003, 0.8719962, -1.046201)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.6539955, -1.2375)); geometryTemp.vertices.push(new THREE.Vector3(0.8887004, 0.8937956, -1.237501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8887004, 0.8937956, -1.237501)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.6539955, -1.2375)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.7004948, -1.4379)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8887004, 0.8937956, -1.237501)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.7004948, -1.4379)); geometryTemp.vertices.push(new THREE.Vector3(0.8887004, 0.9127948, -1.437901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.7004948, -1.4379)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.8803005, 0.9279942, -1.577501)); geometryTemp.vertices.push(new THREE.Vector3(0.8887004, 0.9127948, -1.437901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.7004948, -1.4379)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.6684942, -1.6039)); geometryTemp.vertices.push(new THREE.Vector3(0.8803005, 0.9279942, -1.577501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8559005, 0.9454932, -1.838701)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.8803005, 0.9279942, -1.577501)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.6684942, -1.6039)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8559005, 0.9454932, -1.838701)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.6684942, -1.6039)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.5290935, -1.769899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8256006, 0.9199926, -2.018601)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.8559005, 0.9454932, -1.838701)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.5290935, -1.769899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8256006, 0.9199926, -2.018601)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.5290935, -1.769899)); geometryTemp.vertices.push(new THREE.Vector3(0.9431006, 0.6465923, -2.0826)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9008006, 0.3783922, -2.110499)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(0.9431006, 0.6465923, -2.0826)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.5290935, -1.769899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9008006, 0.3783922, -2.110499)); // 255, 167, 36 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.5290935, -1.769899)); geometryTemp.vertices.push(new THREE.Vector3(0.9509006, 0.1280933, -1.838698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 16754468 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.9012922, -2.125101)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.8255992, 0.9199926, -2.018601)); geometryTemp.vertices.push(new THREE.Vector3(-0.8558992, 0.9454932, -1.838702)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.9012922, -2.125101)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.8558992, 0.9454932, -1.838702)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699994, 0.9454932, -1.838701)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7984993, 0.9822942, -1.573902)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3699994, 0.9454932, -1.838701)); geometryTemp.vertices.push(new THREE.Vector3(-0.8558992, 0.9454932, -1.838702)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.924456E-07, 0.9012922, -2.125101)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.9012922, -2.125101)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699994, 0.9454932, -1.838701)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7984993, 0.9822942, -1.573902)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3699994, 0.9771941, -1.603302)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699994, 0.9454932, -1.838701)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7646993, 1.004095, -1.437902)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3699994, 0.9771941, -1.603302)); geometryTemp.vertices.push(new THREE.Vector3(-0.7984993, 0.9822942, -1.573902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7646993, 1.004095, -1.437902)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3699995, 1.004095, -1.437902)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699994, 0.9771941, -1.603302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7162995, 1.033195, -1.237502)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3699995, 1.004095, -1.437902)); geometryTemp.vertices.push(new THREE.Vector3(-0.7646993, 1.004095, -1.437902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7162995, 1.033195, -1.237502)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.033195, -1.237502)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699995, 1.004095, -1.437902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6659995, 1.062296, -1.045302)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.033195, -1.237502)); geometryTemp.vertices.push(new THREE.Vector3(-0.7162995, 1.033195, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6659995, 1.062296, -1.045302)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.062296, -1.045302)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.033195, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5426997, 1.141298, -0.5935024)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.062296, -1.045302)); geometryTemp.vertices.push(new THREE.Vector3(-0.6659995, 1.062296, -1.045302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5426997, 1.141298, -0.5935024)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3699998, 1.141298, -0.5935023)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.062296, -1.045302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699994, 0.9771941, -1.603302)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(5.991247E-07, 0.9454932, -1.838701)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699994, 0.9454932, -1.838701)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.924456E-07, 0.9012922, -2.125101)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3699994, 0.9454932, -1.838701)); geometryTemp.vertices.push(new THREE.Vector3(5.991247E-07, 0.9454932, -1.838701)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699994, 0.9771941, -1.603302)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(5.224217E-07, 0.9771941, -1.603302)); geometryTemp.vertices.push(new THREE.Vector3(5.991247E-07, 0.9454932, -1.838701)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 0.9771941, -1.603301)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(5.991247E-07, 0.9454932, -1.838701)); geometryTemp.vertices.push(new THREE.Vector3(5.224217E-07, 0.9771941, -1.603302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.924456E-07, 0.9012922, -2.125101)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(5.991247E-07, 0.9454932, -1.838701)); geometryTemp.vertices.push(new THREE.Vector3(0.3700006, 0.9454932, -1.838701)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 0.9771941, -1.603301)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3700006, 0.9454932, -1.838701)); geometryTemp.vertices.push(new THREE.Vector3(5.991247E-07, 0.9454932, -1.838701)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.924456E-07, 0.9012922, -2.125101)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3700006, 0.9454932, -1.838701)); geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.9012922, -2.125101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.9012922, -2.125101)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3700006, 0.9454932, -1.838701)); geometryTemp.vertices.push(new THREE.Vector3(0.8559005, 0.9454932, -1.838701)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.9012922, -2.125101)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.8559005, 0.9454932, -1.838701)); geometryTemp.vertices.push(new THREE.Vector3(0.8256006, 0.9199926, -2.018601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7985005, 0.9822942, -1.573901)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.8559005, 0.9454932, -1.838701)); geometryTemp.vertices.push(new THREE.Vector3(0.3700006, 0.9454932, -1.838701)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7985005, 0.9822942, -1.573901)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3700006, 0.9454932, -1.838701)); geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 0.9771941, -1.603301)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7647004, 1.004095, -1.437901)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.7985005, 0.9822942, -1.573901)); geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 0.9771941, -1.603301)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7647004, 1.004095, -1.437901)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 0.9771941, -1.603301)); geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 1.004095, -1.437901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7163004, 1.033195, -1.237502)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.7647004, 1.004095, -1.437901)); geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 1.004095, -1.437901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7163004, 1.033195, -1.237502)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 1.004095, -1.437901)); geometryTemp.vertices.push(new THREE.Vector3(0.3700004, 1.033195, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6660004, 1.062296, -1.045302)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.7163004, 1.033195, -1.237502)); geometryTemp.vertices.push(new THREE.Vector3(0.3700004, 1.033195, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6660004, 1.062296, -1.045302)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3700004, 1.033195, -1.237502)); geometryTemp.vertices.push(new THREE.Vector3(0.3700003, 1.062296, -1.045302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5427002, 1.141298, -0.593502)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.6660004, 1.062296, -1.045302)); geometryTemp.vertices.push(new THREE.Vector3(0.3700003, 1.062296, -1.045302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5427002, 1.141298, -0.593502)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3700003, 1.062296, -1.045302)); geometryTemp.vertices.push(new THREE.Vector3(0.3700002, 1.141298, -0.5935021)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5511734, 0.5379047, 2.0887)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.493358, 0.4578646, 2.229844)); geometryTemp.vertices.push(new THREE.Vector3(-0.307131, 0.4588213, 2.276016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6148733, 0.6257541, 1.932949)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.5511734, 0.5379047, 2.0887)); geometryTemp.vertices.push(new THREE.Vector3(-0.307131, 0.4588213, 2.276016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6148733, 0.6257541, 1.932949)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.307131, 0.4588213, 2.276016)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700005, 0.7953063, 1.630099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.307131, 0.4588213, 2.276016)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700005, 0.7953063, 1.630099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.307131, 0.4588213, 2.276016)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-7.439987E-07, 0.4583874, 2.288136)); geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.7953063, 1.630099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3700005, 0.7953063, 1.630099)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.7418035, 0.7994899, 1.621662)); geometryTemp.vertices.push(new THREE.Vector3(-0.6148733, 0.6257541, 1.932949)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3071295, 0.4588213, 2.276016)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(-7.439987E-07, 0.4583874, 2.288136)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7418035, 0.7994899, 1.621662)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3700005, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(-0.3744876, 0.8413568, 1.426591)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.7953063, 1.630099)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3744876, 0.8413568, 1.426591)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700005, 0.7953063, 1.630099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7418035, 0.7994899, 1.621662)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3744876, 0.8413568, 1.426591)); geometryTemp.vertices.push(new THREE.Vector3(-0.8220664, 0.841323, 1.33438)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3744876, 0.8413568, 1.426591)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.8661003, 0.8480051, 1.293898)); geometryTemp.vertices.push(new THREE.Vector3(-0.8220664, 0.841323, 1.33438)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3744876, 0.8413568, 1.426591)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3700004, 0.8480055, 1.396098)); geometryTemp.vertices.push(new THREE.Vector3(-0.8661003, 0.8480051, 1.293898)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-4.756334E-07, 0.8405432, 1.459591)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3700004, 0.8480055, 1.396098)); geometryTemp.vertices.push(new THREE.Vector3(-0.3744876, 0.8413568, 1.426591)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.7953063, 1.630099)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-4.756334E-07, 0.8405432, 1.459591)); geometryTemp.vertices.push(new THREE.Vector3(-0.3744876, 0.8413568, 1.426591)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-4.756334E-07, 0.8405432, 1.459591)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-4.655944E-07, 0.8480056, 1.428899)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700004, 0.8480055, 1.396098)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3744867, 0.8413568, 1.426591)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-4.655944E-07, 0.8480056, 1.428899)); geometryTemp.vertices.push(new THREE.Vector3(-4.756334E-07, 0.8405432, 1.459591)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.7953063, 1.630099)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3744867, 0.8413568, 1.426591)); geometryTemp.vertices.push(new THREE.Vector3(-4.756334E-07, 0.8405432, 1.459591)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3744867, 0.8413568, 1.426591)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3699995, 0.8480055, 1.396099)); geometryTemp.vertices.push(new THREE.Vector3(-4.655944E-07, 0.8480056, 1.428899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8220657, 0.841323, 1.334381)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3699995, 0.8480055, 1.396099)); geometryTemp.vertices.push(new THREE.Vector3(0.3744867, 0.8413568, 1.426591)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8220657, 0.841323, 1.334381)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.8660995, 0.8480051, 1.293899)); geometryTemp.vertices.push(new THREE.Vector3(0.3699995, 0.8480055, 1.396099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7418025, 0.7994899, 1.621663)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.8220657, 0.841323, 1.334381)); geometryTemp.vertices.push(new THREE.Vector3(0.3744867, 0.8413568, 1.426591)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.7953063, 1.630099)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3699994, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(0.3744867, 0.8413568, 1.426591)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7418025, 0.7994899, 1.621663)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3744867, 0.8413568, 1.426591)); geometryTemp.vertices.push(new THREE.Vector3(0.3699994, 0.7953063, 1.630099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6148722, 0.6257541, 1.932949)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.7418025, 0.7994899, 1.621663)); geometryTemp.vertices.push(new THREE.Vector3(0.3699994, 0.7953063, 1.630099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3071295, 0.4588213, 2.276016)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3699994, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.7953063, 1.630099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3699994, 0.7953063, 1.630099)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3071295, 0.4588213, 2.276016)); geometryTemp.vertices.push(new THREE.Vector3(0.6148722, 0.6257541, 1.932949)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3071295, 0.4588213, 2.276016)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.5511721, 0.5379047, 2.0887)); geometryTemp.vertices.push(new THREE.Vector3(0.6148722, 0.6257541, 1.932949)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3071295, 0.4588213, 2.276016)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.4933566, 0.4578646, 2.229845)); geometryTemp.vertices.push(new THREE.Vector3(0.5511721, 0.5379047, 2.0887)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8601003, 0.7953063, 1.630099)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.8661003, 0.8480051, 1.293898)); geometryTemp.vertices.push(new THREE.Vector3(-0.8833002, 0.8337049, 1.271498)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8601003, 0.7953063, 1.630099)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.7719004, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(-0.8661003, 0.8480051, 1.293898)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7988005, 0.6196074, 1.901449)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.7719004, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(-0.8601003, 0.7953063, 1.630099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7988005, 0.6196074, 1.901449)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.6445005, 0.6196076, 1.941599)); geometryTemp.vertices.push(new THREE.Vector3(-0.7719004, 0.7953063, 1.630099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5427, 1.141302, 0.3856975)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3699998, 1.141298, -0.5935023)); geometryTemp.vertices.push(new THREE.Vector3(-0.5426997, 1.141298, -0.5935024)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5427, 1.141302, 0.3856975)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 1.141302, 0.3856975)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699998, 1.141298, -0.5935023)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 1.141302, 0.3856975)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(1.933871E-07, 1.141298, -0.5935022)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699998, 1.141298, -0.5935023)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 1.141302, 0.3856975)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(-1.256767E-07, 1.141302, 0.3856977)); geometryTemp.vertices.push(new THREE.Vector3(1.933871E-07, 1.141298, -0.5935022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 1.141302, 0.3856978)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(1.933871E-07, 1.141298, -0.5935022)); geometryTemp.vertices.push(new THREE.Vector3(-1.256767E-07, 1.141302, 0.3856977)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 1.141302, 0.3856978)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3700002, 1.141298, -0.5935021)); geometryTemp.vertices.push(new THREE.Vector3(1.933871E-07, 1.141298, -0.5935022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5426999, 1.141302, 0.3856978)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.3700002, 1.141298, -0.5935021)); geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 1.141302, 0.3856978)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5426999, 1.141302, 0.3856978)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.5427002, 1.141298, -0.593502)); geometryTemp.vertices.push(new THREE.Vector3(0.3700002, 1.141298, -0.5935021)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7987993, 0.6196074, 1.90145)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.7718994, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(0.6444994, 0.6196076, 1.9416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7987993, 0.6196074, 1.90145)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.8600994, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(0.7718994, 0.7953063, 1.630099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8600994, 0.7953063, 1.630099)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.8660995, 0.8480051, 1.293899)); geometryTemp.vertices.push(new THREE.Vector3(0.7718994, 0.7953063, 1.630099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8600994, 0.7953063, 1.630099)); // 255, 190, 92 geometryTemp.vertices.push(new THREE.Vector3(0.8832995, 0.8337049, 1.271499)); geometryTemp.vertices.push(new THREE.Vector3(0.8660995, 0.8480051, 1.293899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 16760412 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3678145, 0.4508253, -2.265606)); // 46, 46, 46 geometryTemp.vertices.push(new THREE.Vector3(-0.8492362, 0.4390258, -2.114374)); geometryTemp.vertices.push(new THREE.Vector3(-0.8761095, 0.5873594, -2.112607)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3678145, 0.4508253, -2.265606)); // 46, 46, 46 geometryTemp.vertices.push(new THREE.Vector3(-0.8761095, 0.5873594, -2.112607)); geometryTemp.vertices.push(new THREE.Vector3(-0.4266461, 0.5861938, -2.209419)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.367816, 0.4508253, -2.265606)); // 46, 46, 46 geometryTemp.vertices.push(new THREE.Vector3(0.4266476, 0.5861938, -2.209419)); geometryTemp.vertices.push(new THREE.Vector3(0.876111, 0.5873594, -2.112606)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.367816, 0.4508253, -2.265606)); // 46, 46, 46 geometryTemp.vertices.push(new THREE.Vector3(0.876111, 0.5873594, -2.112606)); geometryTemp.vertices.push(new THREE.Vector3(0.8492377, 0.4390258, -2.114374)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 3026478 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9666004, 0.1281065, 1.630101)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.1281065, 1.630101)); geometryTemp.vertices.push(new THREE.Vector3(-0.7375006, 0.1281085, 2.172801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.1281088, 2.253101)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7375006, 0.1281085, 2.172801)); geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.1281065, 1.630101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.1281088, 2.253101)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.1281065, 1.630101)); geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.128109, 2.303602)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.128109, 2.303602)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.1281065, 1.630101)); geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.1281065, 1.630101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.128109, 2.303602)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.1281065, 1.630101)); geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.128109, 2.316101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.128109, 2.303602)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.128109, 2.316101)); geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.1281065, 1.630101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.128109, 2.303602)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.1281065, 1.630101)); geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.1281065, 1.630102)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.1281065, 1.630102)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.1281088, 2.253102)); geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.128109, 2.303602)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.1281065, 1.630102)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7374993, 0.1281085, 2.172802)); geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.1281088, 2.253102)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9665994, 0.1281065, 1.630102)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7374993, 0.1281085, 2.172802)); geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.1281065, 1.630102)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09339806, -0.5934986)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.09339634, -1.045298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09339806, -0.5934986)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699998, 0.09339806, -0.5934983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09340176, 0.3857013)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09339806, -0.5934986)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699998, 0.09339806, -0.5934983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09340176, 0.3857013)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3699998, 0.09339806, -0.5934983)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 0.09340176, 0.3857015)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09340376, 0.9129012)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09340176, 0.3857013)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 0.09340176, 0.3857015)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09340376, 0.9129012)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 0.09340176, 0.3857015)); geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.09340376, 0.9129013)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.974603E-07, 0.09340376, 0.9129015)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.09340376, 0.9129013)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 0.09340176, 0.3857015)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.256768E-07, 0.09340176, 0.3857016)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 0.09340176, 0.3857015)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699998, 0.09339806, -0.5934983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.974603E-07, 0.09340376, 0.9129015)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 0.09340176, 0.3857015)); geometryTemp.vertices.push(new THREE.Vector3(-1.256768E-07, 0.09340176, 0.3857016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.933871E-07, 0.09339806, -0.5934982)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3699998, 0.09339806, -0.5934983)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.09339634, -1.045298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.256768E-07, 0.09340176, 0.3857016)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3699998, 0.09339806, -0.5934983)); geometryTemp.vertices.push(new THREE.Vector3(1.933871E-07, 0.09339806, -0.5934982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.974603E-07, 0.09340376, 0.9129015)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.256768E-07, 0.09340176, 0.3857016)); geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 0.09340176, 0.3857018)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.974603E-07, 0.09340376, 0.9129015)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 0.09340176, 0.3857018)); geometryTemp.vertices.push(new THREE.Vector3(0.6410997, 0.09340376, 0.9129016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.09340376, 0.9129018)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6410997, 0.09340376, 0.9129016)); geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 0.09340176, 0.3857018)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.09340376, 0.9129018)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 0.09340176, 0.3857018)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09340176, 0.385702)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.256768E-07, 0.09340176, 0.3857016)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3700002, 0.09339806, -0.5934981)); geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 0.09340176, 0.3857018)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09340176, 0.385702)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 0.09340176, 0.3857018)); geometryTemp.vertices.push(new THREE.Vector3(0.3700002, 0.09339806, -0.5934981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.256768E-07, 0.09340176, 0.3857016)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(1.933871E-07, 0.09339806, -0.5934982)); geometryTemp.vertices.push(new THREE.Vector3(0.3700002, 0.09339806, -0.5934981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09340176, 0.385702)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3700002, 0.09339806, -0.5934981)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09339806, -0.5934979)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09339806, -0.5934979)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3700002, 0.09339806, -0.5934981)); geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.09339634, -1.045298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.933871E-07, 0.09339806, -0.5934982)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(0.3700002, 0.09339806, -0.5934981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09339806, -0.5934979)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09339634, -1.045298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.933871E-07, 0.09339806, -0.5934982)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 0.09339634, -1.045298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.933871E-07, 0.09339806, -0.5934982)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.09339634, -1.045298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.1280933, -1.838699)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.09339634, -1.045298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6411006, 0.1280933, -1.838698)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 0.09339634, -1.045298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.1280933, -1.838699)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(5.991247E-07, 0.1280933, -1.838698)); geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 0.09339634, -1.045298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6411006, 0.1280933, -1.838698)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(5.991247E-07, 0.1280933, -1.838698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.1281065, 1.630101)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.1281065, 1.630101)); geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.09340376, 0.9129013)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.1281065, 1.630101)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.09340376, 0.9129013)); geometryTemp.vertices.push(new THREE.Vector3(-2.974603E-07, 0.09340376, 0.9129015)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.1281065, 1.630101)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-2.974603E-07, 0.09340376, 0.9129015)); geometryTemp.vertices.push(new THREE.Vector3(0.6410997, 0.09340376, 0.9129016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.311537E-07, 0.1281065, 1.630101)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6410997, 0.09340376, 0.9129016)); geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.1281065, 1.630102)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4267993, 1.187192, -2.139202)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8536991, 1.123292, -2.144802)); geometryTemp.vertices.push(new THREE.Vector3(-0.8536991, 1.150992, -2.142402)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4267993, 1.187192, -2.139202)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8536991, 1.150992, -2.142402)); geometryTemp.vertices.push(new THREE.Vector3(-0.4267993, 1.214892, -2.136802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.9704E-07, 1.187192, -2.139202)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4267993, 1.187192, -2.139202)); geometryTemp.vertices.push(new THREE.Vector3(-0.4267993, 1.214892, -2.136802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.9704E-07, 1.187192, -2.139202)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4267993, 1.214892, -2.136802)); geometryTemp.vertices.push(new THREE.Vector3(6.962581E-07, 1.214892, -2.136802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.9704E-07, 1.187192, -2.139202)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(6.962581E-07, 1.214892, -2.136802)); geometryTemp.vertices.push(new THREE.Vector3(0.4268006, 1.214892, -2.136802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.9704E-07, 1.187192, -2.139202)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4268006, 1.214892, -2.136802)); geometryTemp.vertices.push(new THREE.Vector3(0.4268006, 1.187192, -2.139202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4268006, 1.187192, -2.139202)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4268006, 1.214892, -2.136802)); geometryTemp.vertices.push(new THREE.Vector3(0.8537006, 1.150992, -2.142402)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4268006, 1.187192, -2.139202)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8537006, 1.150992, -2.142402)); geometryTemp.vertices.push(new THREE.Vector3(0.8537006, 1.123292, -2.144802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8536992, 1.099193, -1.869302)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8536992, 1.126893, -1.866802)); geometryTemp.vertices.push(new THREE.Vector3(-0.8536991, 1.150992, -2.142402)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8536992, 1.099193, -1.869302)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8536991, 1.150992, -2.142402)); geometryTemp.vertices.push(new THREE.Vector3(-0.8536991, 1.123292, -2.144802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8536992, 1.099193, -1.869302)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4267994, 1.190793, -1.861302)); geometryTemp.vertices.push(new THREE.Vector3(-0.8536992, 1.126893, -1.866802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8536992, 1.099193, -1.869302)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4267994, 1.163093, -1.863702)); geometryTemp.vertices.push(new THREE.Vector3(-0.4267994, 1.190793, -1.861302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4267994, 1.163093, -1.863702)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(6.064888E-07, 1.190793, -1.861302)); geometryTemp.vertices.push(new THREE.Vector3(-0.4267994, 1.190793, -1.861302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4267994, 1.163093, -1.863702)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(6.072708E-07, 1.163093, -1.863702)); geometryTemp.vertices.push(new THREE.Vector3(6.064888E-07, 1.190793, -1.861302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4268005, 1.163093, -1.863702)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(6.064888E-07, 1.190793, -1.861302)); geometryTemp.vertices.push(new THREE.Vector3(6.072708E-07, 1.163093, -1.863702)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4268005, 1.163093, -1.863702)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4268005, 1.190793, -1.861302)); geometryTemp.vertices.push(new THREE.Vector3(6.064888E-07, 1.190793, -1.861302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8537005, 1.099193, -1.869302)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4268005, 1.190793, -1.861302)); geometryTemp.vertices.push(new THREE.Vector3(0.4268005, 1.163093, -1.863702)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8537005, 1.099193, -1.869302)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8537005, 1.126893, -1.866802)); geometryTemp.vertices.push(new THREE.Vector3(0.4268005, 1.190793, -1.861302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.9023923, -2.108101)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.204692, -2.054802)); geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.204692, -2.054802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.9023923, -2.108101)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.204692, -2.054802)); geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.9023923, -2.108101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.8970923, -2.078601)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.199492, -2.025302)); geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.199492, -2.025302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.8970923, -2.078601)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.199492, -2.025302)); geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.8970923, -2.078601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.9280929, -1.923901)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.188093, -1.948802)); geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.188093, -1.948802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.9280929, -1.923901)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.188093, -1.948802)); geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.9280929, -1.923901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.930793, -1.894001)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.190693, -1.918902)); geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.190693, -1.918902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.930793, -1.894001)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.190693, -1.918902)); geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.930793, -1.894001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.9951922, -2.088002)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.087093, -1.935002)); geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.087093, -1.935002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.9951922, -2.088002)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.087093, -1.935002)); geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.9951922, -2.088002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.9477923, -2.076401)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.043893, -1.910002)); geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.043893, -1.910002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.9477923, -2.076401)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.043893, -1.910002)); geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.9477923, -2.076401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8537005, 1.099193, -1.869302)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8537006, 1.123292, -2.144802)); geometryTemp.vertices.push(new THREE.Vector3(0.8537006, 1.150992, -2.142402)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8537005, 1.099193, -1.869302)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8537006, 1.150992, -2.142402)); geometryTemp.vertices.push(new THREE.Vector3(0.8537005, 1.126893, -1.866802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3630007, 0.9023923, -2.108101)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3330007, 0.9023923, -2.108101)); geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.204692, -2.054802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3630007, 0.9023923, -2.108101)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.204692, -2.054802)); geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.204692, -2.054802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3330007, 0.8970923, -2.078601)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3630007, 0.8970923, -2.078601)); geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.199492, -2.025302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3330007, 0.8970923, -2.078601)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.199492, -2.025302)); geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.199492, -2.025302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 0.9280929, -1.923901)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 0.9280929, -1.923901)); geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.188093, -1.948802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 0.9280929, -1.923901)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.188093, -1.948802)); geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.188093, -1.948802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 0.930793, -1.894001)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 0.930793, -1.894001)); geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.190693, -1.918902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 0.930793, -1.894001)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.190693, -1.918902)); geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.190693, -1.918902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3630007, 0.9951922, -2.088001)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3330007, 0.9951922, -2.088001)); geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.087093, -1.935002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3630007, 0.9951922, -2.088001)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.087093, -1.935002)); geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.087093, -1.935002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3330007, 0.9477923, -2.076401)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3630007, 0.9477923, -2.076401)); geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.043893, -1.910002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3330007, 0.9477923, -2.076401)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.043893, -1.910002)); geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.043893, -1.910002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8761095, 0.5873594, -2.112607)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9430991, 0.6465923, -2.082601)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.6465918, -2.2148)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8761095, 0.5873594, -2.112607)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.6465918, -2.2148)); geometryTemp.vertices.push(new THREE.Vector3(-0.4266461, 0.5861938, -2.209419)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8492362, 0.4390258, -2.114374)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9430991, 0.6465923, -2.082601)); geometryTemp.vertices.push(new THREE.Vector3(-0.8761095, 0.5873594, -2.112607)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4266461, 0.5861938, -2.209419)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.6465918, -2.2148)); geometryTemp.vertices.push(new THREE.Vector3(-0.2605618, 0.3918916, -2.293699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8492362, 0.4390258, -2.114374)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9007991, 0.3783922, -2.110499)); geometryTemp.vertices.push(new THREE.Vector3(-0.9430991, 0.6465923, -2.082601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4266461, 0.5861938, -2.209419)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2605618, 0.3918916, -2.293699)); geometryTemp.vertices.push(new THREE.Vector3(-0.3678145, 0.4508253, -2.265606)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3678145, 0.4508253, -2.265606)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9007991, 0.3783922, -2.110499)); geometryTemp.vertices.push(new THREE.Vector3(-0.8492362, 0.4390258, -2.114374)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3678145, 0.4508253, -2.265606)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2605618, 0.3918916, -2.293699)); geometryTemp.vertices.push(new THREE.Vector3(-0.9007991, 0.3783922, -2.110499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4266476, 0.5861938, -2.209419)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.6465918, -2.2148)); geometryTemp.vertices.push(new THREE.Vector3(0.9431006, 0.6465923, -2.0826)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4266476, 0.5861938, -2.209419)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9431006, 0.6465923, -2.0826)); geometryTemp.vertices.push(new THREE.Vector3(0.876111, 0.5873594, -2.112606)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.367816, 0.4508253, -2.265606)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.6465918, -2.2148)); geometryTemp.vertices.push(new THREE.Vector3(0.4266476, 0.5861938, -2.209419)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.876111, 0.5873594, -2.112606)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9431006, 0.6465923, -2.0826)); geometryTemp.vertices.push(new THREE.Vector3(0.9008006, 0.3783922, -2.110499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.367816, 0.4508253, -2.265606)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2605633, 0.3918916, -2.293699)); geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.6465918, -2.2148)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.876111, 0.5873594, -2.112606)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9008006, 0.3783922, -2.110499)); geometryTemp.vertices.push(new THREE.Vector3(0.8492377, 0.4390258, -2.114374)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8492377, 0.4390258, -2.114374)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2605633, 0.3918916, -2.293699)); geometryTemp.vertices.push(new THREE.Vector3(0.367816, 0.4508253, -2.265606)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8492377, 0.4390258, -2.114374)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9008006, 0.3783922, -2.110499)); geometryTemp.vertices.push(new THREE.Vector3(0.2605633, 0.3918916, -2.293699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 0 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.1281065, 1.630101)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9666004, 0.1281065, 1.630101)); geometryTemp.vertices.push(new THREE.Vector3(-1.011101, 0.4489064, 1.63)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.1281065, 1.630101)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.011101, 0.4489064, 1.63)); geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.4489064, 1.6301)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09340376, 0.9129012)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.09340376, 0.9129013)); geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.4489037, 0.9128999)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09340376, 0.9129012)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.4489037, 0.9128999)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4489037, 0.9128997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6319058, 1.474999)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411003, 0.6319058, 1.474999)); geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.4489064, 1.6301)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6319058, 1.474999)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.4489064, 1.6301)); geometryTemp.vertices.push(new THREE.Vector3(-1.011101, 0.4489064, 1.63)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4072963, -1.0453)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.4072963, -1.0453)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.09339634, -1.045298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4072963, -1.0453)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.09339634, -1.045298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9508992, 0.1280933, -1.838699)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.1280933, -1.838699)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.5290935, -1.7699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9508992, 0.1280933, -1.838699)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.5290935, -1.7699)); geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.5290935, -1.7699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6539955, -1.237501)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.6539955, -1.237501)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.4072963, -1.0453)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6539955, -1.237501)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.4072963, -1.0453)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4072963, -1.0453)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6514044, 1.092199)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.6514044, 1.092199)); geometryTemp.vertices.push(new THREE.Vector3(-0.6411003, 0.698605, 1.271499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6514044, 1.092199)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411003, 0.698605, 1.271499)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.698605, 1.271499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.698605, 1.271499)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411003, 0.698605, 1.271499)); geometryTemp.vertices.push(new THREE.Vector3(-0.6411003, 0.6319058, 1.474999)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.698605, 1.271499)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411003, 0.6319058, 1.474999)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6319058, 1.474999)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4489037, 0.9128997)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.4489037, 0.9128999)); geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.6514044, 1.092199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.4489037, 0.9128997)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.6514044, 1.092199)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6514044, 1.092199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.7004948, -1.437901)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.6539955, -1.237501)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.6539955, -1.237501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.7004948, -1.437901)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410994, 0.7004948, -1.437901)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.6539955, -1.237501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.6684942, -1.603901)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410994, 0.7004948, -1.437901)); geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.7004948, -1.437901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.6684942, -1.603901)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.6684942, -1.603901)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410994, 0.7004948, -1.437901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.5290935, -1.7699)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.6684942, -1.603901)); geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.6684942, -1.603901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.5290935, -1.7699)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.5290935, -1.7699)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.6684942, -1.603901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.1281065, 1.630102)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.4489064, 1.6301)); geometryTemp.vertices.push(new THREE.Vector3(1.011099, 0.4489064, 1.63)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.1281065, 1.630102)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(1.011099, 0.4489064, 1.63)); geometryTemp.vertices.push(new THREE.Vector3(0.9665994, 0.1281065, 1.630102)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.09340376, 0.9129018)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.4489037, 0.9129004)); geometryTemp.vertices.push(new THREE.Vector3(0.6410997, 0.4489037, 0.9129003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.09340376, 0.9129018)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6410997, 0.4489037, 0.9129003)); geometryTemp.vertices.push(new THREE.Vector3(0.6410997, 0.09340376, 0.9129016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.6319058, 1.475)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(1.011099, 0.4489064, 1.63)); geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.4489064, 1.6301)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.6319058, 1.475)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.4489064, 1.6301)); geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.6319058, 1.475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.4072963, -1.045299)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.09339634, -1.045298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.4072963, -1.045299)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.4072963, -1.045299)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9509006, 0.1280933, -1.838698)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.5290935, -1.769899)); geometryTemp.vertices.push(new THREE.Vector3(0.6411006, 0.5290935, -1.769899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9509006, 0.1280933, -1.838698)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6411006, 0.5290935, -1.769899)); geometryTemp.vertices.push(new THREE.Vector3(0.6411006, 0.1280933, -1.838698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.6539955, -1.2375)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.4072963, -1.045299)); geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.4072963, -1.045299)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.6539955, -1.2375)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.4072963, -1.045299)); geometryTemp.vertices.push(new THREE.Vector3(0.6411004, 0.6539955, -1.2375)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.6514044, 1.0922)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.698605, 1.2715)); geometryTemp.vertices.push(new THREE.Vector3(0.6410996, 0.698605, 1.271499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.6514044, 1.0922)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6410996, 0.698605, 1.271499)); geometryTemp.vertices.push(new THREE.Vector3(0.6410996, 0.6514044, 1.0922)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.698605, 1.2715)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.6319058, 1.475)); geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.6319058, 1.475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.698605, 1.2715)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.6319058, 1.475)); geometryTemp.vertices.push(new THREE.Vector3(0.6410996, 0.698605, 1.271499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.4489037, 0.9129004)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.6514044, 1.0922)); geometryTemp.vertices.push(new THREE.Vector3(0.6410996, 0.6514044, 1.0922)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.4489037, 0.9129004)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6410996, 0.6514044, 1.0922)); geometryTemp.vertices.push(new THREE.Vector3(0.6410997, 0.4489037, 0.9129003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.7004948, -1.4379)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.6539955, -1.2375)); geometryTemp.vertices.push(new THREE.Vector3(0.6411004, 0.6539955, -1.2375)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.7004948, -1.4379)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6411004, 0.6539955, -1.2375)); geometryTemp.vertices.push(new THREE.Vector3(0.6411005, 0.7004948, -1.4379)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.6684942, -1.6039)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.7004948, -1.4379)); geometryTemp.vertices.push(new THREE.Vector3(0.6411005, 0.7004948, -1.4379)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.6684942, -1.6039)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6411005, 0.7004948, -1.4379)); geometryTemp.vertices.push(new THREE.Vector3(0.6411005, 0.6684942, -1.6039)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.5290935, -1.769899)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.6684942, -1.6039)); geometryTemp.vertices.push(new THREE.Vector3(0.6411005, 0.6684942, -1.6039)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.5290935, -1.769899)); // 130, 78, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6411005, 0.6684942, -1.6039)); geometryTemp.vertices.push(new THREE.Vector3(0.6411006, 0.5290935, -1.769899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 8539648 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699998, 1.141298, -0.5935023)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 1.062296, -1.045302)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.062296, -1.045302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699998, 1.141298, -0.5935023)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(1.933871E-07, 1.141298, -0.5935022)); geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 1.062296, -1.045302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700002, 1.141298, -0.5935021)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 1.062296, -1.045302)); geometryTemp.vertices.push(new THREE.Vector3(1.933871E-07, 1.141298, -0.5935022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700002, 1.141298, -0.5935021)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.3700003, 1.062296, -1.045302)); geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 1.062296, -1.045302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3522091, 1.030639, -1.255108)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.01779009, 1.030639, -1.255108)); geometryTemp.vertices.push(new THREE.Vector3(-0.01779003, 1.006651, -1.420296)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3522091, 1.030639, -1.255108)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.01779003, 1.006651, -1.420296)); geometryTemp.vertices.push(new THREE.Vector3(-0.352209, 1.006651, -1.420296)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3522092, 1.059633, -1.062892)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.01779016, 1.059633, -1.062892)); geometryTemp.vertices.push(new THREE.Vector3(-0.01779011, 1.035859, -1.219912)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3522092, 1.059633, -1.062892)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.01779011, 1.035859, -1.219912)); geometryTemp.vertices.push(new THREE.Vector3(-0.3522091, 1.035859, -1.219912)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.352209, 1.001239, -1.455462)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.01779003, 1.001239, -1.455461)); geometryTemp.vertices.push(new THREE.Vector3(-0.01778998, 0.98005, -1.585742)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.352209, 1.001239, -1.455462)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.01778998, 0.98005, -1.585742)); geometryTemp.vertices.push(new THREE.Vector3(-0.3522089, 0.98005, -1.585742)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.364337, 0.8564456, 1.357452)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.7519538, 0.9061275, 1.105566)); geometryTemp.vertices.push(new THREE.Vector3(-0.8126754, 0.8563298, 1.265063)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.364337, 0.8564456, 1.357452)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.3700003, 0.9095044, 1.092198)); geometryTemp.vertices.push(new THREE.Vector3(-0.7519538, 0.9061275, 1.105566)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3700003, 0.9095044, 1.092198)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.68118, 0.9667896, 0.9252347)); geometryTemp.vertices.push(new THREE.Vector3(-0.7519538, 0.9061275, 1.105566)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-4.528684E-07, 0.8555838, 1.389584)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.3700003, 0.9095044, 1.092198)); geometryTemp.vertices.push(new THREE.Vector3(-0.364337, 0.8564456, 1.357452)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3700003, 0.9095044, 1.092198)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.3700003, 0.9709036, 0.9128979)); geometryTemp.vertices.push(new THREE.Vector3(-0.68118, 0.9667896, 0.9252347)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3700003, 0.9709036, 0.9128979)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.5135292, 1.129035, 0.4236516)); geometryTemp.vertices.push(new THREE.Vector3(-0.68118, 0.9667896, 0.9252347)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3700003, 0.9709036, 0.9128979)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 1.129035, 0.4236516)); geometryTemp.vertices.push(new THREE.Vector3(-0.5135292, 1.129035, 0.4236516)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-4.528684E-07, 0.8555838, 1.389584)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-3.558837E-07, 0.9095044, 1.092198)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700003, 0.9095044, 1.092198)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-3.558837E-07, 0.9095044, 1.092198)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.3700003, 0.9709036, 0.9128979)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700003, 0.9095044, 1.092198)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.974603E-07, 0.9709036, 0.9128981)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 1.129035, 0.4236516)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700003, 0.9709036, 0.9128979)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-3.558837E-07, 0.9095044, 1.092198)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-2.974603E-07, 0.9709036, 0.9128981)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700003, 0.9709036, 0.9128979)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.974603E-07, 0.9709036, 0.9128981)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-1.379051E-07, 1.129035, 0.4236518)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 1.129035, 0.4236516)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.974603E-07, 0.9709036, 0.9128981)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 1.129035, 0.4236519)); geometryTemp.vertices.push(new THREE.Vector3(-1.379051E-07, 1.129035, 0.4236518)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.974603E-07, 0.9709036, 0.9128981)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.3699997, 0.9709036, 0.9128982)); geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 1.129035, 0.4236519)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-3.558837E-07, 0.9095044, 1.092198)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.3699997, 0.9709036, 0.9128982)); geometryTemp.vertices.push(new THREE.Vector3(-2.974603E-07, 0.9709036, 0.9128981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3699997, 0.9709036, 0.9128982)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.513529, 1.129035, 0.4236519)); geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 1.129035, 0.4236519)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3699997, 0.9709036, 0.9128982)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.6811795, 0.9667896, 0.9252352)); geometryTemp.vertices.push(new THREE.Vector3(0.513529, 1.129035, 0.4236519)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-4.528684E-07, 0.8555838, 1.389584)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.3699996, 0.9095044, 1.092199)); geometryTemp.vertices.push(new THREE.Vector3(-3.558837E-07, 0.9095044, 1.092198)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-3.558837E-07, 0.9095044, 1.092198)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.3699996, 0.9095044, 1.092199)); geometryTemp.vertices.push(new THREE.Vector3(0.3699997, 0.9709036, 0.9128982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3699996, 0.9095044, 1.092199)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.6811795, 0.9667896, 0.9252352)); geometryTemp.vertices.push(new THREE.Vector3(0.3699997, 0.9709036, 0.9128982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-4.528684E-07, 0.8555838, 1.389584)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.3643362, 0.8564456, 1.357453)); geometryTemp.vertices.push(new THREE.Vector3(0.3699996, 0.9095044, 1.092199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3699996, 0.9095044, 1.092199)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.7519531, 0.9061275, 1.105566)); geometryTemp.vertices.push(new THREE.Vector3(0.6811795, 0.9667896, 0.9252352)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3643362, 0.8564456, 1.357453)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.7519531, 0.9061275, 1.105566)); geometryTemp.vertices.push(new THREE.Vector3(0.3699996, 0.9095044, 1.092199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3643362, 0.8564456, 1.357453)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.8126747, 0.8563298, 1.265064)); geometryTemp.vertices.push(new THREE.Vector3(0.7519531, 0.9061275, 1.105566)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5704722, 1.113777, -0.5544742)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.860899, 0.8716717, -0.5543789)); geometryTemp.vertices.push(new THREE.Vector3(-0.861096, 0.8098971, 0.3866675)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5704722, 1.113777, -0.5544742)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.861096, 0.8098971, 0.3866675)); geometryTemp.vertices.push(new THREE.Vector3(-0.5702755, 1.113572, 0.3770576)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.861096, 0.8098971, 0.3866675)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.7419802, 0.9444137, 0.8957139)); geometryTemp.vertices.push(new THREE.Vector3(-0.5702755, 1.113572, 0.3770576)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.861096, 0.8098971, 0.3866675)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.8624911, 0.8081211, 0.9014268)); geometryTemp.vertices.push(new THREE.Vector3(-0.7419802, 0.9444137, 0.8957139)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8624911, 0.8081211, 0.9014268)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.811391, 0.8822213, 1.074869)); geometryTemp.vertices.push(new THREE.Vector3(-0.7419802, 0.9444137, 0.8957139)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8624911, 0.8081211, 0.9014268)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.8563281, 0.825156, 1.089018)); geometryTemp.vertices.push(new THREE.Vector3(-0.811391, 0.8822213, 1.074869)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8628268, 0.8471448, 1.240416)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(-0.811391, 0.8822213, 1.074869)); geometryTemp.vertices.push(new THREE.Vector3(-0.8563281, 0.825156, 1.089018)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3522099, 1.030639, -1.255108)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.35221, 1.006651, -1.420296)); geometryTemp.vertices.push(new THREE.Vector3(0.01779097, 1.006651, -1.420296)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3522099, 1.030639, -1.255108)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.01779097, 1.006651, -1.420296)); geometryTemp.vertices.push(new THREE.Vector3(0.01779091, 1.030639, -1.255108)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3522098, 1.059633, -1.062892)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.3522099, 1.035859, -1.219912)); geometryTemp.vertices.push(new THREE.Vector3(0.0177909, 1.035859, -1.219912)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3522098, 1.059633, -1.062892)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.0177909, 1.035859, -1.219912)); geometryTemp.vertices.push(new THREE.Vector3(0.01779084, 1.059633, -1.062892)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.35221, 1.001239, -1.455461)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.35221, 0.98005, -1.585742)); geometryTemp.vertices.push(new THREE.Vector3(0.01779102, 0.98005, -1.585742)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.35221, 1.001239, -1.455461)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.01779102, 0.98005, -1.585742)); geometryTemp.vertices.push(new THREE.Vector3(0.01779098, 1.001239, -1.455461)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5704727, 1.113777, -0.5544739)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.8610958, 0.8098971, 0.3866681)); geometryTemp.vertices.push(new THREE.Vector3(0.8608994, 0.8716717, -0.5543783)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5704727, 1.113777, -0.5544739)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.5702754, 1.113572, 0.377058)); geometryTemp.vertices.push(new THREE.Vector3(0.8610958, 0.8098971, 0.3866681)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8610958, 0.8098971, 0.3866681)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.5702754, 1.113572, 0.377058)); geometryTemp.vertices.push(new THREE.Vector3(0.7419798, 0.9444137, 0.8957144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8610958, 0.8098971, 0.3866681)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.7419798, 0.9444137, 0.8957144)); geometryTemp.vertices.push(new THREE.Vector3(0.8624906, 0.8081211, 0.9014274)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8624906, 0.8081211, 0.9014274)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.7419798, 0.9444137, 0.8957144)); geometryTemp.vertices.push(new THREE.Vector3(0.8113904, 0.8822213, 1.07487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8624906, 0.8081211, 0.9014274)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.8113904, 0.8822213, 1.07487)); geometryTemp.vertices.push(new THREE.Vector3(0.8563275, 0.825156, 1.089018)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8628261, 0.8471448, 1.240417)); // 23, 23, 23 geometryTemp.vertices.push(new THREE.Vector3(0.8563275, 0.825156, 1.089018)); geometryTemp.vertices.push(new THREE.Vector3(0.8113904, 0.8822213, 1.07487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 1513239 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.516821, 0.1720507, 2.251961)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.336617, 0.1720449, 2.296004)); geometryTemp.vertices.push(new THREE.Vector3(-0.2748558, 0.2220864, 2.292384)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.516821, 0.1720507, 2.251961)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.2748558, 0.2220864, 2.292384)); geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.2860088, 2.253101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7147841, 0.1720505, 2.181074)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.516821, 0.1720507, 2.251961)); geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.2860088, 2.253101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.336617, 0.399973, 2.296003)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.2860088, 2.253101)); geometryTemp.vertices.push(new THREE.Vector3(-0.2748558, 0.2220864, 2.292384)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7147841, 0.1720505, 2.181074)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.2860088, 2.253101)); geometryTemp.vertices.push(new THREE.Vector3(-0.7826214, 0.2860084, 2.156309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.336617, 0.399973, 2.296003)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.516821, 0.3999669, 2.251961)); geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.2860088, 2.253101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7147841, 0.3999665, 2.181073)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.7826214, 0.2860084, 2.156309)); geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.2860088, 2.253101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7147841, 0.3999665, 2.181073)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.2860088, 2.253101)); geometryTemp.vertices.push(new THREE.Vector3(-0.516821, 0.3999669, 2.251961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5168197, 0.1720507, 2.251962)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(0.2748543, 0.2220865, 2.292385)); geometryTemp.vertices.push(new THREE.Vector3(0.3366155, 0.1720449, 2.296004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5168197, 0.1720507, 2.251962)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.2860088, 2.253101)); geometryTemp.vertices.push(new THREE.Vector3(0.2748543, 0.2220865, 2.292385)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7147828, 0.1720505, 2.181074)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.2860088, 2.253101)); geometryTemp.vertices.push(new THREE.Vector3(0.5168197, 0.1720507, 2.251962)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3366154, 0.399973, 2.296004)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(0.2748543, 0.2220865, 2.292385)); geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.2860088, 2.253101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7147828, 0.1720505, 2.181074)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(0.7826201, 0.2860084, 2.15631)); geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.2860088, 2.253101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3366154, 0.399973, 2.296004)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.2860088, 2.253101)); geometryTemp.vertices.push(new THREE.Vector3(0.5168197, 0.3999669, 2.251961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7147828, 0.3999665, 2.181074)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.2860088, 2.253101)); geometryTemp.vertices.push(new THREE.Vector3(0.7826201, 0.2860084, 2.15631)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7147828, 0.3999665, 2.181074)); // 43, 43, 43 geometryTemp.vertices.push(new THREE.Vector3(0.5168197, 0.3999669, 2.251961)); geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.2860088, 2.253101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 2829099 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8023867, 0.8828797, -2.03651)); // 224, 40, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4806673, 0.8665506, -2.128578)); geometryTemp.vertices.push(new THREE.Vector3(-0.4808429, 0.6827152, -2.194058)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8023867, 0.8828797, -2.03651)); // 224, 40, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4808429, 0.6827152, -2.194058)); geometryTemp.vertices.push(new THREE.Vector3(-0.8882304, 0.6825855, -2.082708)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8023881, 0.8828797, -2.036509)); // 224, 40, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8882318, 0.6825855, -2.082707)); geometryTemp.vertices.push(new THREE.Vector3(0.4808444, 0.6827152, -2.194058)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8023881, 0.8828797, -2.036509)); // 224, 40, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4808444, 0.6827152, -2.194058)); geometryTemp.vertices.push(new THREE.Vector3(0.4806687, 0.8665506, -2.128578)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 14690304 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8558992, 0.9454932, -1.838702)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8802993, 0.9279942, -1.577502)); geometryTemp.vertices.push(new THREE.Vector3(-0.7984993, 0.9822942, -1.573902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7984993, 0.9822942, -1.573902)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8802993, 0.9279942, -1.577502)); geometryTemp.vertices.push(new THREE.Vector3(-0.8886994, 0.9127948, -1.437902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7984993, 0.9822942, -1.573902)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8886994, 0.9127948, -1.437902)); geometryTemp.vertices.push(new THREE.Vector3(-0.7646993, 1.004095, -1.437902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7646993, 1.004095, -1.437902)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8886994, 0.9127948, -1.437902)); geometryTemp.vertices.push(new THREE.Vector3(-0.8886994, 0.8937956, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7646993, 1.004095, -1.437902)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8886994, 0.8937956, -1.237502)); geometryTemp.vertices.push(new THREE.Vector3(-0.7162995, 1.033195, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6659995, 1.062296, -1.045302)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7162995, 1.033195, -1.237502)); geometryTemp.vertices.push(new THREE.Vector3(-0.8886994, 0.8937956, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6659995, 1.062296, -1.045302)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8886994, 0.8937956, -1.237502)); geometryTemp.vertices.push(new THREE.Vector3(-0.8886995, 0.8719962, -1.046201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6659995, 1.062296, -1.045302)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8886995, 0.8719962, -1.046201)); geometryTemp.vertices.push(new THREE.Vector3(-0.8886997, 0.8466979, -0.5935014)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6659995, 1.062296, -1.045302)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8886997, 0.8466979, -0.5935014)); geometryTemp.vertices.push(new THREE.Vector3(-0.5426997, 1.141298, -0.5935024)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5704722, 1.113777, -0.5544742)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5426997, 1.141298, -0.5935024)); geometryTemp.vertices.push(new THREE.Vector3(-0.8886997, 0.8466979, -0.5935014)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5702755, 1.113572, 0.3770576)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5426997, 1.141298, -0.5935024)); geometryTemp.vertices.push(new THREE.Vector3(-0.5704722, 1.113777, -0.5544742)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5704722, 1.113777, -0.5544742)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8886997, 0.8466979, -0.5935014)); geometryTemp.vertices.push(new THREE.Vector3(-0.860899, 0.8716717, -0.5543789)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5702755, 1.113572, 0.3770576)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5427, 1.141302, 0.3856975)); geometryTemp.vertices.push(new THREE.Vector3(-0.5426997, 1.141298, -0.5935024)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.860899, 0.8716717, -0.5543789)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8886997, 0.8466979, -0.5935014)); geometryTemp.vertices.push(new THREE.Vector3(-0.8886999, 0.7822016, 0.3856987)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7419802, 0.9444137, 0.8957139)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5427, 1.141302, 0.3856975)); geometryTemp.vertices.push(new THREE.Vector3(-0.5702755, 1.113572, 0.3770576)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.860899, 0.8716717, -0.5543789)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8886999, 0.7822016, 0.3856987)); geometryTemp.vertices.push(new THREE.Vector3(-0.861096, 0.8098971, 0.3866675)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7419802, 0.9444137, 0.8957139)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7189002, 0.9709036, 0.9128978)); geometryTemp.vertices.push(new THREE.Vector3(-0.5427, 1.141302, 0.3856975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.861096, 0.8098971, 0.3866675)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8886999, 0.7822016, 0.3856987)); geometryTemp.vertices.push(new THREE.Vector3(-0.8887001, 0.7791036, 0.9030986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.811391, 0.8822213, 1.074869)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7189002, 0.9709036, 0.9128978)); geometryTemp.vertices.push(new THREE.Vector3(-0.7419802, 0.9444137, 0.8957139)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.861096, 0.8098971, 0.3866675)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8887001, 0.7791036, 0.9030986)); geometryTemp.vertices.push(new THREE.Vector3(-0.8624911, 0.8081211, 0.9014268)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.811391, 0.8822213, 1.074869)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7894002, 0.9095044, 1.092198)); geometryTemp.vertices.push(new THREE.Vector3(-0.7189002, 0.9709036, 0.9128978)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8624911, 0.8081211, 0.9014268)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8887001, 0.7791036, 0.9030986)); geometryTemp.vertices.push(new THREE.Vector3(-0.8822002, 0.7962043, 1.093699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8624911, 0.8081211, 0.9014268)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8822002, 0.7962043, 1.093699)); geometryTemp.vertices.push(new THREE.Vector3(-0.8563281, 0.825156, 1.089018)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8563281, 0.825156, 1.089018)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8822002, 0.7962043, 1.093699)); geometryTemp.vertices.push(new THREE.Vector3(-0.8833002, 0.8337049, 1.271498)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8628268, 0.8471448, 1.240416)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7894002, 0.9095044, 1.092198)); geometryTemp.vertices.push(new THREE.Vector3(-0.811391, 0.8822213, 1.074869)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8563281, 0.825156, 1.089018)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8833002, 0.8337049, 1.271498)); geometryTemp.vertices.push(new THREE.Vector3(-0.8628268, 0.8471448, 1.240416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8628268, 0.8471448, 1.240416)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8661003, 0.8480051, 1.293898)); geometryTemp.vertices.push(new THREE.Vector3(-0.7894002, 0.9095044, 1.092198)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8628268, 0.8471448, 1.240416)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8833002, 0.8337049, 1.271498)); geometryTemp.vertices.push(new THREE.Vector3(-0.8661003, 0.8480051, 1.293898)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8559005, 0.9454932, -1.838701)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7985005, 0.9822942, -1.573901)); geometryTemp.vertices.push(new THREE.Vector3(0.8803005, 0.9279942, -1.577501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7985005, 0.9822942, -1.573901)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8887004, 0.9127948, -1.437901)); geometryTemp.vertices.push(new THREE.Vector3(0.8803005, 0.9279942, -1.577501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7985005, 0.9822942, -1.573901)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7647004, 1.004095, -1.437901)); geometryTemp.vertices.push(new THREE.Vector3(0.8887004, 0.9127948, -1.437901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7647004, 1.004095, -1.437901)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8887004, 0.8937956, -1.237501)); geometryTemp.vertices.push(new THREE.Vector3(0.8887004, 0.9127948, -1.437901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7647004, 1.004095, -1.437901)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7163004, 1.033195, -1.237502)); geometryTemp.vertices.push(new THREE.Vector3(0.8887004, 0.8937956, -1.237501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6660004, 1.062296, -1.045302)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8887004, 0.8937956, -1.237501)); geometryTemp.vertices.push(new THREE.Vector3(0.7163004, 1.033195, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6660004, 1.062296, -1.045302)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8887003, 0.8719962, -1.046201)); geometryTemp.vertices.push(new THREE.Vector3(0.8887004, 0.8937956, -1.237501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6660004, 1.062296, -1.045302)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8887001, 0.8466979, -0.5935008)); geometryTemp.vertices.push(new THREE.Vector3(0.8887003, 0.8719962, -1.046201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6660004, 1.062296, -1.045302)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5427002, 1.141298, -0.593502)); geometryTemp.vertices.push(new THREE.Vector3(0.8887001, 0.8466979, -0.5935008)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8608994, 0.8716717, -0.5543783)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8887001, 0.8466979, -0.5935008)); geometryTemp.vertices.push(new THREE.Vector3(0.5427002, 1.141298, -0.593502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8610958, 0.8098971, 0.3866681)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8887001, 0.8466979, -0.5935008)); geometryTemp.vertices.push(new THREE.Vector3(0.8608994, 0.8716717, -0.5543783)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8608994, 0.8716717, -0.5543783)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5427002, 1.141298, -0.593502)); geometryTemp.vertices.push(new THREE.Vector3(0.5704727, 1.113777, -0.5544739)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8610958, 0.8098971, 0.3866681)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8886998, 0.7822016, 0.3856993)); geometryTemp.vertices.push(new THREE.Vector3(0.8887001, 0.8466979, -0.5935008)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5704727, 1.113777, -0.5544739)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5427002, 1.141298, -0.593502)); geometryTemp.vertices.push(new THREE.Vector3(0.5426999, 1.141302, 0.3856978)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8624906, 0.8081211, 0.9014274)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8886998, 0.7822016, 0.3856993)); geometryTemp.vertices.push(new THREE.Vector3(0.8610958, 0.8098971, 0.3866681)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5704727, 1.113777, -0.5544739)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5426999, 1.141302, 0.3856978)); geometryTemp.vertices.push(new THREE.Vector3(0.5702754, 1.113572, 0.377058)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8624906, 0.8081211, 0.9014274)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8886997, 0.7791036, 0.9030992)); geometryTemp.vertices.push(new THREE.Vector3(0.8886998, 0.7822016, 0.3856993)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5702754, 1.113572, 0.377058)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5426999, 1.141302, 0.3856978)); geometryTemp.vertices.push(new THREE.Vector3(0.7188997, 0.9709036, 0.9128983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8563275, 0.825156, 1.089018)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8886997, 0.7791036, 0.9030992)); geometryTemp.vertices.push(new THREE.Vector3(0.8624906, 0.8081211, 0.9014274)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5702754, 1.113572, 0.377058)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7188997, 0.9709036, 0.9128983)); geometryTemp.vertices.push(new THREE.Vector3(0.7419798, 0.9444137, 0.8957144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8563275, 0.825156, 1.089018)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8821996, 0.7962043, 1.093699)); geometryTemp.vertices.push(new THREE.Vector3(0.8886997, 0.7791036, 0.9030992)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7419798, 0.9444137, 0.8957144)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7188997, 0.9709036, 0.9128983)); geometryTemp.vertices.push(new THREE.Vector3(0.7893996, 0.9095044, 1.092199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7419798, 0.9444137, 0.8957144)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7893996, 0.9095044, 1.092199)); geometryTemp.vertices.push(new THREE.Vector3(0.8113904, 0.8822213, 1.07487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8113904, 0.8822213, 1.07487)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7893996, 0.9095044, 1.092199)); geometryTemp.vertices.push(new THREE.Vector3(0.8660995, 0.8480051, 1.293899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8628261, 0.8471448, 1.240417)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8821996, 0.7962043, 1.093699)); geometryTemp.vertices.push(new THREE.Vector3(0.8563275, 0.825156, 1.089018)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8113904, 0.8822213, 1.07487)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8660995, 0.8480051, 1.293899)); geometryTemp.vertices.push(new THREE.Vector3(0.8628261, 0.8471448, 1.240417)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8628261, 0.8471448, 1.240417)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8832995, 0.8337049, 1.271499)); geometryTemp.vertices.push(new THREE.Vector3(0.8821996, 0.7962043, 1.093699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8628261, 0.8471448, 1.240417)); // 201, 121, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8660995, 0.8480051, 1.293899)); geometryTemp.vertices.push(new THREE.Vector3(0.8832995, 0.8337049, 1.271499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 13203712 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.5290935, -1.7699)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410994, 0.7004948, -1.437901)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.6684942, -1.603901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.5290935, -1.7699)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410994, 0.7004948, -1.437901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.1280933, -1.838699)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410993, 0.5290935, -1.7699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6410994, 0.7004948, -1.437901)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.4072963, -1.0453)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6410994, 0.7004948, -1.437901)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.4072963, -1.0453)); geometryTemp.vertices.push(new THREE.Vector3(-0.6410995, 0.6539955, -1.237501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.4489037, 0.9128999)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411003, 0.698605, 1.271499)); geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.6514044, 1.092199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.4489037, 0.9128999)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.1281065, 1.630101)); geometryTemp.vertices.push(new THREE.Vector3(-0.6411003, 0.698605, 1.271499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.09340376, 0.9129013)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.1281065, 1.630101)); geometryTemp.vertices.push(new THREE.Vector3(-0.6411002, 0.4489037, 0.9128999)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6411003, 0.698605, 1.271499)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.1281065, 1.630101)); geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.4489064, 1.6301)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6411003, 0.698605, 1.271499)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6411004, 0.4489064, 1.6301)); geometryTemp.vertices.push(new THREE.Vector3(-0.6411003, 0.6319058, 1.474999)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.4072963, -1.045299)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6411005, 0.7004948, -1.4379)); geometryTemp.vertices.push(new THREE.Vector3(0.6411004, 0.6539955, -1.2375)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.4072963, -1.045299)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(0.6411005, 0.7004948, -1.4379)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6411005, 0.7004948, -1.4379)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.09339634, -1.045298)); geometryTemp.vertices.push(new THREE.Vector3(0.6411006, 0.5290935, -1.769899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6411005, 0.7004948, -1.4379)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6411006, 0.5290935, -1.769899)); geometryTemp.vertices.push(new THREE.Vector3(0.6411005, 0.6684942, -1.6039)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6411006, 0.1280933, -1.838698)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6411006, 0.5290935, -1.769899)); geometryTemp.vertices.push(new THREE.Vector3(0.6411003, 0.09339634, -1.045298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.4489064, 1.6301)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6410996, 0.698605, 1.271499)); geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.6319058, 1.475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.4489064, 1.6301)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.1281065, 1.630102)); geometryTemp.vertices.push(new THREE.Vector3(0.6410996, 0.698605, 1.271499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6410996, 0.698605, 1.271499)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.1281065, 1.630102)); geometryTemp.vertices.push(new THREE.Vector3(0.6410997, 0.4489037, 0.9129003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6410996, 0.698605, 1.271499)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6410997, 0.4489037, 0.9129003)); geometryTemp.vertices.push(new THREE.Vector3(0.6410996, 0.6514044, 1.0922)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6410997, 0.09340376, 0.9129016)); // 94, 57, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6410997, 0.4489037, 0.9129003)); geometryTemp.vertices.push(new THREE.Vector3(0.6410995, 0.1281065, 1.630102)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 6174976 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8536992, 1.099193, -1.869302)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.8536991, 1.123292, -2.144802)); geometryTemp.vertices.push(new THREE.Vector3(-0.4267993, 1.187192, -2.139202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8536992, 1.099193, -1.869302)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.4267993, 1.187192, -2.139202)); geometryTemp.vertices.push(new THREE.Vector3(-0.4267994, 1.163093, -1.863702)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.072708E-07, 1.163093, -1.863702)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.4267994, 1.163093, -1.863702)); geometryTemp.vertices.push(new THREE.Vector3(-0.4267993, 1.187192, -2.139202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.072708E-07, 1.163093, -1.863702)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.4267993, 1.187192, -2.139202)); geometryTemp.vertices.push(new THREE.Vector3(6.9704E-07, 1.187192, -2.139202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.072708E-07, 1.163093, -1.863702)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(6.9704E-07, 1.187192, -2.139202)); geometryTemp.vertices.push(new THREE.Vector3(0.4268006, 1.187192, -2.139202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.072708E-07, 1.163093, -1.863702)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.4268006, 1.187192, -2.139202)); geometryTemp.vertices.push(new THREE.Vector3(0.4268005, 1.163093, -1.863702)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8537005, 1.099193, -1.869302)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.4268005, 1.163093, -1.863702)); geometryTemp.vertices.push(new THREE.Vector3(0.4268006, 1.187192, -2.139202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8537005, 1.099193, -1.869302)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.4268006, 1.187192, -2.139202)); geometryTemp.vertices.push(new THREE.Vector3(0.8537006, 1.123292, -2.144802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4267993, 1.214892, -2.136802)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.8536991, 1.150992, -2.142402)); geometryTemp.vertices.push(new THREE.Vector3(-0.8536992, 1.126893, -1.866802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4267993, 1.214892, -2.136802)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.8536992, 1.126893, -1.866802)); geometryTemp.vertices.push(new THREE.Vector3(-0.4267994, 1.190793, -1.861302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.962581E-07, 1.214892, -2.136802)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.4267993, 1.214892, -2.136802)); geometryTemp.vertices.push(new THREE.Vector3(-0.4267994, 1.190793, -1.861302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.962581E-07, 1.214892, -2.136802)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.4267994, 1.190793, -1.861302)); geometryTemp.vertices.push(new THREE.Vector3(6.064888E-07, 1.190793, -1.861302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.962581E-07, 1.214892, -2.136802)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(6.064888E-07, 1.190793, -1.861302)); geometryTemp.vertices.push(new THREE.Vector3(0.4268005, 1.190793, -1.861302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.962581E-07, 1.214892, -2.136802)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.4268005, 1.190793, -1.861302)); geometryTemp.vertices.push(new THREE.Vector3(0.4268006, 1.214892, -2.136802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4268006, 1.214892, -2.136802)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.4268005, 1.190793, -1.861302)); geometryTemp.vertices.push(new THREE.Vector3(0.8537005, 1.126893, -1.866802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4268006, 1.214892, -2.136802)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.8537005, 1.126893, -1.866802)); geometryTemp.vertices.push(new THREE.Vector3(0.8537006, 1.150992, -2.142402)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.9023923, -2.108101)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.204692, -2.054802)); geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.199492, -2.025302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.9023923, -2.108101)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.199492, -2.025302)); geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.8970923, -2.078601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.8970923, -2.078601)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.199492, -2.025302)); geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.204692, -2.054802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.8970923, -2.078601)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.204692, -2.054802)); geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.9023923, -2.108101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.9280929, -1.923901)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.188093, -1.948802)); geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.190693, -1.918902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.9280929, -1.923901)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.190693, -1.918902)); geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.930793, -1.894001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.930793, -1.894001)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.190693, -1.918902)); geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.188093, -1.948802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.930793, -1.894001)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.188093, -1.948802)); geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.9280929, -1.923901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.9951922, -2.088002)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.087093, -1.935002)); geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.043893, -1.910002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.9951922, -2.088002)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 1.043893, -1.910002)); geometryTemp.vertices.push(new THREE.Vector3(-0.3329993, 0.9477923, -2.076401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.9477923, -2.076401)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.043893, -1.910002)); geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.087093, -1.935002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.9477923, -2.076401)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 1.087093, -1.935002)); geometryTemp.vertices.push(new THREE.Vector3(-0.3629993, 0.9951922, -2.088002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3330007, 0.9023923, -2.108101)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.3330007, 0.8970923, -2.078601)); geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.199492, -2.025302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3330007, 0.9023923, -2.108101)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.199492, -2.025302)); geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.204692, -2.054802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3630007, 0.8970923, -2.078601)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.3630007, 0.9023923, -2.108101)); geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.204692, -2.054802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3630007, 0.8970923, -2.078601)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.204692, -2.054802)); geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.199492, -2.025302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 0.9280929, -1.923901)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 0.930793, -1.894001)); geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.190693, -1.918902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 0.9280929, -1.923901)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.190693, -1.918902)); geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.188093, -1.948802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 0.930793, -1.894001)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 0.9280929, -1.923901)); geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.188093, -1.948802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 0.930793, -1.894001)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.188093, -1.948802)); geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.190693, -1.918902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3330007, 0.9951922, -2.088001)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.3330007, 0.9477923, -2.076401)); geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.043893, -1.910002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3330007, 0.9951922, -2.088001)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.043893, -1.910002)); geometryTemp.vertices.push(new THREE.Vector3(0.3330006, 1.087093, -1.935002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3630007, 0.9477923, -2.076401)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.3630007, 0.9951922, -2.088001)); geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.087093, -1.935002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3630007, 0.9477923, -2.076401)); // 56, 56, 56 geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.087093, -1.935002)); geometryTemp.vertices.push(new THREE.Vector3(0.3630006, 1.043893, -1.910002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 3684408 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7681505, 0.531758, 2.037125)); // 185, 185, 185 geometryTemp.vertices.push(new THREE.Vector3(-0.5808005, 0.5317581, 2.09735)); geometryTemp.vertices.push(new THREE.Vector3(-0.6445005, 0.6196076, 1.941599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7681505, 0.531758, 2.037125)); // 185, 185, 185 geometryTemp.vertices.push(new THREE.Vector3(-0.6445005, 0.6196076, 1.941599)); geometryTemp.vertices.push(new THREE.Vector3(-0.7988005, 0.6196074, 1.901449)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7681493, 0.531758, 2.037125)); // 185, 185, 185 geometryTemp.vertices.push(new THREE.Vector3(0.7987993, 0.6196074, 1.90145)); geometryTemp.vertices.push(new THREE.Vector3(0.6444994, 0.6196076, 1.9416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7681493, 0.531758, 2.037125)); // 185, 185, 185 geometryTemp.vertices.push(new THREE.Vector3(0.6444994, 0.6196076, 1.9416)); geometryTemp.vertices.push(new THREE.Vector3(0.5807993, 0.5317581, 2.09735)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 12171705 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7374993, 0.4439085, 2.172801)); // 92, 92, 92 geometryTemp.vertices.push(new THREE.Vector3(0.7681493, 0.531758, 2.037125)); geometryTemp.vertices.push(new THREE.Vector3(0.5807993, 0.5317581, 2.09735)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7374993, 0.4439085, 2.172801)); // 92, 92, 92 geometryTemp.vertices.push(new THREE.Vector3(0.5807993, 0.5317581, 2.09735)); geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.4439088, 2.2531)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7375006, 0.4439085, 2.1728)); // 92, 92, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.4439088, 2.2531)); geometryTemp.vertices.push(new THREE.Vector3(-0.5808005, 0.5317581, 2.09735)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7375006, 0.4439085, 2.1728)); // 92, 92, 92 geometryTemp.vertices.push(new THREE.Vector3(-0.5808005, 0.5317581, 2.09735)); geometryTemp.vertices.push(new THREE.Vector3(-0.7681505, 0.531758, 2.037125)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 6052956 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8220664, 0.841323, 1.33438)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8661003, 0.8480051, 1.293898)); geometryTemp.vertices.push(new THREE.Vector3(-0.7719004, 0.7953063, 1.630099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8220664, 0.841323, 1.33438)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7719004, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(-0.7418035, 0.7994899, 1.621662)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7418035, 0.7994899, 1.621662)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7719004, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(-0.6445005, 0.6196076, 1.941599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7418035, 0.7994899, 1.621662)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6445005, 0.6196076, 1.941599)); geometryTemp.vertices.push(new THREE.Vector3(-0.6148733, 0.6257541, 1.932949)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6148733, 0.6257541, 1.932949)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6445005, 0.6196076, 1.941599)); geometryTemp.vertices.push(new THREE.Vector3(-0.5808005, 0.5317581, 2.09735)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6148733, 0.6257541, 1.932949)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5808005, 0.5317581, 2.09735)); geometryTemp.vertices.push(new THREE.Vector3(-0.5511734, 0.5379047, 2.0887)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5511734, 0.5379047, 2.0887)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5808005, 0.5317581, 2.09735)); geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.4439088, 2.2531)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5511734, 0.5379047, 2.0887)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.4439088, 2.2531)); geometryTemp.vertices.push(new THREE.Vector3(-0.493358, 0.4578646, 2.229844)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.493358, 0.4578646, 2.229844)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.4439088, 2.2531)); geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.443909, 2.3036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.493358, 0.4578646, 2.229844)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.443909, 2.3036)); geometryTemp.vertices.push(new THREE.Vector3(-0.307131, 0.4588213, 2.276016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.307131, 0.4588213, 2.276016)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.443909, 2.3036)); geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.443909, 2.3161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.307131, 0.4588213, 2.276016)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.443909, 2.3161)); geometryTemp.vertices.push(new THREE.Vector3(-7.439987E-07, 0.4583874, 2.288136)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.439987E-07, 0.4583874, 2.288136)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(-7.546809E-07, 0.443909, 2.3161)); geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.443909, 2.303601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.439987E-07, 0.4583874, 2.288136)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.443909, 2.303601)); geometryTemp.vertices.push(new THREE.Vector3(0.3071295, 0.4588213, 2.276016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3071295, 0.4588213, 2.276016)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.443909, 2.303601)); geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.4439088, 2.2531)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3071295, 0.4588213, 2.276016)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.4439088, 2.2531)); geometryTemp.vertices.push(new THREE.Vector3(0.4933566, 0.4578646, 2.229845)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4933566, 0.4578646, 2.229845)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.4439088, 2.2531)); geometryTemp.vertices.push(new THREE.Vector3(0.5807993, 0.5317581, 2.09735)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4933566, 0.4578646, 2.229845)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5807993, 0.5317581, 2.09735)); geometryTemp.vertices.push(new THREE.Vector3(0.5511721, 0.5379047, 2.0887)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5511721, 0.5379047, 2.0887)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5807993, 0.5317581, 2.09735)); geometryTemp.vertices.push(new THREE.Vector3(0.6444994, 0.6196076, 1.9416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5511721, 0.5379047, 2.0887)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6444994, 0.6196076, 1.9416)); geometryTemp.vertices.push(new THREE.Vector3(0.6148722, 0.6257541, 1.932949)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6148722, 0.6257541, 1.932949)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6444994, 0.6196076, 1.9416)); geometryTemp.vertices.push(new THREE.Vector3(0.7718994, 0.7953063, 1.630099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6148722, 0.6257541, 1.932949)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7718994, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(0.7418025, 0.7994899, 1.621663)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7418025, 0.7994899, 1.621663)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7718994, 0.7953063, 1.630099)); geometryTemp.vertices.push(new THREE.Vector3(0.8660995, 0.8480051, 1.293899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7418025, 0.7994899, 1.621663)); // 173, 104, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8660995, 0.8480051, 1.293899)); geometryTemp.vertices.push(new THREE.Vector3(0.8220657, 0.841323, 1.334381)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 11364352 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.56278E-07, 0.3918915, -2.320999)); // 194, 116, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2605618, 0.3918916, -2.293699)); geometryTemp.vertices.push(new THREE.Vector3(-0.1849993, 0.6465918, -2.2233)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.56278E-07, 0.3918915, -2.320999)); // 194, 116, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.1849993, 0.6465918, -2.2233)); geometryTemp.vertices.push(new THREE.Vector3(7.27213E-07, 0.6465918, -2.2318)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.56278E-07, 0.3918915, -2.320999)); // 194, 116, 0 geometryTemp.vertices.push(new THREE.Vector3(7.27213E-07, 0.6465918, -2.2318)); geometryTemp.vertices.push(new THREE.Vector3(0.1850007, 0.6465918, -2.2233)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.56278E-07, 0.3918915, -2.320999)); // 194, 116, 0 geometryTemp.vertices.push(new THREE.Vector3(0.1850007, 0.6465918, -2.2233)); geometryTemp.vertices.push(new THREE.Vector3(0.2605633, 0.3918916, -2.293699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 12743680 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-4.528684E-07, 0.8555838, 1.389584)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-4.655944E-07, 0.8480056, 1.428899)); geometryTemp.vertices.push(new THREE.Vector3(0.3699995, 0.8480055, 1.396099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.364337, 0.8564456, 1.357452)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-4.655944E-07, 0.8480056, 1.428899)); geometryTemp.vertices.push(new THREE.Vector3(-4.528684E-07, 0.8555838, 1.389584)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-4.528684E-07, 0.8555838, 1.389584)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(0.3699995, 0.8480055, 1.396099)); geometryTemp.vertices.push(new THREE.Vector3(0.3643362, 0.8564456, 1.357453)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.364337, 0.8564456, 1.357452)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-0.3700004, 0.8480055, 1.396098)); geometryTemp.vertices.push(new THREE.Vector3(-4.655944E-07, 0.8480056, 1.428899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3643362, 0.8564456, 1.357453)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(0.3699995, 0.8480055, 1.396099)); geometryTemp.vertices.push(new THREE.Vector3(0.8660995, 0.8480051, 1.293899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8126754, 0.8563298, 1.265063)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-0.3700004, 0.8480055, 1.396098)); geometryTemp.vertices.push(new THREE.Vector3(-0.364337, 0.8564456, 1.357452)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3643362, 0.8564456, 1.357453)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(0.8660995, 0.8480051, 1.293899)); geometryTemp.vertices.push(new THREE.Vector3(0.8126747, 0.8563298, 1.265064)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8126754, 0.8563298, 1.265063)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-0.8661003, 0.8480051, 1.293898)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700004, 0.8480055, 1.396098)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8126747, 0.8563298, 1.265064)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(0.8660995, 0.8480051, 1.293899)); geometryTemp.vertices.push(new THREE.Vector3(0.7893996, 0.9095044, 1.092199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7519538, 0.9061275, 1.105566)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-0.8661003, 0.8480051, 1.293898)); geometryTemp.vertices.push(new THREE.Vector3(-0.8126754, 0.8563298, 1.265063)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8126747, 0.8563298, 1.265064)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(0.7893996, 0.9095044, 1.092199)); geometryTemp.vertices.push(new THREE.Vector3(0.7519531, 0.9061275, 1.105566)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7519538, 0.9061275, 1.105566)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-0.7894002, 0.9095044, 1.092198)); geometryTemp.vertices.push(new THREE.Vector3(-0.8661003, 0.8480051, 1.293898)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7519531, 0.9061275, 1.105566)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(0.7893996, 0.9095044, 1.092199)); geometryTemp.vertices.push(new THREE.Vector3(0.7188997, 0.9709036, 0.9128983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.68118, 0.9667896, 0.9252347)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-0.7894002, 0.9095044, 1.092198)); geometryTemp.vertices.push(new THREE.Vector3(-0.7519538, 0.9061275, 1.105566)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7519531, 0.9061275, 1.105566)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(0.7188997, 0.9709036, 0.9128983)); geometryTemp.vertices.push(new THREE.Vector3(0.6811795, 0.9667896, 0.9252352)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.68118, 0.9667896, 0.9252347)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-0.7189002, 0.9709036, 0.9128978)); geometryTemp.vertices.push(new THREE.Vector3(-0.7894002, 0.9095044, 1.092198)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6811795, 0.9667896, 0.9252352)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(0.7188997, 0.9709036, 0.9128983)); geometryTemp.vertices.push(new THREE.Vector3(0.5426999, 1.141302, 0.3856978)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5135292, 1.129035, 0.4236516)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-0.7189002, 0.9709036, 0.9128978)); geometryTemp.vertices.push(new THREE.Vector3(-0.68118, 0.9667896, 0.9252347)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6811795, 0.9667896, 0.9252352)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(0.5426999, 1.141302, 0.3856978)); geometryTemp.vertices.push(new THREE.Vector3(0.513529, 1.129035, 0.4236519)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5135292, 1.129035, 0.4236516)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-0.5427, 1.141302, 0.3856975)); geometryTemp.vertices.push(new THREE.Vector3(-0.7189002, 0.9709036, 0.9128978)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.513529, 1.129035, 0.4236519)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(0.5426999, 1.141302, 0.3856978)); geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 1.141302, 0.3856978)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 1.129035, 0.4236516)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-0.5427, 1.141302, 0.3856975)); geometryTemp.vertices.push(new THREE.Vector3(-0.5135292, 1.129035, 0.4236516)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.513529, 1.129035, 0.4236519)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 1.141302, 0.3856978)); geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 1.129035, 0.4236519)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 1.129035, 0.4236516)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 1.141302, 0.3856975)); geometryTemp.vertices.push(new THREE.Vector3(-0.5427, 1.141302, 0.3856975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 1.129035, 0.4236519)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 1.141302, 0.3856978)); geometryTemp.vertices.push(new THREE.Vector3(-1.256767E-07, 1.141302, 0.3856977)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.379051E-07, 1.129035, 0.4236518)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 1.141302, 0.3856975)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 1.129035, 0.4236516)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3699999, 1.129035, 0.4236519)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-1.256767E-07, 1.141302, 0.3856977)); geometryTemp.vertices.push(new THREE.Vector3(-1.379051E-07, 1.129035, 0.4236518)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.379051E-07, 1.129035, 0.4236518)); // 143, 143, 143 geometryTemp.vertices.push(new THREE.Vector3(-1.256767E-07, 1.141302, 0.3856977)); geometryTemp.vertices.push(new THREE.Vector3(-0.3700001, 1.141302, 0.3856975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 9408399 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7147828, 0.3999665, 2.181074)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7374993, 0.4439085, 2.172801)); geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.4439088, 2.2531)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7147828, 0.3999665, 2.181074)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.4439088, 2.2531)); geometryTemp.vertices.push(new THREE.Vector3(0.5168197, 0.3999669, 2.251961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7826201, 0.2860084, 2.15631)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7374993, 0.4439085, 2.172801)); geometryTemp.vertices.push(new THREE.Vector3(0.7147828, 0.3999665, 2.181074)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5168197, 0.3999669, 2.251961)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.4439088, 2.2531)); geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.443909, 2.303601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7826201, 0.2860084, 2.15631)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8314992, 0.2860084, 2.138501)); geometryTemp.vertices.push(new THREE.Vector3(0.7374993, 0.4439085, 2.172801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5168197, 0.3999669, 2.251961)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.443909, 2.303601)); geometryTemp.vertices.push(new THREE.Vector3(0.3366154, 0.399973, 2.296004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7147828, 0.1720505, 2.181074)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8314992, 0.2860084, 2.138501)); geometryTemp.vertices.push(new THREE.Vector3(0.7826201, 0.2860084, 2.15631)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3366154, 0.399973, 2.296004)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.443909, 2.303601)); geometryTemp.vertices.push(new THREE.Vector3(0.2265992, 0.2220865, 2.303601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7147828, 0.1720505, 2.181074)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7374993, 0.1281085, 2.172802)); geometryTemp.vertices.push(new THREE.Vector3(0.8314992, 0.2860084, 2.138501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3366154, 0.399973, 2.296004)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2265992, 0.2220865, 2.303601)); geometryTemp.vertices.push(new THREE.Vector3(0.2748543, 0.2220865, 2.292385)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5168197, 0.1720507, 2.251962)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7374993, 0.1281085, 2.172802)); geometryTemp.vertices.push(new THREE.Vector3(0.7147828, 0.1720505, 2.181074)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2748543, 0.2220865, 2.292385)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2265992, 0.2220865, 2.303601)); geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.128109, 2.303602)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5168197, 0.1720507, 2.251962)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.1281088, 2.253102)); geometryTemp.vertices.push(new THREE.Vector3(0.7374993, 0.1281085, 2.172802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2748543, 0.2220865, 2.292385)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.128109, 2.303602)); geometryTemp.vertices.push(new THREE.Vector3(0.3366155, 0.1720449, 2.296004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3366155, 0.1720449, 2.296004)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.1281088, 2.253102)); geometryTemp.vertices.push(new THREE.Vector3(0.5168197, 0.1720507, 2.251962)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3366155, 0.1720449, 2.296004)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3110051, 0.128109, 2.303602)); geometryTemp.vertices.push(new THREE.Vector3(0.5170993, 0.1281088, 2.253102)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.516821, 0.3999669, 2.251961)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.4439088, 2.2531)); geometryTemp.vertices.push(new THREE.Vector3(-0.7375006, 0.4439085, 2.1728)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.516821, 0.3999669, 2.251961)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7375006, 0.4439085, 2.1728)); geometryTemp.vertices.push(new THREE.Vector3(-0.7147841, 0.3999665, 2.181073)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.336617, 0.399973, 2.296003)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.4439088, 2.2531)); geometryTemp.vertices.push(new THREE.Vector3(-0.516821, 0.3999669, 2.251961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7147841, 0.3999665, 2.181073)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7375006, 0.4439085, 2.1728)); geometryTemp.vertices.push(new THREE.Vector3(-0.8315005, 0.2860084, 2.138501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.336617, 0.399973, 2.296003)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.443909, 2.3036)); geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.4439088, 2.2531)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7147841, 0.3999665, 2.181073)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8315005, 0.2860084, 2.138501)); geometryTemp.vertices.push(new THREE.Vector3(-0.7826214, 0.2860084, 2.156309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2748558, 0.2220864, 2.292384)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.443909, 2.3036)); geometryTemp.vertices.push(new THREE.Vector3(-0.336617, 0.399973, 2.296003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7826214, 0.2860084, 2.156309)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8315005, 0.2860084, 2.138501)); geometryTemp.vertices.push(new THREE.Vector3(-0.7375006, 0.1281085, 2.172801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2748558, 0.2220864, 2.292384)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2266007, 0.2220865, 2.303601)); geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.443909, 2.3036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7826214, 0.2860084, 2.156309)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7375006, 0.1281085, 2.172801)); geometryTemp.vertices.push(new THREE.Vector3(-0.7147841, 0.1720505, 2.181074)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.336617, 0.1720449, 2.296004)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2266007, 0.2220865, 2.303601)); geometryTemp.vertices.push(new THREE.Vector3(-0.2748558, 0.2220864, 2.292384)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7147841, 0.1720505, 2.181074)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7375006, 0.1281085, 2.172801)); geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.1281088, 2.253101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.336617, 0.1720449, 2.296004)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.128109, 2.303602)); geometryTemp.vertices.push(new THREE.Vector3(-0.2266007, 0.2220865, 2.303601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7147841, 0.1720505, 2.181074)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.1281088, 2.253101)); geometryTemp.vertices.push(new THREE.Vector3(-0.516821, 0.1720507, 2.251961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.516821, 0.1720507, 2.251961)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.128109, 2.303602)); geometryTemp.vertices.push(new THREE.Vector3(-0.336617, 0.1720449, 2.296004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.516821, 0.1720507, 2.251961)); // 143, 86, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5171006, 0.1281088, 2.253101)); geometryTemp.vertices.push(new THREE.Vector3(-0.3110067, 0.128109, 2.303602)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 9393664 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.3522091, 1.030639, -1.255108)); geometryTemp.vertices.push(new THREE.Vector3(-0.352209, 1.006651, -1.420296)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.352209, 1.006651, -1.420296)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699995, 1.004095, -1.437902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699995, 1.004095, -1.437902)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.352209, 1.006651, -1.420296)); geometryTemp.vertices.push(new THREE.Vector3(-0.01779003, 1.006651, -1.420296)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.032289E-07, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.3522091, 1.030639, -1.255108)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.033195, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.032289E-07, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.01779009, 1.030639, -1.255108)); geometryTemp.vertices.push(new THREE.Vector3(-0.3522091, 1.030639, -1.255108)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.685275E-07, 1.004095, -1.437902)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.01779003, 1.006651, -1.420296)); geometryTemp.vertices.push(new THREE.Vector3(-0.01779009, 1.030639, -1.255108)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.685275E-07, 1.004095, -1.437902)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.01779009, 1.030639, -1.255108)); geometryTemp.vertices.push(new THREE.Vector3(4.032289E-07, 1.033195, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699995, 1.004095, -1.437902)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.01779003, 1.006651, -1.420296)); geometryTemp.vertices.push(new THREE.Vector3(4.685275E-07, 1.004095, -1.437902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.032289E-07, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.01779097, 1.006651, -1.420296)); geometryTemp.vertices.push(new THREE.Vector3(4.685275E-07, 1.004095, -1.437902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.032289E-07, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.01779091, 1.030639, -1.255108)); geometryTemp.vertices.push(new THREE.Vector3(0.01779097, 1.006651, -1.420296)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.685275E-07, 1.004095, -1.437902)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.01779097, 1.006651, -1.420296)); geometryTemp.vertices.push(new THREE.Vector3(0.35221, 1.006651, -1.420296)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700004, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.01779091, 1.030639, -1.255108)); geometryTemp.vertices.push(new THREE.Vector3(4.032289E-07, 1.033195, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700004, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.3522099, 1.030639, -1.255108)); geometryTemp.vertices.push(new THREE.Vector3(0.01779091, 1.030639, -1.255108)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 1.004095, -1.437901)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.35221, 1.006651, -1.420296)); geometryTemp.vertices.push(new THREE.Vector3(0.3522099, 1.030639, -1.255108)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.685275E-07, 1.004095, -1.437902)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.35221, 1.006651, -1.420296)); geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 1.004095, -1.437901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 1.004095, -1.437901)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.3522099, 1.030639, -1.255108)); geometryTemp.vertices.push(new THREE.Vector3(0.3700004, 1.033195, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.01779011, 1.035859, -1.219912)); geometryTemp.vertices.push(new THREE.Vector3(4.032289E-07, 1.033195, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.3522091, 1.035859, -1.219912)); geometryTemp.vertices.push(new THREE.Vector3(-0.01779011, 1.035859, -1.219912)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.062296, -1.045302)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.3522091, 1.035859, -1.219912)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.033195, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.062296, -1.045302)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.3522092, 1.059633, -1.062892)); geometryTemp.vertices.push(new THREE.Vector3(-0.3522091, 1.035859, -1.219912)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 1.062296, -1.045302)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.3522092, 1.059633, -1.062892)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699996, 1.062296, -1.045302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.032289E-07, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.01779011, 1.035859, -1.219912)); geometryTemp.vertices.push(new THREE.Vector3(-0.01779016, 1.059633, -1.062892)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 1.062296, -1.045302)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.01779016, 1.059633, -1.062892)); geometryTemp.vertices.push(new THREE.Vector3(-0.3522092, 1.059633, -1.062892)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.032289E-07, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.01779016, 1.059633, -1.062892)); geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 1.062296, -1.045302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.032289E-07, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.3522099, 1.035859, -1.219912)); geometryTemp.vertices.push(new THREE.Vector3(0.3700004, 1.033195, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.032289E-07, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.0177909, 1.035859, -1.219912)); geometryTemp.vertices.push(new THREE.Vector3(0.3522099, 1.035859, -1.219912)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 1.062296, -1.045302)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.0177909, 1.035859, -1.219912)); geometryTemp.vertices.push(new THREE.Vector3(4.032289E-07, 1.033195, -1.237502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700004, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.3522099, 1.035859, -1.219912)); geometryTemp.vertices.push(new THREE.Vector3(0.3522098, 1.059633, -1.062892)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 1.062296, -1.045302)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.01779084, 1.059633, -1.062892)); geometryTemp.vertices.push(new THREE.Vector3(0.0177909, 1.035859, -1.219912)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700004, 1.033195, -1.237502)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.3522098, 1.059633, -1.062892)); geometryTemp.vertices.push(new THREE.Vector3(0.3700003, 1.062296, -1.045302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700003, 1.062296, -1.045302)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.01779084, 1.059633, -1.062892)); geometryTemp.vertices.push(new THREE.Vector3(3.406022E-07, 1.062296, -1.045302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700003, 1.062296, -1.045302)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.3522098, 1.059633, -1.062892)); geometryTemp.vertices.push(new THREE.Vector3(0.01779084, 1.059633, -1.062892)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 1.004095, -1.437901)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.35221, 1.001239, -1.455461)); geometryTemp.vertices.push(new THREE.Vector3(0.01779098, 1.001239, -1.455461)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 0.9771941, -1.603301)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.35221, 1.001239, -1.455461)); geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 1.004095, -1.437901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 0.9771941, -1.603301)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.35221, 0.98005, -1.585742)); geometryTemp.vertices.push(new THREE.Vector3(0.35221, 1.001239, -1.455461)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 1.004095, -1.437901)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.01779098, 1.001239, -1.455461)); geometryTemp.vertices.push(new THREE.Vector3(4.685275E-07, 1.004095, -1.437902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(5.224217E-07, 0.9771941, -1.603302)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.35221, 0.98005, -1.585742)); geometryTemp.vertices.push(new THREE.Vector3(0.3700005, 0.9771941, -1.603301)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.685275E-07, 1.004095, -1.437902)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.01779098, 1.001239, -1.455461)); geometryTemp.vertices.push(new THREE.Vector3(0.01779102, 0.98005, -1.585742)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(5.224217E-07, 0.9771941, -1.603302)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.01779102, 0.98005, -1.585742)); geometryTemp.vertices.push(new THREE.Vector3(0.35221, 0.98005, -1.585742)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.685275E-07, 1.004095, -1.437902)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(0.01779102, 0.98005, -1.585742)); geometryTemp.vertices.push(new THREE.Vector3(5.224217E-07, 0.9771941, -1.603302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(5.224217E-07, 0.9771941, -1.603302)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.01779003, 1.001239, -1.455461)); geometryTemp.vertices.push(new THREE.Vector3(4.685275E-07, 1.004095, -1.437902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(5.224217E-07, 0.9771941, -1.603302)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.01778998, 0.98005, -1.585742)); geometryTemp.vertices.push(new THREE.Vector3(-0.01779003, 1.001239, -1.455461)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.685275E-07, 1.004095, -1.437902)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.01779003, 1.001239, -1.455461)); geometryTemp.vertices.push(new THREE.Vector3(-0.352209, 1.001239, -1.455462)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699994, 0.9771941, -1.603302)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.01778998, 0.98005, -1.585742)); geometryTemp.vertices.push(new THREE.Vector3(5.224217E-07, 0.9771941, -1.603302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.685275E-07, 1.004095, -1.437902)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.352209, 1.001239, -1.455462)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699995, 1.004095, -1.437902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699994, 0.9771941, -1.603302)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.3522089, 0.98005, -1.585742)); geometryTemp.vertices.push(new THREE.Vector3(-0.01778998, 0.98005, -1.585742)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699995, 1.004095, -1.437902)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.352209, 1.001239, -1.455462)); geometryTemp.vertices.push(new THREE.Vector3(-0.3522089, 0.98005, -1.585742)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3699995, 1.004095, -1.437902)); // 105, 105, 105 geometryTemp.vertices.push(new THREE.Vector3(-0.3522089, 0.98005, -1.585742)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699994, 0.9771941, -1.603302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 6908265 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8023881, 0.8828797, -2.036509)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8256006, 0.9199926, -2.018601)); geometryTemp.vertices.push(new THREE.Vector3(0.9431006, 0.6465923, -2.0826)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8023881, 0.8828797, -2.036509)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9431006, 0.6465923, -2.0826)); geometryTemp.vertices.push(new THREE.Vector3(0.8882318, 0.6825855, -2.082707)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4806687, 0.8665506, -2.128578)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8256006, 0.9199926, -2.018601)); geometryTemp.vertices.push(new THREE.Vector3(0.8023881, 0.8828797, -2.036509)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8882318, 0.6825855, -2.082707)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9431006, 0.6465923, -2.0826)); geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.6465918, -2.2148)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4806687, 0.8665506, -2.128578)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.9012922, -2.125101)); geometryTemp.vertices.push(new THREE.Vector3(0.8256006, 0.9199926, -2.018601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8882318, 0.6825855, -2.082707)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.6465918, -2.2148)); geometryTemp.vertices.push(new THREE.Vector3(0.4808444, 0.6827152, -2.194058)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4808444, 0.6827152, -2.194058)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.9012922, -2.125101)); geometryTemp.vertices.push(new THREE.Vector3(0.4806687, 0.8665506, -2.128578)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4808444, 0.6827152, -2.194058)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.6465918, -2.2148)); geometryTemp.vertices.push(new THREE.Vector3(0.3700007, 0.9012922, -2.125101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4808429, 0.6827152, -2.194058)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.6465918, -2.2148)); geometryTemp.vertices.push(new THREE.Vector3(-0.9430991, 0.6465923, -2.082601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4808429, 0.6827152, -2.194058)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9430991, 0.6465923, -2.082601)); geometryTemp.vertices.push(new THREE.Vector3(-0.8882304, 0.6825855, -2.082708)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4806673, 0.8665506, -2.128578)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.6465918, -2.2148)); geometryTemp.vertices.push(new THREE.Vector3(-0.4808429, 0.6827152, -2.194058)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8882304, 0.6825855, -2.082708)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9430991, 0.6465923, -2.082601)); geometryTemp.vertices.push(new THREE.Vector3(-0.8255992, 0.9199926, -2.018601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4806673, 0.8665506, -2.128578)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.9012922, -2.125101)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.6465918, -2.2148)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8882304, 0.6825855, -2.082708)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8255992, 0.9199926, -2.018601)); geometryTemp.vertices.push(new THREE.Vector3(-0.8023867, 0.8828797, -2.03651)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8023867, 0.8828797, -2.03651)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.9012922, -2.125101)); geometryTemp.vertices.push(new THREE.Vector3(-0.4806673, 0.8665506, -2.128578)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8023867, 0.8828797, -2.03651)); // 87, 16, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8255992, 0.9199926, -2.018601)); geometryTemp.vertices.push(new THREE.Vector3(-0.3699993, 0.9012922, -2.125101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 5705728 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9151992, 0.02929189, -2.1152)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-1.028499, 0.02929266, -1.9103)); geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.02930618, 1.6632)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9151992, 0.02929189, -2.1152)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-1.0285, 0.02930618, 1.6632)); geometryTemp.vertices.push(new THREE.Vector3(-0.8342006, 0.02930801, 2.1467)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3632993, 0.02929117, -2.3058)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.9151992, 0.02929189, -2.1152)); geometryTemp.vertices.push(new THREE.Vector3(-0.8342006, 0.02930801, 2.1467)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3632993, 0.02929117, -2.3058)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.8342006, 0.02930801, 2.1467)); geometryTemp.vertices.push(new THREE.Vector3(-0.5142006, 0.02930841, 2.2515)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.510645E-07, 0.02929117, -2.305)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.3632993, 0.02929117, -2.3058)); geometryTemp.vertices.push(new THREE.Vector3(-0.5142006, 0.02930841, 2.2515)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.510645E-07, 0.02929117, -2.305)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.5142006, 0.02930841, 2.2515)); geometryTemp.vertices.push(new THREE.Vector3(-7.51064E-07, 0.02930861, 2.305)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9152006, 0.02929189, -2.115199)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.02930618, 1.6632)); geometryTemp.vertices.push(new THREE.Vector3(1.0285, 0.02929266, -1.910299)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9152006, 0.02929189, -2.115199)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.8341992, 0.02930801, 2.1467)); geometryTemp.vertices.push(new THREE.Vector3(1.028499, 0.02930618, 1.6632)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3633007, 0.02929117, -2.305799)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.8341992, 0.02930801, 2.1467)); geometryTemp.vertices.push(new THREE.Vector3(0.9152006, 0.02929189, -2.115199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3633007, 0.02929117, -2.305799)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.5141992, 0.02930841, 2.2515)); geometryTemp.vertices.push(new THREE.Vector3(0.8341992, 0.02930801, 2.1467)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.510645E-07, 0.02929117, -2.305)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.5141992, 0.02930841, 2.2515)); geometryTemp.vertices.push(new THREE.Vector3(0.3633007, 0.02929117, -2.305799)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.510645E-07, 0.02929117, -2.305)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-7.51064E-07, 0.02930861, 2.305)); geometryTemp.vertices.push(new THREE.Vector3(0.5141992, 0.02930841, 2.2515)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 8947848 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475186, 1.202992)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5050495, 1.169778)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.4373651, 1.10209)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475186, 1.202992)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.4373651, 1.10209)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041486, 1.159619)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475156, 1.321484)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050448, 1.3547)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298221, 1.26224)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475156, 1.321484)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298221, 1.26224)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.463392, 1.262238)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448968, 1.380727)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448952, 1.447157)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373569, 1.422385)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448968, 1.380727)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373569, 1.422385)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041434, 1.364854)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.242281, 1.321479)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847502, 1.354692)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524347, 1.42238)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.242281, 1.321479)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524347, 1.42238)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856511, 1.364851)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.242284, 1.202986)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847548, 1.16977)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599776, 1.262231)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.242284, 1.202986)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599776, 1.262231)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2264076, 1.262232)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449028, 1.143743)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449045, 1.077313)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524427, 1.102085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449028, 1.143743)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524427, 1.102085)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856562, 1.159616)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.3448999, 1.262235)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.3449085, 0.9247708)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.5136394, 0.9699868)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.3448999, 1.262235)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.5136394, 0.9699868)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.6371568, 1.09351)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.3448999, 1.262235)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.176175, 0.9699782)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.3449085, 0.9247708)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.3448999, 1.262235)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.6371568, 1.09351)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.6823641, 1.262244)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.3448999, 1.262235)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.05265155, 1.093496)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.176175, 0.9699782)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.3448999, 1.262235)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.6823641, 1.262244)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371481, 1.430974)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.3448999, 1.262235)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.007435709, 1.262227)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.05265155, 1.093496)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.3448999, 1.262235)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371481, 1.430974)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5136246, 1.554492)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.3448999, 1.262235)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05264309, 1.43096)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.007435709, 1.262227)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.3448999, 1.262235)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5136246, 1.554492)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448914, 1.599699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.3448999, 1.262235)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1761605, 1.554483)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05264309, 1.43096)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.3448999, 1.262235)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448914, 1.599699)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1761605, 1.554483)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.4628372, 1.057974)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5136393, 0.9699869)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449084, 0.924771)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.4628372, 1.057974)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449084, 0.924771)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449058, 1.026371)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5491673, 1.144308)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5136393, 0.9699869)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.4628372, 1.057974)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449058, 1.026371)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449084, 0.924771)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.1761749, 0.9699783)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5491673, 1.144308)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.6371567, 1.093511)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5136393, 0.9699869)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449058, 1.026371)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.1761749, 0.9699783)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.2269727, 1.057968)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807642, 1.262241)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.6371567, 1.093511)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5491673, 1.144308)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.2269727, 1.057968)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.1761749, 0.9699783)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265149, 1.093496)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807642, 1.262241)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.682364, 1.262244)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.6371567, 1.093511)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.2269727, 1.057968)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265149, 1.093496)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406382, 1.144298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491613, 1.380172)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.682364, 1.262244)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807642, 1.262241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406382, 1.144298)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265149, 1.093496)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.00743565, 1.262227)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491613, 1.380172)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.637148, 1.430975)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.682364, 1.262244)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406382, 1.144298)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.00743565, 1.262227)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1090355, 1.262229)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628268, 1.466503)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.637148, 1.430975)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491613, 1.380172)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1090355, 1.262229)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.00743565, 1.262227)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264303, 1.43096)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628268, 1.466503)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136245, 1.554492)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.637148, 1.430975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1090355, 1.262229)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264303, 1.43096)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406324, 1.380162)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448939, 1.498099)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136245, 1.554492)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628268, 1.466503)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406324, 1.380162)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264303, 1.43096)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761604, 1.554483)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448939, 1.498099)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448913, 1.599699)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136245, 1.554492)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406324, 1.380162)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761604, 1.554483)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269625, 1.466497)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269625, 1.466497)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448913, 1.599699)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448939, 1.498099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269625, 1.466497)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761604, 1.554483)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448913, 1.599699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475169, 1.321482)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050468, 1.354697)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373604, 1.422383)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475169, 1.321482)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373604, 1.422383)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041456, 1.364853)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475173, 1.20299)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050474, 1.169775)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298221, 1.262236)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475173, 1.20299)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298221, 1.262236)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.463392, 1.262236)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449003, 1.143743)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449005, 1.077313)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373615, 1.102088)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449003, 1.143743)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373615, 1.102088)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041463, 1.159618)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422828, 1.202989)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847528, 1.169774)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524393, 1.102088)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422828, 1.202989)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524393, 1.102088)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856541, 1.159618)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.321481)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847521, 1.354696)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599776, 1.262235)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.321481)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599776, 1.262235)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2264076, 1.262235)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448994, 1.380728)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448992, 1.447158)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.252438, 1.422382)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448994, 1.380728)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.252438, 1.422382)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856533, 1.364852)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.3448999, 1.262236)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.3448987, 1.5997)); geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.513631, 1.554489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.3448999, 1.262236)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.513631, 1.554489)); geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.637152, 1.430969)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.3448999, 1.262236)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1761666, 1.554487)); geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.3448987, 1.5997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.3448999, 1.262236)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.637152, 1.430969)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.6823641, 1.262237)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.3448999, 1.262236)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.0526467, 1.430966)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1761666, 1.554487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.3448999, 1.262236)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.6823641, 1.262237)); geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.637153, 1.093505)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.3448999, 1.262236)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.007435709, 1.262234)); geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.0526467, 1.430966)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.3448999, 1.262236)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.637153, 1.093505)); geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.5136331, 0.9699836)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.3448999, 1.262236)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658226, 0.05264795, 1.093502)); geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.007435709, 1.262234)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.3448999, 1.262236)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.5136331, 0.9699836)); geometryTemp.vertices.push(new THREE.Vector3(0.7658227, 0.3449011, 0.9247714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.3448999, 1.262236)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658226, 0.1761689, 0.9699824)); geometryTemp.vertices.push(new THREE.Vector3(0.7658226, 0.05264795, 1.093502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.3448999, 1.262236)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658227, 0.3449011, 0.9247714)); geometryTemp.vertices.push(new THREE.Vector3(0.7658226, 0.1761689, 0.9699824)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628313, 1.4665)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136309, 1.554489)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448986, 1.5997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628313, 1.4665)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448986, 1.5997)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.344899, 1.4981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491639, 1.380168)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136309, 1.554489)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628313, 1.4665)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.344899, 1.4981)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448986, 1.5997)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761665, 1.554487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491639, 1.380168)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371518, 1.430969)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136309, 1.554489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.344899, 1.4981)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761665, 1.554487)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269668, 1.466499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807642, 1.262236)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371518, 1.430969)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491639, 1.380168)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269668, 1.466499)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761665, 1.554487)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264664, 1.430966)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807642, 1.262236)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.682364, 1.262237)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371518, 1.430969)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269668, 1.466499)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264664, 1.430966)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406348, 1.380167)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491648, 1.144304)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.682364, 1.262237)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807642, 1.262236)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406348, 1.380167)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264664, 1.430966)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.00743565, 1.262234)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491648, 1.144304)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371529, 1.093504)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.682364, 1.262237)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406348, 1.380167)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.00743565, 1.262234)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1090355, 1.262234)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628327, 1.057971)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371529, 1.093504)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491648, 1.144304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1090355, 1.262234)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.00743565, 1.262234)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264789, 1.093502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628327, 1.057971)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.513633, 0.9699835)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371529, 1.093504)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1090355, 1.262234)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264789, 1.093502)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406358, 1.144302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449007, 1.026371)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.513633, 0.9699835)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628327, 1.057971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406358, 1.144302)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264789, 1.093502)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761688, 0.9699823)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449007, 1.026371)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449011, 0.9247712)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.513633, 0.9699835)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406358, 1.144302)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761688, 0.9699823)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269684, 1.057971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269684, 1.057971)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449011, 0.9247712)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449007, 1.026371)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269684, 1.057971)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761688, 0.9699823)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449011, 0.9247712)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4475549, -1.501124)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5050858, -1.534337)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4374013, -1.602025)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4475549, -1.501124)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4374013, -1.602025)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4041848, -1.544496)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4475518, -1.382632)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5050811, -1.349415)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5298583, -1.441876)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4475518, -1.382632)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5298583, -1.441876)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4634283, -1.441877)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449331, -1.323388)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449314, -1.256958)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4373931, -1.281731)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449331, -1.323388)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4373931, -1.281731)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4041796, -1.339261)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2423173, -1.382637)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1847864, -1.349423)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2524709, -1.281735)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2423173, -1.382637)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2524709, -1.281735)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2856874, -1.339264)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2423203, -1.501129)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.184791, -1.534345)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1600138, -1.441885)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2423203, -1.501129)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1600138, -1.441885)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2264438, -1.441883)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449391, -1.560372)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449408, -1.626802)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.2524789, -1.60203)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449391, -1.560372)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.2524789, -1.60203)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2856925, -1.544499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.3449447, -1.779345)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658208, 0.5136756, -1.734129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658208, 0.5136756, -1.734129)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.637193, -1.610605)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.1762113, -1.734137)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.3449447, -1.779345)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.637193, -1.610605)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.6824003, -1.441872)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.05268779, -1.61062)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.1762113, -1.734137)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.6824003, -1.441872)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.6371844, -1.273141)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658205, 0.007471949, -1.441889)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.05268779, -1.61062)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.6371844, -1.273141)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658205, 0.5136608, -1.149624)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.05267933, -1.273156)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658205, 0.007471949, -1.441889)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658205, 0.5136608, -1.149624)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.3449276, -1.104416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.1761967, -1.149632)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.05267933, -1.273156)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.3449276, -1.104416)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.1761967, -1.149632)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4628734, -1.646142)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5136756, -1.734128)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449447, -1.779344)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4628734, -1.646142)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449447, -1.779344)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449421, -1.677745)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5492035, -1.559807)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5136756, -1.734128)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4628734, -1.646142)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449421, -1.677745)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449447, -1.779344)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.1762112, -1.734137)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5492035, -1.559807)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.637193, -1.610605)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5136756, -1.734128)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449421, -1.677745)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.1762112, -1.734137)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.227009, -1.646148)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5808004, -1.441874)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.637193, -1.610605)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5492035, -1.559807)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.227009, -1.646148)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.1762112, -1.734137)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.05268773, -1.61062)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5808004, -1.441874)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.6824002, -1.441872)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.637193, -1.610605)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.227009, -1.646148)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.05268773, -1.61062)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1406745, -1.559817)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5491976, -1.323943)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.6824002, -1.441872)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5808004, -1.441874)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1406745, -1.559817)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.05268773, -1.61062)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.007471889, -1.441889)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5491976, -1.323943)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.6371843, -1.273141)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.6824002, -1.441872)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1406745, -1.559817)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.007471889, -1.441889)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1090718, -1.441886)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.462863, -1.237613)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.6371843, -1.273141)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5491976, -1.323943)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1090718, -1.441886)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.007471889, -1.441889)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.05267927, -1.273155)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.462863, -1.237613)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5136608, -1.149623)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.6371843, -1.273141)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1090718, -1.441886)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.05267927, -1.273155)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1406686, -1.323953)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449301, -1.206016)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5136608, -1.149623)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.462863, -1.237613)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1406686, -1.323953)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.05267927, -1.273155)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1761966, -1.149632)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449301, -1.206016)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449275, -1.104416)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5136608, -1.149623)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1406686, -1.323953)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1761966, -1.149632)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2269987, -1.237619)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2269987, -1.237619)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449275, -1.104416)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449301, -1.206016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2269987, -1.237619)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1761966, -1.149632)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449275, -1.104416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4475532, -1.382633)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5050831, -1.349418)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4373966, -1.281732)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4475532, -1.382633)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4373966, -1.281732)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4041818, -1.339262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4475535, -1.501126)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5050837, -1.534341)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5298583, -1.441879)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4475535, -1.501126)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5298583, -1.441879)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4634283, -1.44188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449365, -1.560372)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449368, -1.626802)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4373978, -1.602027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449365, -1.560372)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4373978, -1.602027)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4041826, -1.544497)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.242319, -1.501127)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1847891, -1.534342)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2524756, -1.602028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.242319, -1.501127)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2524756, -1.602028)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2856903, -1.544497)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2423185, -1.382634)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1847883, -1.349419)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1600138, -1.441881)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2423185, -1.382634)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1600138, -1.441881)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2264438, -1.44188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449357, -1.323388)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449354, -1.256958)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2524743, -1.281733)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449357, -1.323388)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2524743, -1.281733)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2856895, -1.339263)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.3449349, -1.104416)); geometryTemp.vertices.push(new THREE.Vector3(0.765826, 0.5136672, -1.149627)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.765826, 0.5136672, -1.149627)); geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.6371882, -1.273147)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.1762028, -1.149628)); geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.3449349, -1.104416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.6371882, -1.273147)); geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.6824003, -1.441879)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.05268294, -1.273149)); geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.1762028, -1.149628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.6824003, -1.441879)); geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.6371892, -1.610611)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.007471949, -1.441881)); geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.05268294, -1.273149)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.6371892, -1.610611)); geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.5136693, -1.734132)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.05268419, -1.610613)); geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.007471949, -1.441881)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.5136693, -1.734132)); geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.3449374, -1.779344)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.1762052, -1.734133)); geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.05268419, -1.610613)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.3449361, -1.44188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.3449374, -1.779344)); geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.1762052, -1.734133)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4628675, -1.237615)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5136671, -1.149627)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449349, -1.104416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4628675, -1.237615)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449349, -1.104416)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449352, -1.206016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5492001, -1.323947)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5136671, -1.149627)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4628675, -1.237615)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449352, -1.206016)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449349, -1.104416)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1762027, -1.149628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5492001, -1.323947)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6371881, -1.273147)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5136671, -1.149627)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449352, -1.206016)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1762027, -1.149628)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.227003, -1.237616)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5808004, -1.441879)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6371881, -1.273147)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5492001, -1.323947)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.227003, -1.237616)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1762027, -1.149628)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.05268288, -1.273149)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5808004, -1.441879)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6824002, -1.441879)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6371881, -1.273147)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.227003, -1.237616)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.05268288, -1.273149)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1406711, -1.323949)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.549201, -1.559811)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6824002, -1.441879)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5808004, -1.441879)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1406711, -1.323949)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.05268288, -1.273149)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.007471889, -1.441881)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.549201, -1.559811)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6371891, -1.610611)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6824002, -1.441879)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1406711, -1.323949)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.007471889, -1.441881)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1090718, -1.441881)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4628689, -1.646144)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6371891, -1.610611)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.549201, -1.559811)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1090718, -1.441881)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.007471889, -1.441881)); geometryTemp.vertices.push(new THREE.Vector3(1.034178, 0.05268413, -1.610613)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4628689, -1.646144)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5136693, -1.734132)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6371891, -1.610611)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1090718, -1.441881)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034178, 0.05268413, -1.610613)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1406721, -1.559813)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449369, -1.677744)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5136693, -1.734132)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4628689, -1.646144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1406721, -1.559813)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034178, 0.05268413, -1.610613)); geometryTemp.vertices.push(new THREE.Vector3(1.034178, 0.1762051, -1.734133)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449369, -1.677744)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449373, -1.779344)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5136693, -1.734132)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1406721, -1.559813)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034178, 0.1762051, -1.734133)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2270047, -1.646145)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2270047, -1.646145)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449373, -1.779344)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449369, -1.677744)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2270047, -1.646145)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034178, 0.1762051, -1.734133)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449373, -1.779344)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 526344 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475156, 1.321484)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475186, 1.202992)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041486, 1.159619)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475156, 1.321484)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.463392, 1.262238)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475186, 1.202992)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.463392, 1.262238)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5050495, 1.169778)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475186, 1.202992)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.463392, 1.262238)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298221, 1.26224)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5050495, 1.169778)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041434, 1.364854)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475156, 1.321484)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041486, 1.159619)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041434, 1.364854)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050448, 1.3547)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475156, 1.321484)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298221, 1.26224)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5491673, 1.144308)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5050495, 1.169778)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298221, 1.26224)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807642, 1.262241)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5491673, 1.144308)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050448, 1.3547)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807642, 1.262241)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298221, 1.26224)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5050495, 1.169778)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5491673, 1.144308)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.4628372, 1.057974)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5050495, 1.169778)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.4628372, 1.057974)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.4373651, 1.10209)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050448, 1.3547)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491613, 1.380172)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807642, 1.262241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.4373651, 1.10209)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.4628372, 1.057974)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449058, 1.026371)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373569, 1.422385)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491613, 1.380172)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050448, 1.3547)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041434, 1.364854)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373569, 1.422385)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050448, 1.3547)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373569, 1.422385)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628268, 1.466503)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491613, 1.380172)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448952, 1.447157)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628268, 1.466503)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373569, 1.422385)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448952, 1.447157)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448939, 1.498099)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628268, 1.466503)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.4373651, 1.10209)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449058, 1.026371)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449045, 1.077313)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041486, 1.159619)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.4373651, 1.10209)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449045, 1.077313)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449045, 1.077313)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449058, 1.026371)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.2269727, 1.057968)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041434, 1.364854)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041486, 1.159619)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449028, 1.143743)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041486, 1.159619)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449045, 1.077313)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449028, 1.143743)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449045, 1.077313)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.2269727, 1.057968)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524427, 1.102085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448968, 1.380727)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041434, 1.364854)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449028, 1.143743)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524427, 1.102085)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.2269727, 1.057968)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406382, 1.144298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448968, 1.380727)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449028, 1.143743)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856562, 1.159616)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524427, 1.102085)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406382, 1.144298)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847548, 1.16977)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856562, 1.159616)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524427, 1.102085)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847548, 1.16977)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847548, 1.16977)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406382, 1.144298)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1090355, 1.262229)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847548, 1.16977)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1090355, 1.262229)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599776, 1.262231)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599776, 1.262231)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1090355, 1.262229)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406324, 1.380162)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856562, 1.159616)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847548, 1.16977)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.242284, 1.202986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856511, 1.364851)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448968, 1.380727)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856562, 1.159616)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856511, 1.364851)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856562, 1.159616)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.242284, 1.202986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856511, 1.364851)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448952, 1.447157)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448968, 1.380727)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.242281, 1.321479)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856511, 1.364851)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.242284, 1.202986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.242284, 1.202986)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2264076, 1.262232)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.242281, 1.321479)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856511, 1.364851)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524347, 1.42238)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448952, 1.447157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524347, 1.42238)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448939, 1.498099)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448952, 1.447157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524347, 1.42238)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269625, 1.466497)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448939, 1.498099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2264076, 1.262232)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847502, 1.354692)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.242281, 1.321479)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2264076, 1.262232)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599776, 1.262231)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847502, 1.354692)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599776, 1.262231)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406324, 1.380162)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847502, 1.354692)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847502, 1.354692)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269625, 1.466497)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524347, 1.42238)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847502, 1.354692)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406324, 1.380162)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269625, 1.466497)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475173, 1.20299)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.463392, 1.262236)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475169, 1.321482)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041463, 1.159618)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475173, 1.20299)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475169, 1.321482)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041463, 1.159618)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050474, 1.169775)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475173, 1.20299)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.463392, 1.262236)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050468, 1.354697)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475169, 1.321482)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041463, 1.159618)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475169, 1.321482)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041456, 1.364853)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.463392, 1.262236)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298221, 1.262236)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050468, 1.354697)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041463, 1.159618)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373615, 1.102088)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050474, 1.169775)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449003, 1.143743)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041463, 1.159618)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041456, 1.364853)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298221, 1.262236)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491639, 1.380168)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050468, 1.354697)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298221, 1.262236)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807642, 1.262236)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491639, 1.380168)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050474, 1.169775)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807642, 1.262236)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298221, 1.262236)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050468, 1.354697)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491639, 1.380168)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628313, 1.4665)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050474, 1.169775)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491648, 1.144304)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807642, 1.262236)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373615, 1.102088)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491648, 1.144304)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050474, 1.169775)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373615, 1.102088)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628327, 1.057971)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491648, 1.144304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050468, 1.354697)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628313, 1.4665)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373604, 1.422383)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449005, 1.077313)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628327, 1.057971)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373615, 1.102088)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373604, 1.422383)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628313, 1.4665)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.344899, 1.4981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449005, 1.077313)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449007, 1.026371)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628327, 1.057971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373604, 1.422383)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.344899, 1.4981)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448992, 1.447158)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041456, 1.364853)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373604, 1.422383)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448992, 1.447158)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448992, 1.447158)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.344899, 1.4981)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269668, 1.466499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041456, 1.364853)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448992, 1.447158)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448994, 1.380728)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448992, 1.447158)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269668, 1.466499)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.252438, 1.422382)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449003, 1.143743)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041456, 1.364853)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448994, 1.380728)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.252438, 1.422382)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269668, 1.466499)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406348, 1.380167)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856541, 1.159618)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449003, 1.143743)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448994, 1.380728)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856541, 1.159618)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449005, 1.077313)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449003, 1.143743)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856541, 1.159618)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448994, 1.380728)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856533, 1.364852)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524393, 1.102088)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449007, 1.026371)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449005, 1.077313)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856541, 1.159618)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524393, 1.102088)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449005, 1.077313)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524393, 1.102088)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269684, 1.057971)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449007, 1.026371)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847528, 1.169774)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269684, 1.057971)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524393, 1.102088)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847528, 1.169774)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406358, 1.144302)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269684, 1.057971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422828, 1.202989)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856541, 1.159618)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856533, 1.364852)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.252438, 1.422382)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406348, 1.380167)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847521, 1.354696)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856533, 1.364852)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.252438, 1.422382)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847521, 1.354696)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847521, 1.354696)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406348, 1.380167)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1090355, 1.262234)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856533, 1.364852)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847521, 1.354696)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.321481)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422828, 1.202989)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856533, 1.364852)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.321481)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.321481)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2264076, 1.262235)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422828, 1.202989)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2264076, 1.262235)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847528, 1.169774)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422828, 1.202989)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847521, 1.354696)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1090355, 1.262234)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599776, 1.262235)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599776, 1.262235)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1090355, 1.262234)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406358, 1.144302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2264076, 1.262235)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599776, 1.262235)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847528, 1.169774)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599776, 1.262235)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406358, 1.144302)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847528, 1.169774)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4475518, -1.382632)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4475549, -1.501124)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4041848, -1.544496)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4475518, -1.382632)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4634283, -1.441877)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4475549, -1.501124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4634283, -1.441877)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5050858, -1.534337)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4475549, -1.501124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4634283, -1.441877)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5298583, -1.441876)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5050858, -1.534337)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4041796, -1.339261)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4475518, -1.382632)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4041848, -1.544496)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4041796, -1.339261)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5050811, -1.349415)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4475518, -1.382632)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5298583, -1.441876)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5492035, -1.559807)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5050858, -1.534337)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5298583, -1.441876)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5808004, -1.441874)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5492035, -1.559807)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5050811, -1.349415)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5808004, -1.441874)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5298583, -1.441876)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5050858, -1.534337)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5492035, -1.559807)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4628734, -1.646142)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5050858, -1.534337)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4628734, -1.646142)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4374013, -1.602025)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5050811, -1.349415)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5491976, -1.323943)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5808004, -1.441874)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4374013, -1.602025)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4628734, -1.646142)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449421, -1.677745)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4373931, -1.281731)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5491976, -1.323943)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5050811, -1.349415)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4041796, -1.339261)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4373931, -1.281731)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5050811, -1.349415)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4373931, -1.281731)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.462863, -1.237613)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5491976, -1.323943)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449314, -1.256958)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.462863, -1.237613)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4373931, -1.281731)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449314, -1.256958)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449301, -1.206016)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.462863, -1.237613)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4374013, -1.602025)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449421, -1.677745)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449408, -1.626802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4041848, -1.544496)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4374013, -1.602025)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449408, -1.626802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449408, -1.626802)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449421, -1.677745)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.227009, -1.646148)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4041796, -1.339261)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4041848, -1.544496)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449391, -1.560372)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.4041848, -1.544496)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449408, -1.626802)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449391, -1.560372)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449408, -1.626802)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.227009, -1.646148)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.2524789, -1.60203)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449331, -1.323388)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.4041796, -1.339261)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449391, -1.560372)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.2524789, -1.60203)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.227009, -1.646148)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1406745, -1.559817)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449331, -1.323388)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449391, -1.560372)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2856925, -1.544499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.2524789, -1.60203)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1406745, -1.559817)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.184791, -1.534345)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2856925, -1.544499)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.2524789, -1.60203)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.184791, -1.534345)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.184791, -1.534345)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1406745, -1.559817)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1090718, -1.441886)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.184791, -1.534345)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1090718, -1.441886)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1600138, -1.441885)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1600138, -1.441885)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1090718, -1.441886)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1406686, -1.323953)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2856925, -1.544499)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.184791, -1.534345)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2423203, -1.501129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2856874, -1.339264)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449331, -1.323388)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2856925, -1.544499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2856874, -1.339264)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2856925, -1.544499)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2423203, -1.501129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2856874, -1.339264)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449314, -1.256958)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449331, -1.323388)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2423173, -1.382637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2856874, -1.339264)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2423203, -1.501129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2423203, -1.501129)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2264438, -1.441883)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2423173, -1.382637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2856874, -1.339264)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2524709, -1.281735)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449314, -1.256958)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2524709, -1.281735)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449301, -1.206016)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449314, -1.256958)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2524709, -1.281735)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2269987, -1.237619)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449301, -1.206016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2264438, -1.441883)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1847864, -1.349423)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2423173, -1.382637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2264438, -1.441883)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1600138, -1.441885)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1847864, -1.349423)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1600138, -1.441885)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1406686, -1.323953)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1847864, -1.349423)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1847864, -1.349423)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2269987, -1.237619)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2524709, -1.281735)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1847864, -1.349423)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1406686, -1.323953)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.2269987, -1.237619)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4475535, -1.501126)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4634283, -1.44188)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4475532, -1.382633)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4041826, -1.544497)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4475535, -1.501126)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4475532, -1.382633)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4041826, -1.544497)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5050837, -1.534341)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4475535, -1.501126)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4634283, -1.44188)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5050831, -1.349418)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4475532, -1.382633)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4041826, -1.544497)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4475532, -1.382633)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4041818, -1.339262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4634283, -1.44188)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5298583, -1.441879)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5050831, -1.349418)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4041826, -1.544497)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4373978, -1.602027)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5050837, -1.534341)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449365, -1.560372)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4041826, -1.544497)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4041818, -1.339262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5298583, -1.441879)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5492001, -1.323947)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5050831, -1.349418)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5298583, -1.441879)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5808004, -1.441879)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5492001, -1.323947)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5050837, -1.534341)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5808004, -1.441879)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5298583, -1.441879)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5050831, -1.349418)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5492001, -1.323947)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4628675, -1.237615)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5050837, -1.534341)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.549201, -1.559811)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5808004, -1.441879)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4373978, -1.602027)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.549201, -1.559811)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5050837, -1.534341)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4373978, -1.602027)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4628689, -1.646144)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.549201, -1.559811)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5050831, -1.349418)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4628675, -1.237615)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4373966, -1.281732)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449368, -1.626802)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4628689, -1.646144)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4373978, -1.602027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4373966, -1.281732)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4628675, -1.237615)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449352, -1.206016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449368, -1.626802)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449369, -1.677744)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4628689, -1.646144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4373966, -1.281732)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449352, -1.206016)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449354, -1.256958)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4041818, -1.339262)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4373966, -1.281732)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449354, -1.256958)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449354, -1.256958)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449352, -1.206016)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.227003, -1.237616)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4041818, -1.339262)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449354, -1.256958)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449357, -1.323388)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449354, -1.256958)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.227003, -1.237616)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2524743, -1.281733)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449365, -1.560372)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.4041818, -1.339262)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449357, -1.323388)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2524743, -1.281733)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.227003, -1.237616)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1406711, -1.323949)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2856903, -1.544497)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449365, -1.560372)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449357, -1.323388)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2856903, -1.544497)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449368, -1.626802)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449365, -1.560372)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2856903, -1.544497)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449357, -1.323388)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2856895, -1.339263)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2524756, -1.602028)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449369, -1.677744)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449368, -1.626802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2856903, -1.544497)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2524756, -1.602028)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449368, -1.626802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2524756, -1.602028)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2270047, -1.646145)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449369, -1.677744)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1847891, -1.534342)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2270047, -1.646145)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2524756, -1.602028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1847891, -1.534342)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1406721, -1.559813)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2270047, -1.646145)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.242319, -1.501127)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2856903, -1.544497)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2856895, -1.339263)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2524743, -1.281733)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1406711, -1.323949)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1847883, -1.349419)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2856895, -1.339263)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2524743, -1.281733)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1847883, -1.349419)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1847883, -1.349419)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1406711, -1.323949)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1090718, -1.441881)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2856895, -1.339263)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1847883, -1.349419)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2423185, -1.382634)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.242319, -1.501127)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2856895, -1.339263)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2423185, -1.382634)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2423185, -1.382634)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2264438, -1.44188)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.242319, -1.501127)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2264438, -1.44188)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1847891, -1.534342)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.242319, -1.501127)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1847883, -1.349419)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1090718, -1.441881)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1600138, -1.441881)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1600138, -1.441881)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1090718, -1.441881)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1406721, -1.559813)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.2264438, -1.44188)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1600138, -1.441881)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1847891, -1.534342)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1600138, -1.441881)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1406721, -1.559813)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1847891, -1.534342)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 7039851 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.3449085, 0.9247708)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449084, 0.924771)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5136393, 0.9699869)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.3449085, 0.9247708)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5136393, 0.9699869)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.5136394, 0.9699868)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.176175, 0.9699782)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449084, 0.924771)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.3449085, 0.9247708)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.5136394, 0.9699868)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5136393, 0.9699869)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.6371567, 1.093511)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.176175, 0.9699782)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.1761749, 0.9699783)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.3449084, 0.924771)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.5136394, 0.9699868)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.6371567, 1.093511)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.6371568, 1.09351)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.05265155, 1.093496)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.1761749, 0.9699783)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.176175, 0.9699782)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.6371568, 1.09351)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.6371567, 1.093511)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.682364, 1.262244)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.05265155, 1.093496)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265149, 1.093496)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.1761749, 0.9699783)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658237, 0.6371568, 1.09351)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.682364, 1.262244)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.6823641, 1.262244)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.007435709, 1.262227)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265149, 1.093496)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.05265155, 1.093496)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.6823641, 1.262244)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.682364, 1.262244)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.637148, 1.430975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.007435709, 1.262227)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.00743565, 1.262227)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265149, 1.093496)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.6823641, 1.262244)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.637148, 1.430975)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371481, 1.430974)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05264309, 1.43096)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.00743565, 1.262227)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.007435709, 1.262227)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371481, 1.430974)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.637148, 1.430975)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136245, 1.554492)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05264309, 1.43096)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264303, 1.43096)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.00743565, 1.262227)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371481, 1.430974)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136245, 1.554492)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5136246, 1.554492)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1761605, 1.554483)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264303, 1.43096)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05264309, 1.43096)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5136246, 1.554492)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136245, 1.554492)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448913, 1.599699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1761605, 1.554483)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761604, 1.554483)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264303, 1.43096)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5136246, 1.554492)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448913, 1.599699)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448914, 1.599699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448914, 1.599699)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761604, 1.554483)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1761605, 1.554483)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448914, 1.599699)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448913, 1.599699)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761604, 1.554483)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.3448987, 1.5997)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448986, 1.5997)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136309, 1.554489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.3448987, 1.5997)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136309, 1.554489)); geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.513631, 1.554489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1761666, 1.554487)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448986, 1.5997)); geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.3448987, 1.5997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.513631, 1.554489)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136309, 1.554489)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371518, 1.430969)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1761666, 1.554487)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761665, 1.554487)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448986, 1.5997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.513631, 1.554489)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371518, 1.430969)); geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.637152, 1.430969)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.0526467, 1.430966)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761665, 1.554487)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1761666, 1.554487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.637152, 1.430969)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371518, 1.430969)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.682364, 1.262237)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.0526467, 1.430966)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264664, 1.430966)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761665, 1.554487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.637152, 1.430969)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.682364, 1.262237)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.6823641, 1.262237)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.007435709, 1.262234)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264664, 1.430966)); geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.0526467, 1.430966)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.6823641, 1.262237)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.682364, 1.262237)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371529, 1.093504)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.007435709, 1.262234)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.00743565, 1.262234)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264664, 1.430966)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.6823641, 1.262237)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371529, 1.093504)); geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.637153, 1.093505)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658226, 0.05264795, 1.093502)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.00743565, 1.262234)); geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.007435709, 1.262234)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.637153, 1.093505)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371529, 1.093504)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.513633, 0.9699835)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658226, 0.05264795, 1.093502)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264789, 1.093502)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.00743565, 1.262234)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.637153, 1.093505)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.513633, 0.9699835)); geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.5136331, 0.9699836)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658226, 0.1761689, 0.9699824)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264789, 1.093502)); geometryTemp.vertices.push(new THREE.Vector3(0.7658226, 0.05264795, 1.093502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.5136331, 0.9699836)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.513633, 0.9699835)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449011, 0.9247712)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658226, 0.1761689, 0.9699824)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761688, 0.9699823)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264789, 1.093502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658228, 0.5136331, 0.9699836)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449011, 0.9247712)); geometryTemp.vertices.push(new THREE.Vector3(0.7658227, 0.3449011, 0.9247714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658227, 0.3449011, 0.9247714)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761688, 0.9699823)); geometryTemp.vertices.push(new THREE.Vector3(0.7658226, 0.1761689, 0.9699824)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658227, 0.3449011, 0.9247714)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449011, 0.9247712)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761688, 0.9699823)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.3449447, -1.779345)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449447, -1.779344)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5136756, -1.734128)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.3449447, -1.779345)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5136756, -1.734128)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658208, 0.5136756, -1.734129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.1762113, -1.734137)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449447, -1.779344)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.3449447, -1.779345)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658208, 0.5136756, -1.734129)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.5136756, -1.734128)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.637193, -1.610605)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.1762113, -1.734137)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.1762112, -1.734137)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.3449447, -1.779344)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658208, 0.5136756, -1.734129)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.637193, -1.610605)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.637193, -1.610605)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.05268779, -1.61062)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.1762112, -1.734137)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.1762113, -1.734137)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.637193, -1.610605)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.637193, -1.610605)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.6824002, -1.441872)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.05268779, -1.61062)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.05268773, -1.61062)); geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.1762112, -1.734137)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.637193, -1.610605)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.6824002, -1.441872)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.6824003, -1.441872)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658205, 0.007471949, -1.441889)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.05268773, -1.61062)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.05268779, -1.61062)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.6824003, -1.441872)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034174, 0.6824002, -1.441872)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.6371843, -1.273141)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658205, 0.007471949, -1.441889)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.007471889, -1.441889)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.05268773, -1.61062)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658207, 0.6824003, -1.441872)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.6371843, -1.273141)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.6371844, -1.273141)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.05267933, -1.273156)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.007471889, -1.441889)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658205, 0.007471949, -1.441889)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.6371844, -1.273141)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.6371843, -1.273141)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5136608, -1.149623)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.05267933, -1.273156)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.05267927, -1.273155)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.007471889, -1.441889)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658206, 0.6371844, -1.273141)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5136608, -1.149623)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658205, 0.5136608, -1.149624)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.1761967, -1.149632)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.05267927, -1.273155)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.05267933, -1.273156)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658205, 0.5136608, -1.149624)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.5136608, -1.149623)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449275, -1.104416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.1761967, -1.149632)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1761966, -1.149632)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.05267927, -1.273155)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658205, 0.5136608, -1.149624)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449275, -1.104416)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.3449276, -1.104416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.3449276, -1.104416)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1761966, -1.149632)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.1761967, -1.149632)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658204, 0.3449276, -1.104416)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.3449275, -1.104416)); geometryTemp.vertices.push(new THREE.Vector3(-1.034173, 0.1761966, -1.149632)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.3449349, -1.104416)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449349, -1.104416)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5136671, -1.149627)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.3449349, -1.104416)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5136671, -1.149627)); geometryTemp.vertices.push(new THREE.Vector3(0.765826, 0.5136672, -1.149627)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.1762028, -1.149628)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449349, -1.104416)); geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.3449349, -1.104416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765826, 0.5136672, -1.149627)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5136671, -1.149627)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6371881, -1.273147)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.1762028, -1.149628)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1762027, -1.149628)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449349, -1.104416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765826, 0.5136672, -1.149627)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6371881, -1.273147)); geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.6371882, -1.273147)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.05268294, -1.273149)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1762027, -1.149628)); geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.1762028, -1.149628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.6371882, -1.273147)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6371881, -1.273147)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6824002, -1.441879)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.05268294, -1.273149)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.05268288, -1.273149)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.1762027, -1.149628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.6371882, -1.273147)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6824002, -1.441879)); geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.6824003, -1.441879)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.007471949, -1.441881)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.05268288, -1.273149)); geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.05268294, -1.273149)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.6824003, -1.441879)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6824002, -1.441879)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6371891, -1.610611)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.007471949, -1.441881)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.007471889, -1.441881)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.05268288, -1.273149)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658259, 0.6824003, -1.441879)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6371891, -1.610611)); geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.6371892, -1.610611)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.05268419, -1.610613)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.007471889, -1.441881)); geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.007471949, -1.441881)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.6371892, -1.610611)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.6371891, -1.610611)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5136693, -1.734132)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.05268419, -1.610613)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034178, 0.05268413, -1.610613)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.007471889, -1.441881)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.6371892, -1.610611)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5136693, -1.734132)); geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.5136693, -1.734132)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.1762052, -1.734133)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034178, 0.05268413, -1.610613)); geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.05268419, -1.610613)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.5136693, -1.734132)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.5136693, -1.734132)); geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449373, -1.779344)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.1762052, -1.734133)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034178, 0.1762051, -1.734133)); geometryTemp.vertices.push(new THREE.Vector3(1.034178, 0.05268413, -1.610613)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658257, 0.5136693, -1.734132)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449373, -1.779344)); geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.3449374, -1.779344)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.3449374, -1.779344)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034178, 0.1762051, -1.734133)); geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.1762052, -1.734133)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658256, 0.3449374, -1.779344)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034179, 0.3449373, -1.779344)); geometryTemp.vertices.push(new THREE.Vector3(1.034178, 0.1762051, -1.734133)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 2236962 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } scene.add(group); return group; } function CreateBlueCar1() { const group = new THREE.Group(); let material = null; let triangle = null; let geometry = null; let geometryTemp = null; let meshTemp = null; { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6994546, 0.9474024, 0.9022465)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.6890396, 0.9706574, 0.7910516)); geometryTemp.vertices.push(new THREE.Vector3(-0.7987282, 0.834685, 0.957848)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7987282, 0.834685, 0.957848)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.6890396, 0.9706574, 0.7910516)); geometryTemp.vertices.push(new THREE.Vector3(-0.8199078, 0.8321055, 0.7745537)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8052562, 0.8593409, 0.7497392)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8199078, 0.8321055, 0.7745537)); geometryTemp.vertices.push(new THREE.Vector3(-0.6890396, 0.9706574, 0.7910516)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8157542, 0.9342755, 0.1744145)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8199078, 0.8321055, 0.7745537)); geometryTemp.vertices.push(new THREE.Vector3(-0.8052562, 0.8593409, 0.7497392)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8052562, 0.8593409, 0.7497392)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.6890396, 0.9706574, 0.7910516)); geometryTemp.vertices.push(new THREE.Vector3(-0.7016029, 0.9595323, 0.7612174)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8157542, 0.9342755, 0.1744145)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8318205, 0.911262, 0.1717762)); geometryTemp.vertices.push(new THREE.Vector3(-0.8199078, 0.8321055, 0.7745537)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7016029, 0.9595323, 0.7612174)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.6890396, 0.9706574, 0.7910516)); geometryTemp.vertices.push(new THREE.Vector3(-0.5958824, 1.305791, 0.1558427)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7909382, 0.9981441, -0.5487562)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8318205, 0.911262, 0.1717762)); geometryTemp.vertices.push(new THREE.Vector3(-0.8157542, 0.9342755, 0.1744145)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7016029, 0.9595323, 0.7612174)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5958824, 1.305791, 0.1558427)); geometryTemp.vertices.push(new THREE.Vector3(-0.6124623, 1.283325, 0.1485688)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7909382, 0.9981441, -0.5487562)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8079573, 0.9758432, -0.5518945)); geometryTemp.vertices.push(new THREE.Vector3(-0.8318205, 0.911262, 0.1717762)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6124623, 1.283325, 0.1485688)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5958824, 1.305791, 0.1558427)); geometryTemp.vertices.push(new THREE.Vector3(-0.5432327, 1.305107, -0.5381682)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7673252, 1.0299, -0.8494284)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8079573, 0.9758432, -0.5518945)); geometryTemp.vertices.push(new THREE.Vector3(-0.7909382, 0.9981441, -0.5487562)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6124623, 1.283325, 0.1485688)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5432327, 1.305107, -0.5381682)); geometryTemp.vertices.push(new THREE.Vector3(-0.5604391, 1.282688, -0.5379406)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7673252, 1.0299, -0.8494284)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7822858, 1.011075, -0.8828951)); geometryTemp.vertices.push(new THREE.Vector3(-0.8079573, 0.9758432, -0.5518945)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5604391, 1.282688, -0.5379406)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5432327, 1.305107, -0.5381682)); geometryTemp.vertices.push(new THREE.Vector3(-0.5404933, 1.281843, -0.8110609)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5582883, 1.261704, -0.787635)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7822858, 1.011075, -0.8828951)); geometryTemp.vertices.push(new THREE.Vector3(-0.7673252, 1.0299, -0.8494284)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5604391, 1.282688, -0.5379406)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5404933, 1.281843, -0.8110609)); geometryTemp.vertices.push(new THREE.Vector3(-0.5582883, 1.261704, -0.787635)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5582883, 1.261704, -0.787635)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5404933, 1.281843, -0.8110609)); geometryTemp.vertices.push(new THREE.Vector3(-0.7822858, 1.011075, -0.8828951)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7544544, 1.039159, -0.9045202)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7822858, 1.011075, -0.8828951)); geometryTemp.vertices.push(new THREE.Vector3(-0.5404933, 1.281843, -0.8110609)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7544544, 1.039159, -0.9045202)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5404933, 1.281843, -0.8110609)); geometryTemp.vertices.push(new THREE.Vector3(-0.5631158, 1.259821, -0.8467348)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7491869, 1.076816, -0.9813811)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7822858, 1.011075, -0.8828951)); geometryTemp.vertices.push(new THREE.Vector3(-0.7544544, 1.039159, -0.9045202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5631158, 1.259821, -0.8467348)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5404933, 1.281843, -0.8110609)); geometryTemp.vertices.push(new THREE.Vector3(-0.5361058, 1.258306, -0.9958991)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7491869, 1.076816, -0.9813811)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.766943, 1.058799, -0.9959745)); geometryTemp.vertices.push(new THREE.Vector3(-0.7822858, 1.011075, -0.8828951)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5631158, 1.259821, -0.8467348)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5361058, 1.258306, -0.9958991)); geometryTemp.vertices.push(new THREE.Vector3(-0.5573191, 1.238828, -0.9933867)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5579105, 1.198041, -1.257802)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.766943, 1.058799, -0.9959745)); geometryTemp.vertices.push(new THREE.Vector3(-0.7491869, 1.076816, -0.9813811)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5573191, 1.238828, -0.9933867)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5361058, 1.258306, -0.9958991)); geometryTemp.vertices.push(new THREE.Vector3(-0.5359026, 1.205609, -1.330209)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5573191, 1.238828, -0.9933867)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5359026, 1.205609, -1.330209)); geometryTemp.vertices.push(new THREE.Vector3(-0.5579105, 1.198041, -1.257802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5579105, 1.198041, -1.257802)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5359026, 1.205609, -1.330209)); geometryTemp.vertices.push(new THREE.Vector3(-0.766943, 1.058799, -0.9959745)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6994641, 0.9474023, 0.902249)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7987376, 0.8346847, 0.9578508)); geometryTemp.vertices.push(new THREE.Vector3(0.6890497, 0.9706573, 0.791054)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7987376, 0.8346847, 0.9578508)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8199179, 0.8321053, 0.7745566)); geometryTemp.vertices.push(new THREE.Vector3(0.6890497, 0.9706573, 0.791054)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7016131, 0.9595321, 0.7612199)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.6890497, 0.9706573, 0.791054)); geometryTemp.vertices.push(new THREE.Vector3(0.8199179, 0.8321053, 0.7745566)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6124747, 1.283325, 0.148571)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.6890497, 0.9706573, 0.791054)); geometryTemp.vertices.push(new THREE.Vector3(0.7016131, 0.9595321, 0.7612199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7016131, 0.9595321, 0.7612199)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8199179, 0.8321053, 0.7745566)); geometryTemp.vertices.push(new THREE.Vector3(0.8052664, 0.8593408, 0.7497421)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6124747, 1.283325, 0.148571)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5958946, 1.305791, 0.1558448)); geometryTemp.vertices.push(new THREE.Vector3(0.6890497, 0.9706573, 0.791054)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8052664, 0.8593408, 0.7497421)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8199179, 0.8321053, 0.7745566)); geometryTemp.vertices.push(new THREE.Vector3(0.8318326, 0.9112619, 0.1717791)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5604539, 1.282688, -0.5379385)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5958946, 1.305791, 0.1558448)); geometryTemp.vertices.push(new THREE.Vector3(0.6124747, 1.283325, 0.148571)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8052664, 0.8593408, 0.7497421)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8318326, 0.9112619, 0.1717791)); geometryTemp.vertices.push(new THREE.Vector3(0.8157664, 0.9342754, 0.1744173)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5604539, 1.282688, -0.5379385)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5432475, 1.305107, -0.5381663)); geometryTemp.vertices.push(new THREE.Vector3(0.5958946, 1.305791, 0.1558448)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8157664, 0.9342754, 0.1744173)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8318326, 0.9112619, 0.1717791)); geometryTemp.vertices.push(new THREE.Vector3(0.807972, 0.9758431, -0.5518917)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5583039, 1.261704, -0.7876331)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5432475, 1.305107, -0.5381663)); geometryTemp.vertices.push(new THREE.Vector3(0.5604539, 1.282688, -0.5379385)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8157664, 0.9342754, 0.1744173)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.807972, 0.9758431, -0.5518917)); geometryTemp.vertices.push(new THREE.Vector3(0.7909529, 0.998144, -0.5487535)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5583039, 1.261704, -0.7876331)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.540509, 1.281843, -0.811059)); geometryTemp.vertices.push(new THREE.Vector3(0.5432475, 1.305107, -0.5381663)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7909529, 0.998144, -0.5487535)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.807972, 0.9758431, -0.5518917)); geometryTemp.vertices.push(new THREE.Vector3(0.7823017, 1.011075, -0.8828922)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7673409, 1.0299, -0.8494257)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.540509, 1.281843, -0.811059)); geometryTemp.vertices.push(new THREE.Vector3(0.5583039, 1.261704, -0.7876331)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7909529, 0.998144, -0.5487535)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7823017, 1.011075, -0.8828922)); geometryTemp.vertices.push(new THREE.Vector3(0.7673409, 1.0299, -0.8494257)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7673409, 1.0299, -0.8494257)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7823017, 1.011075, -0.8828922)); geometryTemp.vertices.push(new THREE.Vector3(0.540509, 1.281843, -0.811059)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5631317, 1.259821, -0.8467329)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.540509, 1.281843, -0.811059)); geometryTemp.vertices.push(new THREE.Vector3(0.7823017, 1.011075, -0.8828922)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5573354, 1.238828, -0.9933848)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.540509, 1.281843, -0.811059)); geometryTemp.vertices.push(new THREE.Vector3(0.5631317, 1.259821, -0.8467329)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5631317, 1.259821, -0.8467329)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7823017, 1.011075, -0.8828922)); geometryTemp.vertices.push(new THREE.Vector3(0.7544703, 1.039159, -0.9045176)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5573354, 1.238828, -0.9933848)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5361221, 1.258305, -0.9958972)); geometryTemp.vertices.push(new THREE.Vector3(0.540509, 1.281843, -0.811059)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7544703, 1.039159, -0.9045176)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7823017, 1.011075, -0.8828922)); geometryTemp.vertices.push(new THREE.Vector3(0.7669592, 1.058798, -0.9959719)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5579278, 1.198041, -1.2578)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5361221, 1.258305, -0.9958972)); geometryTemp.vertices.push(new THREE.Vector3(0.5573354, 1.238828, -0.9933848)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7544703, 1.039159, -0.9045176)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7669592, 1.058798, -0.9959719)); geometryTemp.vertices.push(new THREE.Vector3(0.7492031, 1.076816, -0.9813785)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5579278, 1.198041, -1.2578)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5359201, 1.205609, -1.330208)); geometryTemp.vertices.push(new THREE.Vector3(0.5361221, 1.258305, -0.9958972)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7492031, 1.076816, -0.9813785)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7669592, 1.058798, -0.9959719)); geometryTemp.vertices.push(new THREE.Vector3(0.5359201, 1.205609, -1.330208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7492031, 1.076816, -0.9813785)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5359201, 1.205609, -1.330208)); geometryTemp.vertices.push(new THREE.Vector3(0.5579278, 1.198041, -1.2578)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7174053, 0.3208352, -1.752048)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.532837, 0.2623333, -1.688783)); geometryTemp.vertices.push(new THREE.Vector3(-0.7723361, 0.2623333, -1.688783)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7174053, 0.3208352, -1.752048)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.4089965, -1.845038)); geometryTemp.vertices.push(new THREE.Vector3(-0.532837, 0.2623333, -1.688783)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.263303E-06, 0.2623332, -1.688782)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.532837, 0.2623333, -1.688783)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.4089965, -1.845038)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.263303E-06, 0.2623332, -1.688782)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.4089965, -1.845038)); geometryTemp.vertices.push(new THREE.Vector3(9.593968E-06, 0.4363692, -1.868388)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.263303E-06, 0.2623332, -1.688782)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(9.593968E-06, 0.4363692, -1.868388)); geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.4089965, -1.845036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.263303E-06, 0.2623332, -1.688782)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.4089965, -1.845036)); geometryTemp.vertices.push(new THREE.Vector3(0.5328556, 0.2623332, -1.688781)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7174242, 0.3208351, -1.752046)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5328556, 0.2623332, -1.688781)); geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.4089965, -1.845036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7174242, 0.3208351, -1.752046)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7723547, 0.2623332, -1.688781)); geometryTemp.vertices.push(new THREE.Vector3(0.5328556, 0.2623332, -1.688781)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.4089965, -1.845038)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7174053, 0.3208352, -1.752048)); geometryTemp.vertices.push(new THREE.Vector3(-0.6832046, 0.6789561, -1.728466)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.4089965, -1.845038)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.6832046, 0.6789561, -1.728466)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.7230366, -1.797328)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1785307, 0.4641434, -1.838103)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.4089965, -1.845038)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.7230366, -1.797328)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.554391E-06, 0.4761127, -1.861941)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.4089965, -1.845038)); geometryTemp.vertices.push(new THREE.Vector3(-0.1785307, 0.4641434, -1.838103)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.554391E-06, 0.4761127, -1.861941)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(9.593968E-06, 0.4363692, -1.868388)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.4089965, -1.845038)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1785498, 0.4641433, -1.838101)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(9.593968E-06, 0.4363692, -1.868388)); geometryTemp.vertices.push(new THREE.Vector3(9.554391E-06, 0.4761127, -1.861941)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1785498, 0.4641433, -1.838101)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.4089965, -1.845036)); geometryTemp.vertices.push(new THREE.Vector3(9.593968E-06, 0.4363692, -1.868388)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1785307, 0.4641434, -1.838103)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.7230366, -1.797328)); geometryTemp.vertices.push(new THREE.Vector3(-0.1785566, 0.6720225, -1.808168)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1785756, 0.6720224, -1.808166)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.4089965, -1.845036)); geometryTemp.vertices.push(new THREE.Vector3(0.1785498, 0.4641433, -1.838101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1785566, 0.6720225, -1.808168)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.7230366, -1.797328)); geometryTemp.vertices.push(new THREE.Vector3(9.523303E-06, 0.7367229, -1.813205)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.523303E-06, 0.7367229, -1.813205)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.7230366, -1.797328)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328368, 1.037077, -1.749617)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.523303E-06, 0.7367229, -1.813205)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5328368, 1.037077, -1.749617)); geometryTemp.vertices.push(new THREE.Vector3(9.452639E-06, 1.037077, -1.758022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.523303E-06, 0.7367229, -1.813205)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(9.452639E-06, 1.037077, -1.758022)); geometryTemp.vertices.push(new THREE.Vector3(0.5328557, 1.037077, -1.749615)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1785566, 0.6720225, -1.808168)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(9.523303E-06, 0.7367229, -1.813205)); geometryTemp.vertices.push(new THREE.Vector3(9.536665E-06, 0.671537, -1.824477)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.523303E-06, 0.7367229, -1.813205)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5328557, 1.037077, -1.749615)); geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.7230366, -1.797326)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.536665E-06, 0.671537, -1.824477)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(9.523303E-06, 0.7367229, -1.813205)); geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.7230366, -1.797326)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.536665E-06, 0.671537, -1.824477)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.7230366, -1.797326)); geometryTemp.vertices.push(new THREE.Vector3(0.1785756, 0.6720224, -1.808166)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1785756, 0.6720224, -1.808166)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.7230366, -1.797326)); geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.4089965, -1.845036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6832234, 0.678956, -1.728464)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.4089965, -1.845036)); geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.7230366, -1.797326)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6832234, 0.678956, -1.728464)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7174242, 0.3208351, -1.752046)); geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.4089965, -1.845036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7624672, 0.6497051, -1.67748)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7174242, 0.3208351, -1.752046)); geometryTemp.vertices.push(new THREE.Vector3(0.6832234, 0.678956, -1.728464)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7624672, 0.6497051, -1.67748)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7723547, 0.2623332, -1.688781)); geometryTemp.vertices.push(new THREE.Vector3(0.7174242, 0.3208351, -1.752046)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700089, 0.2629946, -1.550863)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7723547, 0.2623332, -1.688781)); geometryTemp.vertices.push(new THREE.Vector3(0.7624672, 0.6497051, -1.67748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7624672, 0.6497051, -1.67748)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700089, 0.4181944, -1.536872)); geometryTemp.vertices.push(new THREE.Vector3(0.8700089, 0.2629946, -1.550863)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7624672, 0.6497051, -1.67748)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8213383, 0.7276359, -1.543735)); geometryTemp.vertices.push(new THREE.Vector3(0.8700089, 0.4181944, -1.536872)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700087, 0.632563, -1.387256)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700089, 0.4181944, -1.536872)); geometryTemp.vertices.push(new THREE.Vector3(0.8213383, 0.7276359, -1.543735)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700087, 0.632563, -1.387256)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8213383, 0.7276359, -1.543735)); geometryTemp.vertices.push(new THREE.Vector3(0.8197585, 0.8348205, -1.387242)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700083, 0.6837581, -1.180909)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700087, 0.632563, -1.387256)); geometryTemp.vertices.push(new THREE.Vector3(0.8197585, 0.8348205, -1.387242)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8197585, 0.8348205, -1.387242)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8213383, 0.7276359, -1.543735)); geometryTemp.vertices.push(new THREE.Vector3(0.7726676, 1.037077, -1.550597)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700083, 0.6837581, -1.180909)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8197585, 0.8348205, -1.387242)); geometryTemp.vertices.push(new THREE.Vector3(0.8229706, 0.8604184, -1.193422)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8197585, 0.8348205, -1.387242)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7726676, 1.037077, -1.550597)); geometryTemp.vertices.push(new THREE.Vector3(0.7695083, 1.037078, -1.387228)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8229706, 0.8604184, -1.193422)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8197585, 0.8348205, -1.387242)); geometryTemp.vertices.push(new THREE.Vector3(0.7695083, 1.037078, -1.387228)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700083, 0.6837581, -1.180909)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8229706, 0.8604184, -1.193422)); geometryTemp.vertices.push(new THREE.Vector3(0.8184836, 0.8456814, -0.9959924)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700083, 0.6837581, -1.180909)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8184836, 0.8456814, -0.9959924)); geometryTemp.vertices.push(new THREE.Vector3(0.870008, 0.6325645, -0.9960127)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7695083, 1.037078, -1.387228)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7726676, 1.037077, -1.550597)); geometryTemp.vertices.push(new THREE.Vector3(0.7146187, 1.122313, -1.55053)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7525796, 1.037077, -1.666179)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7146187, 1.122313, -1.55053)); geometryTemp.vertices.push(new THREE.Vector3(0.7726676, 1.037077, -1.550597)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7525796, 1.037077, -1.666179)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.6051233, 1.163834, -1.673475)); geometryTemp.vertices.push(new THREE.Vector3(0.7146187, 1.122313, -1.55053)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6051233, 1.163834, -1.673475)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5731297, 1.171101, -1.550412)); geometryTemp.vertices.push(new THREE.Vector3(0.7146187, 1.122313, -1.55053)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7157555, 1.132151, -1.38721)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7146187, 1.122313, -1.55053)); geometryTemp.vertices.push(new THREE.Vector3(0.5731297, 1.171101, -1.550412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7695083, 1.037078, -1.387228)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7146187, 1.122313, -1.55053)); geometryTemp.vertices.push(new THREE.Vector3(0.7157555, 1.132151, -1.38721)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7157555, 1.132151, -1.38721)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5731297, 1.171101, -1.550412)); geometryTemp.vertices.push(new THREE.Vector3(0.5405101, 1.198426, -1.387177)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7157555, 1.132151, -1.38721)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5405101, 1.198426, -1.387177)); geometryTemp.vertices.push(new THREE.Vector3(0.5359201, 1.205609, -1.330208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7157555, 1.132151, -1.38721)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5359201, 1.205609, -1.330208)); geometryTemp.vertices.push(new THREE.Vector3(0.7182149, 1.134737, -1.250673)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7695083, 1.037078, -1.387228)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7157555, 1.132151, -1.38721)); geometryTemp.vertices.push(new THREE.Vector3(0.7182149, 1.134737, -1.250673)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7182149, 1.134737, -1.250673)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5359201, 1.205609, -1.330208)); geometryTemp.vertices.push(new THREE.Vector3(0.7669592, 1.058798, -0.9959719)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8229706, 0.8604184, -1.193422)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7669592, 1.058798, -0.9959719)); geometryTemp.vertices.push(new THREE.Vector3(0.8184836, 0.8456814, -0.9959924)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7695083, 1.037078, -1.387228)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7182149, 1.134737, -1.250673)); geometryTemp.vertices.push(new THREE.Vector3(0.775933, 1.037079, -1.205935)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8229706, 0.8604184, -1.193422)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7695083, 1.037078, -1.387228)); geometryTemp.vertices.push(new THREE.Vector3(0.775933, 1.037079, -1.205935)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.775933, 1.037079, -1.205935)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7182149, 1.134737, -1.250673)); geometryTemp.vertices.push(new THREE.Vector3(0.7669592, 1.058798, -0.9959719)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8229706, 0.8604184, -1.193422)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.775933, 1.037079, -1.205935)); geometryTemp.vertices.push(new THREE.Vector3(0.7669592, 1.058798, -0.9959719)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8184836, 0.8456814, -0.9959924)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7669592, 1.058798, -0.9959719)); geometryTemp.vertices.push(new THREE.Vector3(0.7823017, 1.011075, -0.8828922)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.870008, 0.6325645, -0.9960127)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8184836, 0.8456814, -0.9959924)); geometryTemp.vertices.push(new THREE.Vector3(0.8261547, 0.7313036, -0.8521509)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8184836, 0.8456814, -0.9959924)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7823017, 1.011075, -0.8828922)); geometryTemp.vertices.push(new THREE.Vector3(0.8261547, 0.7313036, -0.8521509)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.870008, 0.6325645, -0.9960127)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8261547, 0.7313036, -0.8521509)); geometryTemp.vertices.push(new THREE.Vector3(0.8700076, 0.4515324, -0.8214095)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8261547, 0.7313036, -0.8521509)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7823017, 1.011075, -0.8828922)); geometryTemp.vertices.push(new THREE.Vector3(0.807972, 0.9758431, -0.5518917)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8261547, 0.7313036, -0.8521509)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.807972, 0.9758431, -0.5518917)); geometryTemp.vertices.push(new THREE.Vector3(0.8334871, 0.7146341, -0.5937675)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700076, 0.4515324, -0.8214095)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8261547, 0.7313036, -0.8521509)); geometryTemp.vertices.push(new THREE.Vector3(0.8334871, 0.7146341, -0.5937675)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8548934, 0.6876707, 0.1749027)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8334871, 0.7146341, -0.5937675)); geometryTemp.vertices.push(new THREE.Vector3(0.807972, 0.9758431, -0.5518917)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8548934, 0.6876707, 0.1749027)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.807972, 0.9758431, -0.5518917)); geometryTemp.vertices.push(new THREE.Vector3(0.8318326, 0.9112619, 0.1717791)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8548934, 0.6876707, 0.1749027)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8318326, 0.9112619, 0.1717791)); geometryTemp.vertices.push(new THREE.Vector3(0.8199179, 0.8321053, 0.7745566)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700076, 0.4515324, -0.8214095)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8334871, 0.7146341, -0.5937675)); geometryTemp.vertices.push(new THREE.Vector3(0.8590022, 0.4534253, -0.6356432)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8779542, 0.4640795, 0.1780262)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8334871, 0.7146341, -0.5937675)); geometryTemp.vertices.push(new THREE.Vector3(0.8548934, 0.6876707, 0.1749027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8779542, 0.4640795, 0.1780262)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8590022, 0.4534253, -0.6356432)); geometryTemp.vertices.push(new THREE.Vector3(0.8334871, 0.7146341, -0.5937675)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700073, 0.1673412, -0.6356421)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700076, 0.4515324, -0.8214095)); geometryTemp.vertices.push(new THREE.Vector3(0.8590022, 0.4534253, -0.6356432)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700073, 0.1673412, -0.6356421)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700076, 0.1673406, -0.8111498)); geometryTemp.vertices.push(new THREE.Vector3(0.8700076, 0.4515324, -0.8214095)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700059, 0.167344, 0.1622691)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700073, 0.1673412, -0.6356421)); geometryTemp.vertices.push(new THREE.Vector3(0.8590022, 0.4534253, -0.6356432)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700059, 0.167344, 0.1622691)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8590022, 0.4534253, -0.6356432)); geometryTemp.vertices.push(new THREE.Vector3(0.8779542, 0.4640795, 0.1780262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700049, 0.1673461, 0.7371868)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700059, 0.167344, 0.1622691)); geometryTemp.vertices.push(new THREE.Vector3(0.8779542, 0.4640795, 0.1780262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8548934, 0.6876707, 0.1749027)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8199179, 0.8321053, 0.7745566)); geometryTemp.vertices.push(new THREE.Vector3(0.8475049, 0.6456342, 0.7609138)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8779542, 0.4640795, 0.1780262)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8548934, 0.6876707, 0.1749027)); geometryTemp.vertices.push(new THREE.Vector3(0.8475049, 0.6456342, 0.7609138)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700049, 0.1673461, 0.7371868)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8779542, 0.4640795, 0.1780262)); geometryTemp.vertices.push(new THREE.Vector3(0.8750918, 0.4591631, 0.747271)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8779542, 0.4640795, 0.1780262)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8475049, 0.6456342, 0.7609138)); geometryTemp.vertices.push(new THREE.Vector3(0.8750918, 0.4591631, 0.747271)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700047, 0.1673467, 0.8938223)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700049, 0.1673461, 0.7371868)); geometryTemp.vertices.push(new THREE.Vector3(0.8750918, 0.4591631, 0.747271)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700047, 0.1673467, 0.8938223)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8750918, 0.4591631, 0.747271)); geometryTemp.vertices.push(new THREE.Vector3(0.8700046, 0.4504195, 0.9167358)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8475049, 0.6456342, 0.7609138)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700046, 0.4504195, 0.9167358)); geometryTemp.vertices.push(new THREE.Vector3(0.8750918, 0.4591631, 0.747271)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8199179, 0.8321053, 0.7745566)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8343711, 0.6425521, 0.9372933)); geometryTemp.vertices.push(new THREE.Vector3(0.8475049, 0.6456342, 0.7609138)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8475049, 0.6456342, 0.7609138)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8343711, 0.6425521, 0.9372933)); geometryTemp.vertices.push(new THREE.Vector3(0.8700046, 0.4504195, 0.9167358)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8199179, 0.8321053, 0.7745566)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7987376, 0.8346847, 0.9578508)); geometryTemp.vertices.push(new THREE.Vector3(0.8343711, 0.6425521, 0.9372933)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700044, 0.6075971, 1.054458)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700046, 0.4504195, 0.9167358)); geometryTemp.vertices.push(new THREE.Vector3(0.8343711, 0.6425521, 0.9372933)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8343711, 0.6425521, 0.9372933)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7987376, 0.8346847, 0.9578508)); geometryTemp.vertices.push(new THREE.Vector3(0.8236496, 0.725381, 1.069668)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700044, 0.6075971, 1.054458)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8343711, 0.6425521, 0.9372933)); geometryTemp.vertices.push(new THREE.Vector3(0.8236496, 0.725381, 1.069668)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700041, 0.6547873, 1.269945)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700044, 0.6075971, 1.054458)); geometryTemp.vertices.push(new THREE.Vector3(0.8236496, 0.725381, 1.069668)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700041, 0.6547873, 1.269945)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8236496, 0.725381, 1.069668)); geometryTemp.vertices.push(new THREE.Vector3(0.8303242, 0.7314491, 1.269945)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8268403, 0.7139575, 1.462271)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700041, 0.6547873, 1.269945)); geometryTemp.vertices.push(new THREE.Vector3(0.8303242, 0.7314491, 1.269945)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8268403, 0.7139575, 1.462271)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700036, 0.6039611, 1.492756)); geometryTemp.vertices.push(new THREE.Vector3(0.8700041, 0.6547873, 1.269945)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700036, 0.6039611, 1.492756)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8268403, 0.7139575, 1.462271)); geometryTemp.vertices.push(new THREE.Vector3(0.8475726, 0.5843514, 1.643262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8268403, 0.7139575, 1.462271)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7903971, 0.7111959, 1.635691)); geometryTemp.vertices.push(new THREE.Vector3(0.8475726, 0.5843514, 1.643262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700036, 0.6039611, 1.492756)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8475726, 0.5843514, 1.643262)); geometryTemp.vertices.push(new THREE.Vector3(0.8700033, 0.4504221, 1.630713)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700033, 0.4504221, 1.630713)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8475726, 0.5843514, 1.643262)); geometryTemp.vertices.push(new THREE.Vector3(0.852152, 0.4566396, 1.700659)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8359329, 0.5266283, 1.807084)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.852152, 0.4566396, 1.700659)); geometryTemp.vertices.push(new THREE.Vector3(0.8475726, 0.5843514, 1.643262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8530896, 0.1673495, 1.70066)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700033, 0.4504221, 1.630713)); geometryTemp.vertices.push(new THREE.Vector3(0.852152, 0.4566396, 1.700659)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8359329, 0.5266283, 1.807084)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8530896, 0.1673495, 1.70066)); geometryTemp.vertices.push(new THREE.Vector3(0.852152, 0.4566396, 1.700659)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8530896, 0.1673495, 1.70066)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8700033, 0.1673493, 1.637985)); geometryTemp.vertices.push(new THREE.Vector3(0.8700033, 0.4504221, 1.630713)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8359329, 0.5266283, 1.807084)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7921335, 0.1673502, 1.884104)); geometryTemp.vertices.push(new THREE.Vector3(0.8530896, 0.1673495, 1.70066)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7561502, 0.2272732, 1.912596)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7921335, 0.1673502, 1.884104)); geometryTemp.vertices.push(new THREE.Vector3(0.8359329, 0.5266283, 1.807084)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7561502, 0.2272732, 1.912596)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8359329, 0.5266283, 1.807084)); geometryTemp.vertices.push(new THREE.Vector3(0.7822415, 0.4683075, 1.857099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6123442, 0.233494, 2.022128)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.7921335, 0.1673502, 1.884104)); geometryTemp.vertices.push(new THREE.Vector3(0.7561502, 0.2272732, 1.912596)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7822415, 0.4683075, 1.857099)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.8359329, 0.5266283, 1.807084)); geometryTemp.vertices.push(new THREE.Vector3(0.6107748, 0.5266291, 2.024798)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6123442, 0.233494, 2.022128)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.6107748, 0.1751961, 2.02225)); geometryTemp.vertices.push(new THREE.Vector3(0.7921335, 0.1673502, 1.884104)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7822415, 0.4683075, 1.857099)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.6107748, 0.5266291, 2.024798)); geometryTemp.vertices.push(new THREE.Vector3(0.610405, 0.468328, 2.023976)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3926887, 0.2396172, 2.126246)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.6107748, 0.1751961, 2.02225)); geometryTemp.vertices.push(new THREE.Vector3(0.6123442, 0.233494, 2.022128)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.610405, 0.468328, 2.023976)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.6107748, 0.5266291, 2.024798)); geometryTemp.vertices.push(new THREE.Vector3(0.429416, 0.5266296, 2.152683)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3926887, 0.2396172, 2.126246)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.3247778, 0.183042, 2.160397)); geometryTemp.vertices.push(new THREE.Vector3(0.6107748, 0.1751961, 2.02225)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.610405, 0.468328, 2.023976)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.429416, 0.5266296, 2.152683)); geometryTemp.vertices.push(new THREE.Vector3(0.4660085, 0.4682422, 2.127343)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4660085, 0.4682422, 2.127343)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.3247778, 0.183042, 2.160397)); geometryTemp.vertices.push(new THREE.Vector3(0.3926887, 0.2396172, 2.126246)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4660085, 0.4682422, 2.127343)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.429416, 0.5266296, 2.152683)); geometryTemp.vertices.push(new THREE.Vector3(0.3247778, 0.183042, 2.160397)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2039812, 0.384476, 2.153262)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.3247778, 0.183042, 2.160397)); geometryTemp.vertices.push(new THREE.Vector3(0.429416, 0.5266296, 2.152683)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(2.444159E-06, 0.4015415, 2.194789)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.3247778, 0.183042, 2.160397)); geometryTemp.vertices.push(new THREE.Vector3(0.2039812, 0.384476, 2.153262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2039812, 0.384476, 2.153262)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.429416, 0.5266296, 2.152683)); geometryTemp.vertices.push(new THREE.Vector3(0.2639919, 0.5809556, 2.150241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2639919, 0.5809556, 2.150241)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.429416, 0.5266296, 2.152683)); geometryTemp.vertices.push(new THREE.Vector3(0.4310784, 0.7173905, 1.966832)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2639919, 0.5809556, 2.150241)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.4310784, 0.7173905, 1.966832)); geometryTemp.vertices.push(new THREE.Vector3(0.2628457, 0.6201451, 2.089367)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(2.444159E-06, 0.4015415, 2.194789)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(2.41085E-06, 0.2099372, 2.219521)); geometryTemp.vertices.push(new THREE.Vector3(0.3247778, 0.183042, 2.160397)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2039761, 0.3844761, 2.153261)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(2.41085E-06, 0.2099372, 2.219521)); geometryTemp.vertices.push(new THREE.Vector3(2.444159E-06, 0.4015415, 2.194789)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2039761, 0.3844761, 2.153261)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.3247727, 0.1830421, 2.160395)); geometryTemp.vertices.push(new THREE.Vector3(2.41085E-06, 0.2099372, 2.219521)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2639869, 0.5809557, 2.15024)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.3247727, 0.1830421, 2.160395)); geometryTemp.vertices.push(new THREE.Vector3(-0.2039761, 0.3844761, 2.153261)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2639869, 0.5809557, 2.15024)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.429411, 0.5266297, 2.152682)); geometryTemp.vertices.push(new THREE.Vector3(-0.3247727, 0.1830421, 2.160395)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2628405, 0.6201451, 2.089366)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.429411, 0.5266297, 2.152682)); geometryTemp.vertices.push(new THREE.Vector3(-0.2639869, 0.5809557, 2.15024)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2628405, 0.6201451, 2.089366)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.4310726, 0.7173906, 1.966831)); geometryTemp.vertices.push(new THREE.Vector3(-0.429411, 0.5266297, 2.152682)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3926835, 0.2396173, 2.126244)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.3247727, 0.1830421, 2.160395)); geometryTemp.vertices.push(new THREE.Vector3(-0.429411, 0.5266297, 2.152682)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3926835, 0.2396173, 2.126244)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.429411, 0.5266297, 2.152682)); geometryTemp.vertices.push(new THREE.Vector3(-0.4660033, 0.4682422, 2.127342)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6123387, 0.2334941, 2.022125)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.3247727, 0.1830421, 2.160395)); geometryTemp.vertices.push(new THREE.Vector3(-0.3926835, 0.2396173, 2.126244)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4660033, 0.4682422, 2.127342)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.429411, 0.5266297, 2.152682)); geometryTemp.vertices.push(new THREE.Vector3(-0.6107692, 0.5266292, 2.024796)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6123387, 0.2334941, 2.022125)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.6107693, 0.1751963, 2.022248)); geometryTemp.vertices.push(new THREE.Vector3(-0.3247727, 0.1830421, 2.160395)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4660033, 0.4682422, 2.127342)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.6107692, 0.5266292, 2.024796)); geometryTemp.vertices.push(new THREE.Vector3(-0.6103995, 0.4683281, 2.023974)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7561443, 0.2272733, 1.912593)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.6107693, 0.1751963, 2.022248)); geometryTemp.vertices.push(new THREE.Vector3(-0.6123387, 0.2334941, 2.022125)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6103995, 0.4683281, 2.023974)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.6107692, 0.5266292, 2.024796)); geometryTemp.vertices.push(new THREE.Vector3(-0.8359268, 0.5266285, 1.807082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7561443, 0.2272733, 1.912593)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7921275, 0.1673504, 1.884101)); geometryTemp.vertices.push(new THREE.Vector3(-0.6107693, 0.1751963, 2.022248)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7822357, 0.4683077, 1.857096)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7921275, 0.1673504, 1.884101)); geometryTemp.vertices.push(new THREE.Vector3(-0.7561443, 0.2272733, 1.912593)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6103995, 0.4683281, 2.023974)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8359268, 0.5266285, 1.807082)); geometryTemp.vertices.push(new THREE.Vector3(-0.7822357, 0.4683077, 1.857096)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7822357, 0.4683077, 1.857096)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8359268, 0.5266285, 1.807082)); geometryTemp.vertices.push(new THREE.Vector3(-0.7921275, 0.1673504, 1.884101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8530829, 0.1673497, 1.700657)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7921275, 0.1673504, 1.884101)); geometryTemp.vertices.push(new THREE.Vector3(-0.8359268, 0.5266285, 1.807082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8530829, 0.1673497, 1.700657)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8359268, 0.5266285, 1.807082)); geometryTemp.vertices.push(new THREE.Vector3(-0.8521454, 0.4566398, 1.700656)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8359268, 0.5266285, 1.807082)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8475655, 0.5843515, 1.64326)); geometryTemp.vertices.push(new THREE.Vector3(-0.8521454, 0.4566398, 1.700656)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8530829, 0.1673497, 1.700657)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8521454, 0.4566398, 1.700656)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699964, 0.4504222, 1.630709)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699964, 0.4504222, 1.630709)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8521454, 0.4566398, 1.700656)); geometryTemp.vertices.push(new THREE.Vector3(-0.8475655, 0.5843515, 1.64326)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8530829, 0.1673497, 1.700657)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699964, 0.4504222, 1.630709)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699964, 0.1673495, 1.637982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699961, 0.6039612, 1.492753)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699964, 0.4504222, 1.630709)); geometryTemp.vertices.push(new THREE.Vector3(-0.8475655, 0.5843515, 1.64326)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699961, 0.6039612, 1.492753)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8475655, 0.5843515, 1.64326)); geometryTemp.vertices.push(new THREE.Vector3(-0.8268327, 0.7139577, 1.462268)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8268327, 0.7139577, 1.462268)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8475655, 0.5843515, 1.64326)); geometryTemp.vertices.push(new THREE.Vector3(-0.7903901, 0.7111961, 1.635688)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8268327, 0.7139577, 1.462268)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699957, 0.6547875, 1.269942)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699961, 0.6039612, 1.492753)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8268327, 0.7139577, 1.462268)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8303158, 0.7314492, 1.269942)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699957, 0.6547875, 1.269942)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8236407, 0.7253811, 1.069665)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699957, 0.6547875, 1.269942)); geometryTemp.vertices.push(new THREE.Vector3(-0.8303158, 0.7314492, 1.269942)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8236407, 0.7253811, 1.069665)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699954, 0.6075972, 1.054454)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699957, 0.6547875, 1.269942)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8343617, 0.6425523, 0.9372903)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699954, 0.6075972, 1.054454)); geometryTemp.vertices.push(new THREE.Vector3(-0.8236407, 0.7253811, 1.069665)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8343617, 0.6425523, 0.9372903)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8236407, 0.7253811, 1.069665)); geometryTemp.vertices.push(new THREE.Vector3(-0.7987282, 0.834685, 0.957848)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8343617, 0.6425523, 0.9372903)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699952, 0.4504197, 0.9167327)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699954, 0.6075972, 1.054454)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8199078, 0.8321055, 0.7745537)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8343617, 0.6425523, 0.9372903)); geometryTemp.vertices.push(new THREE.Vector3(-0.7987282, 0.834685, 0.957848)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699952, 0.4504197, 0.9167327)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8343617, 0.6425523, 0.9372903)); geometryTemp.vertices.push(new THREE.Vector3(-0.8474948, 0.6456344, 0.7609108)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8199078, 0.8321055, 0.7745537)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8474948, 0.6456344, 0.7609108)); geometryTemp.vertices.push(new THREE.Vector3(-0.8343617, 0.6425523, 0.9372903)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699952, 0.4504197, 0.9167327)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8474948, 0.6456344, 0.7609108)); geometryTemp.vertices.push(new THREE.Vector3(-0.8750818, 0.4591632, 0.7472679)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699951, 0.1673468, 0.8938192)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699952, 0.4504197, 0.9167327)); geometryTemp.vertices.push(new THREE.Vector3(-0.8750818, 0.4591632, 0.7472679)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699951, 0.1673468, 0.8938192)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8750818, 0.4591632, 0.7472679)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699949, 0.1673463, 0.7371837)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699949, 0.1673463, 0.7371837)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8750818, 0.4591632, 0.7472679)); geometryTemp.vertices.push(new THREE.Vector3(-0.8779421, 0.4640797, 0.1780231)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8779421, 0.4640797, 0.1780231)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8750818, 0.4591632, 0.7472679)); geometryTemp.vertices.push(new THREE.Vector3(-0.8474948, 0.6456344, 0.7609108)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699949, 0.1673463, 0.7371837)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8779421, 0.4640797, 0.1780231)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699939, 0.1673442, 0.1622661)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8548813, 0.6876708, 0.1748997)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8474948, 0.6456344, 0.7609108)); geometryTemp.vertices.push(new THREE.Vector3(-0.8199078, 0.8321055, 0.7745537)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8779421, 0.4640797, 0.1780231)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8474948, 0.6456344, 0.7609108)); geometryTemp.vertices.push(new THREE.Vector3(-0.8548813, 0.6876708, 0.1748997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8548813, 0.6876708, 0.1748997)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8199078, 0.8321055, 0.7745537)); geometryTemp.vertices.push(new THREE.Vector3(-0.8318205, 0.911262, 0.1717762)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8079573, 0.9758432, -0.5518945)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8548813, 0.6876708, 0.1748997)); geometryTemp.vertices.push(new THREE.Vector3(-0.8318205, 0.911262, 0.1717762)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699939, 0.1673442, 0.1622661)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8779421, 0.4640797, 0.1780231)); geometryTemp.vertices.push(new THREE.Vector3(-0.8589873, 0.4534254, -0.6356462)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699939, 0.1673442, 0.1622661)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8589873, 0.4534254, -0.6356462)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699924, 0.1673414, -0.6356452)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8334723, 0.7146342, -0.5937704)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8779421, 0.4640797, 0.1780231)); geometryTemp.vertices.push(new THREE.Vector3(-0.8548813, 0.6876708, 0.1748997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8079573, 0.9758432, -0.5518945)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8334723, 0.7146342, -0.5937704)); geometryTemp.vertices.push(new THREE.Vector3(-0.8548813, 0.6876708, 0.1748997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8334723, 0.7146342, -0.5937704)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8589873, 0.4534254, -0.6356462)); geometryTemp.vertices.push(new THREE.Vector3(-0.8779421, 0.4640797, 0.1780231)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699924, 0.1673414, -0.6356452)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8589873, 0.4534254, -0.6356462)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699921, 0.4515325, -0.8214126)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699921, 0.4515325, -0.8214126)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8589873, 0.4534254, -0.6356462)); geometryTemp.vertices.push(new THREE.Vector3(-0.8334723, 0.7146342, -0.5937704)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699924, 0.1673414, -0.6356452)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699921, 0.4515325, -0.8214126)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699921, 0.1673407, -0.8111529)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.826139, 0.7313037, -0.8521538)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8334723, 0.7146342, -0.5937704)); geometryTemp.vertices.push(new THREE.Vector3(-0.8079573, 0.9758432, -0.5518945)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699921, 0.4515325, -0.8214126)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8334723, 0.7146342, -0.5937704)); geometryTemp.vertices.push(new THREE.Vector3(-0.826139, 0.7313037, -0.8521538)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.826139, 0.7313037, -0.8521538)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8079573, 0.9758432, -0.5518945)); geometryTemp.vertices.push(new THREE.Vector3(-0.7822858, 1.011075, -0.8828951)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699918, 0.6325646, -0.9960158)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699921, 0.4515325, -0.8214126)); geometryTemp.vertices.push(new THREE.Vector3(-0.826139, 0.7313037, -0.8521538)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8184674, 0.8456815, -0.9959952)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.826139, 0.7313037, -0.8521538)); geometryTemp.vertices.push(new THREE.Vector3(-0.7822858, 1.011075, -0.8828951)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699918, 0.6325646, -0.9960158)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.826139, 0.7313037, -0.8521538)); geometryTemp.vertices.push(new THREE.Vector3(-0.8184674, 0.8456815, -0.9959952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8184674, 0.8456815, -0.9959952)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7822858, 1.011075, -0.8828951)); geometryTemp.vertices.push(new THREE.Vector3(-0.766943, 1.058799, -0.9959745)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699914, 0.6837583, -1.180912)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699918, 0.6325646, -0.9960158)); geometryTemp.vertices.push(new THREE.Vector3(-0.8184674, 0.8456815, -0.9959952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699914, 0.6837583, -1.180912)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8184674, 0.8456815, -0.9959952)); geometryTemp.vertices.push(new THREE.Vector3(-0.8229537, 0.8604186, -1.193425)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8229537, 0.8604186, -1.193425)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8184674, 0.8456815, -0.9959952)); geometryTemp.vertices.push(new THREE.Vector3(-0.766943, 1.058799, -0.9959745)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8197409, 0.8348206, -1.387245)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699914, 0.6837583, -1.180912)); geometryTemp.vertices.push(new THREE.Vector3(-0.8229537, 0.8604186, -1.193425)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8197409, 0.8348206, -1.387245)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699911, 0.6325632, -1.387259)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699914, 0.6837583, -1.180912)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8213202, 0.727636, -1.543737)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699911, 0.6325632, -1.387259)); geometryTemp.vertices.push(new THREE.Vector3(-0.8197409, 0.8348206, -1.387245)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8213202, 0.727636, -1.543737)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699909, 0.4181945, -1.536875)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699911, 0.6325632, -1.387259)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699909, 0.4181945, -1.536875)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8213202, 0.727636, -1.543737)); geometryTemp.vertices.push(new THREE.Vector3(-0.7624486, 0.6497052, -1.677482)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699908, 0.2629947, -1.550866)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8699909, 0.4181945, -1.536875)); geometryTemp.vertices.push(new THREE.Vector3(-0.7624486, 0.6497052, -1.677482)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7624486, 0.6497052, -1.677482)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7723361, 0.2623333, -1.688783)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699908, 0.2629947, -1.550866)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7174053, 0.3208352, -1.752048)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7723361, 0.2623333, -1.688783)); geometryTemp.vertices.push(new THREE.Vector3(-0.7624486, 0.6497052, -1.677482)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7174053, 0.3208352, -1.752048)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7624486, 0.6497052, -1.677482)); geometryTemp.vertices.push(new THREE.Vector3(-0.6832046, 0.6789561, -1.728466)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7726494, 1.037078, -1.5506)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8213202, 0.727636, -1.543737)); geometryTemp.vertices.push(new THREE.Vector3(-0.8197409, 0.8348206, -1.387245)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7694907, 1.037078, -1.387231)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8197409, 0.8348206, -1.387245)); geometryTemp.vertices.push(new THREE.Vector3(-0.8229537, 0.8604186, -1.193425)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7726494, 1.037078, -1.5506)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8197409, 0.8348206, -1.387245)); geometryTemp.vertices.push(new THREE.Vector3(-0.7694907, 1.037078, -1.387231)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8229537, 0.8604186, -1.193425)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.766943, 1.058799, -0.9959745)); geometryTemp.vertices.push(new THREE.Vector3(-0.7759159, 1.037079, -1.205937)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7694907, 1.037078, -1.387231)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.8229537, 0.8604186, -1.193425)); geometryTemp.vertices.push(new THREE.Vector3(-0.7759159, 1.037079, -1.205937)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7759159, 1.037079, -1.205937)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.766943, 1.058799, -0.9959745)); geometryTemp.vertices.push(new THREE.Vector3(-0.7181977, 1.134737, -1.250675)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7694907, 1.037078, -1.387231)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7759159, 1.037079, -1.205937)); geometryTemp.vertices.push(new THREE.Vector3(-0.7181977, 1.134737, -1.250675)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7181977, 1.134737, -1.250675)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.766943, 1.058799, -0.9959745)); geometryTemp.vertices.push(new THREE.Vector3(-0.5359026, 1.205609, -1.330209)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7157378, 1.132151, -1.387212)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7181977, 1.134737, -1.250675)); geometryTemp.vertices.push(new THREE.Vector3(-0.5359026, 1.205609, -1.330209)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7694907, 1.037078, -1.387231)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7181977, 1.134737, -1.250675)); geometryTemp.vertices.push(new THREE.Vector3(-0.7157378, 1.132151, -1.387212)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7157378, 1.132151, -1.387212)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5359026, 1.205609, -1.330209)); geometryTemp.vertices.push(new THREE.Vector3(-0.5404923, 1.198426, -1.387179)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5731114, 1.171101, -1.550414)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7157378, 1.132151, -1.387212)); geometryTemp.vertices.push(new THREE.Vector3(-0.5404923, 1.198426, -1.387179)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7146004, 1.122313, -1.550533)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7726494, 1.037078, -1.5506)); geometryTemp.vertices.push(new THREE.Vector3(-0.7694907, 1.037078, -1.387231)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7146004, 1.122313, -1.550533)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7694907, 1.037078, -1.387231)); geometryTemp.vertices.push(new THREE.Vector3(-0.7157378, 1.132151, -1.387212)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5731114, 1.171101, -1.550414)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7146004, 1.122313, -1.550533)); geometryTemp.vertices.push(new THREE.Vector3(-0.7157378, 1.132151, -1.387212)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.752561, 1.037077, -1.666181)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7726494, 1.037078, -1.5506)); geometryTemp.vertices.push(new THREE.Vector3(-0.7146004, 1.122313, -1.550533)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6051047, 1.163834, -1.673477)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7146004, 1.122313, -1.550533)); geometryTemp.vertices.push(new THREE.Vector3(-0.5731114, 1.171101, -1.550414)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.752561, 1.037077, -1.666181)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.7146004, 1.122313, -1.550533)); geometryTemp.vertices.push(new THREE.Vector3(-0.6051047, 1.163834, -1.673477)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.037018E-06, 1.338257, 0.2016914)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(6.107513E-06, 1.352512, 0.1622634)); geometryTemp.vertices.push(new THREE.Vector3(-0.2956101, 1.352512, 0.1622628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.037018E-06, 1.338257, 0.2016914)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.2956101, 1.352512, 0.1622628)); geometryTemp.vertices.push(new THREE.Vector3(-0.2947877, 1.337428, 0.2013912)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2947998, 1.337428, 0.2013922)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(6.107513E-06, 1.352512, 0.1622634)); geometryTemp.vertices.push(new THREE.Vector3(6.037018E-06, 1.338257, 0.2016914)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2947877, 1.337428, 0.2013912)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.2956101, 1.352512, 0.1622628)); geometryTemp.vertices.push(new THREE.Vector3(-0.5958824, 1.305791, 0.1558427)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2947998, 1.337428, 0.2013922)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.2956222, 1.352512, 0.1622639)); geometryTemp.vertices.push(new THREE.Vector3(6.107513E-06, 1.352512, 0.1622634)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2947877, 1.337428, 0.2013912)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5958824, 1.305791, 0.1558427)); geometryTemp.vertices.push(new THREE.Vector3(-0.5607756, 1.298842, 0.1968521)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5607878, 1.298842, 0.1968541)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.2956222, 1.352512, 0.1622639)); geometryTemp.vertices.push(new THREE.Vector3(0.2947998, 1.337428, 0.2013922)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5607756, 1.298842, 0.1968521)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.5958824, 1.305791, 0.1558427)); geometryTemp.vertices.push(new THREE.Vector3(-0.6890396, 0.9706574, 0.7910516)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5607878, 1.298842, 0.1968541)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5958946, 1.305791, 0.1558448)); geometryTemp.vertices.push(new THREE.Vector3(0.2956222, 1.352512, 0.1622639)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5607756, 1.298842, 0.1968521)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.6890396, 0.9706574, 0.7910516)); geometryTemp.vertices.push(new THREE.Vector3(-0.6491629, 0.9811965, 0.7992824)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6491728, 0.9811964, 0.7992847)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.5958946, 1.305791, 0.1558448)); geometryTemp.vertices.push(new THREE.Vector3(0.5607878, 1.298842, 0.1968541)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6491629, 0.9811965, 0.7992824)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.6890396, 0.9706574, 0.7910516)); geometryTemp.vertices.push(new THREE.Vector3(-0.6994546, 0.9474024, 0.9022465)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6491728, 0.9811964, 0.7992847)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.6890497, 0.9706573, 0.791054)); geometryTemp.vertices.push(new THREE.Vector3(0.5958946, 1.305791, 0.1558448)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6491629, 0.9811965, 0.7992824)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.6994546, 0.9474024, 0.9022465)); geometryTemp.vertices.push(new THREE.Vector3(-0.6594824, 0.9683574, 0.8884381)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.659492, 0.9683573, 0.8884404)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.6890497, 0.9706573, 0.791054)); geometryTemp.vertices.push(new THREE.Vector3(0.6491728, 0.9811964, 0.7992847)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6594824, 0.9683574, 0.8884381)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.6994546, 0.9474024, 0.9022465)); geometryTemp.vertices.push(new THREE.Vector3(-0.3655605, 0.9491763, 1.185416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.659492, 0.9683573, 0.8884404)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.6994641, 0.9474023, 0.902249)); geometryTemp.vertices.push(new THREE.Vector3(0.6890497, 0.9706573, 0.791054)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6594824, 0.9683574, 0.8884381)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.3655605, 0.9491763, 1.185416)); geometryTemp.vertices.push(new THREE.Vector3(-0.352358, 0.9694719, 1.148542)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3523667, 0.9694718, 1.148544)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.6994641, 0.9474023, 0.902249)); geometryTemp.vertices.push(new THREE.Vector3(0.659492, 0.9683573, 0.8884404)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.352358, 0.9694719, 1.148542)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(-0.3655605, 0.9491763, 1.185416)); geometryTemp.vertices.push(new THREE.Vector3(4.275237E-06, 0.9491762, 1.185416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3523667, 0.9694718, 1.148544)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.365569, 0.9491762, 1.185417)); geometryTemp.vertices.push(new THREE.Vector3(0.6994641, 0.9474023, 0.902249)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.352358, 0.9694719, 1.148542)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(4.275237E-06, 0.9491762, 1.185416)); geometryTemp.vertices.push(new THREE.Vector3(4.344105E-06, 0.9660753, 1.147047)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.344105E-06, 0.9660753, 1.147047)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(0.365569, 0.9491762, 1.185417)); geometryTemp.vertices.push(new THREE.Vector3(0.3523667, 0.9694718, 1.148544)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.344105E-06, 0.9660753, 1.147047)); // 0, 104, 163 geometryTemp.vertices.push(new THREE.Vector3(4.275237E-06, 0.9491762, 1.185416)); geometryTemp.vertices.push(new THREE.Vector3(0.365569, 0.9491762, 1.185417)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 26787 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4964706, 1.1816, -1.695942)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6051047, 1.163834, -1.673477)); geometryTemp.vertices.push(new THREE.Vector3(-0.5731114, 1.171101, -1.550414)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4964706, 1.1816, -1.695942)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.5731114, 1.171101, -1.550414)); geometryTemp.vertices.push(new THREE.Vector3(-0.4004936, 1.199141, -1.550413)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5404923, 1.198426, -1.387179)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.4004936, 1.199141, -1.550413)); geometryTemp.vertices.push(new THREE.Vector3(-0.5731114, 1.171101, -1.550414)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.356235E-06, 1.1816, -1.695941)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.4964706, 1.1816, -1.695942)); geometryTemp.vertices.push(new THREE.Vector3(-0.4004936, 1.199141, -1.550413)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5404923, 1.198426, -1.387179)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.3537141, 1.229168, -1.387179)); geometryTemp.vertices.push(new THREE.Vector3(-0.4004936, 1.199141, -1.550413)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5359026, 1.205609, -1.330209)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.3537141, 1.229168, -1.387179)); geometryTemp.vertices.push(new THREE.Vector3(-0.5404923, 1.198426, -1.387179)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5359026, 1.205609, -1.330209)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.2894904, 1.243136, -1.322033)); geometryTemp.vertices.push(new THREE.Vector3(-0.3537141, 1.229168, -1.387179)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.356235E-06, 1.1816, -1.695941)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.4004936, 1.199141, -1.550413)); geometryTemp.vertices.push(new THREE.Vector3(9.102169E-06, 1.199141, -1.550413)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3537141, 1.229168, -1.387179)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(9.102169E-06, 1.199141, -1.550413)); geometryTemp.vertices.push(new THREE.Vector3(-0.4004936, 1.199141, -1.550413)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2894904, 1.243136, -1.322033)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(8.818097E-06, 1.229168, -1.387178)); geometryTemp.vertices.push(new THREE.Vector3(-0.3537141, 1.229168, -1.387179)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3537141, 1.229168, -1.387179)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(8.818097E-06, 1.229168, -1.387178)); geometryTemp.vertices.push(new THREE.Vector3(9.102169E-06, 1.199141, -1.550413)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4005118, 1.199141, -1.550412)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(9.356235E-06, 1.1816, -1.695941)); geometryTemp.vertices.push(new THREE.Vector3(9.102169E-06, 1.199141, -1.550413)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4005118, 1.199141, -1.550412)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.4964893, 1.181599, -1.69594)); geometryTemp.vertices.push(new THREE.Vector3(9.356235E-06, 1.1816, -1.695941)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5731297, 1.171101, -1.550412)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.4964893, 1.181599, -1.69594)); geometryTemp.vertices.push(new THREE.Vector3(0.4005118, 1.199141, -1.550412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5731297, 1.171101, -1.550412)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6051233, 1.163834, -1.673475)); geometryTemp.vertices.push(new THREE.Vector3(0.4964893, 1.181599, -1.69594)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4005118, 1.199141, -1.550412)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.5405101, 1.198426, -1.387177)); geometryTemp.vertices.push(new THREE.Vector3(0.5731297, 1.171101, -1.550412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.102169E-06, 1.199141, -1.550413)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.3537317, 1.229167, -1.387177)); geometryTemp.vertices.push(new THREE.Vector3(0.4005118, 1.199141, -1.550412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4005118, 1.199141, -1.550412)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.3537317, 1.229167, -1.387177)); geometryTemp.vertices.push(new THREE.Vector3(0.5405101, 1.198426, -1.387177)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.102169E-06, 1.199141, -1.550413)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(8.818097E-06, 1.229168, -1.387178)); geometryTemp.vertices.push(new THREE.Vector3(0.3537317, 1.229167, -1.387177)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3537317, 1.229167, -1.387177)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.5359201, 1.205609, -1.330208)); geometryTemp.vertices.push(new THREE.Vector3(0.5405101, 1.198426, -1.387177)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3537317, 1.229167, -1.387177)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.2895078, 1.243136, -1.322032)); geometryTemp.vertices.push(new THREE.Vector3(0.5359201, 1.205609, -1.330208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(8.818097E-06, 1.229168, -1.387178)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.2895078, 1.243136, -1.322032)); geometryTemp.vertices.push(new THREE.Vector3(0.3537317, 1.229167, -1.387177)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2894904, 1.243136, -1.322033)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(8.704898E-06, 1.243136, -1.322032)); geometryTemp.vertices.push(new THREE.Vector3(8.818097E-06, 1.229168, -1.387178)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(8.818097E-06, 1.229168, -1.387178)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(8.704898E-06, 1.243136, -1.322032)); geometryTemp.vertices.push(new THREE.Vector3(0.2895078, 1.243136, -1.322032)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5361058, 1.258306, -0.9958991)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.2894904, 1.243136, -1.322033)); geometryTemp.vertices.push(new THREE.Vector3(-0.5359026, 1.205609, -1.330209)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5361058, 1.258306, -0.9958991)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.2954442, 1.28922, -0.9958988)); geometryTemp.vertices.push(new THREE.Vector3(-0.2894904, 1.243136, -1.322033)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5404933, 1.281843, -0.8110609)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.2954442, 1.28922, -0.9958988)); geometryTemp.vertices.push(new THREE.Vector3(-0.5361058, 1.258306, -0.9958991)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2954442, 1.28922, -0.9958988)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(8.704898E-06, 1.243136, -1.322032)); geometryTemp.vertices.push(new THREE.Vector3(-0.2894904, 1.243136, -1.322033)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5404933, 1.281843, -0.8110609)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.2976535, 1.319247, -0.8110605)); geometryTemp.vertices.push(new THREE.Vector3(-0.2954442, 1.28922, -0.9958988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5432327, 1.305107, -0.5381682)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.2976535, 1.319247, -0.8110605)); geometryTemp.vertices.push(new THREE.Vector3(-0.5404933, 1.281843, -0.8110609)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2954442, 1.28922, -0.9958988)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(8.13612E-06, 1.28922, -0.9958983)); geometryTemp.vertices.push(new THREE.Vector3(8.704898E-06, 1.243136, -1.322032)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2976535, 1.319247, -0.8110605)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(8.13612E-06, 1.28922, -0.9958983)); geometryTemp.vertices.push(new THREE.Vector3(-0.2954442, 1.28922, -0.9958988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(8.704898E-06, 1.243136, -1.322032)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.2954604, 1.28922, -0.9958978)); geometryTemp.vertices.push(new THREE.Vector3(0.2895078, 1.243136, -1.322032)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(8.704898E-06, 1.243136, -1.322032)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(8.13612E-06, 1.28922, -0.9958983)); geometryTemp.vertices.push(new THREE.Vector3(0.2954604, 1.28922, -0.9958978)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5432327, 1.305107, -0.5381682)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.2956087, 1.342133, -0.6356485)); geometryTemp.vertices.push(new THREE.Vector3(-0.2976535, 1.319247, -0.8110605)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5958824, 1.305791, 0.1558427)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.2956087, 1.342133, -0.6356485)); geometryTemp.vertices.push(new THREE.Vector3(-0.5432327, 1.305107, -0.5381682)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5958824, 1.305791, 0.1558427)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.2956101, 1.352512, 0.1622628)); geometryTemp.vertices.push(new THREE.Vector3(-0.2956087, 1.342133, -0.6356485)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2895078, 1.243136, -1.322032)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.2954604, 1.28922, -0.9958978)); geometryTemp.vertices.push(new THREE.Vector3(0.5361221, 1.258305, -0.9958972)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2895078, 1.243136, -1.322032)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.5361221, 1.258305, -0.9958972)); geometryTemp.vertices.push(new THREE.Vector3(0.5359201, 1.205609, -1.330208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2954604, 1.28922, -0.9958978)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.540509, 1.281843, -0.811059)); geometryTemp.vertices.push(new THREE.Vector3(0.5361221, 1.258305, -0.9958972)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2954604, 1.28922, -0.9958978)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.2976691, 1.319247, -0.8110595)); geometryTemp.vertices.push(new THREE.Vector3(0.540509, 1.281843, -0.811059)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(8.13612E-06, 1.28922, -0.9958983)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.2976691, 1.319247, -0.8110595)); geometryTemp.vertices.push(new THREE.Vector3(0.2954604, 1.28922, -0.9958978)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2976691, 1.319247, -0.8110595)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.5432475, 1.305107, -0.5381663)); geometryTemp.vertices.push(new THREE.Vector3(0.540509, 1.281843, -0.811059)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2976535, 1.319247, -0.8110605)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(7.814105E-06, 1.319247, -0.8110601)); geometryTemp.vertices.push(new THREE.Vector3(8.13612E-06, 1.28922, -0.9958983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2956087, 1.342133, -0.6356485)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(7.814105E-06, 1.319247, -0.8110601)); geometryTemp.vertices.push(new THREE.Vector3(-0.2976535, 1.319247, -0.8110605)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(8.13612E-06, 1.28922, -0.9958983)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(7.814105E-06, 1.319247, -0.8110601)); geometryTemp.vertices.push(new THREE.Vector3(0.2976691, 1.319247, -0.8110595)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2956101, 1.352512, 0.1622628)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(7.50802E-06, 1.342133, -0.635648)); geometryTemp.vertices.push(new THREE.Vector3(-0.2956087, 1.342133, -0.6356485)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2956087, 1.342133, -0.6356485)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(7.50802E-06, 1.342133, -0.635648)); geometryTemp.vertices.push(new THREE.Vector3(7.814105E-06, 1.319247, -0.8110601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2956101, 1.352512, 0.1622628)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(6.107513E-06, 1.352512, 0.1622634)); geometryTemp.vertices.push(new THREE.Vector3(7.50802E-06, 1.342133, -0.635648)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.50802E-06, 1.342133, -0.635648)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(6.107513E-06, 1.352512, 0.1622634)); geometryTemp.vertices.push(new THREE.Vector3(0.2956222, 1.352512, 0.1622639)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2976691, 1.319247, -0.8110595)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.2956236, 1.342132, -0.6356475)); geometryTemp.vertices.push(new THREE.Vector3(0.5432475, 1.305107, -0.5381663)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.814105E-06, 1.319247, -0.8110601)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.2956236, 1.342132, -0.6356475)); geometryTemp.vertices.push(new THREE.Vector3(0.2976691, 1.319247, -0.8110595)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.814105E-06, 1.319247, -0.8110601)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(7.50802E-06, 1.342133, -0.635648)); geometryTemp.vertices.push(new THREE.Vector3(0.2956236, 1.342132, -0.6356475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.50802E-06, 1.342133, -0.635648)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.2956222, 1.352512, 0.1622639)); geometryTemp.vertices.push(new THREE.Vector3(0.2956236, 1.342132, -0.6356475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2956236, 1.342132, -0.6356475)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.5958946, 1.305791, 0.1558448)); geometryTemp.vertices.push(new THREE.Vector3(0.5432475, 1.305107, -0.5381663)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2956236, 1.342132, -0.6356475)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.2956222, 1.352512, 0.1622639)); geometryTemp.vertices.push(new THREE.Vector3(0.5958946, 1.305791, 0.1558448)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3655605, 0.9491763, 1.185416)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6994546, 0.9474024, 0.9022465)); geometryTemp.vertices.push(new THREE.Vector3(-0.6964858, 0.9423183, 1.084685)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6898339, 0.9184285, 1.269942)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.3655605, 0.9491763, 1.185416)); geometryTemp.vertices.push(new THREE.Vector3(-0.6964858, 0.9423183, 1.084685)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6898339, 0.9184285, 1.269942)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.3760449, 0.9449963, 1.269942)); geometryTemp.vertices.push(new THREE.Vector3(-0.3655605, 0.9491763, 1.185416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3760449, 0.9449963, 1.269942)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(4.275237E-06, 0.9491762, 1.185416)); geometryTemp.vertices.push(new THREE.Vector3(-0.3655605, 0.9491763, 1.185416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3958938, 0.9375653, 1.420211)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.3760449, 0.9449963, 1.269942)); geometryTemp.vertices.push(new THREE.Vector3(-0.6898339, 0.9184285, 1.269942)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3958938, 0.9375653, 1.420211)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6898339, 0.9184285, 1.269942)); geometryTemp.vertices.push(new THREE.Vector3(-0.6657175, 0.9016384, 1.42474)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3760449, 0.9449963, 1.269942)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(4.126413E-06, 0.9449962, 1.269943)); geometryTemp.vertices.push(new THREE.Vector3(4.275237E-06, 0.9491762, 1.185416)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3958938, 0.9375653, 1.420211)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(4.126413E-06, 0.9449962, 1.269943)); geometryTemp.vertices.push(new THREE.Vector3(-0.3760449, 0.9449963, 1.269942)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4233041, 0.8526255, 1.70166)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.3958938, 0.9375653, 1.420211)); geometryTemp.vertices.push(new THREE.Vector3(-0.6657175, 0.9016384, 1.42474)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4233041, 0.8526255, 1.70166)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6657175, 0.9016384, 1.42474)); geometryTemp.vertices.push(new THREE.Vector3(-0.6011603, 0.8177966, 1.683615)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.480295, 0.7120853, 1.923963)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.4233041, 0.8526255, 1.70166)); geometryTemp.vertices.push(new THREE.Vector3(-0.6011603, 0.8177966, 1.683615)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.275237E-06, 0.9491762, 1.185416)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(4.126413E-06, 0.9449962, 1.269943)); geometryTemp.vertices.push(new THREE.Vector3(0.3760532, 0.9449962, 1.269943)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.275237E-06, 0.9491762, 1.185416)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.3760532, 0.9449962, 1.269943)); geometryTemp.vertices.push(new THREE.Vector3(0.365569, 0.9491762, 1.185417)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3958938, 0.9375653, 1.420211)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(3.861837E-06, 0.9375653, 1.420212)); geometryTemp.vertices.push(new THREE.Vector3(4.126413E-06, 0.9449962, 1.269943)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4233041, 0.8526255, 1.70166)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(3.861837E-06, 0.9375653, 1.420212)); geometryTemp.vertices.push(new THREE.Vector3(-0.3958938, 0.9375653, 1.420211)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.480295, 0.7120853, 1.923963)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.4310726, 0.7173906, 1.966831)); geometryTemp.vertices.push(new THREE.Vector3(-0.4233041, 0.8526255, 1.70166)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.126413E-06, 0.9449962, 1.269943)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.3959015, 0.9375653, 1.420213)); geometryTemp.vertices.push(new THREE.Vector3(0.3760532, 0.9449962, 1.269943)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.126413E-06, 0.9449962, 1.269943)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(3.861837E-06, 0.9375653, 1.420212)); geometryTemp.vertices.push(new THREE.Vector3(0.3959015, 0.9375653, 1.420213)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.365569, 0.9491762, 1.185417)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.3760532, 0.9449962, 1.269943)); geometryTemp.vertices.push(new THREE.Vector3(0.6898423, 0.9184284, 1.269944)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3959015, 0.9375653, 1.420213)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6898423, 0.9184284, 1.269944)); geometryTemp.vertices.push(new THREE.Vector3(0.3760532, 0.9449962, 1.269943)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.365569, 0.9491762, 1.185417)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6898423, 0.9184284, 1.269944)); geometryTemp.vertices.push(new THREE.Vector3(0.6964948, 0.9423181, 1.084687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.365569, 0.9491762, 1.185417)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6964948, 0.9423181, 1.084687)); geometryTemp.vertices.push(new THREE.Vector3(0.6994641, 0.9474023, 0.902249)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3959015, 0.9375653, 1.420213)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6657253, 0.9016383, 1.424742)); geometryTemp.vertices.push(new THREE.Vector3(0.6898423, 0.9184284, 1.269944)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4233108, 0.8526254, 1.701662)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6657253, 0.9016383, 1.424742)); geometryTemp.vertices.push(new THREE.Vector3(0.3959015, 0.9375653, 1.420213)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.861837E-06, 0.9375653, 1.420212)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.4233108, 0.8526254, 1.701662)); geometryTemp.vertices.push(new THREE.Vector3(0.3959015, 0.9375653, 1.420213)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4233108, 0.8526254, 1.701662)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6011671, 0.8177965, 1.683617)); geometryTemp.vertices.push(new THREE.Vector3(0.6657253, 0.9016383, 1.424742)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4233108, 0.8526254, 1.701662)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.480301, 0.7120852, 1.923965)); geometryTemp.vertices.push(new THREE.Vector3(0.6011671, 0.8177965, 1.683617)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4233041, 0.8526255, 1.70166)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(3.360089E-06, 0.8526255, 1.701661)); geometryTemp.vertices.push(new THREE.Vector3(3.861837E-06, 0.9375653, 1.420212)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.861837E-06, 0.9375653, 1.420212)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(3.360089E-06, 0.8526255, 1.701661)); geometryTemp.vertices.push(new THREE.Vector3(0.4233108, 0.8526254, 1.701662)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4310726, 0.7173906, 1.966831)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(3.360089E-06, 0.8526255, 1.701661)); geometryTemp.vertices.push(new THREE.Vector3(-0.4233041, 0.8526255, 1.70166)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4233108, 0.8526254, 1.701662)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.4310784, 0.7173905, 1.966832)); geometryTemp.vertices.push(new THREE.Vector3(0.480301, 0.7120852, 1.923965)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.360089E-06, 0.8526255, 1.701661)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.4310784, 0.7173905, 1.966832)); geometryTemp.vertices.push(new THREE.Vector3(0.4233108, 0.8526254, 1.701662)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.360089E-06, 0.8526255, 1.701661)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(2.780152E-06, 0.7173908, 2.025124)); geometryTemp.vertices.push(new THREE.Vector3(0.4310784, 0.7173905, 1.966832)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4310726, 0.7173906, 1.966831)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(2.780152E-06, 0.7173908, 2.025124)); geometryTemp.vertices.push(new THREE.Vector3(3.360089E-06, 0.8526255, 1.701661)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2628457, 0.6201451, 2.089367)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.4310784, 0.7173905, 1.966832)); geometryTemp.vertices.push(new THREE.Vector3(2.780152E-06, 0.7173908, 2.025124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2628457, 0.6201451, 2.089367)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(2.780152E-06, 0.7173908, 2.025124)); geometryTemp.vertices.push(new THREE.Vector3(2.564621E-06, 0.6189842, 2.123698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(2.564621E-06, 0.6189842, 2.123698)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(2.780152E-06, 0.7173908, 2.025124)); geometryTemp.vertices.push(new THREE.Vector3(-0.4310726, 0.7173906, 1.966831)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(2.564621E-06, 0.6189842, 2.123698)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.4310726, 0.7173906, 1.966831)); geometryTemp.vertices.push(new THREE.Vector3(-0.2628405, 0.6201451, 2.089366)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.480301, 0.7120852, 1.923965)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.7502773, 0.7067797, 1.775251)); geometryTemp.vertices.push(new THREE.Vector3(0.6577071, 0.7721501, 1.648075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7903971, 0.7111959, 1.635691)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6577071, 0.7721501, 1.648075)); geometryTemp.vertices.push(new THREE.Vector3(0.7502773, 0.7067797, 1.775251)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8268403, 0.7139575, 1.462271)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6577071, 0.7721501, 1.648075)); geometryTemp.vertices.push(new THREE.Vector3(0.7903971, 0.7111959, 1.635691)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8268403, 0.7139575, 1.462271)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.7079164, 0.8181353, 1.420214)); geometryTemp.vertices.push(new THREE.Vector3(0.6577071, 0.7721501, 1.648075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8303242, 0.7314491, 1.269945)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.7079164, 0.8181353, 1.420214)); geometryTemp.vertices.push(new THREE.Vector3(0.8268403, 0.7139575, 1.462271)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8303242, 0.7314491, 1.269945)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.7245672, 0.8413019, 1.269944)); geometryTemp.vertices.push(new THREE.Vector3(0.7079164, 0.8181353, 1.420214)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8303242, 0.7314491, 1.269945)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.7667248, 0.8431649, 1.084878)); geometryTemp.vertices.push(new THREE.Vector3(0.7245672, 0.8413019, 1.269944)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8303242, 0.7314491, 1.269945)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.8236496, 0.725381, 1.069668)); geometryTemp.vertices.push(new THREE.Vector3(0.7667248, 0.8431649, 1.084878)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8236496, 0.725381, 1.069668)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(0.7987376, 0.8346847, 0.9578508)); geometryTemp.vertices.push(new THREE.Vector3(0.7667248, 0.8431649, 1.084878)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7987282, 0.834685, 0.957848)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.8236407, 0.7253811, 1.069665)); geometryTemp.vertices.push(new THREE.Vector3(-0.7667158, 0.843165, 1.084875)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7667158, 0.843165, 1.084875)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.8236407, 0.7253811, 1.069665)); geometryTemp.vertices.push(new THREE.Vector3(-0.8303158, 0.7314492, 1.269942)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7667158, 0.843165, 1.084875)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.8303158, 0.7314492, 1.269942)); geometryTemp.vertices.push(new THREE.Vector3(-0.7245588, 0.841302, 1.269942)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7079086, 0.8181354, 1.420211)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.7245588, 0.841302, 1.269942)); geometryTemp.vertices.push(new THREE.Vector3(-0.8303158, 0.7314492, 1.269942)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7079086, 0.8181354, 1.420211)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.8303158, 0.7314492, 1.269942)); geometryTemp.vertices.push(new THREE.Vector3(-0.8268327, 0.7139577, 1.462268)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8268327, 0.7139577, 1.462268)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6577002, 0.7721502, 1.648073)); geometryTemp.vertices.push(new THREE.Vector3(-0.7079086, 0.8181354, 1.420211)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8268327, 0.7139577, 1.462268)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.7903901, 0.7111961, 1.635688)); geometryTemp.vertices.push(new THREE.Vector3(-0.6577002, 0.7721502, 1.648073)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7903901, 0.7111961, 1.635688)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.7502708, 0.7067798, 1.775248)); geometryTemp.vertices.push(new THREE.Vector3(-0.6577002, 0.7721502, 1.648073)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.480295, 0.7120853, 1.923963)); // 28, 146, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6577002, 0.7721502, 1.648073)); geometryTemp.vertices.push(new THREE.Vector3(-0.7502708, 0.7067798, 1.775248)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 1872639 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699924, 0.1673414, -0.6356452)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8699921, 0.1673407, -0.8111529)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.1673407, -0.8111523)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699924, 0.1673414, -0.6356452)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.1673407, -0.8111523)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328388, 0.1673413, -0.6356446)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699939, 0.1673442, 0.1622661)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8699924, 0.1673414, -0.6356452)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328388, 0.1673413, -0.6356446)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.405316E-06, 0.1673413, -0.6356437)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328388, 0.1673413, -0.6356446)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.1673407, -0.8111523)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.003903E-06, 0.1673441, 0.1622676)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328388, 0.1673413, -0.6356446)); geometryTemp.vertices.push(new THREE.Vector3(7.405316E-06, 0.1673413, -0.6356437)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.405316E-06, 0.1673413, -0.6356437)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.1673407, -0.8111523)); geometryTemp.vertices.push(new THREE.Vector3(7.713569E-06, 0.1673406, -0.8111513)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.1673406, -0.8111504)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(7.405316E-06, 0.1673413, -0.6356437)); geometryTemp.vertices.push(new THREE.Vector3(7.713569E-06, 0.1673406, -0.8111513)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699939, 0.1673442, 0.1622661)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328388, 0.1673413, -0.6356446)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328403, 0.1673442, 0.1622667)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.003903E-06, 0.1673441, 0.1622676)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328403, 0.1673442, 0.1622667)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328388, 0.1673413, -0.6356446)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699949, 0.1673463, 0.7371837)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8699939, 0.1673442, 0.1622661)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328403, 0.1673442, 0.1622667)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699949, 0.1673463, 0.7371837)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328403, 0.1673442, 0.1622667)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328413, 0.1673462, 0.7371843)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.003903E-06, 0.1673441, 0.1622676)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328413, 0.1673462, 0.7371843)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328403, 0.1673442, 0.1622667)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699951, 0.1673468, 0.8938192)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8699949, 0.1673463, 0.7371837)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328413, 0.1673462, 0.7371843)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699951, 0.1673468, 0.8938192)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328413, 0.1673462, 0.7371843)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328415, 0.1673468, 0.8938198)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.719037E-06, 0.1673467, 0.8938208)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328415, 0.1673468, 0.8938198)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328413, 0.1673462, 0.7371843)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.719037E-06, 0.1673467, 0.8938208)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5183963, 0.1673494, 1.637982)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328415, 0.1673468, 0.8938198)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.1673406, -0.8111504)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5328537, 0.1673412, -0.6356427)); geometryTemp.vertices.push(new THREE.Vector3(7.405316E-06, 0.1673413, -0.6356437)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328537, 0.1673412, -0.6356427)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(6.003903E-06, 0.1673441, 0.1622676)); geometryTemp.vertices.push(new THREE.Vector3(7.405316E-06, 0.1673413, -0.6356437)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.1673406, -0.8111504)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8700073, 0.1673412, -0.6356421)); geometryTemp.vertices.push(new THREE.Vector3(0.5328537, 0.1673412, -0.6356427)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.1673406, -0.8111504)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8700076, 0.1673406, -0.8111498)); geometryTemp.vertices.push(new THREE.Vector3(0.8700073, 0.1673412, -0.6356421)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328537, 0.1673412, -0.6356427)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8700073, 0.1673412, -0.6356421)); geometryTemp.vertices.push(new THREE.Vector3(0.8700059, 0.167344, 0.1622691)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328537, 0.1673412, -0.6356427)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8700059, 0.167344, 0.1622691)); geometryTemp.vertices.push(new THREE.Vector3(0.5328523, 0.1673441, 0.1622685)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328537, 0.1673412, -0.6356427)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5328523, 0.1673441, 0.1622685)); geometryTemp.vertices.push(new THREE.Vector3(6.003903E-06, 0.1673441, 0.1622676)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328523, 0.1673441, 0.1622685)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8700059, 0.167344, 0.1622691)); geometryTemp.vertices.push(new THREE.Vector3(0.8700049, 0.1673461, 0.7371868)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328523, 0.1673441, 0.1622685)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8700049, 0.1673461, 0.7371868)); geometryTemp.vertices.push(new THREE.Vector3(0.5328513, 0.1673461, 0.7371863)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328513, 0.1673461, 0.7371863)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(6.003903E-06, 0.1673441, 0.1622676)); geometryTemp.vertices.push(new THREE.Vector3(0.5328523, 0.1673441, 0.1622685)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328513, 0.1673461, 0.7371863)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8700049, 0.1673461, 0.7371868)); geometryTemp.vertices.push(new THREE.Vector3(0.8700047, 0.1673467, 0.8938223)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328513, 0.1673461, 0.7371863)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8700047, 0.1673467, 0.8938223)); geometryTemp.vertices.push(new THREE.Vector3(0.532851, 0.1673467, 0.8938217)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328513, 0.1673461, 0.7371863)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.532851, 0.1673467, 0.8938217)); geometryTemp.vertices.push(new THREE.Vector3(4.719037E-06, 0.1673467, 0.8938208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.719037E-06, 0.1673467, 0.8938208)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.532851, 0.1673467, 0.8938217)); geometryTemp.vertices.push(new THREE.Vector3(0.5184032, 0.1673493, 1.637984)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328513, 0.1673461, 0.7371863)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(4.994144E-06, 0.1673462, 0.7371854)); geometryTemp.vertices.push(new THREE.Vector3(6.003903E-06, 0.1673441, 0.1622676)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328513, 0.1673461, 0.7371863)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(4.719037E-06, 0.1673467, 0.8938208)); geometryTemp.vertices.push(new THREE.Vector3(4.994144E-06, 0.1673462, 0.7371854)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.003903E-06, 0.1673441, 0.1622676)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(4.994144E-06, 0.1673462, 0.7371854)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328413, 0.1673462, 0.7371843)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.719037E-06, 0.1673467, 0.8938208)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328413, 0.1673462, 0.7371843)); geometryTemp.vertices.push(new THREE.Vector3(4.994144E-06, 0.1673462, 0.7371854)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.719037E-06, 0.1673467, 0.8938208)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5184032, 0.1673493, 1.637984)); geometryTemp.vertices.push(new THREE.Vector3(3.412025E-06, 0.1673494, 1.637983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.719037E-06, 0.1673467, 0.8938208)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(3.412025E-06, 0.1673494, 1.637983)); geometryTemp.vertices.push(new THREE.Vector3(-0.5183963, 0.1673494, 1.637982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4609074, 0.1673505, 1.966835)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(3.412025E-06, 0.1673494, 1.637983)); geometryTemp.vertices.push(new THREE.Vector3(0.5184032, 0.1673493, 1.637984)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5184032, 0.1673493, 1.637984)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8530896, 0.1673495, 1.70066)); geometryTemp.vertices.push(new THREE.Vector3(0.4609074, 0.1673505, 1.966835)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5184032, 0.1673493, 1.637984)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8700033, 0.1673493, 1.637985)); geometryTemp.vertices.push(new THREE.Vector3(0.8530896, 0.1673495, 1.70066)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4609074, 0.1673505, 1.966835)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8530896, 0.1673495, 1.70066)); geometryTemp.vertices.push(new THREE.Vector3(0.7921335, 0.1673502, 1.884104)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7921335, 0.1673502, 1.884104)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6107748, 0.1751961, 2.02225)); geometryTemp.vertices.push(new THREE.Vector3(0.4609074, 0.1673505, 1.966835)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6107748, 0.1751961, 2.02225)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3247778, 0.183042, 2.160397)); geometryTemp.vertices.push(new THREE.Vector3(0.4609074, 0.1673505, 1.966835)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3247778, 0.183042, 2.160397)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(2.732065E-06, 0.1673508, 2.025126)); geometryTemp.vertices.push(new THREE.Vector3(0.4609074, 0.1673505, 1.966835)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4609074, 0.1673505, 1.966835)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(2.732065E-06, 0.1673508, 2.025126)); geometryTemp.vertices.push(new THREE.Vector3(3.412025E-06, 0.1673494, 1.637983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3247778, 0.183042, 2.160397)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(2.41085E-06, 0.2099372, 2.219521)); geometryTemp.vertices.push(new THREE.Vector3(2.732065E-06, 0.1673508, 2.025126)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3247727, 0.1830421, 2.160395)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(2.732065E-06, 0.1673508, 2.025126)); geometryTemp.vertices.push(new THREE.Vector3(2.41085E-06, 0.2099372, 2.219521)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4609017, 0.1673506, 1.966833)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(3.412025E-06, 0.1673494, 1.637983)); geometryTemp.vertices.push(new THREE.Vector3(2.732065E-06, 0.1673508, 2.025126)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3247727, 0.1830421, 2.160395)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4609017, 0.1673506, 1.966833)); geometryTemp.vertices.push(new THREE.Vector3(2.732065E-06, 0.1673508, 2.025126)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4609017, 0.1673506, 1.966833)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5183963, 0.1673494, 1.637982)); geometryTemp.vertices.push(new THREE.Vector3(3.412025E-06, 0.1673494, 1.637983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4609017, 0.1673506, 1.966833)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3247727, 0.1830421, 2.160395)); geometryTemp.vertices.push(new THREE.Vector3(-0.6107693, 0.1751963, 2.022248)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4609017, 0.1673506, 1.966833)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6107693, 0.1751963, 2.022248)); geometryTemp.vertices.push(new THREE.Vector3(-0.7921275, 0.1673504, 1.884101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7921275, 0.1673504, 1.884101)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8530829, 0.1673497, 1.700657)); geometryTemp.vertices.push(new THREE.Vector3(-0.4609017, 0.1673506, 1.966833)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8530829, 0.1673497, 1.700657)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5183963, 0.1673494, 1.637982)); geometryTemp.vertices.push(new THREE.Vector3(-0.4609017, 0.1673506, 1.966833)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8530829, 0.1673497, 1.700657)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8699964, 0.1673495, 1.637982)); geometryTemp.vertices.push(new THREE.Vector3(-0.5183963, 0.1673494, 1.637982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7723361, 0.2623333, -1.688783)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328372, 0.2629947, -1.550865)); geometryTemp.vertices.push(new THREE.Vector3(-0.8699908, 0.2629947, -1.550866)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7723361, 0.2623333, -1.688783)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.532837, 0.2623333, -1.688783)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328372, 0.2629947, -1.550865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.021128E-06, 0.2629946, -1.550864)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328372, 0.2629947, -1.550865)); geometryTemp.vertices.push(new THREE.Vector3(-0.532837, 0.2623333, -1.688783)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.021128E-06, 0.2629946, -1.550864)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.532837, 0.2623333, -1.688783)); geometryTemp.vertices.push(new THREE.Vector3(9.263303E-06, 0.2623332, -1.688782)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328556, 0.2623332, -1.688781)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(9.021128E-06, 0.2629946, -1.550864)); geometryTemp.vertices.push(new THREE.Vector3(9.263303E-06, 0.2623332, -1.688782)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328556, 0.2623332, -1.688781)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5328553, 0.2629946, -1.550863)); geometryTemp.vertices.push(new THREE.Vector3(9.021128E-06, 0.2629946, -1.550864)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7723547, 0.2623332, -1.688781)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5328553, 0.2629946, -1.550863)); geometryTemp.vertices.push(new THREE.Vector3(0.5328556, 0.2623332, -1.688781)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7723547, 0.2623332, -1.688781)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8700089, 0.2629946, -1.550863)); geometryTemp.vertices.push(new THREE.Vector3(0.5328553, 0.2629946, -1.550863)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.021128E-06, 0.2629946, -1.550864)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.1673407, -0.8111523)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328372, 0.2629947, -1.550865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.021128E-06, 0.2629946, -1.550864)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(7.713569E-06, 0.1673406, -0.8111513)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.1673407, -0.8111523)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.021128E-06, 0.2629946, -1.550864)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.1673406, -0.8111504)); geometryTemp.vertices.push(new THREE.Vector3(7.713569E-06, 0.1673406, -0.8111513)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.021128E-06, 0.2629946, -1.550864)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5328553, 0.2629946, -1.550863)); geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.1673406, -0.8111504)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.752561, 1.037077, -1.666181)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6051047, 1.163834, -1.673477)); geometryTemp.vertices.push(new THREE.Vector3(-0.649004, 1.037077, -1.704883)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.753997, 1.009833, -1.667252)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.752561, 1.037077, -1.666181)); geometryTemp.vertices.push(new THREE.Vector3(-0.649004, 1.037077, -1.704883)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7665244, 1.009553, -1.57533)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.752561, 1.037077, -1.666181)); geometryTemp.vertices.push(new THREE.Vector3(-0.753997, 1.009833, -1.667252)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7665244, 1.009553, -1.57533)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7726494, 1.037078, -1.5506)); geometryTemp.vertices.push(new THREE.Vector3(-0.752561, 1.037077, -1.666181)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8108456, 0.7434186, -1.570258)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7726494, 1.037078, -1.5506)); geometryTemp.vertices.push(new THREE.Vector3(-0.7665244, 1.009553, -1.57533)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8108456, 0.7434186, -1.570258)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8213202, 0.727636, -1.543737)); geometryTemp.vertices.push(new THREE.Vector3(-0.7726494, 1.037078, -1.5506)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7626279, 0.6789665, -1.681119)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8213202, 0.727636, -1.543737)); geometryTemp.vertices.push(new THREE.Vector3(-0.8108456, 0.7434186, -1.570258)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7626279, 0.6789665, -1.681119)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7624486, 0.6497052, -1.677482)); geometryTemp.vertices.push(new THREE.Vector3(-0.8213202, 0.727636, -1.543737)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6889006, 0.7050924, -1.723057)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7624486, 0.6497052, -1.677482)); geometryTemp.vertices.push(new THREE.Vector3(-0.7626279, 0.6789665, -1.681119)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6889006, 0.7050924, -1.723057)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6832046, 0.6789561, -1.728466)); geometryTemp.vertices.push(new THREE.Vector3(-0.7624486, 0.6497052, -1.677482)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5579612, 0.7435678, -1.783439)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6832046, 0.6789561, -1.728466)); geometryTemp.vertices.push(new THREE.Vector3(-0.6889006, 0.7050924, -1.723057)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5579612, 0.7435678, -1.783439)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.7230366, -1.797328)); geometryTemp.vertices.push(new THREE.Vector3(-0.6832046, 0.6789561, -1.728466)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5575565, 1.009821, -1.742067)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.7230366, -1.797328)); geometryTemp.vertices.push(new THREE.Vector3(-0.5579612, 0.7435678, -1.783439)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5575565, 1.009821, -1.742067)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328368, 1.037077, -1.749617)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328367, 0.7230366, -1.797328)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.753997, 1.009833, -1.667252)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.649004, 1.037077, -1.704883)); geometryTemp.vertices.push(new THREE.Vector3(-0.6499056, 1.009903, -1.70725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6499056, 1.009903, -1.70725)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328368, 1.037077, -1.749617)); geometryTemp.vertices.push(new THREE.Vector3(-0.5575565, 1.009821, -1.742067)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6499056, 1.009903, -1.70725)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.649004, 1.037077, -1.704883)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328368, 1.037077, -1.749617)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5328368, 1.037077, -1.749617)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.649004, 1.037077, -1.704883)); geometryTemp.vertices.push(new THREE.Vector3(-0.6051047, 1.163834, -1.673477)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5328368, 1.037077, -1.749617)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6051047, 1.163834, -1.673477)); geometryTemp.vertices.push(new THREE.Vector3(-0.4964706, 1.1816, -1.695942)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.452639E-06, 1.037077, -1.758022)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5328368, 1.037077, -1.749617)); geometryTemp.vertices.push(new THREE.Vector3(-0.4964706, 1.1816, -1.695942)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.452639E-06, 1.037077, -1.758022)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4964706, 1.1816, -1.695942)); geometryTemp.vertices.push(new THREE.Vector3(9.356235E-06, 1.1816, -1.695941)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.452639E-06, 1.037077, -1.758022)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(9.356235E-06, 1.1816, -1.695941)); geometryTemp.vertices.push(new THREE.Vector3(0.4964893, 1.181599, -1.69594)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.452639E-06, 1.037077, -1.758022)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4964893, 1.181599, -1.69594)); geometryTemp.vertices.push(new THREE.Vector3(0.5328557, 1.037077, -1.749615)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328557, 1.037077, -1.749615)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4964893, 1.181599, -1.69594)); geometryTemp.vertices.push(new THREE.Vector3(0.6051233, 1.163834, -1.673475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328557, 1.037077, -1.749615)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6051233, 1.163834, -1.673475)); geometryTemp.vertices.push(new THREE.Vector3(0.6490227, 1.037077, -1.704881)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5575753, 1.009821, -1.742065)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5328557, 1.037077, -1.749615)); geometryTemp.vertices.push(new THREE.Vector3(0.6490227, 1.037077, -1.704881)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5579802, 0.7435677, -1.783437)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5328557, 1.037077, -1.749615)); geometryTemp.vertices.push(new THREE.Vector3(0.5575753, 1.009821, -1.742065)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5579802, 0.7435677, -1.783437)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.7230366, -1.797326)); geometryTemp.vertices.push(new THREE.Vector3(0.5328557, 1.037077, -1.749615)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6889195, 0.7050923, -1.723054)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.7230366, -1.797326)); geometryTemp.vertices.push(new THREE.Vector3(0.5579802, 0.7435677, -1.783437)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6889195, 0.7050923, -1.723054)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6832234, 0.678956, -1.728464)); geometryTemp.vertices.push(new THREE.Vector3(0.5328558, 0.7230366, -1.797326)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7626466, 0.6789663, -1.681116)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6832234, 0.678956, -1.728464)); geometryTemp.vertices.push(new THREE.Vector3(0.6889195, 0.7050923, -1.723054)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7626466, 0.6789663, -1.681116)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7624672, 0.6497051, -1.67748)); geometryTemp.vertices.push(new THREE.Vector3(0.6832234, 0.678956, -1.728464)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8108639, 0.7434185, -1.570255)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7624672, 0.6497051, -1.67748)); geometryTemp.vertices.push(new THREE.Vector3(0.7626466, 0.6789663, -1.681116)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8108639, 0.7434185, -1.570255)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8213383, 0.7276359, -1.543735)); geometryTemp.vertices.push(new THREE.Vector3(0.7624672, 0.6497051, -1.67748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7665427, 1.009552, -1.575327)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8213383, 0.7276359, -1.543735)); geometryTemp.vertices.push(new THREE.Vector3(0.8108639, 0.7434185, -1.570255)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7665427, 1.009552, -1.575327)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7726676, 1.037077, -1.550597)); geometryTemp.vertices.push(new THREE.Vector3(0.8213383, 0.7276359, -1.543735)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7540156, 1.009833, -1.667249)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7726676, 1.037077, -1.550597)); geometryTemp.vertices.push(new THREE.Vector3(0.7665427, 1.009552, -1.575327)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7540156, 1.009833, -1.667249)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7525796, 1.037077, -1.666179)); geometryTemp.vertices.push(new THREE.Vector3(0.7726676, 1.037077, -1.550597)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7525796, 1.037077, -1.666179)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6490227, 1.037077, -1.704881)); geometryTemp.vertices.push(new THREE.Vector3(0.6051233, 1.163834, -1.673475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5575753, 1.009821, -1.742065)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6490227, 1.037077, -1.704881)); geometryTemp.vertices.push(new THREE.Vector3(0.6499243, 1.009903, -1.707248)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6499243, 1.009903, -1.707248)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7525796, 1.037077, -1.666179)); geometryTemp.vertices.push(new THREE.Vector3(0.7540156, 1.009833, -1.667249)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6499243, 1.009903, -1.707248)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6490227, 1.037077, -1.704881)); geometryTemp.vertices.push(new THREE.Vector3(0.7525796, 1.037077, -1.666179)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5098686, 1.172357, -1.652115)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5098685, 1.340298, -1.652116)); geometryTemp.vertices.push(new THREE.Vector3(-0.4898686, 1.340298, -1.652116)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5098686, 1.172357, -1.652115)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4898686, 1.340298, -1.652116)); geometryTemp.vertices.push(new THREE.Vector3(-0.4898686, 1.172357, -1.652115)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4898691, 1.172358, -1.383952)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4898688, 1.340298, -1.506359)); geometryTemp.vertices.push(new THREE.Vector3(-0.5098688, 1.340298, -1.506359)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4898691, 1.172358, -1.383952)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5098688, 1.340298, -1.506359)); geometryTemp.vertices.push(new THREE.Vector3(-0.509869, 1.172358, -1.383952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5924905, 1.325799, -1.692412)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6113504, 1.325799, -1.692412)); geometryTemp.vertices.push(new THREE.Vector3(-0.6113504, 1.345799, -1.692412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5924905, 1.325799, -1.692412)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6113504, 1.345799, -1.692412)); geometryTemp.vertices.push(new THREE.Vector3(-0.5924905, 1.345799, -1.692412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3097309, 1.349435, -1.692411)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5924905, 1.325799, -1.692412)); geometryTemp.vertices.push(new THREE.Vector3(-0.5924905, 1.345799, -1.692412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3097309, 1.349435, -1.692411)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5924905, 1.345799, -1.692412)); geometryTemp.vertices.push(new THREE.Vector3(-0.3097309, 1.369435, -1.692411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.365385E-06, 1.357202, -1.692411)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3097309, 1.349435, -1.692411)); geometryTemp.vertices.push(new THREE.Vector3(-0.3097309, 1.369435, -1.692411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.365385E-06, 1.357202, -1.692411)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3097309, 1.369435, -1.692411)); geometryTemp.vertices.push(new THREE.Vector3(9.367133E-06, 1.377202, -1.692411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3097496, 1.369435, -1.69241)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(9.365385E-06, 1.357202, -1.692411)); geometryTemp.vertices.push(new THREE.Vector3(9.367133E-06, 1.377202, -1.692411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3097496, 1.369435, -1.69241)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3097496, 1.349435, -1.69241)); geometryTemp.vertices.push(new THREE.Vector3(9.365385E-06, 1.357202, -1.692411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925093, 1.345799, -1.69241)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3097496, 1.349435, -1.69241)); geometryTemp.vertices.push(new THREE.Vector3(0.3097496, 1.369435, -1.69241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925093, 1.345799, -1.69241)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5925093, 1.325799, -1.69241)); geometryTemp.vertices.push(new THREE.Vector3(0.3097496, 1.349435, -1.69241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925093, 1.325799, -1.69241)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5925093, 1.345799, -1.69241)); geometryTemp.vertices.push(new THREE.Vector3(0.6113692, 1.345799, -1.69241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925093, 1.325799, -1.69241)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6113692, 1.345799, -1.69241)); geometryTemp.vertices.push(new THREE.Vector3(0.6113692, 1.325799, -1.69241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.3458, -1.442412)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.3458, -1.442412)); geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.3258, -1.442412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.3458, -1.442412)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.3258, -1.442412)); geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.3258, -1.442412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3097313, 1.349436, -1.442411)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.3458, -1.442412)); geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.3258, -1.442412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3097313, 1.349436, -1.442411)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3097313, 1.369436, -1.442412)); geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.3458, -1.442412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(8.926298E-06, 1.357203, -1.442411)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3097313, 1.369436, -1.442412)); geometryTemp.vertices.push(new THREE.Vector3(-0.3097313, 1.349436, -1.442411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(8.926298E-06, 1.357203, -1.442411)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(8.928046E-06, 1.377203, -1.442411)); geometryTemp.vertices.push(new THREE.Vector3(-0.3097313, 1.369436, -1.442412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(8.926298E-06, 1.357203, -1.442411)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3097492, 1.369436, -1.44241)); geometryTemp.vertices.push(new THREE.Vector3(8.928046E-06, 1.377203, -1.442411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(8.926298E-06, 1.357203, -1.442411)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3097492, 1.349436, -1.44241)); geometryTemp.vertices.push(new THREE.Vector3(0.3097492, 1.369436, -1.44241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3097492, 1.349436, -1.44241)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.3458, -1.44241)); geometryTemp.vertices.push(new THREE.Vector3(0.3097492, 1.369436, -1.44241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3097492, 1.349436, -1.44241)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.3258, -1.44241)); geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.3458, -1.44241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.3458, -1.44241)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.3258, -1.44241)); geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.3258, -1.44241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.3458, -1.44241)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.3258, -1.44241)); geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.3458, -1.44241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5924905, 1.325799, -1.692412)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5924907, 1.277307, -1.585646)); geometryTemp.vertices.push(new THREE.Vector3(-0.6113505, 1.277307, -1.585646)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5924905, 1.325799, -1.692412)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6113505, 1.277307, -1.585646)); geometryTemp.vertices.push(new THREE.Vector3(-0.6113504, 1.325799, -1.692412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.3258, -1.442412)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.259448, -1.412123)); geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.259448, -1.412123)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.3258, -1.442412)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.259448, -1.412123)); geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.3258, -1.442412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5098872, 1.172357, -1.652113)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4898871, 1.172357, -1.652113)); geometryTemp.vertices.push(new THREE.Vector3(0.4898871, 1.340298, -1.652114)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5098872, 1.172357, -1.652113)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4898871, 1.340298, -1.652114)); geometryTemp.vertices.push(new THREE.Vector3(0.5098872, 1.340298, -1.652114)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4898867, 1.172358, -1.38395)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5098867, 1.172358, -1.38395)); geometryTemp.vertices.push(new THREE.Vector3(0.5098869, 1.340298, -1.506357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4898867, 1.172358, -1.38395)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5098869, 1.340298, -1.506357)); geometryTemp.vertices.push(new THREE.Vector3(0.4898869, 1.340298, -1.506357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925093, 1.325799, -1.69241)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6113692, 1.325799, -1.69241)); geometryTemp.vertices.push(new THREE.Vector3(0.611369, 1.277307, -1.585644)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925093, 1.325799, -1.69241)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.611369, 1.277307, -1.585644)); geometryTemp.vertices.push(new THREE.Vector3(0.5925092, 1.277307, -1.585644)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.3258, -1.44241)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.3258, -1.44241)); geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.259448, -1.412121)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.3258, -1.44241)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.259448, -1.412121)); geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.259448, -1.412121)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 0 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699952, 0.4504197, 0.9167327)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.8699951, 0.1673468, 0.8938192)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328415, 0.1673468, 0.8938198)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699952, 0.4504197, 0.9167327)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.5328415, 0.1673468, 0.8938198)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328416, 0.4504197, 0.9167334)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699954, 0.6075972, 1.054454)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.8699952, 0.4504197, 0.9167327)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328416, 0.4504197, 0.9167334)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699954, 0.6075972, 1.054454)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.5328416, 0.4504197, 0.9167334)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328417, 0.6075972, 1.054455)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699957, 0.6547875, 1.269942)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.8699954, 0.6075972, 1.054454)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328417, 0.6075972, 1.054455)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699957, 0.6547875, 1.269942)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.5328417, 0.6075972, 1.054455)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328421, 0.6547874, 1.269943)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699961, 0.6039612, 1.492753)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.8699957, 0.6547875, 1.269942)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328421, 0.6547874, 1.269943)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699961, 0.6039612, 1.492753)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.5328421, 0.6547874, 1.269943)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328425, 0.6039612, 1.492754)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699964, 0.4504222, 1.630709)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.8699961, 0.6039612, 1.492753)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328425, 0.6039612, 1.492754)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699964, 0.4504222, 1.630709)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.5328425, 0.6039612, 1.492754)); geometryTemp.vertices.push(new THREE.Vector3(-0.5183963, 0.4504222, 1.63071)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699964, 0.1673495, 1.637982)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.8699964, 0.4504222, 1.630709)); geometryTemp.vertices.push(new THREE.Vector3(-0.5183963, 0.4504222, 1.63071)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699964, 0.1673495, 1.637982)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.5183963, 0.4504222, 1.63071)); geometryTemp.vertices.push(new THREE.Vector3(-0.5183963, 0.1673494, 1.637982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699909, 0.4181945, -1.536875)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.8699908, 0.2629947, -1.550866)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328372, 0.2629947, -1.550865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699909, 0.4181945, -1.536875)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.5328372, 0.2629947, -1.550865)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328373, 0.4181945, -1.536875)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699911, 0.6325632, -1.387259)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.8699909, 0.4181945, -1.536875)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328373, 0.4181945, -1.536875)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699911, 0.6325632, -1.387259)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.5328373, 0.4181945, -1.536875)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328375, 0.6325631, -1.387259)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699914, 0.6837583, -1.180912)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.8699911, 0.6325632, -1.387259)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328375, 0.6325631, -1.387259)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699914, 0.6837583, -1.180912)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.5328375, 0.6325631, -1.387259)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328378, 0.6837583, -1.180911)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699918, 0.6325646, -0.9960158)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.8699914, 0.6837583, -1.180912)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328378, 0.6837583, -1.180911)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699918, 0.6325646, -0.9960158)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.5328378, 0.6837583, -1.180911)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328382, 0.6325646, -0.9960154)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699921, 0.4515325, -0.8214126)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.8699918, 0.6325646, -0.9960158)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328382, 0.6325646, -0.9960154)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699921, 0.4515325, -0.8214126)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.5328382, 0.6325646, -0.9960154)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.4515325, -0.821412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699921, 0.1673407, -0.8111529)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.8699921, 0.4515325, -0.8214126)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.4515325, -0.821412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699921, 0.1673407, -0.8111529)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.4515325, -0.821412)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.1673407, -0.8111523)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.532851, 0.1673467, 0.8938217)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700047, 0.1673467, 0.8938223)); geometryTemp.vertices.push(new THREE.Vector3(0.8700046, 0.4504195, 0.9167358)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.532851, 0.1673467, 0.8938217)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700046, 0.4504195, 0.9167358)); geometryTemp.vertices.push(new THREE.Vector3(0.532851, 0.4504195, 0.9167353)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.532851, 0.4504195, 0.9167353)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700046, 0.4504195, 0.9167358)); geometryTemp.vertices.push(new THREE.Vector3(0.8700044, 0.6075971, 1.054458)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.532851, 0.4504195, 0.9167353)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700044, 0.6075971, 1.054458)); geometryTemp.vertices.push(new THREE.Vector3(0.5328508, 0.6075971, 1.054457)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328508, 0.6075971, 1.054457)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700044, 0.6075971, 1.054458)); geometryTemp.vertices.push(new THREE.Vector3(0.8700041, 0.6547873, 1.269945)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328508, 0.6075971, 1.054457)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700041, 0.6547873, 1.269945)); geometryTemp.vertices.push(new THREE.Vector3(0.5328504, 0.6547874, 1.269945)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328504, 0.6547874, 1.269945)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700041, 0.6547873, 1.269945)); geometryTemp.vertices.push(new THREE.Vector3(0.8700036, 0.6039611, 1.492756)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328504, 0.6547874, 1.269945)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700036, 0.6039611, 1.492756)); geometryTemp.vertices.push(new THREE.Vector3(0.53285, 0.6039611, 1.492756)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.53285, 0.6039611, 1.492756)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700036, 0.6039611, 1.492756)); geometryTemp.vertices.push(new THREE.Vector3(0.8700033, 0.4504221, 1.630713)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.53285, 0.6039611, 1.492756)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700033, 0.4504221, 1.630713)); geometryTemp.vertices.push(new THREE.Vector3(0.5184032, 0.4504221, 1.630712)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5184032, 0.4504221, 1.630712)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700033, 0.4504221, 1.630713)); geometryTemp.vertices.push(new THREE.Vector3(0.8700033, 0.1673493, 1.637985)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5184032, 0.4504221, 1.630712)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700033, 0.1673493, 1.637985)); geometryTemp.vertices.push(new THREE.Vector3(0.5184032, 0.1673493, 1.637984)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328553, 0.2629946, -1.550863)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700089, 0.2629946, -1.550863)); geometryTemp.vertices.push(new THREE.Vector3(0.8700089, 0.4181944, -1.536872)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328553, 0.2629946, -1.550863)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700089, 0.4181944, -1.536872)); geometryTemp.vertices.push(new THREE.Vector3(0.5328553, 0.4181945, -1.536873)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328553, 0.4181945, -1.536873)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700089, 0.4181944, -1.536872)); geometryTemp.vertices.push(new THREE.Vector3(0.8700087, 0.632563, -1.387256)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328553, 0.4181945, -1.536873)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700087, 0.632563, -1.387256)); geometryTemp.vertices.push(new THREE.Vector3(0.5328551, 0.6325631, -1.387257)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328551, 0.6325631, -1.387257)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700087, 0.632563, -1.387256)); geometryTemp.vertices.push(new THREE.Vector3(0.8700083, 0.6837581, -1.180909)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328551, 0.6325631, -1.387257)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700083, 0.6837581, -1.180909)); geometryTemp.vertices.push(new THREE.Vector3(0.5328547, 0.6837581, -1.180909)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328547, 0.6837581, -1.180909)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700083, 0.6837581, -1.180909)); geometryTemp.vertices.push(new THREE.Vector3(0.870008, 0.6325645, -0.9960127)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328547, 0.6837581, -1.180909)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.870008, 0.6325645, -0.9960127)); geometryTemp.vertices.push(new THREE.Vector3(0.5328544, 0.6325645, -0.9960135)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328544, 0.6325645, -0.9960135)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.870008, 0.6325645, -0.9960127)); geometryTemp.vertices.push(new THREE.Vector3(0.8700076, 0.4515324, -0.8214095)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328544, 0.6325645, -0.9960135)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700076, 0.4515324, -0.8214095)); geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.4515324, -0.8214101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.4515324, -0.8214101)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700076, 0.4515324, -0.8214095)); geometryTemp.vertices.push(new THREE.Vector3(0.8700076, 0.1673406, -0.8111498)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.4515324, -0.8214101)); // 0, 57, 89 geometryTemp.vertices.push(new THREE.Vector3(0.8700076, 0.1673406, -0.8111498)); geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.1673406, -0.8111504)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 14681 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2639869, 0.5809557, 2.15024)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(2.564621E-06, 0.6189842, 2.123698)); geometryTemp.vertices.push(new THREE.Vector3(-0.2628405, 0.6201451, 2.089366)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2639869, 0.5809557, 2.15024)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(2.469856E-06, 0.5689482, 2.175163)); geometryTemp.vertices.push(new THREE.Vector3(2.564621E-06, 0.6189842, 2.123698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2639869, 0.5809557, 2.15024)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(2.444159E-06, 0.4015415, 2.194789)); geometryTemp.vertices.push(new THREE.Vector3(2.469856E-06, 0.5689482, 2.175163)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2639869, 0.5809557, 2.15024)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.2039761, 0.3844761, 2.153261)); geometryTemp.vertices.push(new THREE.Vector3(2.444159E-06, 0.4015415, 2.194789)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2039812, 0.384476, 2.153262)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(2.469856E-06, 0.5689482, 2.175163)); geometryTemp.vertices.push(new THREE.Vector3(2.444159E-06, 0.4015415, 2.194789)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2039812, 0.384476, 2.153262)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.2639919, 0.5809556, 2.150241)); geometryTemp.vertices.push(new THREE.Vector3(2.469856E-06, 0.5689482, 2.175163)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(2.564621E-06, 0.6189842, 2.123698)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(2.469856E-06, 0.5689482, 2.175163)); geometryTemp.vertices.push(new THREE.Vector3(0.2639919, 0.5809556, 2.150241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(2.564621E-06, 0.6189842, 2.123698)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.2639919, 0.5809556, 2.150241)); geometryTemp.vertices.push(new THREE.Vector3(0.2628457, 0.6201451, 2.089367)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3926835, 0.2396173, 2.126244)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.4660033, 0.4682422, 2.127342)); geometryTemp.vertices.push(new THREE.Vector3(-0.6103995, 0.4683281, 2.023974)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3926835, 0.2396173, 2.126244)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6103995, 0.4683281, 2.023974)); geometryTemp.vertices.push(new THREE.Vector3(-0.6123387, 0.2334941, 2.022125)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6123387, 0.2334941, 2.022125)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6103995, 0.4683281, 2.023974)); geometryTemp.vertices.push(new THREE.Vector3(-0.7822357, 0.4683077, 1.857096)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6123387, 0.2334941, 2.022125)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.7822357, 0.4683077, 1.857096)); geometryTemp.vertices.push(new THREE.Vector3(-0.7561443, 0.2272733, 1.912593)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8157542, 0.9342755, 0.1744145)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.8052562, 0.8593409, 0.7497392)); geometryTemp.vertices.push(new THREE.Vector3(-0.7016029, 0.9595323, 0.7612174)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8157542, 0.9342755, 0.1744145)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.7016029, 0.9595323, 0.7612174)); geometryTemp.vertices.push(new THREE.Vector3(-0.6124623, 1.283325, 0.1485688)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7909382, 0.9981441, -0.5487562)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.8157542, 0.9342755, 0.1744145)); geometryTemp.vertices.push(new THREE.Vector3(-0.6124623, 1.283325, 0.1485688)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7909382, 0.9981441, -0.5487562)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6124623, 1.283325, 0.1485688)); geometryTemp.vertices.push(new THREE.Vector3(-0.5604391, 1.282688, -0.5379406)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5582883, 1.261704, -0.787635)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.7909382, 0.9981441, -0.5487562)); geometryTemp.vertices.push(new THREE.Vector3(-0.5604391, 1.282688, -0.5379406)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5582883, 1.261704, -0.787635)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.7673252, 1.0299, -0.8494284)); geometryTemp.vertices.push(new THREE.Vector3(-0.7909382, 0.9981441, -0.5487562)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5573191, 1.238828, -0.9933867)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.7544544, 1.039159, -0.9045202)); geometryTemp.vertices.push(new THREE.Vector3(-0.5631158, 1.259821, -0.8467348)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5573191, 1.238828, -0.9933867)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.7491869, 1.076816, -0.9813811)); geometryTemp.vertices.push(new THREE.Vector3(-0.7544544, 1.039159, -0.9045202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5579105, 1.198041, -1.257802)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.7491869, 1.076816, -0.9813811)); geometryTemp.vertices.push(new THREE.Vector3(-0.5573191, 1.238828, -0.9933867)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4898686, 1.172357, -1.652115)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.4898686, 1.340298, -1.652116)); geometryTemp.vertices.push(new THREE.Vector3(-0.4898688, 1.340298, -1.506359)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4898686, 1.172357, -1.652115)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.4898688, 1.340298, -1.506359)); geometryTemp.vertices.push(new THREE.Vector3(-0.4898691, 1.172358, -1.383952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.509869, 1.172358, -1.383952)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.5098688, 1.340298, -1.506359)); geometryTemp.vertices.push(new THREE.Vector3(-0.5098685, 1.340298, -1.652116)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.509869, 1.172358, -1.383952)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.5098685, 1.340298, -1.652116)); geometryTemp.vertices.push(new THREE.Vector3(-0.5098686, 1.172357, -1.652115)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.3258, -1.442412)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.5924905, 1.325799, -1.692412)); geometryTemp.vertices.push(new THREE.Vector3(-0.3097309, 1.349435, -1.692411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.3258, -1.442412)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.3097309, 1.349435, -1.692411)); geometryTemp.vertices.push(new THREE.Vector3(-0.3097313, 1.349436, -1.442411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(8.926298E-06, 1.357203, -1.442411)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.3097313, 1.349436, -1.442411)); geometryTemp.vertices.push(new THREE.Vector3(-0.3097309, 1.349435, -1.692411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(8.926298E-06, 1.357203, -1.442411)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.3097309, 1.349435, -1.692411)); geometryTemp.vertices.push(new THREE.Vector3(9.365385E-06, 1.357202, -1.692411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3097496, 1.349435, -1.69241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(8.926298E-06, 1.357203, -1.442411)); geometryTemp.vertices.push(new THREE.Vector3(9.365385E-06, 1.357202, -1.692411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3097496, 1.349435, -1.69241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.3097492, 1.349436, -1.44241)); geometryTemp.vertices.push(new THREE.Vector3(8.926298E-06, 1.357203, -1.442411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3097496, 1.349435, -1.69241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.3258, -1.44241)); geometryTemp.vertices.push(new THREE.Vector3(0.3097492, 1.349436, -1.44241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3097496, 1.349435, -1.69241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.5925093, 1.325799, -1.69241)); geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.3258, -1.44241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3097309, 1.369435, -1.692411)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.5924905, 1.345799, -1.692412)); geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.3458, -1.442412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3097309, 1.369435, -1.692411)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.3458, -1.442412)); geometryTemp.vertices.push(new THREE.Vector3(-0.3097313, 1.369436, -1.442412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.367133E-06, 1.377202, -1.692411)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.3097309, 1.369435, -1.692411)); geometryTemp.vertices.push(new THREE.Vector3(-0.3097313, 1.369436, -1.442412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.367133E-06, 1.377202, -1.692411)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.3097313, 1.369436, -1.442412)); geometryTemp.vertices.push(new THREE.Vector3(8.928046E-06, 1.377203, -1.442411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3097492, 1.369436, -1.44241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(9.367133E-06, 1.377202, -1.692411)); geometryTemp.vertices.push(new THREE.Vector3(8.928046E-06, 1.377203, -1.442411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3097492, 1.369436, -1.44241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.3097496, 1.369435, -1.69241)); geometryTemp.vertices.push(new THREE.Vector3(9.367133E-06, 1.377202, -1.692411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.3458, -1.44241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.3097496, 1.369435, -1.69241)); geometryTemp.vertices.push(new THREE.Vector3(0.3097492, 1.369436, -1.44241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.3458, -1.44241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.5925093, 1.345799, -1.69241)); geometryTemp.vertices.push(new THREE.Vector3(0.3097496, 1.369435, -1.69241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.3258, -1.442412)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.3458, -1.442412)); geometryTemp.vertices.push(new THREE.Vector3(-0.6113504, 1.345799, -1.692412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.3258, -1.442412)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6113504, 1.345799, -1.692412)); geometryTemp.vertices.push(new THREE.Vector3(-0.6113504, 1.325799, -1.692412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6113504, 1.325799, -1.692412)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.259448, -1.412123)); geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.3258, -1.442412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6113504, 1.325799, -1.692412)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6113505, 1.277307, -1.585646)); geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.259448, -1.412123)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.259448, -1.412123)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.259448, -1.412123)); geometryTemp.vertices.push(new THREE.Vector3(-0.6113505, 1.277307, -1.585646)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.259448, -1.412123)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6113505, 1.277307, -1.585646)); geometryTemp.vertices.push(new THREE.Vector3(-0.5924907, 1.277307, -1.585646)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5924905, 1.345799, -1.692412)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6113504, 1.345799, -1.692412)); geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.3458, -1.442412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5924905, 1.345799, -1.692412)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6113508, 1.3458, -1.442412)); geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.3458, -1.442412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.3258, -1.442412)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.259448, -1.412123)); geometryTemp.vertices.push(new THREE.Vector3(-0.5924907, 1.277307, -1.585646)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.592491, 1.3258, -1.442412)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.5924907, 1.277307, -1.585646)); geometryTemp.vertices.push(new THREE.Vector3(-0.5924905, 1.325799, -1.692412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3926887, 0.2396172, 2.126246)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.610405, 0.468328, 2.023976)); geometryTemp.vertices.push(new THREE.Vector3(0.4660085, 0.4682422, 2.127343)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3926887, 0.2396172, 2.126246)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.6123442, 0.233494, 2.022128)); geometryTemp.vertices.push(new THREE.Vector3(0.610405, 0.468328, 2.023976)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6123442, 0.233494, 2.022128)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.7822415, 0.4683075, 1.857099)); geometryTemp.vertices.push(new THREE.Vector3(0.610405, 0.468328, 2.023976)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6123442, 0.233494, 2.022128)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.7561502, 0.2272732, 1.912596)); geometryTemp.vertices.push(new THREE.Vector3(0.7822415, 0.4683075, 1.857099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8157664, 0.9342754, 0.1744173)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.7016131, 0.9595321, 0.7612199)); geometryTemp.vertices.push(new THREE.Vector3(0.8052664, 0.8593408, 0.7497421)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8157664, 0.9342754, 0.1744173)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.6124747, 1.283325, 0.148571)); geometryTemp.vertices.push(new THREE.Vector3(0.7016131, 0.9595321, 0.7612199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7909529, 0.998144, -0.5487535)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.6124747, 1.283325, 0.148571)); geometryTemp.vertices.push(new THREE.Vector3(0.8157664, 0.9342754, 0.1744173)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7909529, 0.998144, -0.5487535)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.5604539, 1.282688, -0.5379385)); geometryTemp.vertices.push(new THREE.Vector3(0.6124747, 1.283325, 0.148571)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7909529, 0.998144, -0.5487535)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.5583039, 1.261704, -0.7876331)); geometryTemp.vertices.push(new THREE.Vector3(0.5604539, 1.282688, -0.5379385)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7909529, 0.998144, -0.5487535)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.7673409, 1.0299, -0.8494257)); geometryTemp.vertices.push(new THREE.Vector3(0.5583039, 1.261704, -0.7876331)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7544703, 1.039159, -0.9045176)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.5573354, 1.238828, -0.9933848)); geometryTemp.vertices.push(new THREE.Vector3(0.5631317, 1.259821, -0.8467329)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7544703, 1.039159, -0.9045176)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.7492031, 1.076816, -0.9813785)); geometryTemp.vertices.push(new THREE.Vector3(0.5573354, 1.238828, -0.9933848)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5579278, 1.198041, -1.2578)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.5573354, 1.238828, -0.9933848)); geometryTemp.vertices.push(new THREE.Vector3(0.7492031, 1.076816, -0.9813785)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4898871, 1.172357, -1.652113)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.4898867, 1.172358, -1.38395)); geometryTemp.vertices.push(new THREE.Vector3(0.4898869, 1.340298, -1.506357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4898871, 1.172357, -1.652113)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.4898869, 1.340298, -1.506357)); geometryTemp.vertices.push(new THREE.Vector3(0.4898871, 1.340298, -1.652114)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5098867, 1.172358, -1.38395)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.5098872, 1.172357, -1.652113)); geometryTemp.vertices.push(new THREE.Vector3(0.5098872, 1.340298, -1.652114)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5098867, 1.172358, -1.38395)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.5098872, 1.340298, -1.652114)); geometryTemp.vertices.push(new THREE.Vector3(0.5098869, 1.340298, -1.506357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.3258, -1.44241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.6113692, 1.345799, -1.69241)); geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.3458, -1.44241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.3258, -1.44241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.6113692, 1.325799, -1.69241)); geometryTemp.vertices.push(new THREE.Vector3(0.6113692, 1.345799, -1.69241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6113692, 1.325799, -1.69241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.3258, -1.44241)); geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.259448, -1.412121)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6113692, 1.325799, -1.69241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.259448, -1.412121)); geometryTemp.vertices.push(new THREE.Vector3(0.611369, 1.277307, -1.585644)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.259448, -1.412121)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.5925092, 1.277307, -1.585644)); geometryTemp.vertices.push(new THREE.Vector3(0.611369, 1.277307, -1.585644)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.259448, -1.412121)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.611369, 1.277307, -1.585644)); geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.259448, -1.412121)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925093, 1.345799, -1.69241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.3458, -1.44241)); geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.3458, -1.44241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925093, 1.345799, -1.69241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.6113687, 1.3458, -1.44241)); geometryTemp.vertices.push(new THREE.Vector3(0.6113692, 1.345799, -1.69241)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.3258, -1.44241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.5925093, 1.325799, -1.69241)); geometryTemp.vertices.push(new THREE.Vector3(0.5925092, 1.277307, -1.585644)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.3258, -1.44241)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.5925092, 1.277307, -1.585644)); geometryTemp.vertices.push(new THREE.Vector3(0.5925089, 1.259448, -1.412121)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5607756, 1.298842, 0.1968521)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6491629, 0.9811965, 0.7992824)); geometryTemp.vertices.push(new THREE.Vector3(-0.3101851, 1.144654, 0.7371813)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5607756, 1.298842, 0.1968521)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.3101851, 1.144654, 0.7371813)); geometryTemp.vertices.push(new THREE.Vector3(-0.2947877, 1.337428, 0.2013912)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3360947, 1.077606, 0.8938169)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.3101851, 1.144654, 0.7371813)); geometryTemp.vertices.push(new THREE.Vector3(-0.6491629, 0.9811965, 0.7992824)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.798614E-06, 1.077606, 0.8938175)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.3101851, 1.144654, 0.7371813)); geometryTemp.vertices.push(new THREE.Vector3(-0.3360947, 1.077606, 0.8938169)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3360947, 1.077606, 0.8938169)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6491629, 0.9811965, 0.7992824)); geometryTemp.vertices.push(new THREE.Vector3(-0.6594824, 0.9683574, 0.8884381)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.352358, 0.9694719, 1.148542)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.3360947, 1.077606, 0.8938169)); geometryTemp.vertices.push(new THREE.Vector3(-0.6594824, 0.9683574, 0.8884381)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.352358, 0.9694719, 1.148542)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(4.798614E-06, 1.077606, 0.8938175)); geometryTemp.vertices.push(new THREE.Vector3(-0.3360947, 1.077606, 0.8938169)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.352358, 0.9694719, 1.148542)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(4.344105E-06, 0.9660753, 1.147047)); geometryTemp.vertices.push(new THREE.Vector3(4.798614E-06, 1.077606, 0.8938175)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.798614E-06, 1.077606, 0.8938175)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(4.344105E-06, 0.9660753, 1.147047)); geometryTemp.vertices.push(new THREE.Vector3(0.3523667, 0.9694718, 1.148544)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2947877, 1.337428, 0.2013912)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.3101851, 1.144654, 0.7371813)); geometryTemp.vertices.push(new THREE.Vector3(5.079582E-06, 1.144654, 0.7371818)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.798614E-06, 1.077606, 0.8938175)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(5.079582E-06, 1.144654, 0.7371818)); geometryTemp.vertices.push(new THREE.Vector3(-0.3101851, 1.144654, 0.7371813)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2947877, 1.337428, 0.2013912)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(5.079582E-06, 1.144654, 0.7371818)); geometryTemp.vertices.push(new THREE.Vector3(6.037018E-06, 1.338257, 0.2016914)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(5.079582E-06, 1.144654, 0.7371818)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.2947998, 1.337428, 0.2013922)); geometryTemp.vertices.push(new THREE.Vector3(6.037018E-06, 1.338257, 0.2016914)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(5.079582E-06, 1.144654, 0.7371818)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.3101952, 1.144654, 0.7371824)); geometryTemp.vertices.push(new THREE.Vector3(0.2947998, 1.337428, 0.2013922)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.798614E-06, 1.077606, 0.8938175)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.3101952, 1.144654, 0.7371824)); geometryTemp.vertices.push(new THREE.Vector3(5.079582E-06, 1.144654, 0.7371818)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3101952, 1.144654, 0.7371824)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.5607878, 1.298842, 0.1968541)); geometryTemp.vertices.push(new THREE.Vector3(0.2947998, 1.337428, 0.2013922)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3101952, 1.144654, 0.7371824)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.6491728, 0.9811964, 0.7992847)); geometryTemp.vertices.push(new THREE.Vector3(0.5607878, 1.298842, 0.1968541)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.798614E-06, 1.077606, 0.8938175)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.3523667, 0.9694718, 1.148544)); geometryTemp.vertices.push(new THREE.Vector3(0.3361043, 1.077606, 0.8938181)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.798614E-06, 1.077606, 0.8938175)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.3361043, 1.077606, 0.8938181)); geometryTemp.vertices.push(new THREE.Vector3(0.3101952, 1.144654, 0.7371824)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3361043, 1.077606, 0.8938181)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.6491728, 0.9811964, 0.7992847)); geometryTemp.vertices.push(new THREE.Vector3(0.3101952, 1.144654, 0.7371824)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3523667, 0.9694718, 1.148544)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.659492, 0.9683573, 0.8884404)); geometryTemp.vertices.push(new THREE.Vector3(0.3361043, 1.077606, 0.8938181)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3361043, 1.077606, 0.8938181)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.659492, 0.9683573, 0.8884404)); geometryTemp.vertices.push(new THREE.Vector3(0.6491728, 0.9811964, 0.7992847)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.591056, 0.5694758, 2.0007)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6107692, 0.5266292, 2.024796)); geometryTemp.vertices.push(new THREE.Vector3(-0.429411, 0.5266297, 2.152682)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.591056, 0.5694758, 2.0007)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.429411, 0.5266297, 2.152682)); geometryTemp.vertices.push(new THREE.Vector3(-0.4755745, 0.5660792, 2.077026)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8102374, 0.5761952, 1.803149)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.6107692, 0.5266292, 2.024796)); geometryTemp.vertices.push(new THREE.Vector3(-0.591056, 0.5694758, 2.0007)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4755745, 0.5660792, 2.077026)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.429411, 0.5266297, 2.152682)); geometryTemp.vertices.push(new THREE.Vector3(-0.4310726, 0.7173906, 1.966831)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8102374, 0.5761952, 1.803149)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.8359268, 0.5266285, 1.807082)); geometryTemp.vertices.push(new THREE.Vector3(-0.6107692, 0.5266292, 2.024796)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4755745, 0.5660792, 2.077026)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.4310726, 0.7173906, 1.966831)); geometryTemp.vertices.push(new THREE.Vector3(-0.4778621, 0.6758111, 1.973641)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8185864, 0.6155606, 1.692202)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.8359268, 0.5266285, 1.807082)); geometryTemp.vertices.push(new THREE.Vector3(-0.8102374, 0.5761952, 1.803149)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4778621, 0.6758111, 1.973641)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.4310726, 0.7173906, 1.966831)); geometryTemp.vertices.push(new THREE.Vector3(-0.480295, 0.7120853, 1.923963)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8185864, 0.6155606, 1.692202)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.8475655, 0.5843515, 1.64326)); geometryTemp.vertices.push(new THREE.Vector3(-0.8359268, 0.5266285, 1.807082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4778621, 0.6758111, 1.973641)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.480295, 0.7120853, 1.923963)); geometryTemp.vertices.push(new THREE.Vector3(-0.4966457, 0.6692987, 1.950525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.799853, 0.6626338, 1.690006)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.8475655, 0.5843515, 1.64326)); geometryTemp.vertices.push(new THREE.Vector3(-0.8185864, 0.6155606, 1.692202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4966457, 0.6692987, 1.950525)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.480295, 0.7120853, 1.923963)); geometryTemp.vertices.push(new THREE.Vector3(-0.7502708, 0.7067798, 1.775248)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.799853, 0.6626338, 1.690006)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.7903901, 0.7111961, 1.635688)); geometryTemp.vertices.push(new THREE.Vector3(-0.8475655, 0.5843515, 1.64326)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4966457, 0.6692987, 1.950525)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.7502708, 0.7067798, 1.775248)); geometryTemp.vertices.push(new THREE.Vector3(-0.7690146, 0.6586189, 1.791317)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7690146, 0.6586189, 1.791317)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.7903901, 0.7111961, 1.635688)); geometryTemp.vertices.push(new THREE.Vector3(-0.799853, 0.6626338, 1.690006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7690146, 0.6586189, 1.791317)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(-0.7502708, 0.7067798, 1.775248)); geometryTemp.vertices.push(new THREE.Vector3(-0.7903901, 0.7111961, 1.635688)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4778679, 0.6758111, 1.973643)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.4310784, 0.7173905, 1.966832)); geometryTemp.vertices.push(new THREE.Vector3(0.429416, 0.5266296, 2.152683)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4778679, 0.6758111, 1.973643)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.429416, 0.5266296, 2.152683)); geometryTemp.vertices.push(new THREE.Vector3(0.4755799, 0.5660791, 2.077028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4966515, 0.6692986, 1.950526)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.4310784, 0.7173905, 1.966832)); geometryTemp.vertices.push(new THREE.Vector3(0.4778679, 0.6758111, 1.973643)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4755799, 0.5660791, 2.077028)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.429416, 0.5266296, 2.152683)); geometryTemp.vertices.push(new THREE.Vector3(0.6107748, 0.5266291, 2.024798)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4966515, 0.6692986, 1.950526)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.480301, 0.7120852, 1.923965)); geometryTemp.vertices.push(new THREE.Vector3(0.4310784, 0.7173905, 1.966832)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4755799, 0.5660791, 2.077028)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.6107748, 0.5266291, 2.024798)); geometryTemp.vertices.push(new THREE.Vector3(0.5910618, 0.5694758, 2.000703)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.769021, 0.6586187, 1.79132)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.480301, 0.7120852, 1.923965)); geometryTemp.vertices.push(new THREE.Vector3(0.4966515, 0.6692986, 1.950526)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5910618, 0.5694758, 2.000703)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.6107748, 0.5266291, 2.024798)); geometryTemp.vertices.push(new THREE.Vector3(0.8359329, 0.5266283, 1.807084)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.769021, 0.6586187, 1.79132)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.7502773, 0.7067797, 1.775251)); geometryTemp.vertices.push(new THREE.Vector3(0.480301, 0.7120852, 1.923965)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5910618, 0.5694758, 2.000703)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.8359329, 0.5266283, 1.807084)); geometryTemp.vertices.push(new THREE.Vector3(0.8102435, 0.5761951, 1.803151)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7998597, 0.6626337, 1.690009)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.7502773, 0.7067797, 1.775251)); geometryTemp.vertices.push(new THREE.Vector3(0.769021, 0.6586187, 1.79132)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8102435, 0.5761951, 1.803151)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.8359329, 0.5266283, 1.807084)); geometryTemp.vertices.push(new THREE.Vector3(0.8475726, 0.5843514, 1.643262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7998597, 0.6626337, 1.690009)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.7903971, 0.7111959, 1.635691)); geometryTemp.vertices.push(new THREE.Vector3(0.7502773, 0.7067797, 1.775251)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8102435, 0.5761951, 1.803151)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.8475726, 0.5843514, 1.643262)); geometryTemp.vertices.push(new THREE.Vector3(0.8185931, 0.6155605, 1.692205)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8185931, 0.6155605, 1.692205)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.7903971, 0.7111959, 1.635691)); geometryTemp.vertices.push(new THREE.Vector3(0.7998597, 0.6626337, 1.690009)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8185931, 0.6155605, 1.692205)); // 31, 31, 31 geometryTemp.vertices.push(new THREE.Vector3(0.8475726, 0.5843514, 1.643262)); geometryTemp.vertices.push(new THREE.Vector3(0.7903971, 0.7111959, 1.635691)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 2039583 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.554391E-06, 0.4761127, -1.861941)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.1785307, 0.4641434, -1.838103)); geometryTemp.vertices.push(new THREE.Vector3(-0.1785566, 0.6720225, -1.808168)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(9.554391E-06, 0.4761127, -1.861941)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.1785566, 0.6720225, -1.808168)); geometryTemp.vertices.push(new THREE.Vector3(9.536665E-06, 0.671537, -1.824477)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1785756, 0.6720224, -1.808166)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(9.554391E-06, 0.4761127, -1.861941)); geometryTemp.vertices.push(new THREE.Vector3(9.536665E-06, 0.671537, -1.824477)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1785756, 0.6720224, -1.808166)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.1785498, 0.4641433, -1.838101)); geometryTemp.vertices.push(new THREE.Vector3(9.554391E-06, 0.4761127, -1.861941)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.591056, 0.5694758, 2.0007)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.4755745, 0.5660792, 2.077026)); geometryTemp.vertices.push(new THREE.Vector3(-0.4778621, 0.6758111, 1.973641)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.591056, 0.5694758, 2.0007)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.4778621, 0.6758111, 1.973641)); geometryTemp.vertices.push(new THREE.Vector3(-0.4966457, 0.6692987, 1.950525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8102374, 0.5761952, 1.803149)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.591056, 0.5694758, 2.0007)); geometryTemp.vertices.push(new THREE.Vector3(-0.4966457, 0.6692987, 1.950525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8102374, 0.5761952, 1.803149)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.4966457, 0.6692987, 1.950525)); geometryTemp.vertices.push(new THREE.Vector3(-0.7690146, 0.6586189, 1.791317)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8185864, 0.6155606, 1.692202)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.8102374, 0.5761952, 1.803149)); geometryTemp.vertices.push(new THREE.Vector3(-0.7690146, 0.6586189, 1.791317)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8185864, 0.6155606, 1.692202)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.7690146, 0.6586189, 1.791317)); geometryTemp.vertices.push(new THREE.Vector3(-0.799853, 0.6626338, 1.690006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4778679, 0.6758111, 1.973643)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.4755799, 0.5660791, 2.077028)); geometryTemp.vertices.push(new THREE.Vector3(0.5910618, 0.5694758, 2.000703)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4778679, 0.6758111, 1.973643)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.5910618, 0.5694758, 2.000703)); geometryTemp.vertices.push(new THREE.Vector3(0.4966515, 0.6692986, 1.950526)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4966515, 0.6692986, 1.950526)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.5910618, 0.5694758, 2.000703)); geometryTemp.vertices.push(new THREE.Vector3(0.8102435, 0.5761951, 1.803151)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4966515, 0.6692986, 1.950526)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.8102435, 0.5761951, 1.803151)); geometryTemp.vertices.push(new THREE.Vector3(0.769021, 0.6586187, 1.79132)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.769021, 0.6586187, 1.79132)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.8102435, 0.5761951, 1.803151)); geometryTemp.vertices.push(new THREE.Vector3(0.8185931, 0.6155605, 1.692205)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.769021, 0.6586187, 1.79132)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.8185931, 0.6155605, 1.692205)); geometryTemp.vertices.push(new THREE.Vector3(0.7998597, 0.6626337, 1.690009)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 16777215 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5328415, 0.1673468, 0.8938198)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.5183963, 0.1673494, 1.637982)); geometryTemp.vertices.push(new THREE.Vector3(-0.5183963, 0.4504222, 1.63071)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5328415, 0.1673468, 0.8938198)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.5183963, 0.4504222, 1.63071)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328416, 0.4504197, 0.9167334)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5328372, 0.2629947, -1.550865)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.1673407, -0.8111523)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.4515325, -0.821412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5328372, 0.2629947, -1.550865)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.4515325, -0.821412)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328373, 0.4181945, -1.536875)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5328375, 0.6325631, -1.387259)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.5328373, 0.4181945, -1.536875)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.4515325, -0.821412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5328385, 0.4515325, -0.821412)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.5328382, 0.6325646, -0.9960154)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328375, 0.6325631, -1.387259)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5328382, 0.6325646, -0.9960154)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.5328378, 0.6837583, -1.180911)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328375, 0.6325631, -1.387259)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5328417, 0.6075972, 1.054455)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.5328416, 0.4504197, 0.9167334)); geometryTemp.vertices.push(new THREE.Vector3(-0.5183963, 0.4504222, 1.63071)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5183963, 0.4504222, 1.63071)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.5328425, 0.6039612, 1.492754)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328417, 0.6075972, 1.054455)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5328425, 0.6039612, 1.492754)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.5328421, 0.6547874, 1.269943)); geometryTemp.vertices.push(new THREE.Vector3(-0.5328417, 0.6075972, 1.054455)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.532851, 0.1673467, 0.8938217)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(0.532851, 0.4504195, 0.9167353)); geometryTemp.vertices.push(new THREE.Vector3(0.5184032, 0.4504221, 1.630712)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.532851, 0.1673467, 0.8938217)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(0.5184032, 0.4504221, 1.630712)); geometryTemp.vertices.push(new THREE.Vector3(0.5184032, 0.1673493, 1.637984)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328553, 0.2629946, -1.550863)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.4515324, -0.8214101)); geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.1673406, -0.8111504)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328553, 0.2629946, -1.550863)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(0.5328553, 0.4181945, -1.536873)); geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.4515324, -0.8214101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.4515324, -0.8214101)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(0.5328553, 0.4181945, -1.536873)); geometryTemp.vertices.push(new THREE.Vector3(0.5328551, 0.6325631, -1.387257)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328551, 0.6325631, -1.387257)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(0.5328544, 0.6325645, -0.9960135)); geometryTemp.vertices.push(new THREE.Vector3(0.532854, 0.4515324, -0.8214101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328551, 0.6325631, -1.387257)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(0.5328547, 0.6837581, -1.180909)); geometryTemp.vertices.push(new THREE.Vector3(0.5328544, 0.6325645, -0.9960135)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5184032, 0.4504221, 1.630712)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(0.532851, 0.4504195, 0.9167353)); geometryTemp.vertices.push(new THREE.Vector3(0.5328508, 0.6075971, 1.054457)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328508, 0.6075971, 1.054457)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(0.53285, 0.6039611, 1.492756)); geometryTemp.vertices.push(new THREE.Vector3(0.5184032, 0.4504221, 1.630712)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5328508, 0.6075971, 1.054457)); // 0, 34, 54 geometryTemp.vertices.push(new THREE.Vector3(0.5328504, 0.6547874, 1.269945)); geometryTemp.vertices.push(new THREE.Vector3(0.53285, 0.6039611, 1.492756)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 8758 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.480295, 0.7120853, 1.923963)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.6011603, 0.8177966, 1.683615)); geometryTemp.vertices.push(new THREE.Vector3(-0.6577002, 0.7721502, 1.648073)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6577002, 0.7721502, 1.648073)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.6011603, 0.8177966, 1.683615)); geometryTemp.vertices.push(new THREE.Vector3(-0.6657175, 0.9016384, 1.42474)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6577002, 0.7721502, 1.648073)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.6657175, 0.9016384, 1.42474)); geometryTemp.vertices.push(new THREE.Vector3(-0.7079086, 0.8181354, 1.420211)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6657175, 0.9016384, 1.42474)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.7245588, 0.841302, 1.269942)); geometryTemp.vertices.push(new THREE.Vector3(-0.7079086, 0.8181354, 1.420211)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6657175, 0.9016384, 1.42474)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.6898339, 0.9184285, 1.269942)); geometryTemp.vertices.push(new THREE.Vector3(-0.7245588, 0.841302, 1.269942)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7245588, 0.841302, 1.269942)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.6898339, 0.9184285, 1.269942)); geometryTemp.vertices.push(new THREE.Vector3(-0.6964858, 0.9423183, 1.084685)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7245588, 0.841302, 1.269942)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.6964858, 0.9423183, 1.084685)); geometryTemp.vertices.push(new THREE.Vector3(-0.7667158, 0.843165, 1.084875)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7667158, 0.843165, 1.084875)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.6964858, 0.9423183, 1.084685)); geometryTemp.vertices.push(new THREE.Vector3(-0.6994546, 0.9474024, 0.9022465)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7667158, 0.843165, 1.084875)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.6994546, 0.9474024, 0.9022465)); geometryTemp.vertices.push(new THREE.Vector3(-0.7987282, 0.834685, 0.957848)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.480301, 0.7120852, 1.923965)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(0.6577071, 0.7721501, 1.648075)); geometryTemp.vertices.push(new THREE.Vector3(0.6011671, 0.8177965, 1.683617)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6657253, 0.9016383, 1.424742)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(0.6011671, 0.8177965, 1.683617)); geometryTemp.vertices.push(new THREE.Vector3(0.6577071, 0.7721501, 1.648075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6657253, 0.9016383, 1.424742)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(0.6577071, 0.7721501, 1.648075)); geometryTemp.vertices.push(new THREE.Vector3(0.7079164, 0.8181353, 1.420214)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6657253, 0.9016383, 1.424742)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(0.7079164, 0.8181353, 1.420214)); geometryTemp.vertices.push(new THREE.Vector3(0.7245672, 0.8413019, 1.269944)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6657253, 0.9016383, 1.424742)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(0.7245672, 0.8413019, 1.269944)); geometryTemp.vertices.push(new THREE.Vector3(0.6898423, 0.9184284, 1.269944)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6964948, 0.9423181, 1.084687)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(0.6898423, 0.9184284, 1.269944)); geometryTemp.vertices.push(new THREE.Vector3(0.7245672, 0.8413019, 1.269944)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6964948, 0.9423181, 1.084687)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(0.7245672, 0.8413019, 1.269944)); geometryTemp.vertices.push(new THREE.Vector3(0.7667248, 0.8431649, 1.084878)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6994641, 0.9474023, 0.902249)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(0.6964948, 0.9423181, 1.084687)); geometryTemp.vertices.push(new THREE.Vector3(0.7667248, 0.8431649, 1.084878)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6994641, 0.9474023, 0.902249)); // 0, 69, 107 geometryTemp.vertices.push(new THREE.Vector3(0.7667248, 0.8431649, 1.084878)); geometryTemp.vertices.push(new THREE.Vector3(0.7987376, 0.8346847, 0.9578508)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 17771 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5579612, 0.7435678, -1.783439)); // 176, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6499056, 1.009903, -1.70725)); geometryTemp.vertices.push(new THREE.Vector3(-0.5575565, 1.009821, -1.742067)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5579612, 0.7435678, -1.783439)); // 176, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6889006, 0.7050924, -1.723057)); geometryTemp.vertices.push(new THREE.Vector3(-0.6499056, 1.009903, -1.70725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6889006, 0.7050924, -1.723057)); // 176, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.753997, 1.009833, -1.667252)); geometryTemp.vertices.push(new THREE.Vector3(-0.6499056, 1.009903, -1.70725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6889006, 0.7050924, -1.723057)); // 176, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7626279, 0.6789665, -1.681119)); geometryTemp.vertices.push(new THREE.Vector3(-0.753997, 1.009833, -1.667252)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.753997, 1.009833, -1.667252)); // 176, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7626279, 0.6789665, -1.681119)); geometryTemp.vertices.push(new THREE.Vector3(-0.8108456, 0.7434186, -1.570258)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.753997, 1.009833, -1.667252)); // 176, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8108456, 0.7434186, -1.570258)); geometryTemp.vertices.push(new THREE.Vector3(-0.7665244, 1.009553, -1.57533)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5579802, 0.7435677, -1.783437)); // 176, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5575753, 1.009821, -1.742065)); geometryTemp.vertices.push(new THREE.Vector3(0.6499243, 1.009903, -1.707248)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5579802, 0.7435677, -1.783437)); // 176, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6499243, 1.009903, -1.707248)); geometryTemp.vertices.push(new THREE.Vector3(0.6889195, 0.7050923, -1.723054)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6889195, 0.7050923, -1.723054)); // 176, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6499243, 1.009903, -1.707248)); geometryTemp.vertices.push(new THREE.Vector3(0.7540156, 1.009833, -1.667249)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6889195, 0.7050923, -1.723054)); // 176, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7540156, 1.009833, -1.667249)); geometryTemp.vertices.push(new THREE.Vector3(0.7626466, 0.6789663, -1.681116)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8108639, 0.7434185, -1.570255)); // 176, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7626466, 0.6789663, -1.681116)); geometryTemp.vertices.push(new THREE.Vector3(0.7540156, 1.009833, -1.667249)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8108639, 0.7434185, -1.570255)); // 176, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7540156, 1.009833, -1.667249)); geometryTemp.vertices.push(new THREE.Vector3(0.7665427, 1.009552, -1.575327)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 11537152 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699933, 0.01999397, -1.551139)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.8699943, 0.02000537, 1.637507)); geometryTemp.vertices.push(new THREE.Vector3(-0.7899252, 0.02000629, 1.895055)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7152901, 0.01999321, -1.759965)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.7899252, 0.02000629, 1.895055)); geometryTemp.vertices.push(new THREE.Vector3(-0.4349946, 0.02000718, 2.153234)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.657548E-06, 0.01999275, -1.871431)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.4349946, 0.02000718, 2.153234)); geometryTemp.vertices.push(new THREE.Vector3(5.328115E-06, 0.02000734, 2.208569)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.657548E-06, 0.01999275, -1.871431)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.5323948, 0.01999286, -1.85138)); geometryTemp.vertices.push(new THREE.Vector3(-0.4349946, 0.02000718, 2.153234)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7152901, 0.01999321, -1.759965)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.4349946, 0.02000718, 2.153234)); geometryTemp.vertices.push(new THREE.Vector3(-0.5323948, 0.01999286, -1.85138)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8699933, 0.01999397, -1.551139)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.7899252, 0.02000629, 1.895055)); geometryTemp.vertices.push(new THREE.Vector3(-0.7152901, 0.01999321, -1.759965)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700064, 0.01999382, -1.551139)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.7153035, 0.01999308, -1.759965)); geometryTemp.vertices.push(new THREE.Vector3(0.7899362, 0.02000615, 1.895055)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7153035, 0.01999308, -1.759965)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.5324082, 0.01999277, -1.851379)); geometryTemp.vertices.push(new THREE.Vector3(0.4350053, 0.0200071, 2.153234)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4350053, 0.0200071, 2.153234)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.5324082, 0.01999277, -1.851379)); geometryTemp.vertices.push(new THREE.Vector3(6.657548E-06, 0.01999275, -1.871431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4350053, 0.0200071, 2.153234)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(6.657548E-06, 0.01999275, -1.871431)); geometryTemp.vertices.push(new THREE.Vector3(5.328115E-06, 0.02000734, 2.208569)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7153035, 0.01999308, -1.759965)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.4350053, 0.0200071, 2.153234)); geometryTemp.vertices.push(new THREE.Vector3(0.7899362, 0.02000615, 1.895055)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8700064, 0.01999382, -1.551139)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.7899362, 0.02000615, 1.895055)); geometryTemp.vertices.push(new THREE.Vector3(0.8700054, 0.02000522, 1.637508)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 8947848 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.4475186, 1.221817)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.5050495, 1.188604)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.437365, 1.120916)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.4475186, 1.221817)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.437365, 1.120916)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.4041485, 1.178445)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.4475156, 1.340309)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5050448, 1.373526)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5298221, 1.281065)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.4475156, 1.340309)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5298221, 1.281065)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.463392, 1.281064)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448968, 1.399553)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448952, 1.465983)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.4373569, 1.44121)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448968, 1.399553)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.4373569, 1.44121)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.4041433, 1.383679)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.242281, 1.340304)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1847502, 1.373518)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2524347, 1.441206)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.242281, 1.340304)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2524347, 1.441206)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2856511, 1.383676)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.242284, 1.221812)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1847548, 1.188595)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1599776, 1.281056)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.242284, 1.221812)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1599776, 1.281056)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2264076, 1.281058)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.3449028, 1.162568)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.3449045, 1.096138)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2524427, 1.120911)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.3449028, 1.162568)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2524427, 1.120911)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2856562, 1.178442)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.3448999, 1.28106)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.3449085, 0.9435962)); geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.5136394, 0.9888122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.3448999, 1.28106)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.5136394, 0.9888122)); geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.6371568, 1.112336)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.3448999, 1.28106)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158239, 0.176175, 0.9888036)); geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.3449085, 0.9435962)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.3448999, 1.28106)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.6371568, 1.112336)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158239, 0.6823641, 1.281069)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.3448999, 1.28106)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.05265155, 1.112321)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158239, 0.176175, 0.9888036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.3448999, 1.28106)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158239, 0.6823641, 1.281069)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.6371481, 1.4498)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.3448999, 1.28106)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.007435709, 1.281052)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.05265155, 1.112321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.3448999, 1.28106)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.6371481, 1.4498)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.5136246, 1.573317)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.3448999, 1.28106)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.05264309, 1.449785)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.007435709, 1.281052)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.3448999, 1.28106)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.5136246, 1.573317)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.3448914, 1.618525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.3448999, 1.28106)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.1761605, 1.573309)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.05264309, 1.449785)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.3448999, 1.28106)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.3448914, 1.618525)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.1761605, 1.573309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.4628372, 1.076799)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.5136393, 0.9888123)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.3449084, 0.9435964)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.4628372, 1.076799)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.3449084, 0.9435964)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.3449058, 1.045196)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.5491673, 1.163134)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.5136393, 0.9888123)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.4628372, 1.076799)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.3449058, 1.045196)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.3449084, 0.9435964)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.1761749, 0.9888037)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.5491673, 1.163134)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.6371567, 1.112336)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.5136393, 0.9888123)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.3449058, 1.045196)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.1761749, 0.9888037)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.2269727, 1.076793)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.5807642, 1.281067)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.6371567, 1.112336)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.5491673, 1.163134)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.2269727, 1.076793)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.1761749, 0.9888037)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.05265149, 1.112321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.5807642, 1.281067)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.682364, 1.281069)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.6371567, 1.112336)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.2269727, 1.076793)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.05265149, 1.112321)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1406382, 1.163123)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5491613, 1.398998)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.682364, 1.281069)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.5807642, 1.281067)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1406382, 1.163123)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.05265149, 1.112321)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.00743565, 1.281052)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5491613, 1.398998)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.637148, 1.4498)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.682364, 1.281069)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1406382, 1.163123)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.00743565, 1.281052)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1090355, 1.281055)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.4628268, 1.485328)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.637148, 1.4498)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5491613, 1.398998)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1090355, 1.281055)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.00743565, 1.281052)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.05264303, 1.449785)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.4628268, 1.485328)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.5136245, 1.573317)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.637148, 1.4498)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1090355, 1.281055)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.05264303, 1.449785)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1406324, 1.398988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448939, 1.516925)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.5136245, 1.573317)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.4628268, 1.485328)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1406324, 1.398988)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.05264303, 1.449785)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.1761604, 1.573309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448939, 1.516925)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.3448913, 1.618525)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.5136245, 1.573317)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1406324, 1.398988)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.1761604, 1.573309)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2269625, 1.485322)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2269625, 1.485322)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.3448913, 1.618525)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448939, 1.516925)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2269625, 1.485322)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.1761604, 1.573309)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.3448913, 1.618525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4475169, 1.340307)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5050468, 1.373522)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4373604, 1.441208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4475169, 1.340307)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4373604, 1.441208)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4041456, 1.383678)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.4475173, 1.221815)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.5050474, 1.1886)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5298221, 1.281061)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.4475173, 1.221815)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5298221, 1.281061)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.463392, 1.281061)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449003, 1.162568)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449005, 1.096138)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.4373615, 1.120913)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449003, 1.162568)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.4373615, 1.120913)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.4041463, 1.178443)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2422828, 1.221814)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1847528, 1.188599)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2524393, 1.120913)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2422828, 1.221814)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2524393, 1.120913)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2856541, 1.178443)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.2422823, 1.340306)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.1847521, 1.373521)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1599776, 1.28106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.2422823, 1.340306)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1599776, 1.28106)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2264076, 1.28106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448994, 1.399553)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448992, 1.465983)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.252438, 1.441207)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448994, 1.399553)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.252438, 1.441207)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.2856533, 1.383677)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.3448999, 1.281061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.3448987, 1.618525)); geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.513631, 1.573314)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.3448999, 1.281061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.513631, 1.573314)); geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.637152, 1.449794)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.3448999, 1.281061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.615823, 0.1761666, 1.573312)); geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.3448987, 1.618525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.3448999, 1.281061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.637152, 1.449794)); geometryTemp.vertices.push(new THREE.Vector3(0.615823, 0.6823641, 1.281062)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.3448999, 1.281061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.0526467, 1.449791)); geometryTemp.vertices.push(new THREE.Vector3(0.615823, 0.1761666, 1.573312)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.3448999, 1.281061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.615823, 0.6823641, 1.281062)); geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.637153, 1.112329)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.3448999, 1.281061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.007435709, 1.281059)); geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.0526467, 1.449791)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.3448999, 1.281061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.637153, 1.112329)); geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.5136331, 0.9888086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.3448999, 1.281061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.05264795, 1.112327)); geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.007435709, 1.281059)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.3448999, 1.281061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.5136331, 0.9888086)); geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.3449011, 0.9435964)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.3448999, 1.281061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.1761689, 0.9888074)); geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.05264795, 1.112327)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.3448999, 1.281061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.3449011, 0.9435964)); geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.1761689, 0.9888074)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4628313, 1.485325)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841761, 0.5136309, 1.573313)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448986, 1.618525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4628313, 1.485325)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448986, 1.618525)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.344899, 1.516925)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5491639, 1.398993)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841761, 0.5136309, 1.573313)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4628313, 1.485325)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.344899, 1.516925)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448986, 1.618525)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.1761665, 1.573312)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5491639, 1.398993)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841761, 0.6371518, 1.449794)); geometryTemp.vertices.push(new THREE.Vector3(0.8841761, 0.5136309, 1.573313)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.344899, 1.516925)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.1761665, 1.573312)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.2269668, 1.485324)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5807642, 1.281061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841761, 0.6371518, 1.449794)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5491639, 1.398993)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.2269668, 1.485324)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.1761665, 1.573312)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.05264664, 1.449791)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5807642, 1.281061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.682364, 1.281062)); geometryTemp.vertices.push(new THREE.Vector3(0.8841761, 0.6371518, 1.449794)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.2269668, 1.485324)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.05264664, 1.449791)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.1406348, 1.398992)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.5491648, 1.163129)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.682364, 1.281062)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5807642, 1.281061)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.1406348, 1.398992)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.05264664, 1.449791)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.00743565, 1.281059)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.5491648, 1.163129)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.6371529, 1.112329)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.682364, 1.281062)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.1406348, 1.398992)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.00743565, 1.281059)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1090355, 1.281059)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.4628327, 1.076796)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.6371529, 1.112329)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.5491648, 1.163129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1090355, 1.281059)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.00743565, 1.281059)); geometryTemp.vertices.push(new THREE.Vector3(0.8841757, 0.05264789, 1.112327)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.4628327, 1.076796)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.513633, 0.9888084)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.6371529, 1.112329)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1090355, 1.281059)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841757, 0.05264789, 1.112327)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1406358, 1.163127)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449007, 1.045196)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.513633, 0.9888084)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.4628327, 1.076796)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1406358, 1.163127)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841757, 0.05264789, 1.112327)); geometryTemp.vertices.push(new THREE.Vector3(0.8841757, 0.1761688, 0.9888072)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449007, 1.045196)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449011, 0.9435962)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.513633, 0.9888084)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1406358, 1.163127)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841757, 0.1761688, 0.9888072)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2269684, 1.076795)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2269684, 1.076795)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449011, 0.9435962)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449007, 1.045196)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2269684, 1.076795)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841757, 0.1761688, 0.9888072)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449011, 0.9435962)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4475539, -1.232813)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5050848, -1.266026)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.4374003, -1.333714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4475539, -1.232813)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.4374003, -1.333714)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4041838, -1.276185)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4475509, -1.114321)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5050801, -1.081104)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5298573, -1.173565)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4475509, -1.114321)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5298573, -1.173565)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4634273, -1.173566)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.3449321, -1.055077)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.3449304, -0.9886472)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4373922, -1.01342)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.3449321, -1.055077)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4373922, -1.01342)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4041786, -1.070951)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2423163, -1.114326)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1847855, -1.081112)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.25247, -1.013424)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2423163, -1.114326)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.25247, -1.013424)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2856864, -1.070954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.2423193, -1.232818)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.1847901, -1.266035)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1600129, -1.173574)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.2423193, -1.232818)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1600129, -1.173574)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2264429, -1.173572)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.3449381, -1.292062)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.3449398, -1.358492)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.252478, -1.333719)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.3449381, -1.292062)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.252478, -1.333719)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.2856915, -1.276188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.3449352, -1.17357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.3449438, -1.511034)); geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.5136747, -1.465818)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.3449352, -1.17357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.5136747, -1.465818)); geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.6371921, -1.342294)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.3449352, -1.17357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158229, 0.1762103, -1.465827)); geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.3449438, -1.511034)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.3449352, -1.17357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.6371921, -1.342294)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158229, 0.6823994, -1.173561)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.3449352, -1.17357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.05268684, -1.342309)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158229, 0.1762103, -1.465827)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.3449352, -1.17357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158229, 0.6823994, -1.173561)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.6371834, -1.00483)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.3449352, -1.17357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158227, 0.007470995, -1.173578)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.05268684, -1.342309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.3449352, -1.17357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.6371834, -1.00483)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158227, 0.5136599, -0.8813127)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.3449352, -1.17357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.05267838, -1.004845)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158227, 0.007470995, -1.173578)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.3449352, -1.17357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158227, 0.5136599, -0.8813127)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.3449267, -0.8361055)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.3449352, -1.17357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.1761958, -0.8813214)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.05267838, -1.004845)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.3449352, -1.17357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.3449267, -0.8361055)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.1761958, -0.8813214)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.4628725, -1.377831)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.5136746, -1.465818)); geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.3449437, -1.511034)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.4628725, -1.377831)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.3449437, -1.511034)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.3449411, -1.409434)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.5492026, -1.291496)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.5136746, -1.465818)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.4628725, -1.377831)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.3449411, -1.409434)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.3449437, -1.511034)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.1762102, -1.465826)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.5492026, -1.291496)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.637192, -1.342294)); geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.5136746, -1.465818)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.3449411, -1.409434)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.1762102, -1.465826)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.227008, -1.377837)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5807995, -1.173563)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.637192, -1.342294)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.5492026, -1.291496)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.227008, -1.377837)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.1762102, -1.465826)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.05268678, -1.342309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5807995, -1.173563)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.6823993, -1.173561)); geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.637192, -1.342294)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.227008, -1.377837)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.05268678, -1.342309)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.1406735, -1.291507)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5491966, -1.055632)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.6823993, -1.173561)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5807995, -1.173563)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.1406735, -1.291507)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.05268678, -1.342309)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.007470936, -1.173578)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5491966, -1.055632)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.6371833, -1.00483)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.6823993, -1.173561)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.1406735, -1.291507)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.007470936, -1.173578)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1090708, -1.173575)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4628621, -0.969302)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.6371833, -1.00483)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5491966, -1.055632)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1090708, -1.173575)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.007470936, -1.173578)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.05267832, -1.004845)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4628621, -0.969302)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.5136598, -0.8813126)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.6371833, -1.00483)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1090708, -1.173575)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.05267832, -1.004845)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1406677, -1.055642)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841756, 0.3449292, -0.9377052)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.5136598, -0.8813126)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4628621, -0.969302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1406677, -1.055642)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.05267832, -1.004845)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.1761957, -0.8813212)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841756, 0.3449292, -0.9377052)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.3449266, -0.8361053)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.5136598, -0.8813126)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1406677, -1.055642)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.1761957, -0.8813212)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841756, 0.2269978, -0.9693079)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841756, 0.2269978, -0.9693079)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.3449266, -0.8361053)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841756, 0.3449292, -0.9377052)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841756, 0.2269978, -0.9693079)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.1761957, -0.8813212)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.3449266, -0.8361053)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4475522, -1.114323)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5050821, -1.081107)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.4373957, -1.013422)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4475522, -1.114323)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.4373957, -1.013422)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4041809, -1.070952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4475526, -1.232815)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5050827, -1.26603)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5298573, -1.173568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4475526, -1.232815)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5298573, -1.173568)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4634273, -1.173569)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.3449355, -1.292061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.3449358, -1.358491)); geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.4373968, -1.333716)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.3449355, -1.292061)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.4373968, -1.333716)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4041816, -1.276186)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2423181, -1.232816)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1847881, -1.266031)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2524746, -1.333717)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2423181, -1.232816)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2524746, -1.333717)); geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.2856894, -1.276187)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2423176, -1.114323)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1847874, -1.081109)); geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.1600129, -1.17357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2423176, -1.114323)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.1600129, -1.17357)); geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.2264429, -1.17357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.3449347, -1.055077)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.3449345, -0.9886469)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2524733, -1.013422)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.3449347, -1.055077)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2524733, -1.013422)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2856885, -1.070952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.3449352, -1.173569)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.344934, -0.8361048)); geometryTemp.vertices.push(new THREE.Vector3(0.6158241, 0.5136663, -0.8813159)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.3449352, -1.173569)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158241, 0.5136663, -0.8813159)); geometryTemp.vertices.push(new THREE.Vector3(0.6158241, 0.6371872, -1.004836)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.3449352, -1.173569)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.1762019, -0.8813171)); geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.344934, -0.8361048)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.3449352, -1.173569)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158241, 0.6371872, -1.004836)); geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.6823994, -1.173568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.3449352, -1.173569)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.05268198, -1.004838)); geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.1762019, -0.8813171)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.3449352, -1.173569)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.6823994, -1.173568)); geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.6371883, -1.3423)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.3449352, -1.173569)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158238, 0.007470995, -1.17357)); geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.05268198, -1.004838)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.3449352, -1.173569)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.6371883, -1.3423)); geometryTemp.vertices.push(new THREE.Vector3(0.6158238, 0.5136684, -1.465821)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.3449352, -1.173569)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.05268323, -1.342302)); geometryTemp.vertices.push(new THREE.Vector3(0.6158238, 0.007470995, -1.17357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.3449352, -1.173569)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158238, 0.5136684, -1.465821)); geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.3449364, -1.511033)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.3449352, -1.173569)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.1762042, -1.465822)); geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.05268323, -1.342302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.3449352, -1.173569)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.3449364, -1.511033)); geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.1762042, -1.465822)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.4628665, -0.9693043)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.5136662, -0.8813161)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.3449339, -0.836105)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.4628665, -0.9693043)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.3449339, -0.836105)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.3449343, -0.9377049)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.5491992, -1.055636)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.5136662, -0.8813161)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.4628665, -0.9693043)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.3449343, -0.9377049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.3449339, -0.836105)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1762018, -0.8813173)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.5491992, -1.055636)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.6371871, -1.004836)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.5136662, -0.8813161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.3449343, -0.9377049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1762018, -0.8813173)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2270021, -0.9693052)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5807995, -1.173568)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.6371871, -1.004836)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.5491992, -1.055636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2270021, -0.9693052)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1762018, -0.8813173)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.05268192, -1.004838)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5807995, -1.173568)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.6823993, -1.173568)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.6371871, -1.004836)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2270021, -0.9693052)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.05268192, -1.004838)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1406701, -1.055638)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5492001, -1.291501)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.6823993, -1.173568)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5807995, -1.173568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1406701, -1.055638)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.05268192, -1.004838)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.007470936, -1.173571)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5492001, -1.291501)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.6371882, -1.3423)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.6823993, -1.173568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1406701, -1.055638)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.007470936, -1.173571)); geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.1090708, -1.17357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.462868, -1.377833)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.6371882, -1.3423)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5492001, -1.291501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.1090708, -1.17357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.007470936, -1.173571)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.05268317, -1.342302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.462868, -1.377833)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.5136683, -1.465821)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.6371882, -1.3423)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.1090708, -1.17357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.05268317, -1.342302)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1406711, -1.291502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.344936, -1.409433)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.5136683, -1.465821)); geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.462868, -1.377833)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1406711, -1.291502)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.05268317, -1.342302)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1762041, -1.465822)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.344936, -1.409433)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.3449364, -1.511033)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.5136683, -1.465821)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1406711, -1.291502)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1762041, -1.465822)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2270037, -1.377834)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2270037, -1.377834)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.3449364, -1.511033)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.344936, -1.409433)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2270037, -1.377834)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1762041, -1.465822)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.3449364, -1.511033)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 526344 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.4475156, 1.340309)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.4475186, 1.221817)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.4041485, 1.178445)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.4475156, 1.340309)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.463392, 1.281064)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.4475186, 1.221817)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.463392, 1.281064)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.5050495, 1.188604)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.4475186, 1.221817)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.463392, 1.281064)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5298221, 1.281065)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.5050495, 1.188604)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.4041433, 1.383679)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.4475156, 1.340309)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.4041485, 1.178445)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.4041433, 1.383679)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5050448, 1.373526)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.4475156, 1.340309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5298221, 1.281065)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.5491673, 1.163134)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.5050495, 1.188604)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5298221, 1.281065)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.5807642, 1.281067)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.5491673, 1.163134)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5050448, 1.373526)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.5807642, 1.281067)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5298221, 1.281065)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.5050495, 1.188604)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.5491673, 1.163134)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.4628372, 1.076799)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.5050495, 1.188604)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.4628372, 1.076799)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.437365, 1.120916)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5050448, 1.373526)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5491613, 1.398998)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.5807642, 1.281067)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.437365, 1.120916)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.4628372, 1.076799)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.3449058, 1.045196)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.4373569, 1.44121)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5491613, 1.398998)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5050448, 1.373526)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.4041433, 1.383679)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.4373569, 1.44121)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5050448, 1.373526)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.4373569, 1.44121)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.4628268, 1.485328)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.5491613, 1.398998)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448952, 1.465983)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.4628268, 1.485328)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.4373569, 1.44121)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448952, 1.465983)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448939, 1.516925)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.4628268, 1.485328)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.437365, 1.120916)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.3449058, 1.045196)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.3449045, 1.096138)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.4041485, 1.178445)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.437365, 1.120916)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.3449045, 1.096138)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.3449045, 1.096138)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.3449058, 1.045196)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.2269727, 1.076793)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.4041433, 1.383679)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.4041485, 1.178445)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.3449028, 1.162568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.4041485, 1.178445)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.3449045, 1.096138)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.3449028, 1.162568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.3449045, 1.096138)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.2269727, 1.076793)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2524427, 1.120911)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448968, 1.399553)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.4041433, 1.383679)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.3449028, 1.162568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2524427, 1.120911)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.2269727, 1.076793)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1406382, 1.163123)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448968, 1.399553)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.3449028, 1.162568)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2856562, 1.178442)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2524427, 1.120911)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1406382, 1.163123)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1847548, 1.188595)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2856562, 1.178442)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2524427, 1.120911)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1847548, 1.188595)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1847548, 1.188595)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1406382, 1.163123)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1090355, 1.281055)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1847548, 1.188595)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1090355, 1.281055)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1599776, 1.281056)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1599776, 1.281056)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1090355, 1.281055)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1406324, 1.398988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2856562, 1.178442)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1847548, 1.188595)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.242284, 1.221812)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2856511, 1.383676)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448968, 1.399553)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2856562, 1.178442)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2856511, 1.383676)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2856562, 1.178442)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.242284, 1.221812)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2856511, 1.383676)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448952, 1.465983)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448968, 1.399553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.242281, 1.340304)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2856511, 1.383676)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.242284, 1.221812)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.242284, 1.221812)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2264076, 1.281058)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.242281, 1.340304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2856511, 1.383676)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2524347, 1.441206)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448952, 1.465983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2524347, 1.441206)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448939, 1.516925)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448952, 1.465983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2524347, 1.441206)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2269625, 1.485322)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.3448939, 1.516925)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2264076, 1.281058)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1847502, 1.373518)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.242281, 1.340304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.2264076, 1.281058)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1599776, 1.281056)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1847502, 1.373518)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.1599776, 1.281056)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1406324, 1.398988)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1847502, 1.373518)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1847502, 1.373518)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2269625, 1.485322)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2524347, 1.441206)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1847502, 1.373518)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.1406324, 1.398988)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.2269625, 1.485322)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.4475173, 1.221815)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.463392, 1.281061)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4475169, 1.340307)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.4041463, 1.178443)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.4475173, 1.221815)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4475169, 1.340307)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.4041463, 1.178443)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.5050474, 1.1886)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.4475173, 1.221815)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.463392, 1.281061)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5050468, 1.373522)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4475169, 1.340307)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.4041463, 1.178443)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4475169, 1.340307)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4041456, 1.383678)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.463392, 1.281061)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5298221, 1.281061)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5050468, 1.373522)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.4041463, 1.178443)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.4373615, 1.120913)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.5050474, 1.1886)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449003, 1.162568)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.4041463, 1.178443)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4041456, 1.383678)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5298221, 1.281061)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5491639, 1.398993)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5050468, 1.373522)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5298221, 1.281061)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5807642, 1.281061)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5491639, 1.398993)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.5050474, 1.1886)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5807642, 1.281061)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5298221, 1.281061)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5050468, 1.373522)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5491639, 1.398993)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4628313, 1.485325)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.5050474, 1.1886)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.5491648, 1.163129)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5807642, 1.281061)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.4373615, 1.120913)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.5491648, 1.163129)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.5050474, 1.1886)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.4373615, 1.120913)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.4628327, 1.076796)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.5491648, 1.163129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.5050468, 1.373522)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4628313, 1.485325)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4373604, 1.441208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449005, 1.096138)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.4628327, 1.076796)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.4373615, 1.120913)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4373604, 1.441208)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4628313, 1.485325)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.344899, 1.516925)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449005, 1.096138)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449007, 1.045196)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.4628327, 1.076796)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4373604, 1.441208)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.344899, 1.516925)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448992, 1.465983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4041456, 1.383678)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4373604, 1.441208)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448992, 1.465983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448992, 1.465983)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.344899, 1.516925)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.2269668, 1.485324)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4041456, 1.383678)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448992, 1.465983)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448994, 1.399553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448992, 1.465983)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.2269668, 1.485324)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.252438, 1.441207)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449003, 1.162568)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.4041456, 1.383678)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448994, 1.399553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.252438, 1.441207)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.2269668, 1.485324)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.1406348, 1.398992)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2856541, 1.178443)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449003, 1.162568)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448994, 1.399553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2856541, 1.178443)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449005, 1.096138)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449003, 1.162568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2856541, 1.178443)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448994, 1.399553)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.2856533, 1.383677)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2524393, 1.120913)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449007, 1.045196)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449005, 1.096138)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2856541, 1.178443)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2524393, 1.120913)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449005, 1.096138)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2524393, 1.120913)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2269684, 1.076795)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449007, 1.045196)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1847528, 1.188599)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2269684, 1.076795)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2524393, 1.120913)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1847528, 1.188599)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1406358, 1.163127)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2269684, 1.076795)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2422828, 1.221814)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2856541, 1.178443)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.2856533, 1.383677)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.252438, 1.441207)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.1406348, 1.398992)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.1847521, 1.373521)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.2856533, 1.383677)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.252438, 1.441207)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.1847521, 1.373521)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.1847521, 1.373521)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.1406348, 1.398992)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1090355, 1.281059)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.2856533, 1.383677)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.1847521, 1.373521)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.2422823, 1.340306)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2422828, 1.221814)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.2856533, 1.383677)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.2422823, 1.340306)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.2422823, 1.340306)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2264076, 1.28106)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2422828, 1.221814)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2264076, 1.28106)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1847528, 1.188599)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2422828, 1.221814)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.1847521, 1.373521)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1090355, 1.281059)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1599776, 1.28106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1599776, 1.28106)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1090355, 1.281059)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1406358, 1.163127)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.2264076, 1.28106)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1599776, 1.28106)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1847528, 1.188599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1599776, 1.28106)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1406358, 1.163127)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.1847528, 1.188599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4475509, -1.114321)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4475539, -1.232813)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4041838, -1.276185)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4475509, -1.114321)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4634273, -1.173566)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4475539, -1.232813)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4634273, -1.173566)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5050848, -1.266026)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4475539, -1.232813)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4634273, -1.173566)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5298573, -1.173565)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5050848, -1.266026)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4041786, -1.070951)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4475509, -1.114321)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4041838, -1.276185)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4041786, -1.070951)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5050801, -1.081104)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4475509, -1.114321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5298573, -1.173565)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.5492026, -1.291496)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5050848, -1.266026)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5298573, -1.173565)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5807995, -1.173563)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.5492026, -1.291496)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5050801, -1.081104)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5807995, -1.173563)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5298573, -1.173565)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5050848, -1.266026)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.5492026, -1.291496)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.4628725, -1.377831)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5050848, -1.266026)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.4628725, -1.377831)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.4374003, -1.333714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5050801, -1.081104)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5491966, -1.055632)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5807995, -1.173563)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.4374003, -1.333714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.4628725, -1.377831)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.3449411, -1.409434)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4373922, -1.01342)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5491966, -1.055632)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5050801, -1.081104)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4041786, -1.070951)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4373922, -1.01342)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5050801, -1.081104)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4373922, -1.01342)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4628621, -0.969302)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.5491966, -1.055632)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.3449304, -0.9886472)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4628621, -0.969302)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4373922, -1.01342)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.3449304, -0.9886472)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841756, 0.3449292, -0.9377052)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4628621, -0.969302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.4374003, -1.333714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.3449411, -1.409434)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.3449398, -1.358492)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4041838, -1.276185)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.4374003, -1.333714)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.3449398, -1.358492)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.3449398, -1.358492)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.3449411, -1.409434)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.227008, -1.377837)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4041786, -1.070951)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4041838, -1.276185)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.3449381, -1.292062)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.4041838, -1.276185)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.3449398, -1.358492)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.3449381, -1.292062)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.3449398, -1.358492)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.227008, -1.377837)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.252478, -1.333719)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.3449321, -1.055077)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.4041786, -1.070951)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.3449381, -1.292062)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.252478, -1.333719)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.227008, -1.377837)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.1406735, -1.291507)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.3449321, -1.055077)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.3449381, -1.292062)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.2856915, -1.276188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.252478, -1.333719)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.1406735, -1.291507)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.1847901, -1.266035)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.2856915, -1.276188)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.252478, -1.333719)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.1847901, -1.266035)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.1847901, -1.266035)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.1406735, -1.291507)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1090708, -1.173575)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.1847901, -1.266035)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1090708, -1.173575)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1600129, -1.173574)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1600129, -1.173574)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1090708, -1.173575)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1406677, -1.055642)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.2856915, -1.276188)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.1847901, -1.266035)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.2423193, -1.232818)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2856864, -1.070954)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.3449321, -1.055077)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.2856915, -1.276188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2856864, -1.070954)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.2856915, -1.276188)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.2423193, -1.232818)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2856864, -1.070954)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.3449304, -0.9886472)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.3449321, -1.055077)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2423163, -1.114326)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2856864, -1.070954)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.2423193, -1.232818)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.2423193, -1.232818)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2264429, -1.173572)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2423163, -1.114326)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2856864, -1.070954)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.25247, -1.013424)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.3449304, -0.9886472)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.25247, -1.013424)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841756, 0.3449292, -0.9377052)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.3449304, -0.9886472)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.25247, -1.013424)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841756, 0.2269978, -0.9693079)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841756, 0.3449292, -0.9377052)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2264429, -1.173572)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1847855, -1.081112)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2423163, -1.114326)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.2264429, -1.173572)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1600129, -1.173574)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1847855, -1.081112)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1600129, -1.173574)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1406677, -1.055642)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1847855, -1.081112)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1847855, -1.081112)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841756, 0.2269978, -0.9693079)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.25247, -1.013424)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1847855, -1.081112)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.1406677, -1.055642)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841756, 0.2269978, -0.9693079)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4475526, -1.232815)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4634273, -1.173569)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4475522, -1.114323)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4041816, -1.276186)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4475526, -1.232815)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4475522, -1.114323)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4041816, -1.276186)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5050827, -1.26603)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4475526, -1.232815)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4634273, -1.173569)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5050821, -1.081107)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4475522, -1.114323)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4041816, -1.276186)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4475522, -1.114323)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4041809, -1.070952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4634273, -1.173569)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5298573, -1.173568)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5050821, -1.081107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4041816, -1.276186)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.4373968, -1.333716)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5050827, -1.26603)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.3449355, -1.292061)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4041816, -1.276186)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4041809, -1.070952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5298573, -1.173568)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.5491992, -1.055636)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5050821, -1.081107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5298573, -1.173568)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5807995, -1.173568)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.5491992, -1.055636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5050827, -1.26603)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5807995, -1.173568)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5298573, -1.173568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5050821, -1.081107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.5491992, -1.055636)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.4628665, -0.9693043)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5050827, -1.26603)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5492001, -1.291501)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5807995, -1.173568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.4373968, -1.333716)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5492001, -1.291501)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5050827, -1.26603)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.4373968, -1.333716)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.462868, -1.377833)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5492001, -1.291501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.5050821, -1.081107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.4628665, -0.9693043)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.4373957, -1.013422)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.3449358, -1.358491)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.462868, -1.377833)); geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.4373968, -1.333716)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.4373957, -1.013422)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.4628665, -0.9693043)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.3449343, -0.9377049)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.3449358, -1.358491)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.344936, -1.409433)); geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.462868, -1.377833)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.4373957, -1.013422)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.3449343, -0.9377049)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.3449345, -0.9886469)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4041809, -1.070952)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.4373957, -1.013422)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.3449345, -0.9886469)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.3449345, -0.9886469)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.3449343, -0.9377049)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2270021, -0.9693052)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4041809, -1.070952)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.3449345, -0.9886469)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.3449347, -1.055077)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.3449345, -0.9886469)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2270021, -0.9693052)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2524733, -1.013422)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.3449355, -1.292061)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.4041809, -1.070952)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.3449347, -1.055077)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2524733, -1.013422)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2270021, -0.9693052)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1406701, -1.055638)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.2856894, -1.276187)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.3449355, -1.292061)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.3449347, -1.055077)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.2856894, -1.276187)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.3449358, -1.358491)); geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.3449355, -1.292061)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.2856894, -1.276187)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.3449347, -1.055077)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2856885, -1.070952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2524746, -1.333717)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.344936, -1.409433)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.3449358, -1.358491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.2856894, -1.276187)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2524746, -1.333717)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.3449358, -1.358491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2524746, -1.333717)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2270037, -1.377834)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.344936, -1.409433)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1847881, -1.266031)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2270037, -1.377834)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2524746, -1.333717)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1847881, -1.266031)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1406711, -1.291502)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2270037, -1.377834)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2423181, -1.232816)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.2856894, -1.276187)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2856885, -1.070952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2524733, -1.013422)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1406701, -1.055638)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1847874, -1.081109)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2856885, -1.070952)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2524733, -1.013422)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1847874, -1.081109)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1847874, -1.081109)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1406701, -1.055638)); geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.1090708, -1.17357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2856885, -1.070952)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1847874, -1.081109)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2423176, -1.114323)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2423181, -1.232816)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2856885, -1.070952)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2423176, -1.114323)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.2423176, -1.114323)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.2264429, -1.17357)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2423181, -1.232816)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.2264429, -1.17357)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1847881, -1.266031)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.2423181, -1.232816)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1847874, -1.081109)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.1090708, -1.17357)); geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.1600129, -1.17357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.1600129, -1.17357)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.1090708, -1.17357)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1406711, -1.291502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.2264429, -1.17357)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.1600129, -1.17357)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1847881, -1.266031)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8841768, 0.1600129, -1.17357)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1406711, -1.291502)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1847881, -1.266031)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 7039851 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.3449085, 0.9435962)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.3449084, 0.9435964)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.5136393, 0.9888123)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.3449085, 0.9435962)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.5136393, 0.9888123)); geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.5136394, 0.9888122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158239, 0.176175, 0.9888036)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.3449084, 0.9435964)); geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.3449085, 0.9435962)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.5136394, 0.9888122)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.5136393, 0.9888123)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.6371567, 1.112336)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158239, 0.176175, 0.9888036)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.1761749, 0.9888037)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.3449084, 0.9435964)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.5136394, 0.9888122)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.6371567, 1.112336)); geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.6371568, 1.112336)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.05265155, 1.112321)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.1761749, 0.9888037)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158239, 0.176175, 0.9888036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.6371568, 1.112336)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.6371567, 1.112336)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.682364, 1.281069)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.05265155, 1.112321)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.05265149, 1.112321)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841769, 0.1761749, 0.9888037)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.615824, 0.6371568, 1.112336)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.682364, 1.281069)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158239, 0.6823641, 1.281069)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.007435709, 1.281052)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.05265149, 1.112321)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.05265155, 1.112321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158239, 0.6823641, 1.281069)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841768, 0.682364, 1.281069)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.637148, 1.4498)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.007435709, 1.281052)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.00743565, 1.281052)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.05265149, 1.112321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158239, 0.6823641, 1.281069)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.637148, 1.4498)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.6371481, 1.4498)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.05264309, 1.449785)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.00743565, 1.281052)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.007435709, 1.281052)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.6371481, 1.4498)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841767, 0.637148, 1.4498)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.5136245, 1.573317)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.05264309, 1.449785)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.05264303, 1.449785)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.00743565, 1.281052)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158237, 0.6371481, 1.4498)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.5136245, 1.573317)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.5136246, 1.573317)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.1761605, 1.573309)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.05264303, 1.449785)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.05264309, 1.449785)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.5136246, 1.573317)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841766, 0.5136245, 1.573317)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.3448913, 1.618525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.1761605, 1.573309)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.1761604, 1.573309)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.05264303, 1.449785)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.5136246, 1.573317)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.3448913, 1.618525)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.3448914, 1.618525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.3448914, 1.618525)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.1761604, 1.573309)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.1761605, 1.573309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158236, 0.3448914, 1.618525)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.3448913, 1.618525)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841765, 0.1761604, 1.573309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.3448987, 1.618525)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448986, 1.618525)); geometryTemp.vertices.push(new THREE.Vector3(0.8841761, 0.5136309, 1.573313)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.3448987, 1.618525)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841761, 0.5136309, 1.573313)); geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.513631, 1.573314)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.615823, 0.1761666, 1.573312)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448986, 1.618525)); geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.3448987, 1.618525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.513631, 1.573314)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841761, 0.5136309, 1.573313)); geometryTemp.vertices.push(new THREE.Vector3(0.8841761, 0.6371518, 1.449794)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.615823, 0.1761666, 1.573312)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.1761665, 1.573312)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.3448986, 1.618525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.513631, 1.573314)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841761, 0.6371518, 1.449794)); geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.637152, 1.449794)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.0526467, 1.449791)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.1761665, 1.573312)); geometryTemp.vertices.push(new THREE.Vector3(0.615823, 0.1761666, 1.573312)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.637152, 1.449794)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841761, 0.6371518, 1.449794)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.682364, 1.281062)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.0526467, 1.449791)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.05264664, 1.449791)); geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.1761665, 1.573312)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158231, 0.637152, 1.449794)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.682364, 1.281062)); geometryTemp.vertices.push(new THREE.Vector3(0.615823, 0.6823641, 1.281062)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.007435709, 1.281059)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.05264664, 1.449791)); geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.0526467, 1.449791)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.615823, 0.6823641, 1.281062)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.884176, 0.682364, 1.281062)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.6371529, 1.112329)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.007435709, 1.281059)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.00743565, 1.281059)); geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.05264664, 1.449791)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.615823, 0.6823641, 1.281062)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.6371529, 1.112329)); geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.637153, 1.112329)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.05264795, 1.112327)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.00743565, 1.281059)); geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.007435709, 1.281059)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.637153, 1.112329)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841759, 0.6371529, 1.112329)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.513633, 0.9888084)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.05264795, 1.112327)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841757, 0.05264789, 1.112327)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.00743565, 1.281059)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.637153, 1.112329)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.513633, 0.9888084)); geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.5136331, 0.9888086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.1761689, 0.9888074)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841757, 0.05264789, 1.112327)); geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.05264795, 1.112327)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.5136331, 0.9888086)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.513633, 0.9888084)); geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449011, 0.9435962)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.1761689, 0.9888074)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841757, 0.1761688, 0.9888072)); geometryTemp.vertices.push(new THREE.Vector3(0.8841757, 0.05264789, 1.112327)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158229, 0.5136331, 0.9888086)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449011, 0.9435962)); geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.3449011, 0.9435964)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.3449011, 0.9435964)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841757, 0.1761688, 0.9888072)); geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.1761689, 0.9888074)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158228, 0.3449011, 0.9435964)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841758, 0.3449011, 0.9435962)); geometryTemp.vertices.push(new THREE.Vector3(0.8841757, 0.1761688, 0.9888072)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.3449438, -1.511034)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.3449437, -1.511034)); geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.5136746, -1.465818)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.3449438, -1.511034)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.5136746, -1.465818)); geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.5136747, -1.465818)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158229, 0.1762103, -1.465827)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.3449437, -1.511034)); geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.3449438, -1.511034)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.5136747, -1.465818)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.5136746, -1.465818)); geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.637192, -1.342294)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158229, 0.1762103, -1.465827)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.1762102, -1.465826)); geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.3449437, -1.511034)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.5136747, -1.465818)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.637192, -1.342294)); geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.6371921, -1.342294)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.05268684, -1.342309)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.1762102, -1.465826)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158229, 0.1762103, -1.465827)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.6371921, -1.342294)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.884176, 0.637192, -1.342294)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.6823993, -1.173561)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.05268684, -1.342309)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.05268678, -1.342309)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841759, 0.1762102, -1.465826)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.615823, 0.6371921, -1.342294)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.6823993, -1.173561)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158229, 0.6823994, -1.173561)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158227, 0.007470995, -1.173578)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.05268678, -1.342309)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.05268684, -1.342309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158229, 0.6823994, -1.173561)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.6823993, -1.173561)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.6371833, -1.00483)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158227, 0.007470995, -1.173578)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.007470936, -1.173578)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.05268678, -1.342309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158229, 0.6823994, -1.173561)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.6371833, -1.00483)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.6371834, -1.00483)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.05267838, -1.004845)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.007470936, -1.173578)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158227, 0.007470995, -1.173578)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.6371834, -1.00483)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841758, 0.6371833, -1.00483)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.5136598, -0.8813126)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.05267838, -1.004845)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.05267832, -1.004845)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.007470936, -1.173578)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158228, 0.6371834, -1.00483)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.5136598, -0.8813126)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158227, 0.5136599, -0.8813127)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.1761958, -0.8813214)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.05267832, -1.004845)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.05267838, -1.004845)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158227, 0.5136599, -0.8813127)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841757, 0.5136598, -0.8813126)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.3449266, -0.8361053)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.1761958, -0.8813214)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.1761957, -0.8813212)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.05267832, -1.004845)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158227, 0.5136599, -0.8813127)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.3449266, -0.8361053)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.3449267, -0.8361055)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.3449267, -0.8361055)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.1761957, -0.8813212)); geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.1761958, -0.8813214)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6158226, 0.3449267, -0.8361055)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.3449266, -0.8361053)); geometryTemp.vertices.push(new THREE.Vector3(-0.8841755, 0.1761957, -0.8813212)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.344934, -0.8361048)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.3449339, -0.836105)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.5136662, -0.8813161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.344934, -0.8361048)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.5136662, -0.8813161)); geometryTemp.vertices.push(new THREE.Vector3(0.6158241, 0.5136663, -0.8813159)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.1762019, -0.8813171)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.3449339, -0.836105)); geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.344934, -0.8361048)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158241, 0.5136663, -0.8813159)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.5136662, -0.8813161)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.6371871, -1.004836)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.1762019, -0.8813171)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1762018, -0.8813173)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.3449339, -0.836105)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158241, 0.5136663, -0.8813159)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.6371871, -1.004836)); geometryTemp.vertices.push(new THREE.Vector3(0.6158241, 0.6371872, -1.004836)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.05268198, -1.004838)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1762018, -0.8813173)); geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.1762019, -0.8813171)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158241, 0.6371872, -1.004836)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.6371871, -1.004836)); geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.6823993, -1.173568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.05268198, -1.004838)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.05268192, -1.004838)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.1762018, -0.8813173)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158241, 0.6371872, -1.004836)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.6823993, -1.173568)); geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.6823994, -1.173568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158238, 0.007470995, -1.17357)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.05268192, -1.004838)); geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.05268198, -1.004838)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.6823994, -1.173568)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.884177, 0.6823993, -1.173568)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.6371882, -1.3423)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158238, 0.007470995, -1.17357)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.007470936, -1.173571)); geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.05268192, -1.004838)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.615824, 0.6823994, -1.173568)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.6371882, -1.3423)); geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.6371883, -1.3423)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.05268323, -1.342302)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.007470936, -1.173571)); geometryTemp.vertices.push(new THREE.Vector3(0.6158238, 0.007470995, -1.17357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.6371883, -1.3423)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841769, 0.6371882, -1.3423)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.5136683, -1.465821)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.05268323, -1.342302)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.05268317, -1.342302)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.007470936, -1.173571)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158239, 0.6371883, -1.3423)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.5136683, -1.465821)); geometryTemp.vertices.push(new THREE.Vector3(0.6158238, 0.5136684, -1.465821)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.1762042, -1.465822)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.05268317, -1.342302)); geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.05268323, -1.342302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158238, 0.5136684, -1.465821)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.5136683, -1.465821)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.3449364, -1.511033)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.1762042, -1.465822)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1762041, -1.465822)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.05268317, -1.342302)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158238, 0.5136684, -1.465821)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.3449364, -1.511033)); geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.3449364, -1.511033)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.3449364, -1.511033)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1762041, -1.465822)); geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.1762042, -1.465822)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6158237, 0.3449364, -1.511033)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.3449364, -1.511033)); geometryTemp.vertices.push(new THREE.Vector3(0.8841767, 0.1762041, -1.465822)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 2236962 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } scene.add(group); return group; } function CreateBlueCar2() { const group = new THREE.Group(); let material = null; let triangle = null; let geometry = null; let geometryTemp = null; let meshTemp = null; { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2942145, 0.9165188, -1.758188)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2942139, 1.100765, -1.663759)); geometryTemp.vertices.push(new THREE.Vector3(-0.2942121, 0.9778903, -1.424011)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2942145, 0.9165188, -1.758188)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2942121, 0.9778903, -1.424011)); geometryTemp.vertices.push(new THREE.Vector3(-0.2942128, 0.7936442, -1.51844)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2942145, 0.9165188, -1.758188)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2942128, 0.7936442, -1.51844)); geometryTemp.vertices.push(new THREE.Vector3(-0.2942118, 0.6065378, -1.384521)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2942145, 0.9165188, -1.758188)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2942118, 0.6065378, -1.384521)); geometryTemp.vertices.push(new THREE.Vector3(-0.2942124, 0.6065386, -1.466757)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2942128, 0.7936442, -1.51844)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2942121, 0.9778903, -1.424011)); geometryTemp.vertices.push(new THREE.Vector3(-0.33421, 0.9778903, -1.424011)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2942128, 0.7936442, -1.51844)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.33421, 0.9778903, -1.424011)); geometryTemp.vertices.push(new THREE.Vector3(-0.3342107, 0.7936442, -1.51844)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3342107, 0.7936442, -1.51844)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.33421, 0.9778903, -1.424011)); geometryTemp.vertices.push(new THREE.Vector3(-0.3342118, 1.100765, -1.663759)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3342107, 0.7936442, -1.51844)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3342118, 1.100765, -1.663759)); geometryTemp.vertices.push(new THREE.Vector3(-0.3342125, 0.9165188, -1.758188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3342107, 0.7936442, -1.51844)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3342125, 0.9165188, -1.758188)); geometryTemp.vertices.push(new THREE.Vector3(-0.3342103, 0.6065386, -1.466757)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3342107, 0.7936442, -1.51844)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3342103, 0.6065386, -1.466757)); geometryTemp.vertices.push(new THREE.Vector3(-0.3342097, 0.6065378, -1.384521)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3342125, 0.9165188, -1.758188)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3342118, 1.100765, -1.663759)); geometryTemp.vertices.push(new THREE.Vector3(-0.2942139, 1.100765, -1.663759)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3342125, 0.9165188, -1.758188)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2942139, 1.100765, -1.663759)); geometryTemp.vertices.push(new THREE.Vector3(-0.2942145, 0.9165188, -1.758188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3342125, 0.9165188, -1.758188)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2942145, 0.9165188, -1.758188)); geometryTemp.vertices.push(new THREE.Vector3(-0.2942124, 0.6065386, -1.466757)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3342125, 0.9165188, -1.758188)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2942124, 0.6065386, -1.466757)); geometryTemp.vertices.push(new THREE.Vector3(-0.3342103, 0.6065386, -1.466757)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.33421, 0.9778903, -1.424011)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2942121, 0.9778903, -1.424011)); geometryTemp.vertices.push(new THREE.Vector3(-0.2942139, 1.100765, -1.663759)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.33421, 0.9778903, -1.424011)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2942139, 1.100765, -1.663759)); geometryTemp.vertices.push(new THREE.Vector3(-0.3342118, 1.100765, -1.663759)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2942118, 0.6065378, -1.384521)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3342097, 0.6065378, -1.384521)); geometryTemp.vertices.push(new THREE.Vector3(-0.3342103, 0.6065386, -1.466757)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2942118, 0.6065378, -1.384521)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3342103, 0.6065386, -1.466757)); geometryTemp.vertices.push(new THREE.Vector3(-0.2942124, 0.6065386, -1.466757)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2942128, 0.7936442, -1.51844)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3342107, 0.7936442, -1.51844)); geometryTemp.vertices.push(new THREE.Vector3(-0.3342097, 0.6065378, -1.384521)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2942128, 0.7936442, -1.51844)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3342097, 0.6065378, -1.384521)); geometryTemp.vertices.push(new THREE.Vector3(-0.2942118, 0.6065378, -1.384521)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2941893, 0.9165188, -1.758192)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2941918, 0.9778903, -1.424015)); geometryTemp.vertices.push(new THREE.Vector3(0.29419, 1.100765, -1.663763)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2941893, 0.9165188, -1.758192)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2941911, 0.7936442, -1.518445)); geometryTemp.vertices.push(new THREE.Vector3(0.2941918, 0.9778903, -1.424015)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2941893, 0.9165188, -1.758192)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2941921, 0.6065378, -1.384525)); geometryTemp.vertices.push(new THREE.Vector3(0.2941911, 0.7936442, -1.518445)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2941893, 0.9165188, -1.758192)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2941915, 0.6065386, -1.466761)); geometryTemp.vertices.push(new THREE.Vector3(0.2941921, 0.6065378, -1.384525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2941911, 0.7936442, -1.518445)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.334189, 0.7936442, -1.518445)); geometryTemp.vertices.push(new THREE.Vector3(0.3341897, 0.9778903, -1.424016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2941911, 0.7936442, -1.518445)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3341897, 0.9778903, -1.424016)); geometryTemp.vertices.push(new THREE.Vector3(0.2941918, 0.9778903, -1.424015)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.334189, 0.7936442, -1.518445)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.334188, 1.100765, -1.663763)); geometryTemp.vertices.push(new THREE.Vector3(0.3341897, 0.9778903, -1.424016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.334189, 0.7936442, -1.518445)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3341873, 0.9165188, -1.758193)); geometryTemp.vertices.push(new THREE.Vector3(0.334188, 1.100765, -1.663763)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.334189, 0.7936442, -1.518445)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3341894, 0.6065386, -1.466761)); geometryTemp.vertices.push(new THREE.Vector3(0.3341873, 0.9165188, -1.758193)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.334189, 0.7936442, -1.518445)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.33419, 0.6065378, -1.384525)); geometryTemp.vertices.push(new THREE.Vector3(0.3341894, 0.6065386, -1.466761)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3341873, 0.9165188, -1.758193)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2941893, 0.9165188, -1.758192)); geometryTemp.vertices.push(new THREE.Vector3(0.29419, 1.100765, -1.663763)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3341873, 0.9165188, -1.758193)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.29419, 1.100765, -1.663763)); geometryTemp.vertices.push(new THREE.Vector3(0.334188, 1.100765, -1.663763)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3341873, 0.9165188, -1.758193)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3341894, 0.6065386, -1.466761)); geometryTemp.vertices.push(new THREE.Vector3(0.2941915, 0.6065386, -1.466761)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3341873, 0.9165188, -1.758193)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2941915, 0.6065386, -1.466761)); geometryTemp.vertices.push(new THREE.Vector3(0.2941893, 0.9165188, -1.758192)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3341897, 0.9778903, -1.424016)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.334188, 1.100765, -1.663763)); geometryTemp.vertices.push(new THREE.Vector3(0.29419, 1.100765, -1.663763)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3341897, 0.9778903, -1.424016)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.29419, 1.100765, -1.663763)); geometryTemp.vertices.push(new THREE.Vector3(0.2941918, 0.9778903, -1.424015)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2941921, 0.6065378, -1.384525)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2941915, 0.6065386, -1.466761)); geometryTemp.vertices.push(new THREE.Vector3(0.3341894, 0.6065386, -1.466761)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2941921, 0.6065378, -1.384525)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3341894, 0.6065386, -1.466761)); geometryTemp.vertices.push(new THREE.Vector3(0.33419, 0.6065378, -1.384525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2941911, 0.7936442, -1.518445)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2941921, 0.6065378, -1.384525)); geometryTemp.vertices.push(new THREE.Vector3(0.33419, 0.6065378, -1.384525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2941911, 0.7936442, -1.518445)); // 150, 72, 0 geometryTemp.vertices.push(new THREE.Vector3(0.33419, 0.6065378, -1.384525)); geometryTemp.vertices.push(new THREE.Vector3(0.334189, 0.7936442, -1.518445)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 9848832 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900939, 0.9671739, -1.415886)); // 128, 61, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8900956, 1.090049, -1.655634)); geometryTemp.vertices.push(new THREE.Vector3(-1.185796E-05, 1.090049, -1.65564)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900939, 0.9671739, -1.415886)); // 128, 61, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.185796E-05, 1.090049, -1.65564)); geometryTemp.vertices.push(new THREE.Vector3(-1.010695E-05, 0.9671739, -1.415892)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900736, 0.9671739, -1.415899)); // 128, 61, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.010695E-05, 0.9671739, -1.415892)); geometryTemp.vertices.push(new THREE.Vector3(-1.185796E-05, 1.090049, -1.65564)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900736, 0.9671739, -1.415899)); // 128, 61, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.185796E-05, 1.090049, -1.65564)); geometryTemp.vertices.push(new THREE.Vector3(0.8900719, 1.090049, -1.655647)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 8404224 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-9.979463E-06, 1.001231, -1.398438)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.8900955, 1.124106, -1.638179)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900937, 1.001231, -1.398431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-9.979463E-06, 1.001231, -1.398438)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-1.173048E-05, 1.124106, -1.638186)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900955, 1.124106, -1.638179)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-9.979463E-06, 1.001231, -1.398438)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.890072, 1.124106, -1.638192)); geometryTemp.vertices.push(new THREE.Vector3(-1.173048E-05, 1.124106, -1.638186)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-9.979463E-06, 1.001231, -1.398438)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.8900737, 1.001231, -1.398444)); geometryTemp.vertices.push(new THREE.Vector3(0.890072, 1.124106, -1.638192)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900952, 1.189187, -1.604824)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.9423407, 1.189187, -1.604823)); geometryTemp.vertices.push(new THREE.Vector3(-0.9423389, 1.066313, -1.365075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900952, 1.189187, -1.604824)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.9423389, 1.066313, -1.365075)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900935, 1.066313, -1.365076)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900937, 1.001231, -1.398431)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.8900935, 1.066313, -1.365076)); geometryTemp.vertices.push(new THREE.Vector3(-0.9423389, 1.066313, -1.365075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900937, 1.001231, -1.398431)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.9423389, 1.066313, -1.365075)); geometryTemp.vertices.push(new THREE.Vector3(-0.9423392, 1.001231, -1.398431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900937, 1.001231, -1.398431)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.9423392, 1.001231, -1.398431)); geometryTemp.vertices.push(new THREE.Vector3(-0.9423393, 0.9671739, -1.415886)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900937, 1.001231, -1.398431)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.9423393, 0.9671739, -1.415886)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900939, 0.9671739, -1.415886)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900939, 0.9671739, -1.415886)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-9.979463E-06, 1.001231, -1.398438)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900937, 1.001231, -1.398431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9423393, 0.9671739, -1.415886)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.8900942, 0.8889884, -1.455957)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900939, 0.9671739, -1.415886)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9423393, 0.9671739, -1.415886)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.9423396, 0.8889884, -1.455957)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900942, 0.8889884, -1.455957)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900939, 0.9671739, -1.415886)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-1.010695E-05, 0.9671739, -1.415892)); geometryTemp.vertices.push(new THREE.Vector3(-9.979463E-06, 1.001231, -1.398438)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900736, 0.9671739, -1.415899)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-9.979463E-06, 1.001231, -1.398438)); geometryTemp.vertices.push(new THREE.Vector3(-1.010695E-05, 0.9671739, -1.415892)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900736, 0.9671739, -1.415899)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.8900737, 1.001231, -1.398444)); geometryTemp.vertices.push(new THREE.Vector3(-9.979463E-06, 1.001231, -1.398438)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900737, 1.001231, -1.398444)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.8900736, 0.9671739, -1.415899)); geometryTemp.vertices.push(new THREE.Vector3(0.942319, 0.9671739, -1.4159)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.942319, 0.9671739, -1.4159)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.8900736, 0.9671739, -1.415899)); geometryTemp.vertices.push(new THREE.Vector3(0.8900733, 0.8889884, -1.455971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.942319, 0.9671739, -1.4159)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.8900733, 0.8889884, -1.455971)); geometryTemp.vertices.push(new THREE.Vector3(0.9423187, 0.8889884, -1.455971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900737, 1.001231, -1.398444)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.942319, 0.9671739, -1.4159)); geometryTemp.vertices.push(new THREE.Vector3(0.9423192, 1.001231, -1.398445)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900737, 1.001231, -1.398444)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.9423192, 1.001231, -1.398445)); geometryTemp.vertices.push(new THREE.Vector3(0.9423194, 1.066313, -1.365089)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900737, 1.001231, -1.398444)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.9423194, 1.066313, -1.365089)); geometryTemp.vertices.push(new THREE.Vector3(0.890074, 1.066313, -1.365089)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9423409, 1.124106, -1.638179)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.9423407, 1.189187, -1.604823)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900952, 1.189187, -1.604824)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9423409, 1.124106, -1.638179)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.8900952, 1.189187, -1.604824)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900955, 1.124106, -1.638179)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900956, 1.090049, -1.655634)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.9423409, 1.124106, -1.638179)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900955, 1.124106, -1.638179)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900956, 1.090049, -1.655634)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.942341, 1.090049, -1.655633)); geometryTemp.vertices.push(new THREE.Vector3(-0.9423409, 1.124106, -1.638179)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900956, 1.090049, -1.655634)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.9423413, 1.011863, -1.695705)); geometryTemp.vertices.push(new THREE.Vector3(-0.942341, 1.090049, -1.655633)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900956, 1.090049, -1.655634)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.8900959, 1.011863, -1.695705)); geometryTemp.vertices.push(new THREE.Vector3(-0.9423413, 1.011863, -1.695705)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.185796E-05, 1.090049, -1.65564)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.8900956, 1.090049, -1.655634)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900955, 1.124106, -1.638179)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.185796E-05, 1.090049, -1.65564)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.8900955, 1.124106, -1.638179)); geometryTemp.vertices.push(new THREE.Vector3(-1.173048E-05, 1.124106, -1.638186)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.185796E-05, 1.090049, -1.65564)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-1.173048E-05, 1.124106, -1.638186)); geometryTemp.vertices.push(new THREE.Vector3(0.890072, 1.124106, -1.638192)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.185796E-05, 1.090049, -1.65564)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.890072, 1.124106, -1.638192)); geometryTemp.vertices.push(new THREE.Vector3(0.8900719, 1.090049, -1.655647)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900719, 1.090049, -1.655647)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.890072, 1.124106, -1.638192)); geometryTemp.vertices.push(new THREE.Vector3(0.9423174, 1.124106, -1.638193)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9423174, 1.124106, -1.638193)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.890072, 1.124106, -1.638192)); geometryTemp.vertices.push(new THREE.Vector3(0.8900722, 1.189187, -1.604837)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9423174, 1.124106, -1.638193)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.8900722, 1.189187, -1.604837)); geometryTemp.vertices.push(new THREE.Vector3(0.9423177, 1.189187, -1.604837)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900719, 1.090049, -1.655647)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.9423174, 1.124106, -1.638193)); geometryTemp.vertices.push(new THREE.Vector3(0.9423173, 1.090049, -1.655647)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900719, 1.090049, -1.655647)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.9423173, 1.090049, -1.655647)); geometryTemp.vertices.push(new THREE.Vector3(0.942317, 1.011863, -1.695719)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900719, 1.090049, -1.655647)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.942317, 1.011863, -1.695719)); geometryTemp.vertices.push(new THREE.Vector3(0.8900716, 1.011863, -1.695718)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900942, 0.8889884, -1.455957)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.9423396, 0.8889884, -1.455957)); geometryTemp.vertices.push(new THREE.Vector3(-0.9423413, 1.011863, -1.695705)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900942, 0.8889884, -1.455957)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(-0.9423413, 1.011863, -1.695705)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900959, 1.011863, -1.695705)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900722, 1.189187, -1.604837)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.890074, 1.066313, -1.365089)); geometryTemp.vertices.push(new THREE.Vector3(0.9423194, 1.066313, -1.365089)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900722, 1.189187, -1.604837)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.9423194, 1.066313, -1.365089)); geometryTemp.vertices.push(new THREE.Vector3(0.9423177, 1.189187, -1.604837)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900733, 0.8889884, -1.455971)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.8900716, 1.011863, -1.695718)); geometryTemp.vertices.push(new THREE.Vector3(0.942317, 1.011863, -1.695719)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900733, 0.8889884, -1.455971)); // 235, 255, 3 geometryTemp.vertices.push(new THREE.Vector3(0.942317, 1.011863, -1.695719)); geometryTemp.vertices.push(new THREE.Vector3(0.9423187, 0.8889884, -1.455971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 15466243 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900955, 1.124106, -1.638179)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8900952, 1.189187, -1.604824)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900935, 1.066313, -1.365076)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900955, 1.124106, -1.638179)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8900935, 1.066313, -1.365076)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900937, 1.001231, -1.398431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.942341, 1.090049, -1.655633)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9423413, 1.011863, -1.695705)); geometryTemp.vertices.push(new THREE.Vector3(-0.9423396, 0.8889884, -1.455957)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.942341, 1.090049, -1.655633)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9423396, 0.8889884, -1.455957)); geometryTemp.vertices.push(new THREE.Vector3(-0.9423393, 0.9671739, -1.415886)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.942341, 1.090049, -1.655633)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9423393, 0.9671739, -1.415886)); geometryTemp.vertices.push(new THREE.Vector3(-0.9423392, 1.001231, -1.398431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.942341, 1.090049, -1.655633)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9423392, 1.001231, -1.398431)); geometryTemp.vertices.push(new THREE.Vector3(-0.9423409, 1.124106, -1.638179)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9423392, 1.001231, -1.398431)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9423407, 1.189187, -1.604823)); geometryTemp.vertices.push(new THREE.Vector3(-0.9423409, 1.124106, -1.638179)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9423392, 1.001231, -1.398431)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9423389, 1.066313, -1.365075)); geometryTemp.vertices.push(new THREE.Vector3(-0.9423407, 1.189187, -1.604823)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900939, 0.9671739, -1.415886)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8900942, 0.8889884, -1.455957)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900959, 1.011863, -1.695705)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8900939, 0.9671739, -1.415886)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8900959, 1.011863, -1.695705)); geometryTemp.vertices.push(new THREE.Vector3(-0.8900956, 1.090049, -1.655634)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.890072, 1.124106, -1.638192)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8900737, 1.001231, -1.398444)); geometryTemp.vertices.push(new THREE.Vector3(0.890074, 1.066313, -1.365089)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.890072, 1.124106, -1.638192)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(0.890074, 1.066313, -1.365089)); geometryTemp.vertices.push(new THREE.Vector3(0.8900722, 1.189187, -1.604837)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9423173, 1.090049, -1.655647)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9423187, 0.8889884, -1.455971)); geometryTemp.vertices.push(new THREE.Vector3(0.942317, 1.011863, -1.695719)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9423173, 1.090049, -1.655647)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(0.942319, 0.9671739, -1.4159)); geometryTemp.vertices.push(new THREE.Vector3(0.9423187, 0.8889884, -1.455971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9423173, 1.090049, -1.655647)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9423192, 1.001231, -1.398445)); geometryTemp.vertices.push(new THREE.Vector3(0.942319, 0.9671739, -1.4159)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9423173, 1.090049, -1.655647)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9423174, 1.124106, -1.638193)); geometryTemp.vertices.push(new THREE.Vector3(0.9423192, 1.001231, -1.398445)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9423192, 1.001231, -1.398445)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9423174, 1.124106, -1.638193)); geometryTemp.vertices.push(new THREE.Vector3(0.9423177, 1.189187, -1.604837)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9423192, 1.001231, -1.398445)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9423177, 1.189187, -1.604837)); geometryTemp.vertices.push(new THREE.Vector3(0.9423194, 1.066313, -1.365089)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900736, 0.9671739, -1.415899)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8900719, 1.090049, -1.655647)); geometryTemp.vertices.push(new THREE.Vector3(0.8900716, 1.011863, -1.695718)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8900736, 0.9671739, -1.415899)); // 92, 44, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8900716, 1.011863, -1.695718)); geometryTemp.vertices.push(new THREE.Vector3(0.8900733, 0.8889884, -1.455971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 6040576 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8477596, 0.6323029, 0.1427285)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.7529227, 0.5216289, 0.7350227)); geometryTemp.vertices.push(new THREE.Vector3(-0.7473937, 0.7302791, 0.5397182)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8477596, 0.6323029, 0.1427285)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.7473937, 0.7302791, 0.5397182)); geometryTemp.vertices.push(new THREE.Vector3(-0.783926, 0.867654, 0.1427306)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.783926, 0.867654, 0.1427306)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.847762, 0.6501576, -0.1893219)); geometryTemp.vertices.push(new THREE.Vector3(-0.8477596, 0.6323029, 0.1427285)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.783926, 0.867654, 0.1427306)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.7839285, 0.8855088, -0.1893198)); geometryTemp.vertices.push(new THREE.Vector3(-0.847762, 0.6501576, -0.1893219)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7839285, 0.8855088, -0.1893198)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.8477638, 0.6501604, -0.4409274)); geometryTemp.vertices.push(new THREE.Vector3(-0.847762, 0.6501576, -0.1893219)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7839285, 0.8855088, -0.1893198)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.7839295, 0.8063742, -0.3387038)); geometryTemp.vertices.push(new THREE.Vector3(-0.8477638, 0.6501604, -0.4409274)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6102637, 0.5216289, 0.7350217)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.5792691, 0.867654, 0.1427291)); geometryTemp.vertices.push(new THREE.Vector3(-0.6157956, 0.7302791, 0.5397171)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6102637, 0.5216289, 0.7350217)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.5154355, 0.6323029, 0.142726)); geometryTemp.vertices.push(new THREE.Vector3(-0.5792691, 0.867654, 0.1427291)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5154355, 0.6323029, 0.142726)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.5792716, 0.8855088, -0.1893213)); geometryTemp.vertices.push(new THREE.Vector3(-0.5792691, 0.867654, 0.1427291)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5154355, 0.6323029, 0.142726)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.515438, 0.6501576, -0.1893243)); geometryTemp.vertices.push(new THREE.Vector3(-0.5792716, 0.8855088, -0.1893213)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.515438, 0.6501576, -0.1893243)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.5792726, 0.8063742, -0.3387053)); geometryTemp.vertices.push(new THREE.Vector3(-0.5792716, 0.8855088, -0.1893213)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.515438, 0.6501576, -0.1893243)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.5154397, 0.6501604, -0.4409298)); geometryTemp.vertices.push(new THREE.Vector3(-0.5792726, 0.8063742, -0.3387053)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7529227, 0.5216289, 0.7350227)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.5154355, 0.6323029, 0.142726)); geometryTemp.vertices.push(new THREE.Vector3(-0.6102637, 0.5216289, 0.7350217)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7529227, 0.5216289, 0.7350227)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.8477596, 0.6323029, 0.1427285)); geometryTemp.vertices.push(new THREE.Vector3(-0.5154355, 0.6323029, 0.142726)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8477596, 0.6323029, 0.1427285)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.515438, 0.6501576, -0.1893243)); geometryTemp.vertices.push(new THREE.Vector3(-0.5154355, 0.6323029, 0.142726)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8477596, 0.6323029, 0.1427285)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.847762, 0.6501576, -0.1893219)); geometryTemp.vertices.push(new THREE.Vector3(-0.515438, 0.6501576, -0.1893243)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.847762, 0.6501576, -0.1893219)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.5154397, 0.6501604, -0.4409298)); geometryTemp.vertices.push(new THREE.Vector3(-0.515438, 0.6501576, -0.1893243)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.847762, 0.6501576, -0.1893219)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.8477638, 0.6501604, -0.4409274)); geometryTemp.vertices.push(new THREE.Vector3(-0.5154397, 0.6501604, -0.4409298)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2592413, 0.6221505, -0.2674209)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.2592346, 0.5143501, 0.656656)); geometryTemp.vertices.push(new THREE.Vector3(-0.1596461, 0.8398782, 0.3519482)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2592413, 0.6221505, -0.2674209)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.1596461, 0.8398782, 0.3519482)); geometryTemp.vertices.push(new THREE.Vector3(-0.1596506, 0.9893364, -0.2674176)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1596506, 0.9893364, -0.2674176)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.2592451, 0.6221561, -0.7854733)); geometryTemp.vertices.push(new THREE.Vector3(-0.2592413, 0.6221505, -0.2674209)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1596506, 0.9893364, -0.2674176)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.1596544, 0.989342, -0.78547)); geometryTemp.vertices.push(new THREE.Vector3(-0.2592451, 0.6221561, -0.7854733)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1596544, 0.989342, -0.78547)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.2592482, 0.6221609, -1.209354)); geometryTemp.vertices.push(new THREE.Vector3(-0.2592451, 0.6221561, -0.7854733)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1596544, 0.989342, -0.78547)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.1596573, 0.8077761, -1.175158)); geometryTemp.vertices.push(new THREE.Vector3(-0.2592482, 0.6221609, -1.209354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-8.598481E-06, 0.6221609, -1.209355)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.2592482, 0.6221609, -1.209354)); geometryTemp.vertices.push(new THREE.Vector3(-0.1596573, 0.8077761, -1.175158)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-8.598481E-06, 0.6221609, -1.209355)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.1596573, 0.8077761, -1.175158)); geometryTemp.vertices.push(new THREE.Vector3(-8.348733E-06, 0.8077761, -1.175159)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-8.598481E-06, 0.6221609, -1.209355)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-8.348733E-06, 0.8077761, -1.175159)); geometryTemp.vertices.push(new THREE.Vector3(0.1596406, 0.8077761, -1.175161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-8.598481E-06, 0.6221609, -1.209355)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.1596406, 0.8077761, -1.175161)); geometryTemp.vertices.push(new THREE.Vector3(0.2592311, 0.6221609, -1.209357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2592451, 0.6221561, -0.7854733)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.2592482, 0.6221609, -1.209354)); geometryTemp.vertices.push(new THREE.Vector3(-8.598481E-06, 0.6221609, -1.209355)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2592451, 0.6221561, -0.7854733)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-8.598481E-06, 0.6221609, -1.209355)); geometryTemp.vertices.push(new THREE.Vector3(-5.502649E-06, 0.6221561, -0.7854753)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2592413, 0.6221505, -0.2674209)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.2592451, 0.6221561, -0.7854733)); geometryTemp.vertices.push(new THREE.Vector3(-5.502649E-06, 0.6221561, -0.7854753)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2592342, 0.6221561, -0.7854772)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-5.502649E-06, 0.6221561, -0.7854753)); geometryTemp.vertices.push(new THREE.Vector3(-8.598481E-06, 0.6221609, -1.209355)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2592342, 0.6221561, -0.7854772)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-8.598481E-06, 0.6221609, -1.209355)); geometryTemp.vertices.push(new THREE.Vector3(0.2592311, 0.6221609, -1.209357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2592379, 0.6221505, -0.2674246)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-5.502649E-06, 0.6221561, -0.7854753)); geometryTemp.vertices.push(new THREE.Vector3(0.2592342, 0.6221561, -0.7854772)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2592413, 0.6221505, -0.2674209)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-5.502649E-06, 0.6221561, -0.7854753)); geometryTemp.vertices.push(new THREE.Vector3(-1.719025E-06, 0.6221505, -0.2674227)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2592379, 0.6221505, -0.2674246)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-1.719025E-06, 0.6221505, -0.2674227)); geometryTemp.vertices.push(new THREE.Vector3(-5.502649E-06, 0.6221561, -0.7854753)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2592346, 0.5143501, 0.656656)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.2592413, 0.6221505, -0.2674209)); geometryTemp.vertices.push(new THREE.Vector3(-1.719025E-06, 0.6221505, -0.2674227)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2592447, 0.5143501, 0.6566521)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-1.719025E-06, 0.6221505, -0.2674227)); geometryTemp.vertices.push(new THREE.Vector3(0.2592379, 0.6221505, -0.2674246)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2592346, 0.5143501, 0.656656)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-1.719025E-06, 0.6221505, -0.2674227)); geometryTemp.vertices.push(new THREE.Vector3(5.030022E-06, 0.5143501, 0.6566541)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2592447, 0.5143501, 0.6566521)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(5.030022E-06, 0.5143501, 0.6566541)); geometryTemp.vertices.push(new THREE.Vector3(-1.719025E-06, 0.6221505, -0.2674227)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406605, 0.180108, -0.5726182)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.9128539, 0.180108, -0.5726162)); geometryTemp.vertices.push(new THREE.Vector3(-0.912854, 0.3815605, -0.5849339)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406605, 0.180108, -0.5726182)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.912854, 0.3815605, -0.5849339)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406605, 0.3815605, -0.5849359)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062105, 0.180108, -0.5726197)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6406605, 0.180108, -0.5726182)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406605, 0.3815605, -0.5849359)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406605, 0.3815605, -0.5849359)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.912854, 0.3815605, -0.5849339)); geometryTemp.vertices.push(new THREE.Vector3(-0.9128546, 0.6721407, -0.6651432)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062105, 0.180108, -0.5726197)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6406605, 0.3815605, -0.5849359)); geometryTemp.vertices.push(new THREE.Vector3(-0.6062106, 0.3815604, -0.5849373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406605, 0.3815605, -0.5849359)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.9128546, 0.6721407, -0.6651432)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406611, 0.6721407, -0.6651451)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062106, 0.3815604, -0.5849373)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6406605, 0.3815605, -0.5849359)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406611, 0.6721407, -0.6651451)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406611, 0.6721407, -0.6651451)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.9128546, 0.6721407, -0.6651432)); geometryTemp.vertices.push(new THREE.Vector3(-0.9128556, 0.7844675, -0.8164301)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062106, 0.3815604, -0.5849373)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6406611, 0.6721407, -0.6651451)); geometryTemp.vertices.push(new THREE.Vector3(-0.6062115, 0.6721407, -0.6651467)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406611, 0.6721407, -0.6651451)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.9128556, 0.7844675, -0.8164301)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406622, 0.7844675, -0.816432)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062115, 0.6721407, -0.6651467)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6406611, 0.6721407, -0.6651451)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406622, 0.7844675, -0.816432)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062115, 0.6721407, -0.6651467)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6406622, 0.7844675, -0.816432)); geometryTemp.vertices.push(new THREE.Vector3(-0.606213, 0.7844675, -0.8164337)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406446, 0.5549722, 1.593003)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6406497, 0.6207192, 0.9027358)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406504, 0.180093, 0.8070506)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406446, 0.5549722, 1.593003)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6406504, 0.180093, 0.8070506)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406444, 0.1800842, 1.618036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.912838, 0.5549722, 1.593005)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6406446, 0.5549722, 1.593003)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406444, 0.1800842, 1.618036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.912838, 0.5549722, 1.593005)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6406444, 0.1800842, 1.618036)); geometryTemp.vertices.push(new THREE.Vector3(-0.9128379, 0.1800842, 1.618038)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9128431, 0.6207192, 0.9027377)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.9128438, 0.180093, 0.8070525)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406504, 0.180093, 0.8070506)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9128431, 0.6207192, 0.9027377)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6406504, 0.180093, 0.8070506)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406497, 0.6207192, 0.9027358)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.606213, 0.7844675, -0.8164337)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6062201, 0.784475, -1.499628)); geometryTemp.vertices.push(new THREE.Vector3(-0.6062201, 0.6721498, -1.499629)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.606213, 0.7844675, -0.8164337)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6062201, 0.6721498, -1.499629)); geometryTemp.vertices.push(new THREE.Vector3(-0.6062115, 0.6721407, -0.6651467)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062115, 0.6721407, -0.6651467)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6062201, 0.6721498, -1.499629)); geometryTemp.vertices.push(new THREE.Vector3(-0.6062192, 0.3815694, -1.411184)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062115, 0.6721407, -0.6651467)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6062192, 0.3815694, -1.411184)); geometryTemp.vertices.push(new THREE.Vector3(-0.6062106, 0.3815604, -0.5849373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062106, 0.3815604, -0.5849373)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6062192, 0.3815694, -1.411184)); geometryTemp.vertices.push(new THREE.Vector3(-0.6062177, 0.1801156, -1.270959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062106, 0.3815604, -0.5849373)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(-0.6062177, 0.1801156, -1.270959)); geometryTemp.vertices.push(new THREE.Vector3(-0.6062105, 0.180108, -0.5726197)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8477621, 0.6323029, 0.1427161)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.7474021, 0.7302791, 0.5397071)); geometryTemp.vertices.push(new THREE.Vector3(0.7529339, 0.5216289, 0.7350118)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8477621, 0.6323029, 0.1427161)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.7839285, 0.867654, 0.1427191)); geometryTemp.vertices.push(new THREE.Vector3(0.7474021, 0.7302791, 0.5397071)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7839285, 0.867654, 0.1427191)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.8477621, 0.6323029, 0.1427161)); geometryTemp.vertices.push(new THREE.Vector3(0.8477597, 0.6501576, -0.1893343)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7839285, 0.867654, 0.1427191)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.8477597, 0.6501576, -0.1893343)); geometryTemp.vertices.push(new THREE.Vector3(0.7839261, 0.8855088, -0.1893312)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7839261, 0.8855088, -0.1893312)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.8477597, 0.6501576, -0.1893343)); geometryTemp.vertices.push(new THREE.Vector3(0.8477579, 0.6501604, -0.4409398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7839261, 0.8855088, -0.1893312)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.8477579, 0.6501604, -0.4409398)); geometryTemp.vertices.push(new THREE.Vector3(0.783925, 0.8063742, -0.3387153)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6102749, 0.5216289, 0.7350128)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.615804, 0.7302791, 0.5397082)); geometryTemp.vertices.push(new THREE.Vector3(0.5792716, 0.867654, 0.1427206)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6102749, 0.5216289, 0.7350128)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.5792716, 0.867654, 0.1427206)); geometryTemp.vertices.push(new THREE.Vector3(0.515438, 0.6323029, 0.1427185)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.515438, 0.6323029, 0.1427185)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.5792716, 0.867654, 0.1427206)); geometryTemp.vertices.push(new THREE.Vector3(0.5792692, 0.8855088, -0.1893297)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.515438, 0.6323029, 0.1427185)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.5792692, 0.8855088, -0.1893297)); geometryTemp.vertices.push(new THREE.Vector3(0.5154356, 0.6501576, -0.1893319)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5154356, 0.6501576, -0.1893319)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.5792692, 0.8855088, -0.1893297)); geometryTemp.vertices.push(new THREE.Vector3(0.5792681, 0.8063742, -0.3387138)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5154356, 0.6501576, -0.1893319)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.5792681, 0.8063742, -0.3387138)); geometryTemp.vertices.push(new THREE.Vector3(0.5154338, 0.6501604, -0.4409373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7529339, 0.5216289, 0.7350118)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6102749, 0.5216289, 0.7350128)); geometryTemp.vertices.push(new THREE.Vector3(0.515438, 0.6323029, 0.1427185)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7529339, 0.5216289, 0.7350118)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.515438, 0.6323029, 0.1427185)); geometryTemp.vertices.push(new THREE.Vector3(0.8477621, 0.6323029, 0.1427161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8477621, 0.6323029, 0.1427161)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.515438, 0.6323029, 0.1427185)); geometryTemp.vertices.push(new THREE.Vector3(0.5154356, 0.6501576, -0.1893319)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8477621, 0.6323029, 0.1427161)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.5154356, 0.6501576, -0.1893319)); geometryTemp.vertices.push(new THREE.Vector3(0.8477597, 0.6501576, -0.1893343)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8477597, 0.6501576, -0.1893343)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.5154356, 0.6501576, -0.1893319)); geometryTemp.vertices.push(new THREE.Vector3(0.5154338, 0.6501604, -0.4409373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8477597, 0.6501576, -0.1893343)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.5154338, 0.6501604, -0.4409373)); geometryTemp.vertices.push(new THREE.Vector3(0.8477579, 0.6501604, -0.4409398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2592379, 0.6221505, -0.2674246)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.1596517, 0.8398782, 0.3519459)); geometryTemp.vertices.push(new THREE.Vector3(0.2592447, 0.5143501, 0.6566521)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2592379, 0.6221505, -0.2674246)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.1596472, 0.9893364, -0.2674199)); geometryTemp.vertices.push(new THREE.Vector3(0.1596517, 0.8398782, 0.3519459)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1596472, 0.9893364, -0.2674199)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.2592379, 0.6221505, -0.2674246)); geometryTemp.vertices.push(new THREE.Vector3(0.2592342, 0.6221561, -0.7854772)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1596472, 0.9893364, -0.2674199)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.2592342, 0.6221561, -0.7854772)); geometryTemp.vertices.push(new THREE.Vector3(0.1596434, 0.989342, -0.7854725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1596434, 0.989342, -0.7854725)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.2592342, 0.6221561, -0.7854772)); geometryTemp.vertices.push(new THREE.Vector3(0.2592311, 0.6221609, -1.209357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1596434, 0.989342, -0.7854725)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.2592311, 0.6221609, -1.209357)); geometryTemp.vertices.push(new THREE.Vector3(0.1596406, 0.8077761, -1.175161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406525, 0.180108, -0.5726275)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.9128458, 0.3815605, -0.5849472)); geometryTemp.vertices.push(new THREE.Vector3(0.9128459, 0.180108, -0.5726296)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406525, 0.180108, -0.5726275)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6406524, 0.3815605, -0.5849453)); geometryTemp.vertices.push(new THREE.Vector3(0.9128458, 0.3815605, -0.5849472)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062053, 0.180108, -0.5726261)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6406524, 0.3815605, -0.5849453)); geometryTemp.vertices.push(new THREE.Vector3(0.6406525, 0.180108, -0.5726275)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406524, 0.3815605, -0.5849453)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.9128453, 0.6721407, -0.6651565)); geometryTemp.vertices.push(new THREE.Vector3(0.9128458, 0.3815605, -0.5849472)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062053, 0.180108, -0.5726261)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6062052, 0.3815604, -0.5849437)); geometryTemp.vertices.push(new THREE.Vector3(0.6406524, 0.3815605, -0.5849453)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406524, 0.3815605, -0.5849453)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6406518, 0.6721407, -0.6651546)); geometryTemp.vertices.push(new THREE.Vector3(0.9128453, 0.6721407, -0.6651565)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062052, 0.3815604, -0.5849437)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6406518, 0.6721407, -0.6651546)); geometryTemp.vertices.push(new THREE.Vector3(0.6406524, 0.3815605, -0.5849453)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406518, 0.6721407, -0.6651546)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.9128442, 0.7844675, -0.8164434)); geometryTemp.vertices.push(new THREE.Vector3(0.9128453, 0.6721407, -0.6651565)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062052, 0.3815604, -0.5849437)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6062044, 0.6721407, -0.6651529)); geometryTemp.vertices.push(new THREE.Vector3(0.6406518, 0.6721407, -0.6651546)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406518, 0.6721407, -0.6651546)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6406507, 0.7844675, -0.8164415)); geometryTemp.vertices.push(new THREE.Vector3(0.9128442, 0.7844675, -0.8164434)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062044, 0.6721407, -0.6651529)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6406507, 0.7844675, -0.8164415)); geometryTemp.vertices.push(new THREE.Vector3(0.6406518, 0.6721407, -0.6651546)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062044, 0.6721407, -0.6651529)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6062028, 0.7844675, -0.8164399)); geometryTemp.vertices.push(new THREE.Vector3(0.6406507, 0.7844675, -0.8164415)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406683, 0.5549722, 1.592994)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6406685, 0.1800842, 1.618027)); geometryTemp.vertices.push(new THREE.Vector3(0.6406626, 0.180093, 0.8070411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406683, 0.5549722, 1.592994)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6406626, 0.180093, 0.8070411)); geometryTemp.vertices.push(new THREE.Vector3(0.6406633, 0.6207192, 0.9027263)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128618, 0.5549722, 1.592992)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.9128619, 0.1800842, 1.618025)); geometryTemp.vertices.push(new THREE.Vector3(0.6406685, 0.1800842, 1.618027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128618, 0.5549722, 1.592992)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6406685, 0.1800842, 1.618027)); geometryTemp.vertices.push(new THREE.Vector3(0.6406683, 0.5549722, 1.592994)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128567, 0.6207192, 0.9027243)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6406633, 0.6207192, 0.9027263)); geometryTemp.vertices.push(new THREE.Vector3(0.6406626, 0.180093, 0.8070411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128567, 0.6207192, 0.9027243)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6406626, 0.180093, 0.8070411)); geometryTemp.vertices.push(new THREE.Vector3(0.912856, 0.180093, 0.8070391)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062028, 0.7844675, -0.8164399)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6061958, 0.6721498, -1.499635)); geometryTemp.vertices.push(new THREE.Vector3(0.6061958, 0.784475, -1.499634)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062028, 0.7844675, -0.8164399)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6062044, 0.6721407, -0.6651529)); geometryTemp.vertices.push(new THREE.Vector3(0.6061958, 0.6721498, -1.499635)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062044, 0.6721407, -0.6651529)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6061967, 0.3815694, -1.41119)); geometryTemp.vertices.push(new THREE.Vector3(0.6061958, 0.6721498, -1.499635)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062044, 0.6721407, -0.6651529)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6062052, 0.3815604, -0.5849437)); geometryTemp.vertices.push(new THREE.Vector3(0.6061967, 0.3815694, -1.41119)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062052, 0.3815604, -0.5849437)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6061981, 0.1801156, -1.270965)); geometryTemp.vertices.push(new THREE.Vector3(0.6061967, 0.3815694, -1.41119)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062052, 0.3815604, -0.5849437)); // 6, 6, 6 geometryTemp.vertices.push(new THREE.Vector3(0.6062053, 0.180108, -0.5726261)); geometryTemp.vertices.push(new THREE.Vector3(0.6061981, 0.1801156, -1.270965)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 394758 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7529227, 0.5216289, 0.7350227)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.6102637, 0.5216289, 0.7350217)); geometryTemp.vertices.push(new THREE.Vector3(-0.6157956, 0.7302791, 0.5397171)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7529227, 0.5216289, 0.7350227)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.6157956, 0.7302791, 0.5397171)); geometryTemp.vertices.push(new THREE.Vector3(-0.7473937, 0.7302791, 0.5397182)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6157956, 0.7302791, 0.5397171)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.783926, 0.867654, 0.1427306)); geometryTemp.vertices.push(new THREE.Vector3(-0.7473937, 0.7302791, 0.5397182)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6157956, 0.7302791, 0.5397171)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.5792691, 0.867654, 0.1427291)); geometryTemp.vertices.push(new THREE.Vector3(-0.783926, 0.867654, 0.1427306)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5792691, 0.867654, 0.1427291)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.7839285, 0.8855088, -0.1893198)); geometryTemp.vertices.push(new THREE.Vector3(-0.783926, 0.867654, 0.1427306)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5792691, 0.867654, 0.1427291)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.5792716, 0.8855088, -0.1893213)); geometryTemp.vertices.push(new THREE.Vector3(-0.7839285, 0.8855088, -0.1893198)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5792716, 0.8855088, -0.1893213)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.7839295, 0.8063742, -0.3387038)); geometryTemp.vertices.push(new THREE.Vector3(-0.7839285, 0.8855088, -0.1893198)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5792716, 0.8855088, -0.1893213)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.5792726, 0.8063742, -0.3387053)); geometryTemp.vertices.push(new THREE.Vector3(-0.7839295, 0.8063742, -0.3387038)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5154397, 0.6501604, -0.4409298)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.7839295, 0.8063742, -0.3387038)); geometryTemp.vertices.push(new THREE.Vector3(-0.5792726, 0.8063742, -0.3387053)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5154397, 0.6501604, -0.4409298)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.8477638, 0.6501604, -0.4409274)); geometryTemp.vertices.push(new THREE.Vector3(-0.7839295, 0.8063742, -0.3387038)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4860899, 0.4680652, 1.954173)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.4860906, 0.4196533, 1.856014)); geometryTemp.vertices.push(new THREE.Vector3(-0.4860908, 0.3268953, 1.831539)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4860899, 0.4680652, 1.954173)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.4860908, 0.3268953, 1.831539)); geometryTemp.vertices.push(new THREE.Vector3(-0.4860903, 0.2363576, 1.893037)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8546622, 0.4680651, 1.954164)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.8546614, 0.4196533, 1.856004)); geometryTemp.vertices.push(new THREE.Vector3(0.8546613, 0.3268954, 1.831529)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8546622, 0.4680651, 1.954164)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.8546613, 0.3268954, 1.831529)); geometryTemp.vertices.push(new THREE.Vector3(0.8546618, 0.2363577, 1.893027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7529339, 0.5216289, 0.7350118)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.615804, 0.7302791, 0.5397082)); geometryTemp.vertices.push(new THREE.Vector3(0.6102749, 0.5216289, 0.7350128)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7529339, 0.5216289, 0.7350118)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.7474021, 0.7302791, 0.5397071)); geometryTemp.vertices.push(new THREE.Vector3(0.615804, 0.7302791, 0.5397082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.615804, 0.7302791, 0.5397082)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.7474021, 0.7302791, 0.5397071)); geometryTemp.vertices.push(new THREE.Vector3(0.7839285, 0.867654, 0.1427191)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.615804, 0.7302791, 0.5397082)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.7839285, 0.867654, 0.1427191)); geometryTemp.vertices.push(new THREE.Vector3(0.5792716, 0.867654, 0.1427206)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5792716, 0.867654, 0.1427206)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.7839285, 0.867654, 0.1427191)); geometryTemp.vertices.push(new THREE.Vector3(0.7839261, 0.8855088, -0.1893312)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5792716, 0.867654, 0.1427206)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.7839261, 0.8855088, -0.1893312)); geometryTemp.vertices.push(new THREE.Vector3(0.5792692, 0.8855088, -0.1893297)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5792692, 0.8855088, -0.1893297)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.7839261, 0.8855088, -0.1893312)); geometryTemp.vertices.push(new THREE.Vector3(0.783925, 0.8063742, -0.3387153)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5792692, 0.8855088, -0.1893297)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.783925, 0.8063742, -0.3387153)); geometryTemp.vertices.push(new THREE.Vector3(0.5792681, 0.8063742, -0.3387138)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5154338, 0.6501604, -0.4409373)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.5792681, 0.8063742, -0.3387138)); geometryTemp.vertices.push(new THREE.Vector3(0.783925, 0.8063742, -0.3387153)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5154338, 0.6501604, -0.4409373)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.783925, 0.8063742, -0.3387153)); geometryTemp.vertices.push(new THREE.Vector3(0.8477579, 0.6501604, -0.4409398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4861184, 0.2363577, 1.89303)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.4861179, 0.3268954, 1.831532)); geometryTemp.vertices.push(new THREE.Vector3(0.4861182, 0.4196533, 1.856007)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4861184, 0.2363577, 1.89303)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.4861182, 0.4196533, 1.856007)); geometryTemp.vertices.push(new THREE.Vector3(0.4861189, 0.4680651, 1.954166)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.640642, 0.4680652, 1.954175)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.4860906, 0.4196533, 1.856014)); geometryTemp.vertices.push(new THREE.Vector3(-0.4860899, 0.4680652, 1.954173)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.640642, 0.4680652, 1.954175)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.6406428, 0.4196532, 1.856015)); geometryTemp.vertices.push(new THREE.Vector3(-0.4860906, 0.4196533, 1.856014)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8546332, 0.4680652, 1.954176)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.6406428, 0.4196532, 1.856015)); geometryTemp.vertices.push(new THREE.Vector3(-0.640642, 0.4680652, 1.954175)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8546332, 0.4680652, 1.954176)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.854634, 0.4196533, 1.856016)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406428, 0.4196532, 1.856015)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406705, 0.2363577, 1.893029)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.4861179, 0.3268954, 1.831532)); geometryTemp.vertices.push(new THREE.Vector3(0.4861184, 0.2363577, 1.89303)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406705, 0.2363577, 1.893029)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.6406701, 0.3268954, 1.831531)); geometryTemp.vertices.push(new THREE.Vector3(0.4861179, 0.3268954, 1.831532)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8546618, 0.2363577, 1.893027)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.6406701, 0.3268954, 1.831531)); geometryTemp.vertices.push(new THREE.Vector3(0.6406705, 0.2363577, 1.893029)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8546618, 0.2363577, 1.893027)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.8546613, 0.3268954, 1.831529)); geometryTemp.vertices.push(new THREE.Vector3(0.6406701, 0.3268954, 1.831531)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8546336, 0.2363576, 1.89304)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.8546341, 0.3268953, 1.831542)); geometryTemp.vertices.push(new THREE.Vector3(-0.854634, 0.4196533, 1.856016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8546336, 0.2363576, 1.89304)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.854634, 0.4196533, 1.856016)); geometryTemp.vertices.push(new THREE.Vector3(-0.8546332, 0.4680652, 1.954176)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4860903, 0.2363576, 1.893037)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.4860908, 0.3268953, 1.831539)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406429, 0.3268954, 1.83154)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4860903, 0.2363576, 1.893037)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.6406429, 0.3268954, 1.83154)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406424, 0.2363577, 1.893038)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406424, 0.2363577, 1.893038)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.6406429, 0.3268954, 1.83154)); geometryTemp.vertices.push(new THREE.Vector3(-0.8546341, 0.3268953, 1.831542)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406424, 0.2363577, 1.893038)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.8546341, 0.3268953, 1.831542)); geometryTemp.vertices.push(new THREE.Vector3(-0.8546336, 0.2363576, 1.89304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.640671, 0.4680651, 1.954165)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.8546614, 0.4196533, 1.856004)); geometryTemp.vertices.push(new THREE.Vector3(0.8546622, 0.4680651, 1.954164)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.640671, 0.4680651, 1.954165)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.6406702, 0.4196534, 1.856005)); geometryTemp.vertices.push(new THREE.Vector3(0.8546614, 0.4196533, 1.856004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4861189, 0.4680651, 1.954166)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.6406702, 0.4196534, 1.856005)); geometryTemp.vertices.push(new THREE.Vector3(0.640671, 0.4680651, 1.954165)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4861189, 0.4680651, 1.954166)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.4861182, 0.4196533, 1.856007)); geometryTemp.vertices.push(new THREE.Vector3(0.6406702, 0.4196534, 1.856005)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(2.804569E-06, 0.8398782, 0.3519471)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.1596506, 0.9893364, -0.2674176)); geometryTemp.vertices.push(new THREE.Vector3(-0.1596461, 0.8398782, 0.3519482)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2592346, 0.5143501, 0.656656)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(2.804569E-06, 0.8398782, 0.3519471)); geometryTemp.vertices.push(new THREE.Vector3(-0.1596461, 0.8398782, 0.3519482)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2592346, 0.5143501, 0.656656)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(5.030022E-06, 0.5143501, 0.6566541)); geometryTemp.vertices.push(new THREE.Vector3(2.804569E-06, 0.8398782, 0.3519471)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2592447, 0.5143501, 0.6566521)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(2.804569E-06, 0.8398782, 0.3519471)); geometryTemp.vertices.push(new THREE.Vector3(5.030022E-06, 0.5143501, 0.6566541)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2592447, 0.5143501, 0.6566521)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.1596517, 0.8398782, 0.3519459)); geometryTemp.vertices.push(new THREE.Vector3(2.804569E-06, 0.8398782, 0.3519471)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(2.804569E-06, 0.8398782, 0.3519471)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.1596517, 0.8398782, 0.3519459)); geometryTemp.vertices.push(new THREE.Vector3(0.1596472, 0.9893364, -0.2674199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(2.804569E-06, 0.8398782, 0.3519471)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-1.719005E-06, 0.9893364, -0.2674187)); geometryTemp.vertices.push(new THREE.Vector3(-0.1596506, 0.9893364, -0.2674176)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(2.804569E-06, 0.8398782, 0.3519471)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.1596472, 0.9893364, -0.2674199)); geometryTemp.vertices.push(new THREE.Vector3(-1.719005E-06, 0.9893364, -0.2674187)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.719005E-06, 0.9893364, -0.2674187)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.1596544, 0.989342, -0.78547)); geometryTemp.vertices.push(new THREE.Vector3(-0.1596506, 0.9893364, -0.2674176)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.719005E-06, 0.9893364, -0.2674187)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.1596472, 0.9893364, -0.2674199)); geometryTemp.vertices.push(new THREE.Vector3(0.1596434, 0.989342, -0.7854725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.719005E-06, 0.9893364, -0.2674187)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-5.50263E-06, 0.989342, -0.7854713)); geometryTemp.vertices.push(new THREE.Vector3(-0.1596544, 0.989342, -0.78547)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.719005E-06, 0.9893364, -0.2674187)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.1596434, 0.989342, -0.7854725)); geometryTemp.vertices.push(new THREE.Vector3(-5.50263E-06, 0.989342, -0.7854713)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.50263E-06, 0.989342, -0.7854713)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-0.1596573, 0.8077761, -1.175158)); geometryTemp.vertices.push(new THREE.Vector3(-0.1596544, 0.989342, -0.78547)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.50263E-06, 0.989342, -0.7854713)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.1596434, 0.989342, -0.7854725)); geometryTemp.vertices.push(new THREE.Vector3(0.1596406, 0.8077761, -1.175161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.50263E-06, 0.989342, -0.7854713)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(-8.348733E-06, 0.8077761, -1.175159)); geometryTemp.vertices.push(new THREE.Vector3(-0.1596573, 0.8077761, -1.175158)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.50263E-06, 0.989342, -0.7854713)); // 40, 40, 40 geometryTemp.vertices.push(new THREE.Vector3(0.1596406, 0.8077761, -1.175161)); geometryTemp.vertices.push(new THREE.Vector3(-8.348733E-06, 0.8077761, -1.175159)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 2631720 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9128364, 0.1800821, 1.813153)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.912836, 0.1800814, 1.878191)); geometryTemp.vertices.push(new THREE.Vector3(-0.9128353, 0.5243414, 1.969025)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9128364, 0.1800821, 1.813153)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.9128353, 0.5243414, 1.969025)); geometryTemp.vertices.push(new THREE.Vector3(-0.912836, 0.5319991, 1.87502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128634, 0.1800821, 1.81314)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(0.9128638, 0.5319991, 1.875007)); geometryTemp.vertices.push(new THREE.Vector3(0.9128645, 0.5243414, 1.969012)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128634, 0.1800821, 1.81314)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(0.9128645, 0.5243414, 1.969012)); geometryTemp.vertices.push(new THREE.Vector3(0.9128639, 0.1800814, 1.878178)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4278882, 0.1800814, 1.878188)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.4150849, 0.1800821, 1.813149)); geometryTemp.vertices.push(new THREE.Vector3(-0.4150845, 0.5319991, 1.875016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4278882, 0.1800814, 1.878188)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.4150845, 0.5319991, 1.875016)); geometryTemp.vertices.push(new THREE.Vector3(-0.4278875, 0.5243414, 1.969022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4278875, 0.5243414, 1.969022)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.4150845, 0.5319991, 1.875016)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406425, 0.5319991, 1.875018)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4278875, 0.5243414, 1.969022)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.6406425, 0.5319991, 1.875018)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406419, 0.5243414, 1.969023)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406419, 0.5243414, 1.969023)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.6406425, 0.5319991, 1.875018)); geometryTemp.vertices.push(new THREE.Vector3(-0.912836, 0.5319991, 1.87502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406419, 0.5243414, 1.969023)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.912836, 0.5319991, 1.87502)); geometryTemp.vertices.push(new THREE.Vector3(-0.9128353, 0.5243414, 1.969025)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.912836, 0.1800814, 1.878191)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.9128364, 0.1800821, 1.813153)); geometryTemp.vertices.push(new THREE.Vector3(-0.640643, 0.1800821, 1.813151)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.912836, 0.1800814, 1.878191)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.640643, 0.1800821, 1.813151)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406425, 0.1800814, 1.878189)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406425, 0.1800814, 1.878189)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.640643, 0.1800821, 1.813151)); geometryTemp.vertices.push(new THREE.Vector3(-0.4150849, 0.1800821, 1.813149)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406425, 0.1800814, 1.878189)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(-0.4150849, 0.1800821, 1.813149)); geometryTemp.vertices.push(new THREE.Vector3(-0.4278882, 0.1800814, 1.878188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4279161, 0.1800814, 1.878182)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(0.4279168, 0.5243414, 1.969016)); geometryTemp.vertices.push(new THREE.Vector3(0.4151123, 0.5319991, 1.875011)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4279161, 0.1800814, 1.878182)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(0.4151123, 0.5319991, 1.875011)); geometryTemp.vertices.push(new THREE.Vector3(0.4151119, 0.1800821, 1.813143)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4279168, 0.5243414, 1.969016)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(0.6406704, 0.5319991, 1.875009)); geometryTemp.vertices.push(new THREE.Vector3(0.4151123, 0.5319991, 1.875011)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4279168, 0.5243414, 1.969016)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(0.6406711, 0.5243414, 1.969014)); geometryTemp.vertices.push(new THREE.Vector3(0.6406704, 0.5319991, 1.875009)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406711, 0.5243414, 1.969014)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(0.9128638, 0.5319991, 1.875007)); geometryTemp.vertices.push(new THREE.Vector3(0.6406704, 0.5319991, 1.875009)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406711, 0.5243414, 1.969014)); // 1, 0, 43 geometryTemp.vertices.push(new THREE.Vector3(0.9128645, 0.5243414, 1.969012)); geometryTemp.vertices.push(new THREE.Vector3(0.9128638, 0.5319991, 1.875007)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 65579 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406497, 0.6207192, 0.9027358)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.9128556, 0.7844675, -0.8164301)); geometryTemp.vertices.push(new THREE.Vector3(-0.9128431, 0.6207192, 0.9027377)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406497, 0.6207192, 0.9027358)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6406622, 0.7844675, -0.816432)); geometryTemp.vertices.push(new THREE.Vector3(-0.9128556, 0.7844675, -0.8164301)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1702588, 0.6207192, 0.9027323)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6406622, 0.7844675, -0.816432)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406497, 0.6207192, 0.9027358)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1702588, 0.6207192, 0.9027323)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.606213, 0.7844675, -0.8164337)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406622, 0.7844675, -0.816432)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1702588, 0.6207192, 0.9027323)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(-5.728783E-06, 0.7844675, -0.8164368)); geometryTemp.vertices.push(new THREE.Vector3(-0.606213, 0.7844675, -0.8164337)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.728783E-06, 0.7844675, -0.8164368)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6062201, 0.784475, -1.499628)); geometryTemp.vertices.push(new THREE.Vector3(-0.606213, 0.7844675, -0.8164337)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.728783E-06, 0.7844675, -0.8164368)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(-1.071853E-05, 0.784475, -1.499631)); geometryTemp.vertices.push(new THREE.Vector3(-0.6062201, 0.784475, -1.499628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.728783E-06, 0.7844675, -0.8164368)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6061958, 0.784475, -1.499634)); geometryTemp.vertices.push(new THREE.Vector3(-1.071853E-05, 0.784475, -1.499631)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.728783E-06, 0.7844675, -0.8164368)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6062028, 0.7844675, -0.8164399)); geometryTemp.vertices.push(new THREE.Vector3(0.6061958, 0.784475, -1.499634)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3766752, 0.5549722, 1.593001)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.1702588, 0.6207192, 0.9027323)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406497, 0.6207192, 0.9027358)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1702588, 0.6207192, 0.9027323)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(6.374402E-06, 0.62072, 0.8407266)); geometryTemp.vertices.push(new THREE.Vector3(-5.728783E-06, 0.7844675, -0.8164368)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3766752, 0.5549722, 1.593001)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6406497, 0.6207192, 0.9027358)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406446, 0.5549722, 1.593003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4150845, 0.5319991, 1.875016)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.3766752, 0.5549722, 1.593001)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406446, 0.5549722, 1.593003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4150845, 0.5319991, 1.875016)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6406446, 0.5549722, 1.593003)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406425, 0.5319991, 1.875018)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406425, 0.5319991, 1.875018)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6406446, 0.5549722, 1.593003)); geometryTemp.vertices.push(new THREE.Vector3(-0.912838, 0.5549722, 1.593005)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406425, 0.5319991, 1.875018)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.912838, 0.5549722, 1.593005)); geometryTemp.vertices.push(new THREE.Vector3(-0.912836, 0.5319991, 1.87502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1702725, 0.6207192, 0.9027297)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(-5.728783E-06, 0.7844675, -0.8164368)); geometryTemp.vertices.push(new THREE.Vector3(6.374402E-06, 0.62072, 0.8407266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1702725, 0.6207192, 0.9027297)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6062028, 0.7844675, -0.8164399)); geometryTemp.vertices.push(new THREE.Vector3(-5.728783E-06, 0.7844675, -0.8164368)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1702725, 0.6207192, 0.9027297)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406507, 0.7844675, -0.8164415)); geometryTemp.vertices.push(new THREE.Vector3(0.6062028, 0.7844675, -0.8164399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1702725, 0.6207192, 0.9027297)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406633, 0.6207192, 0.9027263)); geometryTemp.vertices.push(new THREE.Vector3(0.6406507, 0.7844675, -0.8164415)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406633, 0.6207192, 0.9027263)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9128442, 0.7844675, -0.8164434)); geometryTemp.vertices.push(new THREE.Vector3(0.6406507, 0.7844675, -0.8164415)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406633, 0.6207192, 0.9027263)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9128567, 0.6207192, 0.9027243)); geometryTemp.vertices.push(new THREE.Vector3(0.9128442, 0.7844675, -0.8164434)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3766989, 0.5549722, 1.592996)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406633, 0.6207192, 0.9027263)); geometryTemp.vertices.push(new THREE.Vector3(0.1702725, 0.6207192, 0.9027297)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3766989, 0.5549722, 1.592996)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406683, 0.5549722, 1.592994)); geometryTemp.vertices.push(new THREE.Vector3(0.6406633, 0.6207192, 0.9027263)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4151123, 0.5319991, 1.875011)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406683, 0.5549722, 1.592994)); geometryTemp.vertices.push(new THREE.Vector3(0.3766989, 0.5549722, 1.592996)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4151123, 0.5319991, 1.875011)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406704, 0.5319991, 1.875009)); geometryTemp.vertices.push(new THREE.Vector3(0.6406683, 0.5549722, 1.592994)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406704, 0.5319991, 1.875009)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9128618, 0.5549722, 1.592992)); geometryTemp.vertices.push(new THREE.Vector3(0.6406683, 0.5549722, 1.592994)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406704, 0.5319991, 1.875009)); // 15, 54, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9128638, 0.5319991, 1.875007)); geometryTemp.vertices.push(new THREE.Vector3(0.9128618, 0.5549722, 1.592992)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 997119 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9128438, 0.180093, 0.8070525)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.9128539, 0.180108, -0.5726162)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406605, 0.180108, -0.5726182)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9128438, 0.180093, 0.8070525)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6406605, 0.180108, -0.5726182)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406504, 0.180093, 0.8070506)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406504, 0.180093, 0.8070506)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6406605, 0.180108, -0.5726182)); geometryTemp.vertices.push(new THREE.Vector3(-0.6062105, 0.180108, -0.5726197)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406504, 0.180093, 0.8070506)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6062105, 0.180108, -0.5726197)); geometryTemp.vertices.push(new THREE.Vector3(-0.1702595, 0.180093, 0.8070471)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406444, 0.1800842, 1.618036)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6406504, 0.180093, 0.8070506)); geometryTemp.vertices.push(new THREE.Vector3(-0.1702595, 0.180093, 0.8070471)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406444, 0.1800842, 1.618036)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.1702595, 0.180093, 0.8070471)); geometryTemp.vertices.push(new THREE.Vector3(-0.376675, 0.1800842, 1.618034)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062105, 0.180108, -0.5726197)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(5.675572E-06, 0.1800937, 0.7450413)); geometryTemp.vertices.push(new THREE.Vector3(-0.1702595, 0.180093, 0.8070471)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.640643, 0.1800821, 1.813151)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6406444, 0.1800842, 1.618036)); geometryTemp.vertices.push(new THREE.Vector3(-0.376675, 0.1800842, 1.618034)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.640643, 0.1800821, 1.813151)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.376675, 0.1800842, 1.618034)); geometryTemp.vertices.push(new THREE.Vector3(-0.4150849, 0.1800821, 1.813149)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9128364, 0.1800821, 1.813153)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6406444, 0.1800842, 1.618036)); geometryTemp.vertices.push(new THREE.Vector3(-0.640643, 0.1800821, 1.813151)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9128364, 0.1800821, 1.813153)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.9128379, 0.1800842, 1.618038)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406444, 0.1800842, 1.618036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062105, 0.180108, -0.5726197)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-3.948059E-06, 0.180108, -0.5726229)); geometryTemp.vertices.push(new THREE.Vector3(5.675572E-06, 0.1800937, 0.7450413)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062105, 0.180108, -0.5726197)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-9.048415E-06, 0.1801156, -1.270962)); geometryTemp.vertices.push(new THREE.Vector3(-3.948059E-06, 0.180108, -0.5726229)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062105, 0.180108, -0.5726197)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6062177, 0.1801156, -1.270959)); geometryTemp.vertices.push(new THREE.Vector3(-9.048415E-06, 0.1801156, -1.270962)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062192, 0.3815694, -1.411184)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-9.048415E-06, 0.1801156, -1.270962)); geometryTemp.vertices.push(new THREE.Vector3(-0.6062177, 0.1801156, -1.270959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062192, 0.3815694, -1.411184)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-1.007997E-05, 0.3815694, -1.411187)); geometryTemp.vertices.push(new THREE.Vector3(-9.048415E-06, 0.1801156, -1.270962)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6061967, 0.3815694, -1.41119)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-9.048415E-06, 0.1801156, -1.270962)); geometryTemp.vertices.push(new THREE.Vector3(-1.007997E-05, 0.3815694, -1.411187)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6061967, 0.3815694, -1.41119)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6061981, 0.1801156, -1.270965)); geometryTemp.vertices.push(new THREE.Vector3(-9.048415E-06, 0.1801156, -1.270962)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062053, 0.180108, -0.5726261)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-9.048415E-06, 0.1801156, -1.270962)); geometryTemp.vertices.push(new THREE.Vector3(0.6061981, 0.1801156, -1.270965)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062053, 0.180108, -0.5726261)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-3.948059E-06, 0.180108, -0.5726229)); geometryTemp.vertices.push(new THREE.Vector3(-9.048415E-06, 0.1801156, -1.270962)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062053, 0.180108, -0.5726261)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(5.675572E-06, 0.1800937, 0.7450413)); geometryTemp.vertices.push(new THREE.Vector3(-3.948059E-06, 0.180108, -0.5726229)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6062053, 0.180108, -0.5726261)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.1702718, 0.180093, 0.8070446)); geometryTemp.vertices.push(new THREE.Vector3(5.675572E-06, 0.1800937, 0.7450413)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406626, 0.180093, 0.8070411)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.1702718, 0.180093, 0.8070446)); geometryTemp.vertices.push(new THREE.Vector3(0.6062053, 0.180108, -0.5726261)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406626, 0.180093, 0.8070411)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6062053, 0.180108, -0.5726261)); geometryTemp.vertices.push(new THREE.Vector3(0.6406525, 0.180108, -0.5726275)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.912856, 0.180093, 0.8070391)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406626, 0.180093, 0.8070411)); geometryTemp.vertices.push(new THREE.Vector3(0.6406525, 0.180108, -0.5726275)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.912856, 0.180093, 0.8070391)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406525, 0.180108, -0.5726275)); geometryTemp.vertices.push(new THREE.Vector3(0.9128459, 0.180108, -0.5726296)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406685, 0.1800842, 1.618027)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.1702718, 0.180093, 0.8070446)); geometryTemp.vertices.push(new THREE.Vector3(0.6406626, 0.180093, 0.8070411)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406685, 0.1800842, 1.618027)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.3766991, 0.1800842, 1.618029)); geometryTemp.vertices.push(new THREE.Vector3(0.1702718, 0.180093, 0.8070446)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406699, 0.1800821, 1.813142)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.3766991, 0.1800842, 1.618029)); geometryTemp.vertices.push(new THREE.Vector3(0.6406685, 0.1800842, 1.618027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406699, 0.1800821, 1.813142)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.4151119, 0.1800821, 1.813143)); geometryTemp.vertices.push(new THREE.Vector3(0.3766991, 0.1800842, 1.618029)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128634, 0.1800821, 1.81314)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406699, 0.1800821, 1.813142)); geometryTemp.vertices.push(new THREE.Vector3(0.6406685, 0.1800842, 1.618027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128634, 0.1800821, 1.81314)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406685, 0.1800842, 1.618027)); geometryTemp.vertices.push(new THREE.Vector3(0.9128619, 0.1800842, 1.618025)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128639, 0.1800814, 1.878178)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406699, 0.1800821, 1.813142)); geometryTemp.vertices.push(new THREE.Vector3(0.9128634, 0.1800821, 1.81314)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128639, 0.1800814, 1.878178)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406704, 0.1800814, 1.87818)); geometryTemp.vertices.push(new THREE.Vector3(0.6406699, 0.1800821, 1.813142)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406704, 0.1800814, 1.87818)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.4151119, 0.1800821, 1.813143)); geometryTemp.vertices.push(new THREE.Vector3(0.6406699, 0.1800821, 1.813142)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406704, 0.1800814, 1.87818)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.4279161, 0.1800814, 1.878182)); geometryTemp.vertices.push(new THREE.Vector3(0.4151119, 0.1800821, 1.813143)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9128539, 0.180108, -0.5726162)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.9128438, 0.180093, 0.8070525)); geometryTemp.vertices.push(new THREE.Vector3(-0.9128431, 0.6207192, 0.9027377)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9128431, 0.6207192, 0.9027377)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.912854, 0.3815605, -0.5849339)); geometryTemp.vertices.push(new THREE.Vector3(-0.9128539, 0.180108, -0.5726162)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9128431, 0.6207192, 0.9027377)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.9128546, 0.6721407, -0.6651432)); geometryTemp.vertices.push(new THREE.Vector3(-0.912854, 0.3815605, -0.5849339)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9128431, 0.6207192, 0.9027377)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.9128556, 0.7844675, -0.8164301)); geometryTemp.vertices.push(new THREE.Vector3(-0.9128546, 0.6721407, -0.6651432)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062201, 0.784475, -1.499628)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-1.071854E-05, 0.6721498, -1.499632)); geometryTemp.vertices.push(new THREE.Vector3(-0.6062201, 0.6721498, -1.499629)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062201, 0.784475, -1.499628)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-1.071853E-05, 0.784475, -1.499631)); geometryTemp.vertices.push(new THREE.Vector3(-1.071854E-05, 0.6721498, -1.499632)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6061958, 0.784475, -1.499634)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-1.071854E-05, 0.6721498, -1.499632)); geometryTemp.vertices.push(new THREE.Vector3(-1.071853E-05, 0.784475, -1.499631)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6061958, 0.784475, -1.499634)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6061958, 0.6721498, -1.499635)); geometryTemp.vertices.push(new THREE.Vector3(-1.071854E-05, 0.6721498, -1.499632)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062201, 0.6721498, -1.499629)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-1.007997E-05, 0.3815694, -1.411187)); geometryTemp.vertices.push(new THREE.Vector3(-0.6062192, 0.3815694, -1.411184)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6062201, 0.6721498, -1.499629)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-1.071854E-05, 0.6721498, -1.499632)); geometryTemp.vertices.push(new THREE.Vector3(-1.007997E-05, 0.3815694, -1.411187)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6061958, 0.6721498, -1.499635)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-1.007997E-05, 0.3815694, -1.411187)); geometryTemp.vertices.push(new THREE.Vector3(-1.071854E-05, 0.6721498, -1.499632)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6061958, 0.6721498, -1.499635)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6061967, 0.3815694, -1.41119)); geometryTemp.vertices.push(new THREE.Vector3(-1.007997E-05, 0.3815694, -1.411187)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128567, 0.6207192, 0.9027243)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.912856, 0.180093, 0.8070391)); geometryTemp.vertices.push(new THREE.Vector3(0.9128459, 0.180108, -0.5726296)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128459, 0.180108, -0.5726296)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9128458, 0.3815605, -0.5849472)); geometryTemp.vertices.push(new THREE.Vector3(0.9128567, 0.6207192, 0.9027243)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128458, 0.3815605, -0.5849472)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9128453, 0.6721407, -0.6651565)); geometryTemp.vertices.push(new THREE.Vector3(0.9128567, 0.6207192, 0.9027243)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128453, 0.6721407, -0.6651565)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9128442, 0.7844675, -0.8164434)); geometryTemp.vertices.push(new THREE.Vector3(0.9128567, 0.6207192, 0.9027243)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9128379, 0.1800842, 1.618038)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.9128364, 0.1800821, 1.813153)); geometryTemp.vertices.push(new THREE.Vector3(-0.912836, 0.5319991, 1.87502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9128379, 0.1800842, 1.618038)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.912836, 0.5319991, 1.87502)); geometryTemp.vertices.push(new THREE.Vector3(-0.912838, 0.5549722, 1.593005)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128619, 0.1800842, 1.618025)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9128618, 0.5549722, 1.592992)); geometryTemp.vertices.push(new THREE.Vector3(0.9128638, 0.5319991, 1.875007)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9128619, 0.1800842, 1.618025)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9128638, 0.5319991, 1.875007)); geometryTemp.vertices.push(new THREE.Vector3(0.9128634, 0.1800821, 1.81314)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8546336, 0.2363576, 1.89304)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.912836, 0.1800814, 1.878191)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406425, 0.1800814, 1.878189)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8546336, 0.2363576, 1.89304)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6406425, 0.1800814, 1.878189)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406424, 0.2363577, 1.893038)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406424, 0.2363577, 1.893038)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6406425, 0.1800814, 1.878189)); geometryTemp.vertices.push(new THREE.Vector3(-0.4278882, 0.1800814, 1.878188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406424, 0.2363577, 1.893038)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.4278882, 0.1800814, 1.878188)); geometryTemp.vertices.push(new THREE.Vector3(-0.4860903, 0.2363576, 1.893037)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4860903, 0.2363576, 1.893037)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.4278882, 0.1800814, 1.878188)); geometryTemp.vertices.push(new THREE.Vector3(-0.4278875, 0.5243414, 1.969022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4860903, 0.2363576, 1.893037)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.4278875, 0.5243414, 1.969022)); geometryTemp.vertices.push(new THREE.Vector3(-0.4860899, 0.4680652, 1.954173)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406705, 0.2363577, 1.893029)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9128639, 0.1800814, 1.878178)); geometryTemp.vertices.push(new THREE.Vector3(0.8546618, 0.2363577, 1.893027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406705, 0.2363577, 1.893029)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406704, 0.1800814, 1.87818)); geometryTemp.vertices.push(new THREE.Vector3(0.9128639, 0.1800814, 1.878178)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4861184, 0.2363577, 1.89303)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406704, 0.1800814, 1.87818)); geometryTemp.vertices.push(new THREE.Vector3(0.6406705, 0.2363577, 1.893029)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4861184, 0.2363577, 1.89303)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.4279161, 0.1800814, 1.878182)); geometryTemp.vertices.push(new THREE.Vector3(0.6406704, 0.1800814, 1.87818)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4861189, 0.4680651, 1.954166)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.4279161, 0.1800814, 1.878182)); geometryTemp.vertices.push(new THREE.Vector3(0.4861184, 0.2363577, 1.89303)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4861189, 0.4680651, 1.954166)); // 0, 26, 255 geometryTemp.vertices.push(new THREE.Vector3(0.4279168, 0.5243414, 1.969016)); geometryTemp.vertices.push(new THREE.Vector3(0.4279161, 0.1800814, 1.878182)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 6911 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4150849, 0.1800821, 1.813149)); // 0, 10, 99 geometryTemp.vertices.push(new THREE.Vector3(-0.3766752, 0.5549722, 1.593001)); geometryTemp.vertices.push(new THREE.Vector3(-0.4150845, 0.5319991, 1.875016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4150849, 0.1800821, 1.813149)); // 0, 10, 99 geometryTemp.vertices.push(new THREE.Vector3(-0.376675, 0.1800842, 1.618034)); geometryTemp.vertices.push(new THREE.Vector3(-0.3766752, 0.5549722, 1.593001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.376675, 0.1800842, 1.618034)); // 0, 10, 99 geometryTemp.vertices.push(new THREE.Vector3(-0.1702588, 0.6207192, 0.9027323)); geometryTemp.vertices.push(new THREE.Vector3(-0.3766752, 0.5549722, 1.593001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.376675, 0.1800842, 1.618034)); // 0, 10, 99 geometryTemp.vertices.push(new THREE.Vector3(-0.1702595, 0.180093, 0.8070471)); geometryTemp.vertices.push(new THREE.Vector3(-0.1702588, 0.6207192, 0.9027323)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1702595, 0.180093, 0.8070471)); // 0, 10, 99 geometryTemp.vertices.push(new THREE.Vector3(6.374402E-06, 0.62072, 0.8407266)); geometryTemp.vertices.push(new THREE.Vector3(-0.1702588, 0.6207192, 0.9027323)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1702595, 0.180093, 0.8070471)); // 0, 10, 99 geometryTemp.vertices.push(new THREE.Vector3(5.675572E-06, 0.1800937, 0.7450413)); geometryTemp.vertices.push(new THREE.Vector3(6.374402E-06, 0.62072, 0.8407266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1702718, 0.180093, 0.8070446)); // 0, 10, 99 geometryTemp.vertices.push(new THREE.Vector3(6.374402E-06, 0.62072, 0.8407266)); geometryTemp.vertices.push(new THREE.Vector3(5.675572E-06, 0.1800937, 0.7450413)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1702718, 0.180093, 0.8070446)); // 0, 10, 99 geometryTemp.vertices.push(new THREE.Vector3(0.1702725, 0.6207192, 0.9027297)); geometryTemp.vertices.push(new THREE.Vector3(6.374402E-06, 0.62072, 0.8407266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3766991, 0.1800842, 1.618029)); // 0, 10, 99 geometryTemp.vertices.push(new THREE.Vector3(0.1702725, 0.6207192, 0.9027297)); geometryTemp.vertices.push(new THREE.Vector3(0.1702718, 0.180093, 0.8070446)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3766991, 0.1800842, 1.618029)); // 0, 10, 99 geometryTemp.vertices.push(new THREE.Vector3(0.3766989, 0.5549722, 1.592996)); geometryTemp.vertices.push(new THREE.Vector3(0.1702725, 0.6207192, 0.9027297)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4151119, 0.1800821, 1.813143)); // 0, 10, 99 geometryTemp.vertices.push(new THREE.Vector3(0.3766989, 0.5549722, 1.592996)); geometryTemp.vertices.push(new THREE.Vector3(0.3766991, 0.1800842, 1.618029)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4151119, 0.1800821, 1.813143)); // 0, 10, 99 geometryTemp.vertices.push(new THREE.Vector3(0.4151123, 0.5319991, 1.875011)); geometryTemp.vertices.push(new THREE.Vector3(0.3766989, 0.5549722, 1.592996)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 2659 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8546332, 0.4680652, 1.954176)); // 8, 3, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.912836, 0.1800814, 1.878191)); geometryTemp.vertices.push(new THREE.Vector3(-0.8546336, 0.2363576, 1.89304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8546332, 0.4680652, 1.954176)); // 8, 3, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.9128353, 0.5243414, 1.969025)); geometryTemp.vertices.push(new THREE.Vector3(-0.912836, 0.1800814, 1.878191)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.640642, 0.4680652, 1.954175)); // 8, 3, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.9128353, 0.5243414, 1.969025)); geometryTemp.vertices.push(new THREE.Vector3(-0.8546332, 0.4680652, 1.954176)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.640642, 0.4680652, 1.954175)); // 8, 3, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6406419, 0.5243414, 1.969023)); geometryTemp.vertices.push(new THREE.Vector3(-0.9128353, 0.5243414, 1.969025)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4860899, 0.4680652, 1.954173)); // 8, 3, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.6406419, 0.5243414, 1.969023)); geometryTemp.vertices.push(new THREE.Vector3(-0.640642, 0.4680652, 1.954175)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4860899, 0.4680652, 1.954173)); // 8, 3, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.4278875, 0.5243414, 1.969022)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406419, 0.5243414, 1.969023)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8546618, 0.2363577, 1.893027)); // 8, 3, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9128639, 0.1800814, 1.878178)); geometryTemp.vertices.push(new THREE.Vector3(0.9128645, 0.5243414, 1.969012)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8546618, 0.2363577, 1.893027)); // 8, 3, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9128645, 0.5243414, 1.969012)); geometryTemp.vertices.push(new THREE.Vector3(0.8546622, 0.4680651, 1.954164)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8546622, 0.4680651, 1.954164)); // 8, 3, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9128645, 0.5243414, 1.969012)); geometryTemp.vertices.push(new THREE.Vector3(0.6406711, 0.5243414, 1.969014)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8546622, 0.4680651, 1.954164)); // 8, 3, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406711, 0.5243414, 1.969014)); geometryTemp.vertices.push(new THREE.Vector3(0.640671, 0.4680651, 1.954165)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.640671, 0.4680651, 1.954165)); // 8, 3, 255 geometryTemp.vertices.push(new THREE.Vector3(0.6406711, 0.5243414, 1.969014)); geometryTemp.vertices.push(new THREE.Vector3(0.4279168, 0.5243414, 1.969016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.640671, 0.4680651, 1.954165)); // 8, 3, 255 geometryTemp.vertices.push(new THREE.Vector3(0.4279168, 0.5243414, 1.969016)); geometryTemp.vertices.push(new THREE.Vector3(0.4861189, 0.4680651, 1.954166)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 525311 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406429, 0.3268954, 1.83154)); // 1, 1, 1 geometryTemp.vertices.push(new THREE.Vector3(-0.4860908, 0.3268953, 1.831539)); geometryTemp.vertices.push(new THREE.Vector3(-0.4860906, 0.4196533, 1.856014)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6406429, 0.3268954, 1.83154)); // 1, 1, 1 geometryTemp.vertices.push(new THREE.Vector3(-0.4860906, 0.4196533, 1.856014)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406428, 0.4196532, 1.856015)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8546341, 0.3268953, 1.831542)); // 1, 1, 1 geometryTemp.vertices.push(new THREE.Vector3(-0.6406429, 0.3268954, 1.83154)); geometryTemp.vertices.push(new THREE.Vector3(-0.6406428, 0.4196532, 1.856015)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8546341, 0.3268953, 1.831542)); // 1, 1, 1 geometryTemp.vertices.push(new THREE.Vector3(-0.6406428, 0.4196532, 1.856015)); geometryTemp.vertices.push(new THREE.Vector3(-0.854634, 0.4196533, 1.856016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406701, 0.3268954, 1.831531)); // 1, 1, 1 geometryTemp.vertices.push(new THREE.Vector3(0.4861182, 0.4196533, 1.856007)); geometryTemp.vertices.push(new THREE.Vector3(0.4861179, 0.3268954, 1.831532)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6406701, 0.3268954, 1.831531)); // 1, 1, 1 geometryTemp.vertices.push(new THREE.Vector3(0.6406702, 0.4196534, 1.856005)); geometryTemp.vertices.push(new THREE.Vector3(0.4861182, 0.4196533, 1.856007)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8546613, 0.3268954, 1.831529)); // 1, 1, 1 geometryTemp.vertices.push(new THREE.Vector3(0.6406702, 0.4196534, 1.856005)); geometryTemp.vertices.push(new THREE.Vector3(0.6406701, 0.3268954, 1.831531)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8546613, 0.3268954, 1.831529)); // 1, 1, 1 geometryTemp.vertices.push(new THREE.Vector3(0.8546614, 0.4196533, 1.856004)); geometryTemp.vertices.push(new THREE.Vector3(0.6406702, 0.4196534, 1.856005)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 65793 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9142308, 0.3543694, -0.3698498)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.914222, 0.3389584, 0.8392297)); geometryTemp.vertices.push(new THREE.Vector3(-0.9142218, 0.4886599, 0.871747)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9142308, 0.3543694, -0.3698498)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.9142218, 0.4886599, 0.871747)); geometryTemp.vertices.push(new THREE.Vector3(-0.9142312, 0.63248, -0.4275304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9142163, 0.2949002, 1.610296)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.9142147, 0.287481, 1.831252)); geometryTemp.vertices.push(new THREE.Vector3(-0.9142146, 0.3933319, 1.850086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9142163, 0.2949002, 1.610296)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.9142146, 0.3933319, 1.850086)); geometryTemp.vertices.push(new THREE.Vector3(-0.9142165, 0.4257184, 1.598752)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9142305, 0.3543694, -0.3698498)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9142309, 0.6324799, -0.4275304)); geometryTemp.vertices.push(new THREE.Vector3(0.9142214, 0.4886599, 0.871747)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9142305, 0.3543694, -0.3698498)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9142214, 0.4886599, 0.871747)); geometryTemp.vertices.push(new THREE.Vector3(0.9142216, 0.3389584, 0.8392297)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9142159, 0.2949002, 1.610296)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9142162, 0.4257184, 1.598752)); geometryTemp.vertices.push(new THREE.Vector3(0.9142137, 0.3933319, 1.850086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9142159, 0.2949002, 1.610296)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.9142137, 0.3933319, 1.850086)); geometryTemp.vertices.push(new THREE.Vector3(0.9142138, 0.287481, 1.831252)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 16777215 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.000001, 0.03768888, 0.7823944)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.9999876, 0.03771336, -1.685197)); geometryTemp.vertices.push(new THREE.Vector3(-1.000012, 0.03771336, -1.685182)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.000012, 0.03771336, -1.685182)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.1499542, 0.03768888, 0.7823993)); geometryTemp.vertices.push(new THREE.Vector3(1.000001, 0.03768888, 0.7823944)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.000012, 0.03771336, -1.685182)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.9999988, 0.03768888, 0.7824091)); geometryTemp.vertices.push(new THREE.Vector3(0.1499542, 0.03768888, 0.7823993)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9999988, 0.03768888, 0.7824091)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.1499521, 0.03768888, 0.7824042)); geometryTemp.vertices.push(new THREE.Vector3(0.1499542, 0.03768888, 0.7823993)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1499542, 0.03768888, 0.7823993)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.3023668, 0.03768129, 1.375058)); geometryTemp.vertices.push(new THREE.Vector3(1.000008, 0.03768129, 1.375053)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1499542, 0.03768888, 0.7823993)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(1.000008, 0.03768129, 1.375053)); geometryTemp.vertices.push(new THREE.Vector3(1.000001, 0.03768888, 0.7823944)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3023668, 0.03768129, 1.375058)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.4677846, 0.03767369, 1.967716)); geometryTemp.vertices.push(new THREE.Vector3(1.000014, 0.03767369, 1.967711)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3023668, 0.03768129, 1.375058)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(1.000014, 0.03767369, 1.967711)); geometryTemp.vertices.push(new THREE.Vector3(1.000008, 0.03768129, 1.375053)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9999921, 0.03768129, 1.375068)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.9999855, 0.03767369, 1.967726)); geometryTemp.vertices.push(new THREE.Vector3(-0.4677558, 0.03767369, 1.967721)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9999921, 0.03768129, 1.375068)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.4677558, 0.03767369, 1.967721)); geometryTemp.vertices.push(new THREE.Vector3(-0.3023513, 0.03768129, 1.375063)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9999988, 0.03768888, 0.7824091)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.9999921, 0.03768129, 1.375068)); geometryTemp.vertices.push(new THREE.Vector3(-0.3023513, 0.03768129, 1.375063)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9999988, 0.03768888, 0.7824091)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.3023513, 0.03768129, 1.375063)); geometryTemp.vertices.push(new THREE.Vector3(-0.1499521, 0.03768888, 0.7824042)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 8947848 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.4475189, 1.163013)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.5050498, 1.129799)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.4373652, 1.062111)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.4475189, 1.163013)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.4373652, 1.062111)); geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.4041488, 1.11964)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541728, 0.4475158, 1.281505)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541726, 0.5050451, 1.314721)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.5298223, 1.222261)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541728, 0.4475158, 1.281505)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.5298223, 1.222261)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.4633923, 1.222259)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541723, 0.344897, 1.340748)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541718, 0.3448954, 1.407178)); geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.4373571, 1.382406)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541723, 0.344897, 1.340748)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.4373571, 1.382406)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.4041436, 1.324875)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541727, 0.2422812, 1.2815)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541725, 0.1847504, 1.314713)); geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.2524348, 1.382401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541727, 0.2422812, 1.2815)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.2524348, 1.382401)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.2856513, 1.324872)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.2422842, 1.163007)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541739, 0.184755, 1.129791)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541732, 0.1599778, 1.222251)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.2422842, 1.163007)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541732, 0.1599778, 1.222251)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541732, 0.2264078, 1.222253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541742, 0.3449031, 1.103764)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.3449047, 1.037334)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.2524429, 1.062106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541742, 0.3449031, 1.103764)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.2524429, 1.062106)); geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.2856565, 1.119637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.3449001, 1.222254)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449087, 0.8847896)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858226, 0.5136396, 0.9300056)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.3449001, 1.222254)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858226, 0.5136396, 0.9300056)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858217, 0.637157, 1.053529)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.3449001, 1.222254)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858225, 0.1761752, 0.929997)); geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449087, 0.8847896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.3449001, 1.222254)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858217, 0.637157, 1.053529)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858203, 0.6823643, 1.222262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.3449001, 1.222254)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858215, 0.05265173, 1.053514)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858225, 0.1761752, 0.929997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.3449001, 1.222254)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858203, 0.6823643, 1.222262)); geometryTemp.vertices.push(new THREE.Vector3(-0.685819, 0.6371484, 1.390993)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.3449001, 1.222254)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.007435888, 1.222245)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858215, 0.05265173, 1.053514)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.3449001, 1.222254)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.685819, 0.6371484, 1.390993)); geometryTemp.vertices.push(new THREE.Vector3(-0.685818, 0.5136248, 1.514511)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.3449001, 1.222254)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858188, 0.05264327, 1.390979)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.007435888, 1.222245)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.3449001, 1.222254)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.685818, 0.5136248, 1.514511)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858176, 0.3448916, 1.559718)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.3449001, 1.222254)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858179, 0.1761607, 1.514502)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858188, 0.05264327, 1.390979)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.3449001, 1.222254)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858176, 0.3448916, 1.559718)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858179, 0.1761607, 1.514502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541749, 0.4628374, 1.017995)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541756, 0.5136396, 0.9300077)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.3449086, 0.8847917)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541749, 0.4628374, 1.017995)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.3449086, 0.8847917)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.344906, 0.9863916)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541742, 0.5491675, 1.104329)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541756, 0.5136396, 0.9300077)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541749, 0.4628374, 1.017995)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.344906, 0.9863916)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.3449086, 0.8847917)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.1761751, 0.9299991)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541742, 0.5491675, 1.104329)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541746, 0.637157, 1.053531)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541756, 0.5136396, 0.9300077)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.344906, 0.9863916)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.1761751, 0.9299991)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541748, 0.2269729, 1.017989)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.5807644, 1.222262)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541746, 0.637157, 1.053531)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541742, 0.5491675, 1.104329)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541748, 0.2269729, 1.017989)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.1761751, 0.9299991)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.05265167, 1.053517)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.5807644, 1.222262)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.6823642, 1.222265)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541746, 0.637157, 1.053531)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541748, 0.2269729, 1.017989)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.05265167, 1.053517)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541741, 0.1406384, 1.104319)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.5491616, 1.340193)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.6823642, 1.222265)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.5807644, 1.222262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541741, 0.1406384, 1.104319)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.05265167, 1.053517)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541731, 0.007435828, 1.222247)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.5491616, 1.340193)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.6371483, 1.390996)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.6823642, 1.222265)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541741, 0.1406384, 1.104319)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541731, 0.007435828, 1.222247)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541731, 0.1090357, 1.22225)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541717, 0.462827, 1.426523)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.6371483, 1.390996)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.5491616, 1.340193)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541731, 0.1090357, 1.22225)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541731, 0.007435828, 1.222247)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541718, 0.05264321, 1.390981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541717, 0.462827, 1.426523)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541709, 0.5136247, 1.514513)); geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.6371483, 1.390996)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541731, 0.1090357, 1.22225)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541718, 0.05264321, 1.390981)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541723, 0.1406326, 1.340183)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541714, 0.3448941, 1.45812)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541709, 0.5136247, 1.514513)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541717, 0.462827, 1.426523)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541723, 0.1406326, 1.340183)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541718, 0.05264321, 1.390981)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541708, 0.1761606, 1.514504)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541714, 0.3448941, 1.45812)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541706, 0.3448915, 1.55972)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541709, 0.5136247, 1.514513)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541723, 0.1406326, 1.340183)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541708, 0.1761606, 1.514504)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541715, 0.2269627, 1.426517)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541715, 0.2269627, 1.426517)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541706, 0.3448915, 1.55972)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541714, 0.3448941, 1.45812)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541715, 0.2269627, 1.426517)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541708, 0.1761606, 1.514504)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541706, 0.3448915, 1.55972)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.4475171, 1.2815)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.5050471, 1.314716)); geometryTemp.vertices.push(new THREE.Vector3(0.9541775, 0.4373606, 1.382401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.4475171, 1.2815)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541775, 0.4373606, 1.382401)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.4041458, 1.324871)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541758, 0.4475175, 1.163008)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5050477, 1.129793)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5298223, 1.222254)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541758, 0.4475175, 1.163008)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5298223, 1.222254)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.4633923, 1.222254)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.3449005, 1.103762)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.3449007, 1.037332)); geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.4373617, 1.062107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.3449005, 1.103762)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.4373617, 1.062107)); geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.4041465, 1.119637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.242283, 1.163007)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.184753, 1.129792)); geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.2524395, 1.062106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.242283, 1.163007)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.2524395, 1.062106)); geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.2856543, 1.119636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.2422825, 1.2815)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.1847523, 1.314714)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.1599778, 1.222253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.2422825, 1.2815)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.1599778, 1.222253)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.2264078, 1.222253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.3448996, 1.340746)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.3448994, 1.407176)); geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.2524382, 1.382401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.3448996, 1.340746)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.2524382, 1.382401)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.2856535, 1.324871)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449001, 1.222256)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858259, 0.3448989, 1.55972)); geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.5136312, 1.514509)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449001, 1.222256)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.5136312, 1.514509)); geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.6371522, 1.390989)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449001, 1.222256)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858255, 0.1761668, 1.514508)); geometryTemp.vertices.push(new THREE.Vector3(0.6858259, 0.3448989, 1.55972)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449001, 1.222256)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.6371522, 1.390989)); geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.6823643, 1.222257)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449001, 1.222256)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858245, 0.05264688, 1.390987)); geometryTemp.vertices.push(new THREE.Vector3(0.6858255, 0.1761668, 1.514508)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449001, 1.222256)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.6823643, 1.222257)); geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.6371532, 1.053525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449001, 1.222256)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858231, 0.007435888, 1.222255)); geometryTemp.vertices.push(new THREE.Vector3(0.6858245, 0.05264688, 1.390987)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449001, 1.222256)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.6371532, 1.053525)); geometryTemp.vertices.push(new THREE.Vector3(0.685821, 0.5136333, 0.9300039)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449001, 1.222256)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858218, 0.05264813, 1.053523)); geometryTemp.vertices.push(new THREE.Vector3(0.6858231, 0.007435888, 1.222255)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449001, 1.222256)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.685821, 0.5136333, 0.9300039)); geometryTemp.vertices.push(new THREE.Vector3(0.6858206, 0.3449014, 0.8847917)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449001, 1.222256)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.1761691, 0.9300028)); geometryTemp.vertices.push(new THREE.Vector3(0.6858218, 0.05264813, 1.053523)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449001, 1.222256)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858206, 0.3449014, 0.8847917)); geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.1761691, 0.9300028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.4628315, 1.426519)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541786, 0.5136311, 1.514507)); geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.3448988, 1.559718)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.4628315, 1.426519)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.3448988, 1.559718)); geometryTemp.vertices.push(new THREE.Vector3(0.9541781, 0.3448992, 1.458118)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5491641, 1.340187)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541786, 0.5136311, 1.514507)); geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.4628315, 1.426519)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541781, 0.3448992, 1.458118)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.3448988, 1.559718)); geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.1761667, 1.514506)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5491641, 1.340187)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.6371521, 1.390987)); geometryTemp.vertices.push(new THREE.Vector3(0.9541786, 0.5136311, 1.514507)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541781, 0.3448992, 1.458118)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.1761667, 1.514506)); geometryTemp.vertices.push(new THREE.Vector3(0.9541778, 0.226967, 1.426518)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.5807644, 1.222255)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.6371521, 1.390987)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5491641, 1.340187)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541778, 0.226967, 1.426518)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.1761667, 1.514506)); geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.05264682, 1.390985)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.5807644, 1.222255)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.6823642, 1.222255)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.6371521, 1.390987)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541778, 0.226967, 1.426518)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.05264682, 1.390985)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.140635, 1.340185)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.549165, 1.104322)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.6823642, 1.222255)); geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.5807644, 1.222255)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.140635, 1.340185)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.05264682, 1.390985)); geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.007435828, 1.222252)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.549165, 1.104322)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.6371531, 1.053523)); geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.6823642, 1.222255)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.140635, 1.340185)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.007435828, 1.222252)); geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.1090357, 1.222253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.4628329, 1.01799)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.6371531, 1.053523)); geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.549165, 1.104322)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.1090357, 1.222253)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.007435828, 1.222252)); geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.05264807, 1.053521)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.4628329, 1.01799)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.5136332, 0.9300018)); geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.6371531, 1.053523)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.1090357, 1.222253)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.05264807, 1.053521)); geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.140636, 1.104321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541743, 0.3449009, 0.9863895)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.5136332, 0.9300018)); geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.4628329, 1.01799)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.140636, 1.104321)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.05264807, 1.053521)); geometryTemp.vertices.push(new THREE.Vector3(0.9541739, 0.176169, 0.9300006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541743, 0.3449009, 0.9863895)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541736, 0.3449013, 0.8847896)); geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.5136332, 0.9300018)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.140636, 1.104321)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541739, 0.176169, 0.9300006)); geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.2269686, 1.017989)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.2269686, 1.017989)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541736, 0.3449013, 0.8847896)); geometryTemp.vertices.push(new THREE.Vector3(0.9541743, 0.3449009, 0.9863895)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.2269686, 1.017989)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541739, 0.176169, 0.9300006)); geometryTemp.vertices.push(new THREE.Vector3(0.9541736, 0.3449013, 0.8847896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541765, 0.4475537, -1.149732)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541767, 0.5050846, -1.182945)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541773, 0.4374, -1.250633)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541765, 0.4475537, -1.149732)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541773, 0.4374, -1.250633)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.4041836, -1.193104)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.4475506, -1.031239)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541753, 0.5050799, -0.9980229)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5298571, -1.090483)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.4475506, -1.031239)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5298571, -1.090483)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.4634271, -1.090485)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954175, 0.3449318, -0.9719958)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.3449302, -0.9055658)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541748, 0.4373919, -0.9303384)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954175, 0.3449318, -0.9719958)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541748, 0.4373919, -0.9303384)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541752, 0.4041784, -0.9878693)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.2423161, -1.031245)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541752, 0.1847852, -0.998031)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.2524697, -0.930343)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.2423161, -1.031245)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.2524697, -0.930343)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.2856861, -0.9878722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.242319, -1.149737)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541767, 0.1847898, -1.182953)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1600126, -1.090493)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.242319, -1.149737)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1600126, -1.090493)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2264426, -1.090491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541769, 0.3449379, -1.20898)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541774, 0.3449395, -1.27541)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541772, 0.2524777, -1.250638)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541769, 0.3449379, -1.20898)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541772, 0.2524777, -1.250638)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.2856913, -1.193107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449349, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858257, 0.3449435, -1.427954)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858253, 0.5136744, -1.382738)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449349, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858253, 0.5136744, -1.382738)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858245, 0.6371918, -1.259215)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449349, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858253, 0.17621, -1.382747)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858257, 0.3449435, -1.427954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449349, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858245, 0.6371918, -1.259215)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.6823992, -1.090482)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449349, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858243, 0.05268654, -1.25923)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858253, 0.17621, -1.382747)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449349, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.6823992, -1.090482)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858218, 0.6371832, -0.9217507)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449349, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858229, 0.007470697, -1.090499)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858243, 0.05268654, -1.25923)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449349, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858218, 0.6371832, -0.9217507)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858207, 0.5136597, -0.7982333)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449349, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858215, 0.05267808, -0.9217654)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858229, 0.007470697, -1.090499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449349, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858207, 0.5136597, -0.7982333)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858203, 0.3449264, -0.753026)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449349, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858206, 0.1761955, -0.798242)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858215, 0.05267808, -0.9217654)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449349, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858203, 0.3449264, -0.753026)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858206, 0.1761955, -0.798242)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541776, 0.4628722, -1.294749)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541783, 0.5136744, -1.382736)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541786, 0.3449434, -1.427952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541776, 0.4628722, -1.294749)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541786, 0.3449434, -1.427952)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541779, 0.3449408, -1.326352)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954177, 0.5492023, -1.208415)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541783, 0.5136744, -1.382736)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541776, 0.4628722, -1.294749)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541779, 0.3449408, -1.326352)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541786, 0.3449434, -1.427952)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541782, 0.1762099, -1.382745)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954177, 0.5492023, -1.208415)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541774, 0.6371918, -1.259213)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541783, 0.5136744, -1.382736)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541779, 0.3449408, -1.326352)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541782, 0.1762099, -1.382745)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541776, 0.2270077, -1.294755)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5807992, -1.090482)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541774, 0.6371918, -1.259213)); geometryTemp.vertices.push(new THREE.Vector3(-0.954177, 0.5492023, -1.208415)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541776, 0.2270077, -1.294755)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541782, 0.1762099, -1.382745)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541773, 0.05268648, -1.259227)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5807992, -1.090482)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.682399, -1.090479)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541774, 0.6371918, -1.259213)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541776, 0.2270077, -1.294755)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541773, 0.05268648, -1.259227)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.1406732, -1.208425)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.5491964, -0.9725507)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.682399, -1.090479)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5807992, -1.090482)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.1406732, -1.208425)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541773, 0.05268648, -1.259227)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.007470638, -1.090497)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.5491964, -0.9725507)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.6371831, -0.9217485)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.682399, -1.090479)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.1406732, -1.208425)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.007470638, -1.090497)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1090705, -1.090494)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541744, 0.4628618, -0.8862206)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.6371831, -0.9217485)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.5491964, -0.9725507)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1090705, -1.090494)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.007470638, -1.090497)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.05267802, -0.9217633)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541744, 0.4628618, -0.8862206)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.5136595, -0.7982312)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.6371831, -0.9217485)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1090705, -1.090494)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.05267802, -0.9217633)); geometryTemp.vertices.push(new THREE.Vector3(-0.954175, 0.1406674, -0.972561)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541741, 0.3449289, -0.8546237)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.5136595, -0.7982312)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541744, 0.4628618, -0.8862206)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954175, 0.1406674, -0.972561)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.05267802, -0.9217633)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541736, 0.1761954, -0.7982398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541741, 0.3449289, -0.8546237)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.3449263, -0.7530239)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.5136595, -0.7982312)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954175, 0.1406674, -0.972561)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541736, 0.1761954, -0.7982398)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541743, 0.2269975, -0.8862265)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541743, 0.2269975, -0.8862265)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.3449263, -0.7530239)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541741, 0.3449289, -0.8546237)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541743, 0.2269975, -0.8862265)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541736, 0.1761954, -0.7982398)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.3449263, -0.7530239)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.4475519, -1.031243)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5050819, -0.9980281)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.4373954, -0.9303421)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.4475519, -1.031243)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.4373954, -0.9303421)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.4041806, -0.9878722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.4475523, -1.149736)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.5050825, -1.18295)); geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.5298571, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.4475523, -1.149736)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.5298571, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.4634271, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.3449353, -1.208982)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.3449355, -1.275412)); geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.4373966, -1.250637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.3449353, -1.208982)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.4373966, -1.250637)); geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.4041813, -1.193107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541758, 0.2423178, -1.149736)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.1847878, -1.182951)); geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.2524743, -1.250637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541758, 0.2423178, -1.149736)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.2524743, -1.250637)); geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.2856891, -1.193107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.2423173, -1.031244)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.1847871, -0.9980293)); geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.1600126, -1.09049)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.2423173, -1.031244)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.1600126, -1.09049)); geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.2264426, -1.09049)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.3449344, -0.9719975)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.3449342, -0.9055675)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.2524731, -0.9303428)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.3449344, -0.9719975)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.2524731, -0.9303428)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.2856883, -0.9878727)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.3449349, -1.090488)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.685826, 0.3449337, -0.7530234)); geometryTemp.vertices.push(new THREE.Vector3(0.6858257, 0.513666, -0.7982345)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.3449349, -1.090488)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858257, 0.513666, -0.7982345)); geometryTemp.vertices.push(new THREE.Vector3(0.6858248, 0.637187, -0.9217545)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.3449349, -1.090488)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.1762016, -0.7982357)); geometryTemp.vertices.push(new THREE.Vector3(0.685826, 0.3449337, -0.7530234)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.3449349, -1.090488)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858248, 0.637187, -0.9217545)); geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.6823992, -1.090486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.3449349, -1.090488)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.05268168, -0.9217567)); geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.1762016, -0.7982357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.3449349, -1.090488)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.6823992, -1.090486)); geometryTemp.vertices.push(new THREE.Vector3(0.6858221, 0.637188, -1.259219)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.3449349, -1.090488)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.007470697, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.05268168, -0.9217567)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.3449349, -1.090488)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858221, 0.637188, -1.259219)); geometryTemp.vertices.push(new THREE.Vector3(0.6858211, 0.5136681, -1.38274)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.3449349, -1.090488)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.05268294, -1.259221)); geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.007470697, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.3449349, -1.090488)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858211, 0.5136681, -1.38274)); geometryTemp.vertices.push(new THREE.Vector3(0.6858207, 0.3449362, -1.427952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.3449349, -1.090488)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.685821, 0.1762039, -1.382741)); geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.05268294, -1.259221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.3449349, -1.090488)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858207, 0.3449362, -1.427952)); geometryTemp.vertices.push(new THREE.Vector3(0.685821, 0.1762039, -1.382741)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.4628663, -0.8862249)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541787, 0.5136659, -0.7982366)); geometryTemp.vertices.push(new THREE.Vector3(0.9541789, 0.3449336, -0.7530255)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.4628663, -0.8862249)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541789, 0.3449336, -0.7530255)); geometryTemp.vertices.push(new THREE.Vector3(0.9541782, 0.344934, -0.8546254)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.5491989, -0.9725569)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541787, 0.5136659, -0.7982366)); geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.4628663, -0.8862249)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541782, 0.344934, -0.8546254)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541789, 0.3449336, -0.7530255)); geometryTemp.vertices.push(new THREE.Vector3(0.9541786, 0.1762015, -0.7982378)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.5491989, -0.9725569)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.6371869, -0.9217566)); geometryTemp.vertices.push(new THREE.Vector3(0.9541787, 0.5136659, -0.7982366)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541782, 0.344934, -0.8546254)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541786, 0.1762015, -0.7982378)); geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.2270018, -0.8862258)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.5807992, -1.090489)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.6371869, -0.9217566)); geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.5491989, -0.9725569)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.2270018, -0.8862258)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541786, 0.1762015, -0.7982378)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.05268162, -0.9217588)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.5807992, -1.090489)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.682399, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.6371869, -0.9217566)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.2270018, -0.8862258)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.05268162, -0.9217588)); geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.1406698, -0.9725584)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5491998, -1.208421)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.682399, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.5807992, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.1406698, -0.9725584)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.05268162, -0.9217588)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.007470638, -1.090491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5491998, -1.208421)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.637188, -1.259221)); geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.682399, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.1406698, -0.9725584)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.007470638, -1.090491)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.1090705, -1.090491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.4628677, -1.294754)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.637188, -1.259221)); geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5491998, -1.208421)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.1090705, -1.090491)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.007470638, -1.090491)); geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.05268288, -1.259223)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.4628677, -1.294754)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541741, 0.513668, -1.382742)); geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.637188, -1.259221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.1090705, -1.090491)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.05268288, -1.259223)); geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1406708, -1.208423)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.3449357, -1.326354)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541741, 0.513668, -1.382742)); geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.4628677, -1.294754)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1406708, -1.208423)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.05268288, -1.259223)); geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.1762038, -1.382743)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.3449357, -1.326354)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541737, 0.3449361, -1.427954)); geometryTemp.vertices.push(new THREE.Vector3(0.9541741, 0.513668, -1.382742)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1406708, -1.208423)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.1762038, -1.382743)); geometryTemp.vertices.push(new THREE.Vector3(0.9541747, 0.2270034, -1.294755)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541747, 0.2270034, -1.294755)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541737, 0.3449361, -1.427954)); geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.3449357, -1.326354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541747, 0.2270034, -1.294755)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.1762038, -1.382743)); geometryTemp.vertices.push(new THREE.Vector3(0.9541737, 0.3449361, -1.427954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 526344 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541728, 0.4475158, 1.281505)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.4475189, 1.163013)); geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.4041488, 1.11964)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541728, 0.4475158, 1.281505)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.4633923, 1.222259)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.4475189, 1.163013)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.4633923, 1.222259)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.5050498, 1.129799)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.4475189, 1.163013)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.4633923, 1.222259)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.5298223, 1.222261)); geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.5050498, 1.129799)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.4041436, 1.324875)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541728, 0.4475158, 1.281505)); geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.4041488, 1.11964)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.4041436, 1.324875)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541726, 0.5050451, 1.314721)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541728, 0.4475158, 1.281505)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.5298223, 1.222261)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541742, 0.5491675, 1.104329)); geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.5050498, 1.129799)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.5298223, 1.222261)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.5807644, 1.222262)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541742, 0.5491675, 1.104329)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541726, 0.5050451, 1.314721)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.5807644, 1.222262)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.5298223, 1.222261)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.5050498, 1.129799)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541742, 0.5491675, 1.104329)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541749, 0.4628374, 1.017995)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.5050498, 1.129799)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541749, 0.4628374, 1.017995)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.4373652, 1.062111)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541726, 0.5050451, 1.314721)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.5491616, 1.340193)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.5807644, 1.222262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.4373652, 1.062111)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541749, 0.4628374, 1.017995)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.344906, 0.9863916)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.4373571, 1.382406)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.5491616, 1.340193)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541726, 0.5050451, 1.314721)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.4041436, 1.324875)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.4373571, 1.382406)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541726, 0.5050451, 1.314721)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.4373571, 1.382406)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541717, 0.462827, 1.426523)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.5491616, 1.340193)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541718, 0.3448954, 1.407178)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541717, 0.462827, 1.426523)); geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.4373571, 1.382406)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541718, 0.3448954, 1.407178)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541714, 0.3448941, 1.45812)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541717, 0.462827, 1.426523)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.4373652, 1.062111)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.344906, 0.9863916)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.3449047, 1.037334)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.4041488, 1.11964)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.4373652, 1.062111)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.3449047, 1.037334)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.3449047, 1.037334)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.344906, 0.9863916)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541748, 0.2269729, 1.017989)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.4041436, 1.324875)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.4041488, 1.11964)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541742, 0.3449031, 1.103764)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.4041488, 1.11964)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.3449047, 1.037334)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541742, 0.3449031, 1.103764)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.3449047, 1.037334)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541748, 0.2269729, 1.017989)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.2524429, 1.062106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541723, 0.344897, 1.340748)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.4041436, 1.324875)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541742, 0.3449031, 1.103764)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.2524429, 1.062106)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541748, 0.2269729, 1.017989)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541741, 0.1406384, 1.104319)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541723, 0.344897, 1.340748)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541742, 0.3449031, 1.103764)); geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.2856565, 1.119637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.2524429, 1.062106)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541741, 0.1406384, 1.104319)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541739, 0.184755, 1.129791)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.2856565, 1.119637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.2524429, 1.062106)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541739, 0.184755, 1.129791)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541739, 0.184755, 1.129791)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541741, 0.1406384, 1.104319)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541731, 0.1090357, 1.22225)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541739, 0.184755, 1.129791)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541731, 0.1090357, 1.22225)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541732, 0.1599778, 1.222251)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541732, 0.1599778, 1.222251)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541731, 0.1090357, 1.22225)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541723, 0.1406326, 1.340183)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.2856565, 1.119637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541739, 0.184755, 1.129791)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.2422842, 1.163007)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.2856513, 1.324872)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541723, 0.344897, 1.340748)); geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.2856565, 1.119637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.2856513, 1.324872)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954174, 0.2856565, 1.119637)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.2422842, 1.163007)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.2856513, 1.324872)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541718, 0.3448954, 1.407178)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541723, 0.344897, 1.340748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541727, 0.2422812, 1.2815)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.2856513, 1.324872)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.2422842, 1.163007)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.2422842, 1.163007)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541732, 0.2264078, 1.222253)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541727, 0.2422812, 1.2815)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541724, 0.2856513, 1.324872)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.2524348, 1.382401)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541718, 0.3448954, 1.407178)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.2524348, 1.382401)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541714, 0.3448941, 1.45812)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541718, 0.3448954, 1.407178)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.2524348, 1.382401)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541715, 0.2269627, 1.426517)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541714, 0.3448941, 1.45812)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541732, 0.2264078, 1.222253)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541725, 0.1847504, 1.314713)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541727, 0.2422812, 1.2815)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541732, 0.2264078, 1.222253)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541732, 0.1599778, 1.222251)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541725, 0.1847504, 1.314713)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541732, 0.1599778, 1.222251)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541723, 0.1406326, 1.340183)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541725, 0.1847504, 1.314713)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541725, 0.1847504, 1.314713)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541715, 0.2269627, 1.426517)); geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.2524348, 1.382401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541725, 0.1847504, 1.314713)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541723, 0.1406326, 1.340183)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541715, 0.2269627, 1.426517)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541758, 0.4475175, 1.163008)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.4633923, 1.222254)); geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.4475171, 1.2815)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.4041465, 1.119637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541758, 0.4475175, 1.163008)); geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.4475171, 1.2815)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.4041465, 1.119637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5050477, 1.129793)); geometryTemp.vertices.push(new THREE.Vector3(0.9541758, 0.4475175, 1.163008)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.4633923, 1.222254)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.5050471, 1.314716)); geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.4475171, 1.2815)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.4041465, 1.119637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.4475171, 1.2815)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.4041458, 1.324871)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.4633923, 1.222254)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5298223, 1.222254)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.5050471, 1.314716)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.4041465, 1.119637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.4373617, 1.062107)); geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5050477, 1.129793)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.3449005, 1.103762)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.4041465, 1.119637)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.4041458, 1.324871)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5298223, 1.222254)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5491641, 1.340187)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.5050471, 1.314716)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5298223, 1.222254)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.5807644, 1.222255)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5491641, 1.340187)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5050477, 1.129793)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.5807644, 1.222255)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5298223, 1.222254)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.5050471, 1.314716)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5491641, 1.340187)); geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.4628315, 1.426519)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5050477, 1.129793)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.549165, 1.104322)); geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.5807644, 1.222255)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.4373617, 1.062107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.549165, 1.104322)); geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5050477, 1.129793)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.4373617, 1.062107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.4628329, 1.01799)); geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.549165, 1.104322)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.5050471, 1.314716)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.4628315, 1.426519)); geometryTemp.vertices.push(new THREE.Vector3(0.9541775, 0.4373606, 1.382401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.3449007, 1.037332)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.4628329, 1.01799)); geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.4373617, 1.062107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541775, 0.4373606, 1.382401)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.4628315, 1.426519)); geometryTemp.vertices.push(new THREE.Vector3(0.9541781, 0.3448992, 1.458118)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.3449007, 1.037332)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541743, 0.3449009, 0.9863895)); geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.4628329, 1.01799)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541775, 0.4373606, 1.382401)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541781, 0.3448992, 1.458118)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.3448994, 1.407176)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.4041458, 1.324871)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541775, 0.4373606, 1.382401)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.3448994, 1.407176)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.3448994, 1.407176)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541781, 0.3448992, 1.458118)); geometryTemp.vertices.push(new THREE.Vector3(0.9541778, 0.226967, 1.426518)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.4041458, 1.324871)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.3448994, 1.407176)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.3448996, 1.340746)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.3448994, 1.407176)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541778, 0.226967, 1.426518)); geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.2524382, 1.382401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.3449005, 1.103762)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.4041458, 1.324871)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.3448996, 1.340746)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.2524382, 1.382401)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541778, 0.226967, 1.426518)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.140635, 1.340185)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.2856543, 1.119636)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.3449005, 1.103762)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.3448996, 1.340746)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.2856543, 1.119636)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.3449007, 1.037332)); geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.3449005, 1.103762)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.2856543, 1.119636)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.3448996, 1.340746)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.2856535, 1.324871)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.2524395, 1.062106)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541743, 0.3449009, 0.9863895)); geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.3449007, 1.037332)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.2856543, 1.119636)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.2524395, 1.062106)); geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.3449007, 1.037332)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.2524395, 1.062106)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.2269686, 1.017989)); geometryTemp.vertices.push(new THREE.Vector3(0.9541743, 0.3449009, 0.9863895)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.184753, 1.129792)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.2269686, 1.017989)); geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.2524395, 1.062106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.184753, 1.129792)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.140636, 1.104321)); geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.2269686, 1.017989)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.242283, 1.163007)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.2856543, 1.119636)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.2856535, 1.324871)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.2524382, 1.382401)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.140635, 1.340185)); geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.1847523, 1.314714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.2856535, 1.324871)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.2524382, 1.382401)); geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.1847523, 1.314714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.1847523, 1.314714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.140635, 1.340185)); geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.1090357, 1.222253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.2856535, 1.324871)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.1847523, 1.314714)); geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.2422825, 1.2815)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.242283, 1.163007)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.2856535, 1.324871)); geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.2422825, 1.2815)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.2422825, 1.2815)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.2264078, 1.222253)); geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.242283, 1.163007)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.2264078, 1.222253)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.184753, 1.129792)); geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.242283, 1.163007)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.1847523, 1.314714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.1090357, 1.222253)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.1599778, 1.222253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.1599778, 1.222253)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.1090357, 1.222253)); geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.140636, 1.104321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.2264078, 1.222253)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.1599778, 1.222253)); geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.184753, 1.129792)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.1599778, 1.222253)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.140636, 1.104321)); geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.184753, 1.129792)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.4475506, -1.031239)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541765, 0.4475537, -1.149732)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.4041836, -1.193104)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.4475506, -1.031239)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.4634271, -1.090485)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541765, 0.4475537, -1.149732)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.4634271, -1.090485)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541767, 0.5050846, -1.182945)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541765, 0.4475537, -1.149732)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.4634271, -1.090485)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5298571, -1.090483)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541767, 0.5050846, -1.182945)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541752, 0.4041784, -0.9878693)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.4475506, -1.031239)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.4041836, -1.193104)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541752, 0.4041784, -0.9878693)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541753, 0.5050799, -0.9980229)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.4475506, -1.031239)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5298571, -1.090483)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954177, 0.5492023, -1.208415)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541767, 0.5050846, -1.182945)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5298571, -1.090483)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5807992, -1.090482)); geometryTemp.vertices.push(new THREE.Vector3(-0.954177, 0.5492023, -1.208415)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541753, 0.5050799, -0.9980229)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5807992, -1.090482)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5298571, -1.090483)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541767, 0.5050846, -1.182945)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954177, 0.5492023, -1.208415)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541776, 0.4628722, -1.294749)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541767, 0.5050846, -1.182945)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541776, 0.4628722, -1.294749)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541773, 0.4374, -1.250633)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541753, 0.5050799, -0.9980229)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.5491964, -0.9725507)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5807992, -1.090482)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541773, 0.4374, -1.250633)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541776, 0.4628722, -1.294749)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541779, 0.3449408, -1.326352)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541748, 0.4373919, -0.9303384)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.5491964, -0.9725507)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541753, 0.5050799, -0.9980229)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541752, 0.4041784, -0.9878693)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541748, 0.4373919, -0.9303384)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541753, 0.5050799, -0.9980229)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541748, 0.4373919, -0.9303384)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541744, 0.4628618, -0.8862206)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.5491964, -0.9725507)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.3449302, -0.9055658)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541744, 0.4628618, -0.8862206)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541748, 0.4373919, -0.9303384)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.3449302, -0.9055658)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541741, 0.3449289, -0.8546237)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541744, 0.4628618, -0.8862206)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541773, 0.4374, -1.250633)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541779, 0.3449408, -1.326352)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541774, 0.3449395, -1.27541)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.4041836, -1.193104)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541773, 0.4374, -1.250633)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541774, 0.3449395, -1.27541)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541774, 0.3449395, -1.27541)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541779, 0.3449408, -1.326352)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541776, 0.2270077, -1.294755)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541752, 0.4041784, -0.9878693)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.4041836, -1.193104)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541769, 0.3449379, -1.20898)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.4041836, -1.193104)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541774, 0.3449395, -1.27541)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541769, 0.3449379, -1.20898)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541774, 0.3449395, -1.27541)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541776, 0.2270077, -1.294755)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541772, 0.2524777, -1.250638)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954175, 0.3449318, -0.9719958)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541752, 0.4041784, -0.9878693)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541769, 0.3449379, -1.20898)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541772, 0.2524777, -1.250638)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541776, 0.2270077, -1.294755)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.1406732, -1.208425)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954175, 0.3449318, -0.9719958)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541769, 0.3449379, -1.20898)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.2856913, -1.193107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541772, 0.2524777, -1.250638)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.1406732, -1.208425)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541767, 0.1847898, -1.182953)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.2856913, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541772, 0.2524777, -1.250638)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541767, 0.1847898, -1.182953)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541767, 0.1847898, -1.182953)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.1406732, -1.208425)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1090705, -1.090494)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541767, 0.1847898, -1.182953)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1090705, -1.090494)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1600126, -1.090493)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1600126, -1.090493)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1090705, -1.090494)); geometryTemp.vertices.push(new THREE.Vector3(-0.954175, 0.1406674, -0.972561)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.2856913, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541767, 0.1847898, -1.182953)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.242319, -1.149737)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.2856861, -0.9878722)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954175, 0.3449318, -0.9719958)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.2856913, -1.193107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.2856861, -0.9878722)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541768, 0.2856913, -1.193107)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.242319, -1.149737)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.2856861, -0.9878722)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.3449302, -0.9055658)); geometryTemp.vertices.push(new THREE.Vector3(-0.954175, 0.3449318, -0.9719958)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.2423161, -1.031245)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.2856861, -0.9878722)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.242319, -1.149737)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.242319, -1.149737)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2264426, -1.090491)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.2423161, -1.031245)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541751, 0.2856861, -0.9878722)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.2524697, -0.930343)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.3449302, -0.9055658)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.2524697, -0.930343)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541741, 0.3449289, -0.8546237)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.3449302, -0.9055658)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.2524697, -0.930343)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541743, 0.2269975, -0.8862265)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541741, 0.3449289, -0.8546237)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2264426, -1.090491)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541752, 0.1847852, -0.998031)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.2423161, -1.031245)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2264426, -1.090491)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1600126, -1.090493)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541752, 0.1847852, -0.998031)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1600126, -1.090493)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954175, 0.1406674, -0.972561)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541752, 0.1847852, -0.998031)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541752, 0.1847852, -0.998031)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541743, 0.2269975, -0.8862265)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.2524697, -0.930343)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541752, 0.1847852, -0.998031)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954175, 0.1406674, -0.972561)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541743, 0.2269975, -0.8862265)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.4475523, -1.149736)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.4634271, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.4475519, -1.031243)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.4041813, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.4475523, -1.149736)); geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.4475519, -1.031243)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.4041813, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.5050825, -1.18295)); geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.4475523, -1.149736)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.4634271, -1.090489)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5050819, -0.9980281)); geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.4475519, -1.031243)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.4041813, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.4475519, -1.031243)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.4041806, -0.9878722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.4634271, -1.090489)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.5298571, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5050819, -0.9980281)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.4041813, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.4373966, -1.250637)); geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.5050825, -1.18295)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.3449353, -1.208982)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.4041813, -1.193107)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.4041806, -0.9878722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.5298571, -1.090489)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.5491989, -0.9725569)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5050819, -0.9980281)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.5298571, -1.090489)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.5807992, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.5491989, -0.9725569)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.5050825, -1.18295)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.5807992, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.5298571, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5050819, -0.9980281)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.5491989, -0.9725569)); geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.4628663, -0.8862249)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.5050825, -1.18295)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5491998, -1.208421)); geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.5807992, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.4373966, -1.250637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5491998, -1.208421)); geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.5050825, -1.18295)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.4373966, -1.250637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.4628677, -1.294754)); geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5491998, -1.208421)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5050819, -0.9980281)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.4628663, -0.8862249)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.4373954, -0.9303421)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.3449355, -1.275412)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.4628677, -1.294754)); geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.4373966, -1.250637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.4373954, -0.9303421)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.4628663, -0.8862249)); geometryTemp.vertices.push(new THREE.Vector3(0.9541782, 0.344934, -0.8546254)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.3449355, -1.275412)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.3449357, -1.326354)); geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.4628677, -1.294754)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.4373954, -0.9303421)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541782, 0.344934, -0.8546254)); geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.3449342, -0.9055675)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.4041806, -0.9878722)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.4373954, -0.9303421)); geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.3449342, -0.9055675)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.3449342, -0.9055675)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541782, 0.344934, -0.8546254)); geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.2270018, -0.8862258)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.4041806, -0.9878722)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.3449342, -0.9055675)); geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.3449344, -0.9719975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.3449342, -0.9055675)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.2270018, -0.8862258)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.2524731, -0.9303428)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.3449353, -1.208982)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.4041806, -0.9878722)); geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.3449344, -0.9719975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.2524731, -0.9303428)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.2270018, -0.8862258)); geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.1406698, -0.9725584)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.2856891, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.3449353, -1.208982)); geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.3449344, -0.9719975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.2856891, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.3449355, -1.275412)); geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.3449353, -1.208982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.2856891, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.3449344, -0.9719975)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.2856883, -0.9878727)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.2524743, -1.250637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.3449357, -1.326354)); geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.3449355, -1.275412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.2856891, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.2524743, -1.250637)); geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.3449355, -1.275412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.2524743, -1.250637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541747, 0.2270034, -1.294755)); geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.3449357, -1.326354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.1847878, -1.182951)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541747, 0.2270034, -1.294755)); geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.2524743, -1.250637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.1847878, -1.182951)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1406708, -1.208423)); geometryTemp.vertices.push(new THREE.Vector3(0.9541747, 0.2270034, -1.294755)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541758, 0.2423178, -1.149736)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.2856891, -1.193107)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.2856883, -0.9878727)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.2524731, -0.9303428)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.1406698, -0.9725584)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.1847871, -0.9980293)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.2856883, -0.9878727)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.2524731, -0.9303428)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.1847871, -0.9980293)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.1847871, -0.9980293)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.1406698, -0.9725584)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.1090705, -1.090491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.2856883, -0.9878727)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.1847871, -0.9980293)); geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.2423173, -1.031244)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541758, 0.2423178, -1.149736)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.2856883, -0.9878727)); geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.2423173, -1.031244)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.2423173, -1.031244)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.2264426, -1.09049)); geometryTemp.vertices.push(new THREE.Vector3(0.9541758, 0.2423178, -1.149736)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.2264426, -1.09049)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.1847878, -1.182951)); geometryTemp.vertices.push(new THREE.Vector3(0.9541758, 0.2423178, -1.149736)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.1847871, -0.9980293)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.1090705, -1.090491)); geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.1600126, -1.09049)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.1600126, -1.09049)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.1090705, -1.090491)); geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1406708, -1.208423)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.2264426, -1.09049)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.1600126, -1.09049)); geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.1847878, -1.182951)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.1600126, -1.09049)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1406708, -1.208423)); geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.1847878, -1.182951)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 7039851 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449087, 0.8847896)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.3449086, 0.8847917)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541756, 0.5136396, 0.9300077)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449087, 0.8847896)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541756, 0.5136396, 0.9300077)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858226, 0.5136396, 0.9300056)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858225, 0.1761752, 0.929997)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.3449086, 0.8847917)); geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449087, 0.8847896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858226, 0.5136396, 0.9300056)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541756, 0.5136396, 0.9300077)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541746, 0.637157, 1.053531)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858225, 0.1761752, 0.929997)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.1761751, 0.9299991)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.3449086, 0.8847917)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858226, 0.5136396, 0.9300056)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541746, 0.637157, 1.053531)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858217, 0.637157, 1.053529)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858215, 0.05265173, 1.053514)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.1761751, 0.9299991)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858225, 0.1761752, 0.929997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858217, 0.637157, 1.053529)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541746, 0.637157, 1.053531)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.6823642, 1.222265)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858215, 0.05265173, 1.053514)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.05265167, 1.053517)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541755, 0.1761751, 0.9299991)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858217, 0.637157, 1.053529)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.6823642, 1.222265)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858203, 0.6823643, 1.222262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.007435888, 1.222245)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.05265167, 1.053517)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858215, 0.05265173, 1.053514)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858203, 0.6823643, 1.222262)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.6823642, 1.222265)); geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.6371483, 1.390996)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.007435888, 1.222245)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541731, 0.007435828, 1.222247)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.05265167, 1.053517)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858203, 0.6823643, 1.222262)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.6371483, 1.390996)); geometryTemp.vertices.push(new THREE.Vector3(-0.685819, 0.6371484, 1.390993)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858188, 0.05264327, 1.390979)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541731, 0.007435828, 1.222247)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858202, 0.007435888, 1.222245)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685819, 0.6371484, 1.390993)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.954172, 0.6371483, 1.390996)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541709, 0.5136247, 1.514513)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858188, 0.05264327, 1.390979)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541718, 0.05264321, 1.390981)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541731, 0.007435828, 1.222247)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685819, 0.6371484, 1.390993)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541709, 0.5136247, 1.514513)); geometryTemp.vertices.push(new THREE.Vector3(-0.685818, 0.5136248, 1.514511)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858179, 0.1761607, 1.514502)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541718, 0.05264321, 1.390981)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858188, 0.05264327, 1.390979)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685818, 0.5136248, 1.514511)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541709, 0.5136247, 1.514513)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541706, 0.3448915, 1.55972)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858179, 0.1761607, 1.514502)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541708, 0.1761606, 1.514504)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541718, 0.05264321, 1.390981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685818, 0.5136248, 1.514511)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541706, 0.3448915, 1.55972)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858176, 0.3448916, 1.559718)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858176, 0.3448916, 1.559718)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541708, 0.1761606, 1.514504)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858179, 0.1761607, 1.514502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858176, 0.3448916, 1.559718)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541706, 0.3448915, 1.55972)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541708, 0.1761606, 1.514504)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858259, 0.3448989, 1.55972)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.3448988, 1.559718)); geometryTemp.vertices.push(new THREE.Vector3(0.9541786, 0.5136311, 1.514507)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858259, 0.3448989, 1.55972)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541786, 0.5136311, 1.514507)); geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.5136312, 1.514509)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858255, 0.1761668, 1.514508)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.3448988, 1.559718)); geometryTemp.vertices.push(new THREE.Vector3(0.6858259, 0.3448989, 1.55972)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.5136312, 1.514509)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541786, 0.5136311, 1.514507)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.6371521, 1.390987)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858255, 0.1761668, 1.514508)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.1761667, 1.514506)); geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.3448988, 1.559718)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.5136312, 1.514509)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.6371521, 1.390987)); geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.6371522, 1.390989)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858245, 0.05264688, 1.390987)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.1761667, 1.514506)); geometryTemp.vertices.push(new THREE.Vector3(0.6858255, 0.1761668, 1.514508)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.6371522, 1.390989)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.6371521, 1.390987)); geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.6823642, 1.222255)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858245, 0.05264688, 1.390987)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.05264682, 1.390985)); geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.1761667, 1.514506)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.6371522, 1.390989)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.6823642, 1.222255)); geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.6823643, 1.222257)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858231, 0.007435888, 1.222255)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.05264682, 1.390985)); geometryTemp.vertices.push(new THREE.Vector3(0.6858245, 0.05264688, 1.390987)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.6823643, 1.222257)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.6823642, 1.222255)); geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.6371531, 1.053523)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858231, 0.007435888, 1.222255)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.007435828, 1.222252)); geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.05264682, 1.390985)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.6823643, 1.222257)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.6371531, 1.053523)); geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.6371532, 1.053525)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858218, 0.05264813, 1.053523)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.007435828, 1.222252)); geometryTemp.vertices.push(new THREE.Vector3(0.6858231, 0.007435888, 1.222255)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.6371532, 1.053525)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.6371531, 1.053523)); geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.5136332, 0.9300018)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858218, 0.05264813, 1.053523)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.05264807, 1.053521)); geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.007435828, 1.222252)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.6371532, 1.053525)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.5136332, 0.9300018)); geometryTemp.vertices.push(new THREE.Vector3(0.685821, 0.5136333, 0.9300039)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.1761691, 0.9300028)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.05264807, 1.053521)); geometryTemp.vertices.push(new THREE.Vector3(0.6858218, 0.05264813, 1.053523)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.685821, 0.5136333, 0.9300039)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.5136332, 0.9300018)); geometryTemp.vertices.push(new THREE.Vector3(0.9541736, 0.3449013, 0.8847896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.1761691, 0.9300028)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541739, 0.176169, 0.9300006)); geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.05264807, 1.053521)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.685821, 0.5136333, 0.9300039)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541736, 0.3449013, 0.8847896)); geometryTemp.vertices.push(new THREE.Vector3(0.6858206, 0.3449014, 0.8847917)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858206, 0.3449014, 0.8847917)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541739, 0.176169, 0.9300006)); geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.1761691, 0.9300028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858206, 0.3449014, 0.8847917)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541736, 0.3449013, 0.8847896)); geometryTemp.vertices.push(new THREE.Vector3(0.9541739, 0.176169, 0.9300006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858257, 0.3449435, -1.427954)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541786, 0.3449434, -1.427952)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541783, 0.5136744, -1.382736)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858257, 0.3449435, -1.427954)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541783, 0.5136744, -1.382736)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858253, 0.5136744, -1.382738)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858253, 0.17621, -1.382747)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541786, 0.3449434, -1.427952)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858257, 0.3449435, -1.427954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858253, 0.5136744, -1.382738)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541783, 0.5136744, -1.382736)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541774, 0.6371918, -1.259213)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858253, 0.17621, -1.382747)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541782, 0.1762099, -1.382745)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541786, 0.3449434, -1.427952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858253, 0.5136744, -1.382738)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541774, 0.6371918, -1.259213)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858245, 0.6371918, -1.259215)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858243, 0.05268654, -1.25923)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541782, 0.1762099, -1.382745)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858253, 0.17621, -1.382747)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858245, 0.6371918, -1.259215)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541774, 0.6371918, -1.259213)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.682399, -1.090479)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858243, 0.05268654, -1.25923)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541773, 0.05268648, -1.259227)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541782, 0.1762099, -1.382745)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858245, 0.6371918, -1.259215)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.682399, -1.090479)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.6823992, -1.090482)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858229, 0.007470697, -1.090499)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541773, 0.05268648, -1.259227)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858243, 0.05268654, -1.25923)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.6823992, -1.090482)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.682399, -1.090479)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.6371831, -0.9217485)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858229, 0.007470697, -1.090499)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.007470638, -1.090497)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541773, 0.05268648, -1.259227)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.6823992, -1.090482)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.6371831, -0.9217485)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858218, 0.6371832, -0.9217507)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858215, 0.05267808, -0.9217654)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.007470638, -1.090497)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858229, 0.007470697, -1.090499)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858218, 0.6371832, -0.9217507)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541747, 0.6371831, -0.9217485)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.5136595, -0.7982312)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858215, 0.05267808, -0.9217654)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.05267802, -0.9217633)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.007470638, -1.090497)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858218, 0.6371832, -0.9217507)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.5136595, -0.7982312)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858207, 0.5136597, -0.7982333)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858206, 0.1761955, -0.798242)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.05267802, -0.9217633)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858215, 0.05267808, -0.9217654)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858207, 0.5136597, -0.7982333)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541737, 0.5136595, -0.7982312)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.3449263, -0.7530239)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858206, 0.1761955, -0.798242)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541736, 0.1761954, -0.7982398)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541745, 0.05267802, -0.9217633)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858207, 0.5136597, -0.7982333)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.3449263, -0.7530239)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858203, 0.3449264, -0.753026)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858203, 0.3449264, -0.753026)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541736, 0.1761954, -0.7982398)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858206, 0.1761955, -0.798242)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858203, 0.3449264, -0.753026)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541733, 0.3449263, -0.7530239)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541736, 0.1761954, -0.7982398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.685826, 0.3449337, -0.7530234)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541789, 0.3449336, -0.7530255)); geometryTemp.vertices.push(new THREE.Vector3(0.9541787, 0.5136659, -0.7982366)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.685826, 0.3449337, -0.7530234)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541787, 0.5136659, -0.7982366)); geometryTemp.vertices.push(new THREE.Vector3(0.6858257, 0.513666, -0.7982345)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.1762016, -0.7982357)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541789, 0.3449336, -0.7530255)); geometryTemp.vertices.push(new THREE.Vector3(0.685826, 0.3449337, -0.7530234)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858257, 0.513666, -0.7982345)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541787, 0.5136659, -0.7982366)); geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.6371869, -0.9217566)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.1762016, -0.7982357)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541786, 0.1762015, -0.7982378)); geometryTemp.vertices.push(new THREE.Vector3(0.9541789, 0.3449336, -0.7530255)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858257, 0.513666, -0.7982345)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.6371869, -0.9217566)); geometryTemp.vertices.push(new THREE.Vector3(0.6858248, 0.637187, -0.9217545)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.05268168, -0.9217567)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541786, 0.1762015, -0.7982378)); geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.1762016, -0.7982357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858248, 0.637187, -0.9217545)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.6371869, -0.9217566)); geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.682399, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.05268168, -0.9217567)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.05268162, -0.9217588)); geometryTemp.vertices.push(new THREE.Vector3(0.9541786, 0.1762015, -0.7982378)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858248, 0.637187, -0.9217545)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.682399, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.6823992, -1.090486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.007470697, -1.090489)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.05268162, -0.9217588)); geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.05268168, -0.9217567)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.6823992, -1.090486)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.682399, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.637188, -1.259221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.007470697, -1.090489)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.007470638, -1.090491)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.05268162, -0.9217588)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.6823992, -1.090486)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.637188, -1.259221)); geometryTemp.vertices.push(new THREE.Vector3(0.6858221, 0.637188, -1.259219)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.05268294, -1.259221)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.007470638, -1.090491)); geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.007470697, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858221, 0.637188, -1.259219)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.637188, -1.259221)); geometryTemp.vertices.push(new THREE.Vector3(0.9541741, 0.513668, -1.382742)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.05268294, -1.259221)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.05268288, -1.259223)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.007470638, -1.090491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858221, 0.637188, -1.259219)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541741, 0.513668, -1.382742)); geometryTemp.vertices.push(new THREE.Vector3(0.6858211, 0.5136681, -1.38274)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.685821, 0.1762039, -1.382741)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.05268288, -1.259223)); geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.05268294, -1.259221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858211, 0.5136681, -1.38274)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541741, 0.513668, -1.382742)); geometryTemp.vertices.push(new THREE.Vector3(0.9541737, 0.3449361, -1.427954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.685821, 0.1762039, -1.382741)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.1762038, -1.382743)); geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.05268288, -1.259223)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858211, 0.5136681, -1.38274)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541737, 0.3449361, -1.427954)); geometryTemp.vertices.push(new THREE.Vector3(0.6858207, 0.3449362, -1.427952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858207, 0.3449362, -1.427952)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.1762038, -1.382743)); geometryTemp.vertices.push(new THREE.Vector3(0.685821, 0.1762039, -1.382741)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858207, 0.3449362, -1.427952)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541737, 0.3449361, -1.427954)); geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.1762038, -1.382743)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 2236962 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } scene.add(group); return group; } function CreateRedCar1() { const group = new THREE.Group(); let material = null; let triangle = null; let geometry = null; let geometryTemp = null; let meshTemp = null; { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8389779, 1.040164, 0.2670026)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8269978, 1.06807, 0.594924)); geometryTemp.vertices.push(new THREE.Vector3(-0.6976262, 1.279913, 0.1680921)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6466119, 1.277918, -0.9953766)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8622816, 1.073754, -1.267134)); geometryTemp.vertices.push(new THREE.Vector3(-0.8622094, 1.040392, -0.9953758)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8389778, 1.040164, 0.2670032)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6976261, 1.279913, 0.1680925)); geometryTemp.vertices.push(new THREE.Vector3(0.8269975, 1.06807, 0.5949245)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6466125, 1.277918, -0.9953762)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.86221, 1.040392, -0.9953752)); geometryTemp.vertices.push(new THREE.Vector3(0.8622824, 1.073754, -1.267134)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(-0.8970996, 0.2094967, -0.9619986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8513001, 0.209503, 0.6947012)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); geometryTemp.vertices.push(new THREE.Vector3(0.8512996, 0.209503, 0.6947017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971002, 0.2094967, -0.961998)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3182601, 1.337584, 0.1805345)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6365202, 1.326163, 0.1446037)); geometryTemp.vertices.push(new THREE.Vector3(-0.7963579, 1.06414, 0.6719124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3182601, 1.337584, 0.1805345)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7963579, 1.06414, 0.6719124)); geometryTemp.vertices.push(new THREE.Vector3(-0.3981791, 1.06446, 0.7558687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.054041E-08, 1.349005, 0.2164652)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3182601, 1.337584, 0.1805345)); geometryTemp.vertices.push(new THREE.Vector3(-0.3981791, 1.06446, 0.7558687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.054041E-08, 1.349005, 0.2164652)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3981791, 1.06446, 0.7558687)); geometryTemp.vertices.push(new THREE.Vector3(-2.73656E-07, 1.06478, 0.8398252)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.054041E-08, 1.349005, 0.2164652)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-2.73656E-07, 1.06478, 0.8398252)); geometryTemp.vertices.push(new THREE.Vector3(0.3981786, 1.06446, 0.755869)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.054041E-08, 1.349005, 0.2164652)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3981786, 1.06446, 0.755869)); geometryTemp.vertices.push(new THREE.Vector3(0.31826, 1.337584, 0.1805347)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.31826, 1.337584, 0.1805347)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3981786, 1.06446, 0.755869)); geometryTemp.vertices.push(new THREE.Vector3(0.7963575, 1.06414, 0.6719128)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.31826, 1.337584, 0.1805347)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7963575, 1.06414, 0.6719128)); geometryTemp.vertices.push(new THREE.Vector3(0.6365201, 1.326163, 0.1446041)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8329005, 0.1856081, 2.056601)); geometryTemp.vertices.push(new THREE.Vector3(-0.8795004, 0.1935074, 1.863801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4164506, 0.1871584, 2.142849)); geometryTemp.vertices.push(new THREE.Vector3(-0.8329005, 0.1856081, 2.056601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3154006, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4164506, 0.1871584, 2.142849)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.1935074, 1.863801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3154003, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-0.3154006, 0.1935074, 1.863801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-0.3154003, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3154003, 0.2095044, 1.066201)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-0.8392003, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-6.073096E-07, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4164506, 0.1871584, 2.142849)); geometryTemp.vertices.push(new THREE.Vector3(-0.3154006, 0.1935074, 1.863801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-6.073096E-07, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-6.893242E-07, 0.1887087, 2.213158)); geometryTemp.vertices.push(new THREE.Vector3(-0.4164506, 0.1871584, 2.142849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3154006, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3154003, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-3.474197E-07, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3154006, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-3.474197E-07, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-6.073096E-07, 0.1935074, 1.863801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4256502, 0.2095033, 0.7830013)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3154003, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-0.8392003, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4256502, 0.2095033, 0.7830013)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-3.474197E-07, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-0.3154003, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8392003, 0.2095044, 1.066201)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8513001, 0.209503, 0.6947012)); geometryTemp.vertices.push(new THREE.Vector3(-0.4256502, 0.2095033, 0.7830013)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8676999, 0.2095013, 0.2458013)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4256502, 0.2095033, 0.7830013)); geometryTemp.vertices.push(new THREE.Vector3(-0.8513001, 0.209503, 0.6947012)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-6.893242E-07, 0.1887087, 2.213158)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-6.073096E-07, 0.1935074, 1.863801)); geometryTemp.vertices.push(new THREE.Vector3(0.3153994, 0.1935074, 1.863802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3153994, 0.1935074, 1.863802)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-6.073096E-07, 0.1935074, 1.863801)); geometryTemp.vertices.push(new THREE.Vector3(-3.474197E-07, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-6.893242E-07, 0.1887087, 2.213158)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3153994, 0.1935074, 1.863802)); geometryTemp.vertices.push(new THREE.Vector3(0.4164493, 0.1871584, 2.142849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8676999, 0.2095013, 0.2458013)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.43385, 0.2095013, 0.2458014)); geometryTemp.vertices.push(new THREE.Vector3(-0.4256502, 0.2095033, 0.7830013)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.43385, 0.2095013, 0.2458014)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8676999, 0.2095013, 0.2458013)); geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4256502, 0.2095033, 0.7830013)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 0.2095036, 0.8713014)); geometryTemp.vertices.push(new THREE.Vector3(-3.474197E-07, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.43385, 0.2095013, 0.2458014)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 0.2095036, 0.8713014)); geometryTemp.vertices.push(new THREE.Vector3(-0.4256502, 0.2095033, 0.7830013)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4164493, 0.1871584, 2.142849)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3153994, 0.1935074, 1.863802)); geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.1935074, 1.863802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.1935074, 1.863802)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8328992, 0.1856081, 2.056602)); geometryTemp.vertices.push(new THREE.Vector3(0.4164493, 0.1871584, 2.142849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.1935074, 1.863802)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8794993, 0.1935074, 1.863802)); geometryTemp.vertices.push(new THREE.Vector3(0.8328992, 0.1856081, 2.056602)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3153994, 0.1935074, 1.863802)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-3.474197E-07, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(0.3153996, 0.2095044, 1.066202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.1935074, 1.863802)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3153994, 0.1935074, 1.863802)); geometryTemp.vertices.push(new THREE.Vector3(0.3153996, 0.2095044, 1.066202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 0.2095036, 0.8713014)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3153996, 0.2095044, 1.066202)); geometryTemp.vertices.push(new THREE.Vector3(-3.474197E-07, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.1935074, 1.863802)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3153996, 0.2095044, 1.066202)); geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.2095044, 1.066202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.2095044, 1.066202)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3153996, 0.2095044, 1.066202)); geometryTemp.vertices.push(new THREE.Vector3(0.4256497, 0.2095033, 0.7830016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 0.2095036, 0.8713014)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4256497, 0.2095033, 0.7830016)); geometryTemp.vertices.push(new THREE.Vector3(0.3153996, 0.2095044, 1.066202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8391995, 0.2095044, 1.066202)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.2095044, 1.066202)); geometryTemp.vertices.push(new THREE.Vector3(0.4256497, 0.2095033, 0.7830016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4256497, 0.2095033, 0.7830016)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8512996, 0.209503, 0.6947017)); geometryTemp.vertices.push(new THREE.Vector3(0.8391995, 0.2095044, 1.066202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4256497, 0.2095033, 0.7830016)); geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 0.2095036, 0.8713014)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8676998, 0.2095013, 0.2458019)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4256497, 0.2095033, 0.7830016)); geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8676998, 0.2095013, 0.2458019)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8512996, 0.209503, 0.6947017)); geometryTemp.vertices.push(new THREE.Vector3(0.4256497, 0.2095033, 0.7830016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8824, 0.209499, -0.3580981)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8676998, 0.2095013, 0.2458019)); geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971002, 0.2094967, -0.961998)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8824, 0.209499, -0.3580981)); geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6565002, 0.2094967, -0.9619981)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8971002, 0.2094967, -0.961998)); geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 0.2095036, 0.8713014)); geometryTemp.vertices.push(new THREE.Vector3(-8.009738E-08, 0.2095013, 0.2458016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-8.009738E-08, 0.2095013, 0.2458016)); geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.43385, 0.2095013, 0.2458014)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-8.009738E-08, 0.2095013, 0.2458016)); geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 0.2095036, 0.8713014)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.43385, 0.2095013, 0.2458014)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); geometryTemp.vertices.push(new THREE.Vector3(-8.009738E-08, 0.2095013, 0.2458016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3282503, 0.2094967, -0.9619982)); geometryTemp.vertices.push(new THREE.Vector3(0.6565002, 0.2094967, -0.9619981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); geometryTemp.vertices.push(new THREE.Vector3(0.3282503, 0.2094967, -0.9619982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3282503, 0.2094967, -0.9619982)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.2094931, -1.905598)); geometryTemp.vertices.push(new THREE.Vector3(0.6565002, 0.2094967, -0.9619981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3282503, 0.2094967, -0.9619982)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3282506, 0.2094931, -1.923648)); geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.2094931, -1.905598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3282506, 0.2094931, -1.923648)); geometryTemp.vertices.push(new THREE.Vector3(0.3282503, 0.2094967, -0.9619982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(6.326773E-07, 0.209493, -1.941698)); geometryTemp.vertices.push(new THREE.Vector3(0.3282506, 0.2094931, -1.923648)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3282493, 0.2094931, -1.923648)); geometryTemp.vertices.push(new THREE.Vector3(6.326773E-07, 0.209493, -1.941698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.43385, 0.2095013, 0.2458014)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3282496, 0.2094967, -0.9619984)); geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3282496, 0.2094967, -0.9619984)); geometryTemp.vertices.push(new THREE.Vector3(-0.3282493, 0.2094931, -1.923648)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3282496, 0.2094967, -0.9619984)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.2094931, -1.905598)); geometryTemp.vertices.push(new THREE.Vector3(-0.3282493, 0.2094931, -1.923648)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3282496, 0.2094967, -0.9619984)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.43385, 0.2095013, 0.2458014)); geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3282496, 0.2094967, -0.9619984)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.2094967, -0.9619985)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.2094931, -1.905598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.2094967, -0.9619985)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3282496, 0.2094967, -0.9619984)); geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8970996, 0.2094967, -0.9619986)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.2094967, -0.9619985)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6430516, 1.314731, -0.4213988)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8368936, 1.03522, 0.2023204)); geometryTemp.vertices.push(new THREE.Vector3(-0.6795984, 1.315366, 0.08831472)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6430516, 1.314731, -0.4213988)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8517019, 1.036007, -0.3644453)); geometryTemp.vertices.push(new THREE.Vector3(-0.8368936, 1.03522, 0.2023204)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6065047, 1.314096, -0.9311124)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8517019, 1.036007, -0.3644453)); geometryTemp.vertices.push(new THREE.Vector3(-0.6430516, 1.314731, -0.4213988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6065047, 1.314096, -0.9311124)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8665102, 1.036794, -0.931211)); geometryTemp.vertices.push(new THREE.Vector3(-0.8517019, 1.036007, -0.3644453)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5158377, 1.114878, -1.871258)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8587843, 1.071485, -1.341448)); geometryTemp.vertices.push(new THREE.Vector3(-0.5767902, 1.33881, -0.9860109)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2579185, 1.112301, -1.895253)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5158377, 1.114878, -1.871258)); geometryTemp.vertices.push(new THREE.Vector3(-0.5767902, 1.33881, -0.9860109)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2579185, 1.112301, -1.895253)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5767902, 1.33881, -0.9860109)); geometryTemp.vertices.push(new THREE.Vector3(-0.2883949, 1.348288, -0.9853954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.253613E-07, 1.109724, -1.919249)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2579185, 1.112301, -1.895253)); geometryTemp.vertices.push(new THREE.Vector3(-0.2883949, 1.348288, -0.9853954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.253613E-07, 1.109724, -1.919249)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2883949, 1.348288, -0.9853954)); geometryTemp.vertices.push(new THREE.Vector3(3.208734E-07, 1.357766, -0.9847798)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.253613E-07, 1.109724, -1.919249)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(3.208734E-07, 1.357766, -0.9847798)); geometryTemp.vertices.push(new THREE.Vector3(0.2883956, 1.348288, -0.9853952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.253613E-07, 1.109724, -1.919249)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2883956, 1.348288, -0.9853952)); geometryTemp.vertices.push(new THREE.Vector3(0.2579198, 1.112301, -1.895253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2579198, 1.112301, -1.895253)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2883956, 1.348288, -0.9853952)); geometryTemp.vertices.push(new THREE.Vector3(0.5767908, 1.33881, -0.9860106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2579198, 1.112301, -1.895253)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5767908, 1.33881, -0.9860106)); geometryTemp.vertices.push(new THREE.Vector3(0.5158389, 1.114878, -1.871257)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5158389, 1.114878, -1.871257)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5767908, 1.33881, -0.9860106)); geometryTemp.vertices.push(new THREE.Vector3(0.8587852, 1.071485, -1.341448)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6430518, 1.314731, -0.4213984)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6795984, 1.315366, 0.08831517)); geometryTemp.vertices.push(new THREE.Vector3(0.8368935, 1.03522, 0.202321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6430518, 1.314731, -0.4213984)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8368935, 1.03522, 0.202321)); geometryTemp.vertices.push(new THREE.Vector3(0.8517022, 1.036007, -0.3644447)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6065053, 1.314096, -0.931112)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6430518, 1.314731, -0.4213984)); geometryTemp.vertices.push(new THREE.Vector3(0.8517022, 1.036007, -0.3644447)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6065053, 1.314096, -0.931112)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8517022, 1.036007, -0.3644447)); geometryTemp.vertices.push(new THREE.Vector3(0.8665108, 1.036794, -0.9312104)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7362575, 0.6845937, 2.106075)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7745778, 0.6575556, 2.089621)); geometryTemp.vertices.push(new THREE.Vector3(0.6791229, 0.8074976, 2.064312)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7362575, 0.6845937, 2.106075)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6791229, 0.8074976, 2.064312)); geometryTemp.vertices.push(new THREE.Vector3(0.6697158, 0.7857624, 2.087199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5903609, 0.6878814, 2.223495)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7745778, 0.6575556, 2.089621)); geometryTemp.vertices.push(new THREE.Vector3(0.7362575, 0.6845937, 2.106075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6697158, 0.7857624, 2.087199)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6791229, 0.8074976, 2.064312)); geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5903609, 0.6878814, 2.223495)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5789788, 0.6631871, 2.250122)); geometryTemp.vertices.push(new THREE.Vector3(0.7745778, 0.6575556, 2.089621)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6697158, 0.7857624, 2.087199)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); geometryTemp.vertices.push(new THREE.Vector3(0.5421535, 0.8221902, 2.188994)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5421535, 0.8221902, 2.188994)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5789788, 0.6631871, 2.250122)); geometryTemp.vertices.push(new THREE.Vector3(0.5903609, 0.6878814, 2.223495)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5421535, 0.8221902, 2.188994)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); geometryTemp.vertices.push(new THREE.Vector3(0.5789788, 0.6631871, 2.250122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6697171, 0.7857624, 2.087199)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6791242, 0.8074976, 2.064311)); geometryTemp.vertices.push(new THREE.Vector3(-0.7745791, 0.6575556, 2.08962)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6697171, 0.7857624, 2.087199)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7745791, 0.6575556, 2.08962)); geometryTemp.vertices.push(new THREE.Vector3(-0.7362589, 0.6845937, 2.106074)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.542155, 0.8221902, 2.188994)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6791242, 0.8074976, 2.064311)); geometryTemp.vertices.push(new THREE.Vector3(-0.6697171, 0.7857624, 2.087199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7362589, 0.6845937, 2.106074)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7745791, 0.6575556, 2.08962)); geometryTemp.vertices.push(new THREE.Vector3(-0.5789801, 0.6631871, 2.250122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.542155, 0.8221902, 2.188994)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); geometryTemp.vertices.push(new THREE.Vector3(-0.6791242, 0.8074976, 2.064311)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7362589, 0.6845937, 2.106074)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5789801, 0.6631871, 2.250122)); geometryTemp.vertices.push(new THREE.Vector3(-0.5903622, 0.6878814, 2.223495)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5903622, 0.6878814, 2.223495)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); geometryTemp.vertices.push(new THREE.Vector3(-0.542155, 0.8221902, 2.188994)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5903622, 0.6878814, 2.223495)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5789801, 0.6631871, 2.250122)); geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 0 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.01685, 0.6426976, -0.7084997)); geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8931502, 0.9859861, -0.9123673)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8931502, 0.9859861, -0.9123673)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); geometryTemp.vertices.push(new THREE.Vector3(0.8796995, 0.9859885, -0.3578694)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8796995, 0.9859885, -0.3578694)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.016088, 0.658097, -0.6855575)); geometryTemp.vertices.push(new THREE.Vector3(0.8931502, 0.9859861, -0.9123673)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8796995, 0.9859885, -0.3578694)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0095, 0.6426988, -0.3903997)); geometryTemp.vertices.push(new THREE.Vector3(1.016088, 0.658097, -0.6855575)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8796995, 0.9859885, -0.3578694)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8796995, 0.9859885, -0.3578694)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9947998, 0.6427013, 0.2458002)); geometryTemp.vertices.push(new THREE.Vector3(1.0095, 0.6426988, -0.3903997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8796995, 0.9859885, -0.3578694)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.865186, 0.9860526, 0.2471682)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8796995, 0.9859885, -0.3578694)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.865186, 0.9860526, 0.2471682)); geometryTemp.vertices.push(new THREE.Vector3(0.9947998, 0.6427013, 0.2458002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.865186, 0.9860526, 0.2471682)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.865186, 0.9860526, 0.2471682)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(0.8494847, 1.02259, 0.6765733)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9947998, 0.6427013, 0.2458002)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.865186, 0.9860526, 0.2471682)); geometryTemp.vertices.push(new THREE.Vector3(0.8494847, 1.02259, 0.6765733)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9947998, 0.6427013, 0.2458002)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8494847, 1.02259, 0.6765733)); geometryTemp.vertices.push(new THREE.Vector3(1.016151, 0.6131798, 0.8426151)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.01685, 0.6426976, -0.7085004)); geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8796992, 0.9859885, -0.35787)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8796992, 0.9859885, -0.35787)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-0.8931496, 0.9859861, -0.9123679)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8931496, 0.9859861, -0.9123679)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0095, 0.6426988, -0.3904004)); geometryTemp.vertices.push(new THREE.Vector3(-0.8796992, 0.9859885, -0.35787)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8931496, 0.9859861, -0.9123679)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.016088, 0.658097, -0.6855583)); geometryTemp.vertices.push(new THREE.Vector3(-1.0095, 0.6426988, -0.3904004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8796992, 0.9859885, -0.35787)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0095, 0.6426988, -0.3904004)); geometryTemp.vertices.push(new THREE.Vector3(-0.9947999, 0.6427013, 0.2457996)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8651862, 0.9860526, 0.2471676)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); geometryTemp.vertices.push(new THREE.Vector3(-0.8796992, 0.9859885, -0.35787)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8796992, 0.9859885, -0.35787)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9947999, 0.6427013, 0.2457996)); geometryTemp.vertices.push(new THREE.Vector3(-0.8651862, 0.9860526, 0.2471676)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8651862, 0.9860526, 0.2471676)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9947999, 0.6427013, 0.2457996)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8494851, 1.02259, 0.6765727)); geometryTemp.vertices.push(new THREE.Vector3(-0.8651862, 0.9860526, 0.2471676)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8494851, 1.02259, 0.6765727)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.8651862, 0.9860526, 0.2471676)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9947999, 0.6427013, 0.2457996)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.016151, 0.6131798, 0.8426144)); geometryTemp.vertices.push(new THREE.Vector3(-0.8494851, 1.02259, 0.6765727)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8494851, 1.02259, 0.6765727)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); geometryTemp.vertices.push(new THREE.Vector3(-1.0243, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0243, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(-0.8330002, 1.044005, 1.112398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8330002, 1.044005, 1.112398)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0243, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(-1.0302, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8330002, 1.044005, 1.112398)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0302, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(-0.8237004, 1.016006, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7860005, 0.9707069, 1.743098)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8237004, 1.016006, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(-1.0302, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7860005, 0.9707069, 1.743098)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0302, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(-1.0066, 0.6127071, 1.797099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0066, 0.6127071, 1.797099)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7327006, 0.9151078, 2.006898)); geometryTemp.vertices.push(new THREE.Vector3(-0.7860005, 0.9707069, 1.743098)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0066, 0.6127071, 1.797099)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9600005, 0.5482081, 2.0577)); geometryTemp.vertices.push(new THREE.Vector3(-0.7327006, 0.9151078, 2.006898)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8513001, 0.209503, 0.6947012)); geometryTemp.vertices.push(new THREE.Vector3(-0.8392003, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8392003, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-1.0243, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9600005, 0.5482081, 2.0577)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0066, 0.6127071, 1.797099)); geometryTemp.vertices.push(new THREE.Vector3(-0.9430005, 0.4031073, 1.8304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9600005, 0.5482081, 2.0577)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9430005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-0.8965005, 0.3669081, 2.057201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8965005, 0.3669081, 2.057201)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9430005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-0.8795004, 0.1935074, 1.863801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8965005, 0.3669081, 2.057201)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8795004, 0.1935074, 1.863801)); geometryTemp.vertices.push(new THREE.Vector3(-0.8329005, 0.1856081, 2.056601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6183935, -1.7902)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 0.3512919, -2.235399)); geometryTemp.vertices.push(new THREE.Vector3(-0.8970993, 0.2094933, -1.869399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6183935, -1.7902)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8632992, 0.6565917, -2.2703)); geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 0.3512919, -2.235399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6183935, -1.7902)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8137492, 0.8605417, -2.252851)); geometryTemp.vertices.push(new THREE.Vector3(-0.8632992, 0.6565917, -2.2703)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6183935, -1.7902)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); geometryTemp.vertices.push(new THREE.Vector3(-0.8137492, 0.8605417, -2.252851)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.831795, -1.376001)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6183935, -1.7902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.831795, -1.376001)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.831795, -1.376001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.831795, -1.376001)); geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0243, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(0.8391995, 0.2095044, 1.066202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8391995, 0.2095044, 1.066202)); geometryTemp.vertices.push(new THREE.Vector3(0.8512996, 0.209503, 0.6947017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0243, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8329995, 1.044005, 1.112399)); geometryTemp.vertices.push(new THREE.Vector3(1.0243, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8329995, 1.044005, 1.112399)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.030199, 0.7773057, 1.4446)); geometryTemp.vertices.push(new THREE.Vector3(1.0243, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8329995, 1.044005, 1.112399)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8236994, 1.016006, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(1.030199, 0.7773057, 1.4446)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7859993, 0.9707069, 1.743099)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.030199, 0.7773057, 1.4446)); geometryTemp.vertices.push(new THREE.Vector3(0.8236994, 1.016006, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7859993, 0.9707069, 1.743099)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.006599, 0.6127071, 1.7971)); geometryTemp.vertices.push(new THREE.Vector3(1.030199, 0.7773057, 1.4446)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.006599, 0.6127071, 1.7971)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7859993, 0.9707069, 1.743099)); geometryTemp.vertices.push(new THREE.Vector3(0.7326993, 0.9151078, 2.006899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.006599, 0.6127071, 1.7971)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7326993, 0.9151078, 2.006899)); geometryTemp.vertices.push(new THREE.Vector3(0.9599992, 0.5482081, 2.0577)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599992, 0.5482081, 2.0577)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9429993, 0.4031073, 1.830401)); geometryTemp.vertices.push(new THREE.Vector3(1.006599, 0.6127071, 1.7971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599992, 0.5482081, 2.0577)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8964992, 0.3669081, 2.057201)); geometryTemp.vertices.push(new THREE.Vector3(0.9429993, 0.4031073, 1.830401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8964992, 0.3669081, 2.057201)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8794993, 0.1935074, 1.863802)); geometryTemp.vertices.push(new THREE.Vector3(0.9429993, 0.4031073, 1.830401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8964992, 0.3669081, 2.057201)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8328992, 0.1856081, 2.056602)); geometryTemp.vertices.push(new THREE.Vector3(0.8794993, 0.1935074, 1.863802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6183935, -1.790199)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8971004, 0.2094933, -1.869398)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 0.3512919, -2.235398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6183935, -1.790199)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 0.3512919, -2.235398)); geometryTemp.vertices.push(new THREE.Vector3(0.8633006, 0.6565917, -2.270299)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6183935, -1.790199)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8633006, 0.6565917, -2.270299)); geometryTemp.vertices.push(new THREE.Vector3(0.8137506, 0.8605417, -2.25285)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6183935, -1.790199)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8137506, 0.8605417, -2.25285)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.831795, -1.376)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6183935, -1.790199)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.831795, -1.376)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.831795, -1.376)); geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.831795, -1.376)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.889703, 0.2355522, -0.344702)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.016088, 0.658097, -0.6855575)); geometryTemp.vertices.push(new THREE.Vector3(1.0095, 0.6426988, -0.3903997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.889703, 0.2355522, -0.344702)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0095, 0.6426988, -0.3903997)); geometryTemp.vertices.push(new THREE.Vector3(0.9947998, 0.6427013, 0.2458002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.889703, 0.2355522, -0.344702)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9947998, 0.6427013, 0.2458002)); geometryTemp.vertices.push(new THREE.Vector3(0.8759111, 0.2353824, 0.2460553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8759111, 0.2353824, 0.2460553)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9947998, 0.6427013, 0.2458002)); geometryTemp.vertices.push(new THREE.Vector3(1.016151, 0.6131798, 0.8426151)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8759111, 0.2353824, 0.2460553)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8824, 0.209499, -0.3580981)); geometryTemp.vertices.push(new THREE.Vector3(0.889703, 0.2355522, -0.344702)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8759111, 0.2353824, 0.2460553)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.016151, 0.6131798, 0.8426151)); geometryTemp.vertices.push(new THREE.Vector3(0.859989, 0.2354507, 0.6765428)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8759111, 0.2353824, 0.2460553)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8676998, 0.2095013, 0.2458019)); geometryTemp.vertices.push(new THREE.Vector3(0.8824, 0.209499, -0.3580981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.859989, 0.2354507, 0.6765428)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8676998, 0.2095013, 0.2458019)); geometryTemp.vertices.push(new THREE.Vector3(0.8759111, 0.2353824, 0.2460553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.859989, 0.2354507, 0.6765428)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8512996, 0.209503, 0.6947017)); geometryTemp.vertices.push(new THREE.Vector3(0.8676998, 0.2095013, 0.2458019)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971002, 0.2094967, -0.961998)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.01685, 0.6426976, -0.7084997)); geometryTemp.vertices.push(new THREE.Vector3(0.8824, 0.209499, -0.3580981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971002, 0.2094967, -0.961998)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(1.01685, 0.6426976, -0.7084997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8897027, 0.2355522, -0.3447026)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0095, 0.6426988, -0.3904004)); geometryTemp.vertices.push(new THREE.Vector3(-1.016088, 0.658097, -0.6855583)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8897027, 0.2355522, -0.3447026)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9947999, 0.6427013, 0.2457996)); geometryTemp.vertices.push(new THREE.Vector3(-1.0095, 0.6426988, -0.3904004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8897027, 0.2355522, -0.3447026)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8759112, 0.2353824, 0.2460547)); geometryTemp.vertices.push(new THREE.Vector3(-0.9947999, 0.6427013, 0.2457996)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8759112, 0.2353824, 0.2460547)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.016151, 0.6131798, 0.8426144)); geometryTemp.vertices.push(new THREE.Vector3(-0.9947999, 0.6427013, 0.2457996)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8759112, 0.2353824, 0.2460547)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8599895, 0.2354507, 0.6765423)); geometryTemp.vertices.push(new THREE.Vector3(-1.016151, 0.6131798, 0.8426144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8759112, 0.2353824, 0.2460547)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8513001, 0.209503, 0.6947012)); geometryTemp.vertices.push(new THREE.Vector3(-0.8599895, 0.2354507, 0.6765423)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8759112, 0.2353824, 0.2460547)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8676999, 0.2095013, 0.2458013)); geometryTemp.vertices.push(new THREE.Vector3(-0.8513001, 0.209503, 0.6947012)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8897027, 0.2355522, -0.3447026)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8676999, 0.2095013, 0.2458013)); geometryTemp.vertices.push(new THREE.Vector3(-0.8759112, 0.2353824, 0.2460547)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8897027, 0.2355522, -0.3447026)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); geometryTemp.vertices.push(new THREE.Vector3(-0.8676999, 0.2095013, 0.2458013)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8970996, 0.2094967, -0.9619986)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); geometryTemp.vertices.push(new THREE.Vector3(-1.01685, 0.6426976, -0.7085004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8970996, 0.2094967, -0.9619986)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.01685, 0.6426976, -0.7085004)); geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 10556160 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 0.3512914, -2.356105)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 0.3512919, -2.235399)); geometryTemp.vertices.push(new THREE.Vector3(-0.8632992, 0.6565917, -2.2703)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 0.3512914, -2.356105)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8632992, 0.6565917, -2.2703)); geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8632992, 0.6565917, -2.2703)); geometryTemp.vertices.push(new THREE.Vector3(-0.8137492, 0.8605417, -2.252851)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8137492, 0.8605417, -2.252851)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.807103E-07, 0.3512912, -2.395998)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 0.3512914, -2.356105)); geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4068742, 0.8615663, -2.371082)); geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.807103E-07, 0.3512912, -2.395998)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); geometryTemp.vertices.push(new THREE.Vector3(7.920789E-07, 0.6565911, -2.4309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.807103E-07, 0.3512912, -2.395998)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(7.920789E-07, 0.6565911, -2.4309)); geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.807103E-07, 0.3512912, -2.395998)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 0.3512914, -2.356105)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 0.3512914, -2.356105)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); geometryTemp.vertices.push(new THREE.Vector3(0.8633006, 0.6565917, -2.270299)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 0.3512914, -2.356105)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8633006, 0.6565917, -2.270299)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 0.3512919, -2.235398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8633006, 0.6565917, -2.270299)); geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8137506, 0.8605417, -2.25285)); geometryTemp.vertices.push(new THREE.Vector3(0.8633006, 0.6565917, -2.270299)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4068757, 0.8615663, -2.371082)); geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1616876, 0.6912788, -2.390743)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); geometryTemp.vertices.push(new THREE.Vector3(-0.4068742, 0.8615663, -2.371082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); geometryTemp.vertices.push(new THREE.Vector3(-0.1616876, 0.6912788, -2.390743)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1616876, 0.6912788, -2.390743)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4068742, 0.8615663, -2.371082)); geometryTemp.vertices.push(new THREE.Vector3(-0.1542249, 0.7530256, -2.377208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(7.920789E-07, 0.6565911, -2.4309)); geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1542249, 0.7530256, -2.377208)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4068742, 0.8615663, -2.371082)); geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1616891, 0.6912788, -2.390743)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(7.920789E-07, 0.6565911, -2.4309)); geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1616891, 0.6912788, -2.390743)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); geometryTemp.vertices.push(new THREE.Vector3(7.920789E-07, 0.6565911, -2.4309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1542249, 0.7530256, -2.377208)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); geometryTemp.vertices.push(new THREE.Vector3(-0.1460501, 0.820664, -2.362378)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1542265, 0.7530256, -2.377208)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); geometryTemp.vertices.push(new THREE.Vector3(0.1616891, 0.6912788, -2.390743)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1542265, 0.7530256, -2.377208)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4068757, 0.8615663, -2.371082)); geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1460501, 0.820664, -2.362378)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); geometryTemp.vertices.push(new THREE.Vector3(7.774834E-07, 1.068591, -2.386101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1460516, 0.8206641, -2.362378)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4068757, 0.8615663, -2.371082)); geometryTemp.vertices.push(new THREE.Vector3(0.1542265, 0.7530256, -2.377208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1460501, 0.820664, -2.362378)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(7.774834E-07, 1.068591, -2.386101)); geometryTemp.vertices.push(new THREE.Vector3(7.8023E-07, 0.8270966, -2.392491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1460516, 0.8206641, -2.362378)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); geometryTemp.vertices.push(new THREE.Vector3(0.4068757, 0.8615663, -2.371082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.8023E-07, 0.8270966, -2.392491)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(7.774834E-07, 1.068591, -2.386101)); geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.8023E-07, 0.8270966, -2.392491)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); geometryTemp.vertices.push(new THREE.Vector3(0.1460516, 0.8206641, -2.362378)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4800006, 0.550409, 2.289698)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9600005, 0.5482081, 2.0577)); geometryTemp.vertices.push(new THREE.Vector3(-0.8965005, 0.3669081, 2.057201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4800006, 0.550409, 2.289698)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8965005, 0.3669081, 2.057201)); geometryTemp.vertices.push(new THREE.Vector3(-0.4482507, 0.381561, 2.284848)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4482507, 0.381561, 2.284848)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8965005, 0.3669081, 2.057201)); geometryTemp.vertices.push(new THREE.Vector3(-0.8329005, 0.1856081, 2.056601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4482507, 0.381561, 2.284848)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8329005, 0.1856081, 2.056601)); geometryTemp.vertices.push(new THREE.Vector3(-0.4164506, 0.1871584, 2.142849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.846647E-07, 0.5526094, 2.4081)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4800006, 0.550409, 2.289698)); geometryTemp.vertices.push(new THREE.Vector3(-0.4482507, 0.381561, 2.284848)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.846647E-07, 0.5526094, 2.4081)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4482507, 0.381561, 2.284848)); geometryTemp.vertices.push(new THREE.Vector3(-7.81667E-07, 0.3962134, 2.398901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.81667E-07, 0.3962134, 2.398901)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4482507, 0.381561, 2.284848)); geometryTemp.vertices.push(new THREE.Vector3(-0.4164506, 0.1871584, 2.142849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.81667E-07, 0.3962134, 2.398901)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4164506, 0.1871584, 2.142849)); geometryTemp.vertices.push(new THREE.Vector3(-6.893242E-07, 0.1887087, 2.213158)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.81667E-07, 0.3962134, 2.398901)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-6.893242E-07, 0.1887087, 2.213158)); geometryTemp.vertices.push(new THREE.Vector3(0.4164493, 0.1871584, 2.142849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.846647E-07, 0.5526094, 2.4081)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-7.81667E-07, 0.3962134, 2.398901)); geometryTemp.vertices.push(new THREE.Vector3(0.4482492, 0.381561, 2.284849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.81667E-07, 0.3962134, 2.398901)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4164493, 0.1871584, 2.142849)); geometryTemp.vertices.push(new THREE.Vector3(0.4482492, 0.381561, 2.284849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4482492, 0.381561, 2.284849)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4164493, 0.1871584, 2.142849)); geometryTemp.vertices.push(new THREE.Vector3(0.8328992, 0.1856081, 2.056602)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.846647E-07, 0.5526094, 2.4081)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4482492, 0.381561, 2.284849)); geometryTemp.vertices.push(new THREE.Vector3(0.4799992, 0.550409, 2.289698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4482492, 0.381561, 2.284849)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8328992, 0.1856081, 2.056602)); geometryTemp.vertices.push(new THREE.Vector3(0.8964992, 0.3669081, 2.057201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4799992, 0.550409, 2.289698)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4482492, 0.381561, 2.284849)); geometryTemp.vertices.push(new THREE.Vector3(0.8964992, 0.3669081, 2.057201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4799992, 0.550409, 2.289698)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8964992, 0.3669081, 2.057201)); geometryTemp.vertices.push(new THREE.Vector3(0.9599992, 0.5482081, 2.0577)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3663493, 0.9190586, 2.204847)); geometryTemp.vertices.push(new THREE.Vector3(-7.459239E-07, 0.9230089, 2.289199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-7.459239E-07, 0.9230089, 2.289199)); geometryTemp.vertices.push(new THREE.Vector3(-7.568087E-07, 0.8137923, 2.322606)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6791229, 0.8074976, 2.064312)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3663493, 0.9190586, 2.204847)); geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.568087E-07, 0.8137923, 2.322606)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-7.459239E-07, 0.9230089, 2.289199)); geometryTemp.vertices.push(new THREE.Vector3(-0.3663507, 0.9190586, 2.204847)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6791229, 0.8074976, 2.064312)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7326993, 0.9151078, 2.006899)); geometryTemp.vertices.push(new THREE.Vector3(0.3663493, 0.9190586, 2.204847)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.568087E-07, 0.8137923, 2.322606)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3663507, 0.9190586, 2.204847)); geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7745778, 0.6575556, 2.089621)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7326993, 0.9151078, 2.006899)); geometryTemp.vertices.push(new THREE.Vector3(0.6791229, 0.8074976, 2.064312)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3663507, 0.9190586, 2.204847)); geometryTemp.vertices.push(new THREE.Vector3(-0.7327006, 0.9151078, 2.006898)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7745778, 0.6575556, 2.089621)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599992, 0.5482081, 2.0577)); geometryTemp.vertices.push(new THREE.Vector3(0.7326993, 0.9151078, 2.006899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7327006, 0.9151078, 2.006898)); geometryTemp.vertices.push(new THREE.Vector3(-0.6791242, 0.8074976, 2.064311)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5789788, 0.6631871, 2.250122)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599992, 0.5482081, 2.0577)); geometryTemp.vertices.push(new THREE.Vector3(0.7745778, 0.6575556, 2.089621)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6791242, 0.8074976, 2.064311)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7327006, 0.9151078, 2.006898)); geometryTemp.vertices.push(new THREE.Vector3(-0.9600005, 0.5482081, 2.0577)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5789788, 0.6631871, 2.250122)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4799992, 0.550409, 2.289698)); geometryTemp.vertices.push(new THREE.Vector3(0.9599992, 0.5482081, 2.0577)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6791242, 0.8074976, 2.064311)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9600005, 0.5482081, 2.0577)); geometryTemp.vertices.push(new THREE.Vector3(-0.7745791, 0.6575556, 2.08962)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.737799E-07, 0.5802796, 2.401017)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4799992, 0.550409, 2.289698)); geometryTemp.vertices.push(new THREE.Vector3(0.5789788, 0.6631871, 2.250122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7745791, 0.6575556, 2.08962)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9600005, 0.5482081, 2.0577)); geometryTemp.vertices.push(new THREE.Vector3(-0.4800006, 0.550409, 2.289698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.737799E-07, 0.5802796, 2.401017)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-7.846647E-07, 0.5526094, 2.4081)); geometryTemp.vertices.push(new THREE.Vector3(0.4799992, 0.550409, 2.289698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7745791, 0.6575556, 2.08962)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4800006, 0.550409, 2.289698)); geometryTemp.vertices.push(new THREE.Vector3(-0.5789801, 0.6631871, 2.250122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5789801, 0.6631871, 2.250122)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-7.846647E-07, 0.5526094, 2.4081)); geometryTemp.vertices.push(new THREE.Vector3(-7.737799E-07, 0.5802796, 2.401017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5789801, 0.6631871, 2.250122)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4800006, 0.550409, 2.289698)); geometryTemp.vertices.push(new THREE.Vector3(-7.846647E-07, 0.5526094, 2.4081)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 12195328 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4195502, 1.049603, 0.7829981)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.8330002, 1.044005, 1.112398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4195502, 1.049603, 0.7829981)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.8330002, 1.044005, 1.112398)); geometryTemp.vertices.push(new THREE.Vector3(-0.4165003, 1.053804, 1.112398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4165003, 1.053804, 1.112398)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.8330002, 1.044005, 1.112398)); geometryTemp.vertices.push(new THREE.Vector3(-0.8237004, 1.016006, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4165003, 1.053804, 1.112398)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.8237004, 1.016006, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(-0.4118504, 1.025806, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7860005, 0.9707069, 1.743098)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.4118504, 1.025806, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(-0.8237004, 1.016006, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7860005, 0.9707069, 1.743098)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.3930005, 0.9805069, 1.759898)); geometryTemp.vertices.push(new THREE.Vector3(-0.4118504, 1.025806, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3930005, 0.9805069, 1.759898)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.7860005, 0.9707069, 1.743098)); geometryTemp.vertices.push(new THREE.Vector3(-0.7327006, 0.9151078, 2.006898)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3930005, 0.9805069, 1.759898)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.7327006, 0.9151078, 2.006898)); geometryTemp.vertices.push(new THREE.Vector3(-0.3663507, 0.9190586, 2.204847)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.789298E-07, 0.9781149, 1.921667)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.3930005, 0.9805069, 1.759898)); geometryTemp.vertices.push(new THREE.Vector3(-0.3663507, 0.9190586, 2.204847)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.789298E-07, 0.9781149, 1.921667)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.3663507, 0.9190586, 2.204847)); geometryTemp.vertices.push(new THREE.Vector3(-7.459239E-07, 0.9230089, 2.289199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.789298E-07, 0.9781149, 1.921667)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-7.459239E-07, 0.9230089, 2.289199)); geometryTemp.vertices.push(new THREE.Vector3(0.3663493, 0.9190586, 2.204847)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.789298E-07, 0.9781149, 1.921667)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.3663493, 0.9190586, 2.204847)); geometryTemp.vertices.push(new THREE.Vector3(0.3929994, 0.9805069, 1.759899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3929994, 0.9805069, 1.759899)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.3663493, 0.9190586, 2.204847)); geometryTemp.vertices.push(new THREE.Vector3(0.7326993, 0.9151078, 2.006899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3929994, 0.9805069, 1.759899)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.7326993, 0.9151078, 2.006899)); geometryTemp.vertices.push(new THREE.Vector3(0.7859993, 0.9707069, 1.743099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7859993, 0.9707069, 1.743099)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.4118495, 1.025806, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(0.3929994, 0.9805069, 1.759899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7859993, 0.9707069, 1.743099)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.8236994, 1.016006, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(0.4118495, 1.025806, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4164996, 1.053804, 1.112399)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.4118495, 1.025806, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(0.8236994, 1.016006, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4164996, 1.053804, 1.112399)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.8236994, 1.016006, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(0.8329995, 1.044005, 1.112399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4195497, 1.049603, 0.7829984)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.4164996, 1.053804, 1.112399)); geometryTemp.vertices.push(new THREE.Vector3(0.8329995, 1.044005, 1.112399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4195497, 1.049603, 0.7829984)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.8329995, 1.044005, 1.112399)); geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5267993, 1.103693, -1.891702)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.5267993, 1.103693, -1.891702)); geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(7.774834E-07, 1.068591, -2.386101)); geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(6.328082E-07, 1.103693, -1.942102)); geometryTemp.vertices.push(new THREE.Vector3(7.774834E-07, 1.068591, -2.386101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(7.774834E-07, 1.068591, -2.386101)); geometryTemp.vertices.push(new THREE.Vector3(6.328082E-07, 1.103693, -1.942102)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); geometryTemp.vertices.push(new THREE.Vector3(7.774834E-07, 1.068591, -2.386101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.5268005, 1.103693, -1.891701)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5268005, 1.103693, -1.891701)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6244498, 1.339599, -0.4258029)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.2934496, 1.351647, -0.9620027)); geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6244498, 1.339599, -0.4258029)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.3122248, 1.351649, -0.4070778)); geometryTemp.vertices.push(new THREE.Vector3(-0.2934496, 1.351647, -0.9620027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.3122248, 1.351649, -0.4070778)); geometryTemp.vertices.push(new THREE.Vector3(-0.6244498, 1.339599, -0.4258029)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.331, 1.351651, 0.1478471)); geometryTemp.vertices.push(new THREE.Vector3(-0.3122248, 1.351649, -0.4070778)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3122248, 1.351649, -0.4070778)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 1.363697, -0.9620027)); geometryTemp.vertices.push(new THREE.Vector3(-0.2934496, 1.351647, -0.9620027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.331, 1.351651, 0.1478471)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(1.265325E-07, 1.363699, -0.3883528)); geometryTemp.vertices.push(new THREE.Vector3(-0.3122248, 1.351649, -0.4070778)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3122248, 1.351649, -0.4070778)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(1.265325E-07, 1.363699, -0.3883528)); geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 1.363697, -0.9620027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.331, 1.351651, 0.1478471)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-6.038681E-08, 1.363701, 0.1852972)); geometryTemp.vertices.push(new THREE.Vector3(1.265325E-07, 1.363699, -0.3883528)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3309999, 1.351651, 0.1478473)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(1.265325E-07, 1.363699, -0.3883528)); geometryTemp.vertices.push(new THREE.Vector3(-6.038681E-08, 1.363701, 0.1852972)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3122251, 1.351649, -0.4070776)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 1.363697, -0.9620027)); geometryTemp.vertices.push(new THREE.Vector3(1.265325E-07, 1.363699, -0.3883528)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3309999, 1.351651, 0.1478473)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.3122251, 1.351649, -0.4070776)); geometryTemp.vertices.push(new THREE.Vector3(1.265325E-07, 1.363699, -0.3883528)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.3122251, 1.351649, -0.4070776)); geometryTemp.vertices.push(new THREE.Vector3(0.3309999, 1.351651, 0.1478473)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3122251, 1.351649, -0.4070776)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.2934503, 1.351647, -0.9620025)); geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 1.363697, -0.9620027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.62445, 1.339599, -0.4258025)); geometryTemp.vertices.push(new THREE.Vector3(0.3122251, 1.351649, -0.4070776)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.62445, 1.339599, -0.4258025)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.2934503, 1.351647, -0.9620025)); geometryTemp.vertices.push(new THREE.Vector3(0.3122251, 1.351649, -0.4070776)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.62445, 1.339599, -0.4258025)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); geometryTemp.vertices.push(new THREE.Vector3(0.2934503, 1.351647, -0.9620025)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 16734530 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); // 61, 61, 61 geometryTemp.vertices.push(new THREE.Vector3(-7.737799E-07, 0.5802796, 2.401017)); geometryTemp.vertices.push(new THREE.Vector3(0.5789788, 0.6631871, 2.250122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); // 61, 61, 61 geometryTemp.vertices.push(new THREE.Vector3(-7.568087E-07, 0.8137923, 2.322606)); geometryTemp.vertices.push(new THREE.Vector3(-7.737799E-07, 0.5802796, 2.401017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); // 61, 61, 61 geometryTemp.vertices.push(new THREE.Vector3(-7.737799E-07, 0.5802796, 2.401017)); geometryTemp.vertices.push(new THREE.Vector3(-7.568087E-07, 0.8137923, 2.322606)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); // 61, 61, 61 geometryTemp.vertices.push(new THREE.Vector3(-0.5789801, 0.6631871, 2.250122)); geometryTemp.vertices.push(new THREE.Vector3(-7.737799E-07, 0.5802796, 2.401017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 4013373 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.6127071, 1.7971)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(1.006599, 0.6127071, 1.7971)); geometryTemp.vertices.push(new THREE.Vector3(0.9429993, 0.4031073, 1.830401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.6127071, 1.7971)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9429993, 0.4031073, 1.830401)); geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.4031073, 1.830401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8794993, 0.1935074, 1.863802)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.4031073, 1.830401)); geometryTemp.vertices.push(new THREE.Vector3(0.9429993, 0.4031073, 1.830401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8794993, 0.1935074, 1.863802)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.1935074, 1.863802)); geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.4031073, 1.830401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8970996, 0.2094967, -0.9619986)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8970996, 0.2094967, -0.9619986)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.2094967, -0.9619985)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.831795, -1.376001)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564994, 0.831795, -1.376001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564994, 0.831795, -1.376001)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8970993, 0.2094933, -1.869399)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.2094931, -1.905598)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.6183935, -1.7902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8970993, 0.2094933, -1.869399)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6183935, -1.7902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.831795, -1.376001)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.6183935, -1.7902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.831795, -1.376001)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564994, 0.831795, -1.376001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0066, 0.6127071, 1.797099)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0302, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308004, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0066, 0.6127071, 1.797099)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308004, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.6127071, 1.797099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8795004, 0.1935074, 1.863801)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.1935074, 1.863801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8795004, 0.1935074, 1.863801)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9430005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.4031073, 1.8304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.6127071, 1.797099)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-0.9430005, 0.4031073, 1.8304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.6127071, 1.797099)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9430005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-1.0066, 0.6127071, 1.797099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8392003, 0.2095044, 1.066201)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8392003, 0.2095044, 1.066201)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(-1.0243, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0243, 0.6127045, 1.1124)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308004, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0243, 0.6127045, 1.1124)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308004, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(-1.0302, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971002, 0.2094967, -0.961998)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565002, 0.2094967, -0.9619981)); geometryTemp.vertices.push(new THREE.Vector3(0.6565003, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971002, 0.2094967, -0.961998)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565003, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565003, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(0.6565004, 0.831795, -1.376001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565004, 0.831795, -1.376001)); geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.831795, -1.376)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971004, 0.2094933, -1.869398)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6183935, -1.790199)); geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.6183935, -1.7902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971004, 0.2094933, -1.869398)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.2094931, -1.905598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.831795, -1.376)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565004, 0.831795, -1.376001)); geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.6183935, -1.7902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.831795, -1.376)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6183935, -1.790199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.006599, 0.6127071, 1.7971)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.6127071, 1.7971)); geometryTemp.vertices.push(new THREE.Vector3(0.6307995, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.006599, 0.6127071, 1.7971)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307995, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(1.030199, 0.7773057, 1.4446)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8391995, 0.2095044, 1.066202)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0243, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8391995, 0.2095044, 1.066202)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.2095044, 1.066202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0243, 0.6127045, 1.1124)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(1.030199, 0.7773057, 1.4446)); geometryTemp.vertices.push(new THREE.Vector3(0.6307995, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0243, 0.6127045, 1.1124)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307995, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 5179648 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8970993, 0.2094933, -1.869399)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 0.3512919, -2.235399)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.2094931, -1.905598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3282493, 0.2094931, -1.923648)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.2094931, -1.905598)); geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 0.3512919, -2.235399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3282493, 0.2094931, -1.923648)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 0.3512919, -2.235399)); geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 0.3512914, -2.356105)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.326773E-07, 0.209493, -1.941698)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3282493, 0.2094931, -1.923648)); geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 0.3512914, -2.356105)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.326773E-07, 0.209493, -1.941698)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 0.3512914, -2.356105)); geometryTemp.vertices.push(new THREE.Vector3(7.807103E-07, 0.3512912, -2.395998)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 0.3512914, -2.356105)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(6.326773E-07, 0.209493, -1.941698)); geometryTemp.vertices.push(new THREE.Vector3(7.807103E-07, 0.3512912, -2.395998)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 0.3512914, -2.356105)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3282506, 0.2094931, -1.923648)); geometryTemp.vertices.push(new THREE.Vector3(6.326773E-07, 0.209493, -1.941698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 0.3512919, -2.235398)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3282506, 0.2094931, -1.923648)); geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 0.3512914, -2.356105)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 0.3512919, -2.235398)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.2094931, -1.905598)); geometryTemp.vertices.push(new THREE.Vector3(0.3282506, 0.2094931, -1.923648)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971004, 0.2094933, -1.869398)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.2094931, -1.905598)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 0.3512919, -2.235398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 2360320 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.1616876, 0.6912788, -2.390743)); geometryTemp.vertices.push(new THREE.Vector3(-0.1542249, 0.7530256, -2.377208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1542249, 0.7530256, -2.377208)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.1460501, 0.820664, -2.362378)); geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1460501, 0.820664, -2.362378)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(7.8023E-07, 0.8270966, -2.392491)); geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(7.8023E-07, 0.8270966, -2.392491)); geometryTemp.vertices.push(new THREE.Vector3(0.1460516, 0.8206641, -2.362378)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1460516, 0.8206641, -2.362378)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.1616891, 0.6912788, -2.390743)); geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1460516, 0.8206641, -2.362378)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.1542265, 0.7530256, -2.377208)); geometryTemp.vertices.push(new THREE.Vector3(0.1616891, 0.6912788, -2.390743)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 16777215 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6564994, 0.831795, -1.376001)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.2094967, -0.9619985)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6564994, 0.831795, -1.376001)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.2094967, -0.9619985)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.2094931, -1.905598)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.2094967, -0.9619985)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.6183935, -1.7902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.2095044, 1.066201)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308004, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.2095044, 1.066201)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308004, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.2095044, 1.066201)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.1935074, 1.863801)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.4031073, 1.8304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308004, 0.7773057, 1.444599)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.6127071, 1.797099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6565002, 0.2094967, -0.9619981)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565004, 0.831795, -1.376001)); geometryTemp.vertices.push(new THREE.Vector3(0.6565003, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6565002, 0.2094967, -0.9619981)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(0.6565004, 0.831795, -1.376001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.2094931, -1.905598)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(0.6565002, 0.2094967, -0.9619981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.2095044, 1.066202)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.4031073, 1.830401)); geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.1935074, 1.863802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.2095044, 1.066202)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307995, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.4031073, 1.830401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.2095044, 1.066202)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(0.6307995, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.4031073, 1.830401)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307995, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.6127071, 1.7971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 3540480 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6697171, 0.7857624, 2.087199)); // 222, 133, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7362589, 0.6845937, 2.106074)); geometryTemp.vertices.push(new THREE.Vector3(-0.5903622, 0.6878814, 2.223495)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6697171, 0.7857624, 2.087199)); // 222, 133, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5903622, 0.6878814, 2.223495)); geometryTemp.vertices.push(new THREE.Vector3(-0.542155, 0.8221902, 2.188994)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6697158, 0.7857624, 2.087199)); // 222, 133, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5421535, 0.8221902, 2.188994)); geometryTemp.vertices.push(new THREE.Vector3(0.5903609, 0.6878814, 2.223495)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6697158, 0.7857624, 2.087199)); // 222, 133, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5903609, 0.6878814, 2.223495)); geometryTemp.vertices.push(new THREE.Vector3(0.7362575, 0.6845937, 2.106075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 14583040 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 1.049603, 0.8712983)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-0.4195502, 1.049603, 0.7829981)); geometryTemp.vertices.push(new THREE.Vector3(-0.4165003, 1.053804, 1.112398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 1.049603, 0.8712983)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-0.4165003, 1.053804, 1.112398)); geometryTemp.vertices.push(new THREE.Vector3(-3.624737E-07, 1.063604, 1.112398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-3.624737E-07, 1.063604, 1.112398)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-0.4165003, 1.053804, 1.112398)); geometryTemp.vertices.push(new THREE.Vector3(-0.4118504, 1.025806, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 1.049603, 0.8712983)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-3.624737E-07, 1.063604, 1.112398)); geometryTemp.vertices.push(new THREE.Vector3(0.4164996, 1.053804, 1.112399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 1.049603, 0.8712983)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(0.4164996, 1.053804, 1.112399)); geometryTemp.vertices.push(new THREE.Vector3(0.4195497, 1.049603, 0.7829984)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-3.624737E-07, 1.063604, 1.112398)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(0.4118495, 1.025806, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(0.4164996, 1.053804, 1.112399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-3.624737E-07, 1.063604, 1.112398)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-0.4118504, 1.025806, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(-4.707181E-07, 1.035606, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-3.624737E-07, 1.063604, 1.112398)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-4.707181E-07, 1.035606, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(0.4118495, 1.025806, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3930005, 0.9805069, 1.759898)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-4.707181E-07, 1.035606, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(-0.4118504, 1.025806, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3929994, 0.9805069, 1.759899)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(0.4118495, 1.025806, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(-4.707181E-07, 1.035606, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3930005, 0.9805069, 1.759898)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-5.789298E-07, 0.9781149, 1.921667)); geometryTemp.vertices.push(new THREE.Vector3(-4.707181E-07, 1.035606, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3929994, 0.9805069, 1.759899)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-4.707181E-07, 1.035606, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(-5.789298E-07, 0.9781149, 1.921667)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 4671303 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5573564, 1.045805, -2.300717)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.4037451, 1.04666, -2.347495)); geometryTemp.vertices.push(new THREE.Vector3(-0.4541625, 0.881224, -2.354529)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5573564, 1.045805, -2.300717)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.4541625, 0.881224, -2.354529)); geometryTemp.vertices.push(new THREE.Vector3(-0.5568984, 0.8809848, -2.324827)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5573579, 1.045805, -2.300717)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(0.5568999, 0.8809848, -2.324826)); geometryTemp.vertices.push(new THREE.Vector3(0.4541641, 0.881224, -2.354528)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5573579, 1.045805, -2.300717)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(0.4541641, 0.881224, -2.354528)); geometryTemp.vertices.push(new THREE.Vector3(0.4037466, 1.04666, -2.347495)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7494078, 1.044807, -2.242781)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.5961335, 1.045663, -2.289459)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564714, 0.8806827, -2.295509)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7494078, 1.044807, -2.242781)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.6564714, 0.8806827, -2.295509)); geometryTemp.vertices.push(new THREE.Vector3(-0.7589942, 0.8804458, -2.26587)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7494092, 1.044807, -2.24278)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(0.7589956, 0.8804458, -2.26587)); geometryTemp.vertices.push(new THREE.Vector3(0.6564729, 0.8806827, -2.295509)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7494092, 1.044807, -2.24278)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(0.6564729, 0.8806827, -2.295509)); geometryTemp.vertices.push(new THREE.Vector3(0.596135, 1.045663, -2.289459)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 16725558 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8599895, 0.2354507, 0.6765423)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.8513001, 0.209503, 0.6947012)); geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8599895, 0.2354507, 0.6765423)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); geometryTemp.vertices.push(new THREE.Vector3(-1.016151, 0.6131798, 0.8426144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8494847, 1.02259, 0.6765733)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8494847, 1.02259, 0.6765733)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); geometryTemp.vertices.push(new THREE.Vector3(1.016151, 0.6131798, 0.8426151)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.016151, 0.6131798, 0.8426151)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); geometryTemp.vertices.push(new THREE.Vector3(0.8512996, 0.209503, 0.6947017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.016151, 0.6131798, 0.8426151)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(0.8512996, 0.209503, 0.6947017)); geometryTemp.vertices.push(new THREE.Vector3(0.859989, 0.2354507, 0.6765428)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.016151, 0.6131798, 0.8426144)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.016151, 0.6131798, 0.8426144)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.8494851, 1.02259, 0.6765727)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8931496, 0.9859861, -0.9123679)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-1.01685, 0.6426976, -0.7085004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8931496, 0.9859861, -0.9123679)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-1.01685, 0.6426976, -0.7085004)); geometryTemp.vertices.push(new THREE.Vector3(-1.016088, 0.658097, -0.6855583)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.016088, 0.658097, -0.6855583)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-1.01685, 0.6426976, -0.7085004)); geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.016088, 0.658097, -0.6855583)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); geometryTemp.vertices.push(new THREE.Vector3(-0.8897027, 0.2355522, -0.3447026)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.889703, 0.2355522, -0.344702)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(0.8824, 0.209499, -0.3580981)); geometryTemp.vertices.push(new THREE.Vector3(1.01685, 0.6426976, -0.7084997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.889703, 0.2355522, -0.344702)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(1.01685, 0.6426976, -0.7084997)); geometryTemp.vertices.push(new THREE.Vector3(1.016088, 0.658097, -0.6855575)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.016088, 0.658097, -0.6855575)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(1.01685, 0.6426976, -0.7084997)); geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.016088, 0.658097, -0.6855575)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.8931502, 0.9859861, -0.9123673)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 5832709 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6065047, 1.314096, -0.9311124)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6065047, 1.314096, -0.9311124)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-0.8665102, 1.036794, -0.931211)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6430516, 1.314731, -0.4213988)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); geometryTemp.vertices.push(new THREE.Vector3(-0.6065047, 1.314096, -0.9311124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8665102, 1.036794, -0.931211)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8665102, 1.036794, -0.931211)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); geometryTemp.vertices.push(new THREE.Vector3(-0.8517019, 1.036007, -0.3644453)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8517019, 1.036007, -0.3644453)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8517019, 1.036007, -0.3644453)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.8368936, 1.03522, 0.2023204)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6430516, 1.314731, -0.4213988)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.6244498, 1.339599, -0.4258029)); geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6795984, 1.315366, 0.08831472)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.6244498, 1.339599, -0.4258029)); geometryTemp.vertices.push(new THREE.Vector3(-0.6430516, 1.314731, -0.4213988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6795984, 1.315366, 0.08831472)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); geometryTemp.vertices.push(new THREE.Vector3(-0.6244498, 1.339599, -0.4258029)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8368936, 1.03522, 0.2023204)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); geometryTemp.vertices.push(new THREE.Vector3(-0.6795984, 1.315366, 0.08831472)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8368936, 1.03522, 0.2023204)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8622094, 1.040392, -0.9953758)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8622094, 1.040392, -0.9953758)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); geometryTemp.vertices.push(new THREE.Vector3(-0.6466119, 1.277918, -0.9953766)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8622816, 1.073754, -1.267134)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-0.8622094, 1.040392, -0.9953758)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6466119, 1.277918, -0.9953766)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6466119, 1.277918, -0.9953766)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); geometryTemp.vertices.push(new THREE.Vector3(-0.8622816, 1.073754, -1.267134)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8622816, 1.073754, -1.267134)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6976262, 1.279913, 0.1680921)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6976262, 1.279913, 0.1680921)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.8389779, 1.040164, 0.2670026)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8269978, 1.06807, 0.594924)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); geometryTemp.vertices.push(new THREE.Vector3(-0.6976262, 1.279913, 0.1680921)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8389779, 1.040164, 0.2670026)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8389779, 1.040164, 0.2670026)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.8269978, 1.06807, 0.594924)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8269978, 1.06807, 0.594924)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.31826, 1.337584, 0.1805347)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-6.038681E-08, 1.363701, 0.1852972)); geometryTemp.vertices.push(new THREE.Vector3(-7.054041E-08, 1.349005, 0.2164652)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.31826, 1.337584, 0.1805347)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.3309999, 1.351651, 0.1478473)); geometryTemp.vertices.push(new THREE.Vector3(-6.038681E-08, 1.363701, 0.1852972)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.054041E-08, 1.349005, 0.2164652)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-6.038681E-08, 1.363701, 0.1852972)); geometryTemp.vertices.push(new THREE.Vector3(-0.331, 1.351651, 0.1478471)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6365201, 1.326163, 0.1446041)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.3309999, 1.351651, 0.1478473)); geometryTemp.vertices.push(new THREE.Vector3(0.31826, 1.337584, 0.1805347)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.054041E-08, 1.349005, 0.2164652)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.331, 1.351651, 0.1478471)); geometryTemp.vertices.push(new THREE.Vector3(-0.3182601, 1.337584, 0.1805345)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6365201, 1.326163, 0.1446041)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); geometryTemp.vertices.push(new THREE.Vector3(0.3309999, 1.351651, 0.1478473)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3182601, 1.337584, 0.1805345)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.331, 1.351651, 0.1478471)); geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7963575, 1.06414, 0.6719128)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); geometryTemp.vertices.push(new THREE.Vector3(0.6365201, 1.326163, 0.1446041)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3182601, 1.337584, 0.1805345)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); geometryTemp.vertices.push(new THREE.Vector3(-0.6365202, 1.326163, 0.1446037)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7963575, 1.06414, 0.6719128)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6365202, 1.326163, 0.1446037)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3981786, 1.06446, 0.755869)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(0.7963575, 1.06414, 0.6719128)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6365202, 1.326163, 0.1446037)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.7963579, 1.06414, 0.6719124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3981786, 1.06446, 0.755869)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.4195497, 1.049603, 0.7829984)); geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7963579, 1.06414, 0.6719124)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.4195502, 1.049603, 0.7829981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.73656E-07, 1.06478, 0.8398252)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.4195497, 1.049603, 0.7829984)); geometryTemp.vertices.push(new THREE.Vector3(0.3981786, 1.06446, 0.755869)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7963579, 1.06414, 0.6719124)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.4195502, 1.049603, 0.7829981)); geometryTemp.vertices.push(new THREE.Vector3(-0.3981791, 1.06446, 0.7558687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.73656E-07, 1.06478, 0.8398252)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 1.049603, 0.8712983)); geometryTemp.vertices.push(new THREE.Vector3(0.4195497, 1.049603, 0.7829984)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3981791, 1.06446, 0.7558687)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.4195502, 1.049603, 0.7829981)); geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 1.049603, 0.8712983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3981791, 1.06446, 0.7558687)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 1.049603, 0.8712983)); geometryTemp.vertices.push(new THREE.Vector3(-2.73656E-07, 1.06478, 0.8398252)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8665108, 1.036794, -0.9312104)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); geometryTemp.vertices.push(new THREE.Vector3(0.6065053, 1.314096, -0.931112)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6065053, 1.314096, -0.931112)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); geometryTemp.vertices.push(new THREE.Vector3(0.62445, 1.339599, -0.4258025)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6065053, 1.314096, -0.931112)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.62445, 1.339599, -0.4258025)); geometryTemp.vertices.push(new THREE.Vector3(0.6430518, 1.314731, -0.4213984)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6430518, 1.314731, -0.4213984)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.62445, 1.339599, -0.4258025)); geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6430518, 1.314731, -0.4213984)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); geometryTemp.vertices.push(new THREE.Vector3(0.6795984, 1.315366, 0.08831517)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8665108, 1.036794, -0.9312104)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8517022, 1.036007, -0.3644447)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.8665108, 1.036794, -0.9312104)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8517022, 1.036007, -0.3644447)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8368935, 1.03522, 0.202321)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); geometryTemp.vertices.push(new THREE.Vector3(0.8517022, 1.036007, -0.3644447)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8368935, 1.03522, 0.202321)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6795984, 1.315366, 0.08831517)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.8368935, 1.03522, 0.202321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6795984, 1.315366, 0.08831517)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6466125, 1.277918, -0.9953762)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6466125, 1.277918, -0.9953762)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.86221, 1.040392, -0.9953752)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8622824, 1.073754, -1.267134)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); geometryTemp.vertices.push(new THREE.Vector3(0.6466125, 1.277918, -0.9953762)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.86221, 1.040392, -0.9953752)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.86221, 1.040392, -0.9953752)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); geometryTemp.vertices.push(new THREE.Vector3(0.8622824, 1.073754, -1.267134)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8622824, 1.073754, -1.267134)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8389778, 1.040164, 0.2670032)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8389778, 1.040164, 0.2670032)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); geometryTemp.vertices.push(new THREE.Vector3(0.6976261, 1.279913, 0.1680925)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8269975, 1.06807, 0.5949245)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.8389778, 1.040164, 0.2670032)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6976261, 1.279913, 0.1680925)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6976261, 1.279913, 0.1680925)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(0.8269975, 1.06807, 0.5949245)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8269975, 1.06807, 0.5949245)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2883949, 1.348288, -0.9853954)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 1.363697, -0.9620027)); geometryTemp.vertices.push(new THREE.Vector3(3.208734E-07, 1.357766, -0.9847798)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2883949, 1.348288, -0.9853954)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.2934496, 1.351647, -0.9620027)); geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 1.363697, -0.9620027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.208734E-07, 1.357766, -0.9847798)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 1.363697, -0.9620027)); geometryTemp.vertices.push(new THREE.Vector3(0.2934503, 1.351647, -0.9620025)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5767902, 1.33881, -0.9860109)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.2934496, 1.351647, -0.9620027)); geometryTemp.vertices.push(new THREE.Vector3(-0.2883949, 1.348288, -0.9853954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.208734E-07, 1.357766, -0.9847798)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.2934503, 1.351647, -0.9620025)); geometryTemp.vertices.push(new THREE.Vector3(0.2883956, 1.348288, -0.9853952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5767902, 1.33881, -0.9860109)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); geometryTemp.vertices.push(new THREE.Vector3(-0.2934496, 1.351647, -0.9620027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2883956, 1.348288, -0.9853952)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.2934503, 1.351647, -0.9620025)); geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8587843, 1.071485, -1.341448)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); geometryTemp.vertices.push(new THREE.Vector3(-0.5767902, 1.33881, -0.9860109)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2883956, 1.348288, -0.9853952)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); geometryTemp.vertices.push(new THREE.Vector3(0.5767908, 1.33881, -0.9860106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8587843, 1.071485, -1.341448)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5767908, 1.33881, -0.9860106)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5158377, 1.114878, -1.871258)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); geometryTemp.vertices.push(new THREE.Vector3(-0.8587843, 1.071485, -1.341448)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5767908, 1.33881, -0.9860106)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); geometryTemp.vertices.push(new THREE.Vector3(0.8587852, 1.071485, -1.341448)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5158377, 1.114878, -1.871258)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5267993, 1.103693, -1.891702)); geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8587852, 1.071485, -1.341448)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); geometryTemp.vertices.push(new THREE.Vector3(0.5268005, 1.103693, -1.891701)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2579185, 1.112301, -1.895253)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5267993, 1.103693, -1.891702)); geometryTemp.vertices.push(new THREE.Vector3(-0.5158377, 1.114878, -1.871258)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8587852, 1.071485, -1.341448)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5268005, 1.103693, -1.891701)); geometryTemp.vertices.push(new THREE.Vector3(0.5158389, 1.114878, -1.871257)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2579185, 1.112301, -1.895253)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); geometryTemp.vertices.push(new THREE.Vector3(-0.5267993, 1.103693, -1.891702)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5158389, 1.114878, -1.871257)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5268005, 1.103693, -1.891701)); geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.253613E-07, 1.109724, -1.919249)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); geometryTemp.vertices.push(new THREE.Vector3(-0.2579185, 1.112301, -1.895253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5158389, 1.114878, -1.871257)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); geometryTemp.vertices.push(new THREE.Vector3(0.2579198, 1.112301, -1.895253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.253613E-07, 1.109724, -1.919249)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(6.328082E-07, 1.103693, -1.942102)); geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2579198, 1.112301, -1.895253)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); geometryTemp.vertices.push(new THREE.Vector3(6.328082E-07, 1.103693, -1.942102)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2579198, 1.112301, -1.895253)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(6.328082E-07, 1.103693, -1.942102)); geometryTemp.vertices.push(new THREE.Vector3(6.253613E-07, 1.109724, -1.919249)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 4210752 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5573564, 1.045805, -2.300717)); geometryTemp.vertices.push(new THREE.Vector3(-0.5568984, 0.8809848, -2.324827)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5573564, 1.045805, -2.300717)); geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4037451, 1.04666, -2.347495)); geometryTemp.vertices.push(new THREE.Vector3(-0.5573564, 1.045805, -2.300717)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4068742, 0.8615663, -2.371082)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4037451, 1.04666, -2.347495)); geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4068742, 0.8615663, -2.371082)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4541625, 0.881224, -2.354529)); geometryTemp.vertices.push(new THREE.Vector3(-0.4037451, 1.04666, -2.347495)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4541625, 0.881224, -2.354529)); geometryTemp.vertices.push(new THREE.Vector3(-0.4068742, 0.8615663, -2.371082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5568984, 0.8809848, -2.324827)); geometryTemp.vertices.push(new THREE.Vector3(-0.4541625, 0.881224, -2.354529)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5568984, 0.8809848, -2.324827)); geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5961335, 1.045663, -2.289459)); geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564714, 0.8806827, -2.295509)); geometryTemp.vertices.push(new THREE.Vector3(-0.5961335, 1.045663, -2.289459)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5961335, 1.045663, -2.289459)); geometryTemp.vertices.push(new THREE.Vector3(-0.7494078, 1.044807, -2.242781)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8137492, 0.8605417, -2.252851)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564714, 0.8806827, -2.295509)); geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7494078, 1.044807, -2.242781)); geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8137492, 0.8605417, -2.252851)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7589942, 0.8804458, -2.26587)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564714, 0.8806827, -2.295509)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7494078, 1.044807, -2.242781)); geometryTemp.vertices.push(new THREE.Vector3(-0.7589942, 0.8804458, -2.26587)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7589942, 0.8804458, -2.26587)); geometryTemp.vertices.push(new THREE.Vector3(-0.8137492, 0.8605417, -2.252851)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5573579, 1.045805, -2.300717)); geometryTemp.vertices.push(new THREE.Vector3(0.4037466, 1.04666, -2.347495)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4037466, 1.04666, -2.347495)); geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4037466, 1.04666, -2.347495)); geometryTemp.vertices.push(new THREE.Vector3(0.4541641, 0.881224, -2.354528)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4541641, 0.881224, -2.354528)); geometryTemp.vertices.push(new THREE.Vector3(0.4068757, 0.8615663, -2.371082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4068757, 0.8615663, -2.371082)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4541641, 0.881224, -2.354528)); geometryTemp.vertices.push(new THREE.Vector3(0.5568999, 0.8809848, -2.324826)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4068757, 0.8615663, -2.371082)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5568999, 0.8809848, -2.324826)); geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5568999, 0.8809848, -2.324826)); geometryTemp.vertices.push(new THREE.Vector3(0.5573579, 1.045805, -2.300717)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5573579, 1.045805, -2.300717)); geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6564729, 0.8806827, -2.295509)); geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.596135, 1.045663, -2.289459)); geometryTemp.vertices.push(new THREE.Vector3(0.6564729, 0.8806827, -2.295509)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6564729, 0.8806827, -2.295509)); geometryTemp.vertices.push(new THREE.Vector3(0.7589956, 0.8804458, -2.26587)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.596135, 1.045663, -2.289459)); geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7589956, 0.8804458, -2.26587)); geometryTemp.vertices.push(new THREE.Vector3(0.8137506, 0.8605417, -2.25285)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7494092, 1.044807, -2.24278)); geometryTemp.vertices.push(new THREE.Vector3(0.596135, 1.045663, -2.289459)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8137506, 0.8605417, -2.25285)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7589956, 0.8804458, -2.26587)); geometryTemp.vertices.push(new THREE.Vector3(0.7494092, 1.044807, -2.24278)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8137506, 0.8605417, -2.25285)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7494092, 1.044807, -2.24278)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 6032128 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.029199, 0.04999151, -2.2626)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-1.029201, 0.05000865, 2.2681)); geometryTemp.vertices.push(new THREE.Vector3(-7.971686E-07, 0.05000933, 2.4465)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.029199, 0.04999151, -2.2626)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-7.971686E-07, 0.05000933, 2.4465)); geometryTemp.vertices.push(new THREE.Vector3(8.009853E-07, 0.04999077, -2.4582)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.029201, 0.04999151, -2.262599)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(8.009853E-07, 0.04999077, -2.4582)); geometryTemp.vertices.push(new THREE.Vector3(-7.971686E-07, 0.05000933, 2.4465)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.029201, 0.04999151, -2.262599)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-7.971686E-07, 0.05000933, 2.4465)); geometryTemp.vertices.push(new THREE.Vector3(1.029199, 0.05000865, 2.2681)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 8947848 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475182, 1.385378)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.505049, 1.352165)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373645, 1.284477)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475182, 1.385378)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373645, 1.284477)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041481, 1.342006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475151, 1.50387)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050443, 1.537087)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298216, 1.444626)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475151, 1.50387)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298216, 1.444626)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4633916, 1.444625)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448963, 1.563114)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448947, 1.629544)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373564, 1.604771)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448963, 1.563114)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373564, 1.604771)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041429, 1.54724)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422806, 1.503865)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847497, 1.537079)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524342, 1.604767)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422806, 1.503865)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524342, 1.604767)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856506, 1.547237)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422836, 1.385373)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847543, 1.352156)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599771, 1.444617)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422836, 1.385373)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599771, 1.444617)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2264071, 1.444619)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449024, 1.326129)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449041, 1.259699)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524422, 1.284472)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449024, 1.326129)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524422, 1.284472)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856558, 1.342003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.344908, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.5136389, 1.152373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.5136389, 1.152373)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371563, 1.275897)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.1761746, 1.152364)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.344908, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371563, 1.275897)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.6823636, 1.44463)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05265108, 1.275882)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.1761746, 1.152364)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.6823636, 1.44463)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.6371477, 1.613361)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.007435232, 1.444613)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05265108, 1.275882)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.6371477, 1.613361)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.5136241, 1.736878)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.05264261, 1.613346)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.007435232, 1.444613)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.5136241, 1.736878)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.3448909, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.17616, 1.73687)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.05264261, 1.613346)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.3448909, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.17616, 1.73687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628367, 1.24036)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136389, 1.152373)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449079, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628367, 1.24036)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449079, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449053, 1.208757)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491668, 1.326695)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136389, 1.152373)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628367, 1.24036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449053, 1.208757)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449079, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761745, 1.152365)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491668, 1.326695)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371562, 1.275897)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136389, 1.152373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449053, 1.208757)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761745, 1.152365)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269723, 1.240354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807637, 1.444628)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371562, 1.275897)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491668, 1.326695)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269723, 1.240354)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761745, 1.152365)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265102, 1.275882)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807637, 1.444628)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6823635, 1.44463)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371562, 1.275897)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269723, 1.240354)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265102, 1.275882)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406378, 1.326684)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491608, 1.562559)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6823635, 1.44463)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807637, 1.444628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406378, 1.326684)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265102, 1.275882)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.007435173, 1.444613)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491608, 1.562559)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371475, 1.613361)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6823635, 1.44463)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406378, 1.326684)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.007435173, 1.444613)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.109035, 1.444616)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628263, 1.648889)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371475, 1.613361)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491608, 1.562559)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.109035, 1.444616)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.007435173, 1.444613)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264255, 1.613346)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628263, 1.648889)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136241, 1.736878)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371475, 1.613361)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.109035, 1.444616)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264255, 1.613346)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406319, 1.562549)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448934, 1.680486)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136241, 1.736878)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628263, 1.648889)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406319, 1.562549)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264255, 1.613346)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761599, 1.73687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448934, 1.680486)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448908, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136241, 1.736878)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406319, 1.562549)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761599, 1.73687)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.226962, 1.648883)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.226962, 1.648883)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448908, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448934, 1.680486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.226962, 1.648883)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761599, 1.73687)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448908, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475164, 1.503868)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050464, 1.537083)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373599, 1.604769)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475164, 1.503868)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373599, 1.604769)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041451, 1.547239)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475168, 1.385376)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.505047, 1.352161)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298216, 1.444622)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475168, 1.385376)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298216, 1.444622)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4633916, 1.444622)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448998, 1.326129)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449, 1.259699)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373611, 1.284474)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448998, 1.326129)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373611, 1.284474)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041458, 1.342004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.385375)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847524, 1.35216)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524388, 1.284474)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.385375)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524388, 1.284474)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856536, 1.342004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422818, 1.503867)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847516, 1.537082)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599771, 1.444621)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422818, 1.503867)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599771, 1.444621)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2264071, 1.444621)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448989, 1.563114)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448987, 1.629544)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524376, 1.604768)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448989, 1.563114)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524376, 1.604768)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856528, 1.547238)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.3448982, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.5136305, 1.736875)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.5136305, 1.736875)); geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.6371515, 1.613355)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.1761661, 1.736873)); geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.3448982, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.6371515, 1.613355)); geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.6823636, 1.444623)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.05264622, 1.613352)); geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.1761661, 1.736873)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.6823636, 1.444623)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.6371525, 1.27589)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.007435232, 1.44462)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.05264622, 1.613352)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.6371525, 1.27589)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5136326, 1.152369)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05264747, 1.275888)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.007435232, 1.44462)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5136326, 1.152369)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3449007, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1761685, 1.152368)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05264747, 1.275888)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3449007, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1761685, 1.152368)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628308, 1.648886)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136304, 1.736874)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448981, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628308, 1.648886)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448981, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448985, 1.680486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491634, 1.562554)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136304, 1.736874)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628308, 1.648886)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448985, 1.680486)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448981, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.176166, 1.736873)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491634, 1.562554)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371514, 1.613354)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136304, 1.736874)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448985, 1.680486)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.176166, 1.736873)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269663, 1.648885)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807637, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371514, 1.613354)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491634, 1.562554)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269663, 1.648885)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.176166, 1.736873)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264616, 1.613352)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807637, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6823635, 1.444623)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371514, 1.613354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269663, 1.648885)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264616, 1.613352)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406343, 1.562553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491643, 1.32669)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6823635, 1.444623)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807637, 1.444622)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406343, 1.562553)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264616, 1.613352)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.007435173, 1.44462)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491643, 1.32669)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371524, 1.27589)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6823635, 1.444623)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406343, 1.562553)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.007435173, 1.44462)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.109035, 1.44462)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628322, 1.240357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371524, 1.27589)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491643, 1.32669)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.109035, 1.44462)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.007435173, 1.44462)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264741, 1.275888)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628322, 1.240357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136325, 1.152369)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371524, 1.27589)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.109035, 1.44462)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264741, 1.275888)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406354, 1.326688)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449002, 1.208757)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136325, 1.152369)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628322, 1.240357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406354, 1.326688)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264741, 1.275888)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761684, 1.152368)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449002, 1.208757)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449006, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136325, 1.152369)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406354, 1.326688)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761684, 1.152368)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269679, 1.240356)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269679, 1.240356)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449006, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449002, 1.208757)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269679, 1.240356)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761684, 1.152368)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449006, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986985, -1.469136)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631292, -1.506333)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4873272, -1.582139)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986985, -1.469136)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4873272, -1.582139)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.450127, -1.51771)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986951, -1.336433)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631239, -1.299233)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5908727, -1.402783)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986951, -1.336433)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5908727, -1.402783)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5164757, -1.402784)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837692, -1.270085)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837673, -1.195688)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.487318, -1.223431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837692, -1.270085)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.487318, -1.223431)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4501212, -1.287862)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688465, -1.336439)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2044159, -1.299242)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802179, -1.223436)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688465, -1.336439)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802179, -1.223436)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.317418, -1.287865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688498, -1.469142)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.204421, -1.506342)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1766723, -1.402793)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688498, -1.469142)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1766723, -1.402793)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2510693, -1.402791)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837759, -1.535491)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837778, -1.609888)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802269, -1.582144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837759, -1.535491)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802269, -1.582144)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3174238, -1.517714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837822, -1.780725)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5727493, -1.730086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5727493, -1.730086)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7110803, -1.591748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1948123, -1.730096)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837822, -1.780725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7110803, -1.591748)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7617093, -1.402779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05647451, -1.591765)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1948123, -1.730096)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7617093, -1.402779)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.7110705, -1.213812)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.005835891, -1.402798)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05647451, -1.591765)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.7110705, -1.213812)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.5727327, -1.075481)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05646503, -1.213828)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.005835891, -1.402798)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.5727327, -1.075481)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.383763, -1.024852)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.194796, -1.07549)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05646503, -1.213828)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.383763, -1.024852)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.194796, -1.07549)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158542, -1.631547)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5727491, -1.730086)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837821, -1.780725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158542, -1.631547)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837821, -1.780725)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837792, -1.66694)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.612538, -1.534858)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5727491, -1.730086)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158542, -1.631547)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837792, -1.66694)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837821, -1.780725)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1948122, -1.730095)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.612538, -1.534858)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7110802, -1.591748)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5727491, -1.730086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837792, -1.66694)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1948122, -1.730095)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2517022, -1.631553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6479243, -1.402781)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7110802, -1.591748)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.612538, -1.534858)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2517022, -1.631553)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1948122, -1.730095)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05647445, -1.591764)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6479243, -1.402781)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7617092, -1.402778)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7110802, -1.591748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2517022, -1.631553)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05647445, -1.591764)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1550136, -1.534869)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6125314, -1.270706)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7617092, -1.402778)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6479243, -1.402781)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1550136, -1.534869)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05647445, -1.591764)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.005835831, -1.402797)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6125314, -1.270706)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.7110704, -1.213811)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7617092, -1.402778)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1550136, -1.534869)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.005835831, -1.402797)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1196207, -1.402794)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158426, -1.174022)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.7110704, -1.213811)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6125314, -1.270706)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1196207, -1.402794)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.005835831, -1.402797)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05646497, -1.213828)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158426, -1.174022)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5727326, -1.07548)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.7110704, -1.213811)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1196207, -1.402794)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05646497, -1.213828)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.155007, -1.270718)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837658, -1.138636)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5727326, -1.07548)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158426, -1.174022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.155007, -1.270718)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05646497, -1.213828)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1947959, -1.07549)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837658, -1.138636)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.383763, -1.024851)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5727326, -1.07548)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.155007, -1.270718)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1947959, -1.07549)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2516908, -1.174029)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2516908, -1.174029)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.383763, -1.024851)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837658, -1.138636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2516908, -1.174029)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1947959, -1.07549)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.383763, -1.024851)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4986966, -1.336437)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631262, -1.299238)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.487322, -1.223435)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4986966, -1.336437)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.487322, -1.223435)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501237, -1.287865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.498697, -1.46914)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631269, -1.506339)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5908727, -1.402789)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.498697, -1.46914)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5908727, -1.402789)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5164757, -1.402789)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383773, -1.535492)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837733, -1.609889)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4873233, -1.582143)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383773, -1.535492)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4873233, -1.582143)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501245, -1.517713)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688485, -1.469141)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044189, -1.50634)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802231, -1.582144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688485, -1.469141)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802231, -1.582144)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174214, -1.517714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688479, -1.336438)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044181, -1.29924)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1766723, -1.40279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688479, -1.336438)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1766723, -1.40279)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2510693, -1.40279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383772, -1.270086)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837718, -1.195689)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802216, -1.223436)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383772, -1.270086)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802216, -1.223436)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174204, -1.287865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.3837712, -1.024852)); geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.5727398, -1.075485)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.5727398, -1.075485)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.7110748, -1.213819)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1948029, -1.075487)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.3837712, -1.024852)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.7110748, -1.213819)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.7617093, -1.402787)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.05646908, -1.213822)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1948029, -1.075487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.7617093, -1.402787)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.711076, -1.591756)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.005835891, -1.40279)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.05646908, -1.213822)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.711076, -1.591756)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5727421, -1.730091)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05647048, -1.591758)); geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.005835891, -1.40279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5727421, -1.730091)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.383774, -1.780725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1948055, -1.730092)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05647048, -1.591758)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.383774, -1.780725)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1948055, -1.730092)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158476, -1.174027)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5727397, -1.075486)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837712, -1.024853)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158476, -1.174027)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837712, -1.024853)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837716, -1.138637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125342, -1.270712)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5727397, -1.075486)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158476, -1.174027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837716, -1.138637)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837712, -1.024853)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948028, -1.075487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125342, -1.270712)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110747, -1.21382)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5727397, -1.075486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837716, -1.138637)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948028, -1.075487)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516956, -1.174028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6479243, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110747, -1.21382)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125342, -1.270712)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516956, -1.174028)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948028, -1.075487)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05646899, -1.213822)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6479243, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7617092, -1.402788)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110747, -1.21382)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516956, -1.174028)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05646899, -1.213822)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550097, -1.270714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125352, -1.534864)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7617092, -1.402788)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6479243, -1.402788)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550097, -1.270714)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05646899, -1.213822)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.005835831, -1.402791)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125352, -1.534864)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110759, -1.591756)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7617092, -1.402788)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550097, -1.270714)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.005835831, -1.402791)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1196207, -1.40279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158492, -1.631551)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110759, -1.591756)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125352, -1.534864)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1196207, -1.40279)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.005835831, -1.402791)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05647039, -1.591759)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158492, -1.631551)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.572742, -1.730091)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110759, -1.591756)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1196207, -1.40279)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05647039, -1.591759)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550109, -1.534866)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837735, -1.666941)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.572742, -1.730091)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158492, -1.631551)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550109, -1.534866)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05647039, -1.591759)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948054, -1.730093)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837735, -1.666941)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837739, -1.780726)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.572742, -1.730091)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550109, -1.534866)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948054, -1.730093)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516974, -1.631552)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516974, -1.631552)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837739, -1.780726)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837735, -1.666941)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516974, -1.631552)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948054, -1.730093)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837739, -1.780726)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 526344 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475151, 1.50387)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475182, 1.385378)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041481, 1.342006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475151, 1.50387)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4633916, 1.444625)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475182, 1.385378)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4633916, 1.444625)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.505049, 1.352165)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475182, 1.385378)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4633916, 1.444625)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298216, 1.444626)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.505049, 1.352165)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041429, 1.54724)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475151, 1.50387)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041481, 1.342006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041429, 1.54724)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050443, 1.537087)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475151, 1.50387)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298216, 1.444626)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491668, 1.326695)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.505049, 1.352165)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298216, 1.444626)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807637, 1.444628)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491668, 1.326695)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050443, 1.537087)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807637, 1.444628)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298216, 1.444626)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.505049, 1.352165)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491668, 1.326695)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628367, 1.24036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.505049, 1.352165)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628367, 1.24036)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373645, 1.284477)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050443, 1.537087)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491608, 1.562559)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807637, 1.444628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373645, 1.284477)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628367, 1.24036)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449053, 1.208757)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373564, 1.604771)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491608, 1.562559)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050443, 1.537087)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041429, 1.54724)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373564, 1.604771)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050443, 1.537087)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373564, 1.604771)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628263, 1.648889)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491608, 1.562559)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448947, 1.629544)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628263, 1.648889)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373564, 1.604771)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448947, 1.629544)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448934, 1.680486)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628263, 1.648889)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373645, 1.284477)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449053, 1.208757)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449041, 1.259699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041481, 1.342006)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373645, 1.284477)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449041, 1.259699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449041, 1.259699)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449053, 1.208757)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269723, 1.240354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041429, 1.54724)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041481, 1.342006)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449024, 1.326129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041481, 1.342006)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449041, 1.259699)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449024, 1.326129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449041, 1.259699)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269723, 1.240354)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524422, 1.284472)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448963, 1.563114)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041429, 1.54724)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449024, 1.326129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524422, 1.284472)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269723, 1.240354)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406378, 1.326684)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448963, 1.563114)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449024, 1.326129)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856558, 1.342003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524422, 1.284472)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406378, 1.326684)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847543, 1.352156)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856558, 1.342003)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524422, 1.284472)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847543, 1.352156)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847543, 1.352156)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406378, 1.326684)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.109035, 1.444616)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847543, 1.352156)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.109035, 1.444616)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599771, 1.444617)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599771, 1.444617)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.109035, 1.444616)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406319, 1.562549)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856558, 1.342003)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847543, 1.352156)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422836, 1.385373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856506, 1.547237)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448963, 1.563114)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856558, 1.342003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856506, 1.547237)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856558, 1.342003)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422836, 1.385373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856506, 1.547237)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448947, 1.629544)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448963, 1.563114)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422806, 1.503865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856506, 1.547237)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422836, 1.385373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422836, 1.385373)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2264071, 1.444619)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422806, 1.503865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856506, 1.547237)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524342, 1.604767)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448947, 1.629544)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524342, 1.604767)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448934, 1.680486)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448947, 1.629544)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524342, 1.604767)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.226962, 1.648883)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448934, 1.680486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2264071, 1.444619)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847497, 1.537079)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422806, 1.503865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2264071, 1.444619)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599771, 1.444617)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847497, 1.537079)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599771, 1.444617)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406319, 1.562549)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847497, 1.537079)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847497, 1.537079)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.226962, 1.648883)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524342, 1.604767)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847497, 1.537079)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406319, 1.562549)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.226962, 1.648883)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475168, 1.385376)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4633916, 1.444622)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475164, 1.503868)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041458, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475168, 1.385376)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475164, 1.503868)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041458, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.505047, 1.352161)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475168, 1.385376)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4633916, 1.444622)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050464, 1.537083)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475164, 1.503868)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041458, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475164, 1.503868)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041451, 1.547239)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4633916, 1.444622)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298216, 1.444622)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050464, 1.537083)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041458, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373611, 1.284474)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.505047, 1.352161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448998, 1.326129)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041458, 1.342004)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041451, 1.547239)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298216, 1.444622)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491634, 1.562554)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050464, 1.537083)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298216, 1.444622)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807637, 1.444622)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491634, 1.562554)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.505047, 1.352161)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807637, 1.444622)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298216, 1.444622)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050464, 1.537083)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491634, 1.562554)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628308, 1.648886)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.505047, 1.352161)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491643, 1.32669)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807637, 1.444622)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373611, 1.284474)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491643, 1.32669)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.505047, 1.352161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373611, 1.284474)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628322, 1.240357)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491643, 1.32669)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050464, 1.537083)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628308, 1.648886)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373599, 1.604769)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449, 1.259699)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628322, 1.240357)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373611, 1.284474)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373599, 1.604769)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628308, 1.648886)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448985, 1.680486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449, 1.259699)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449002, 1.208757)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628322, 1.240357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373599, 1.604769)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448985, 1.680486)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448987, 1.629544)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041451, 1.547239)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373599, 1.604769)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448987, 1.629544)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448987, 1.629544)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448985, 1.680486)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269663, 1.648885)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041451, 1.547239)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448987, 1.629544)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448989, 1.563114)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448987, 1.629544)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269663, 1.648885)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524376, 1.604768)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448998, 1.326129)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041451, 1.547239)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448989, 1.563114)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524376, 1.604768)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269663, 1.648885)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406343, 1.562553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856536, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448998, 1.326129)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448989, 1.563114)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856536, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449, 1.259699)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448998, 1.326129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856536, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448989, 1.563114)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856528, 1.547238)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524388, 1.284474)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449002, 1.208757)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449, 1.259699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856536, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524388, 1.284474)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449, 1.259699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524388, 1.284474)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269679, 1.240356)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449002, 1.208757)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847524, 1.35216)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269679, 1.240356)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524388, 1.284474)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847524, 1.35216)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406354, 1.326688)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269679, 1.240356)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.385375)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856536, 1.342004)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856528, 1.547238)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524376, 1.604768)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406343, 1.562553)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847516, 1.537082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856528, 1.547238)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524376, 1.604768)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847516, 1.537082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847516, 1.537082)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406343, 1.562553)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.109035, 1.44462)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856528, 1.547238)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847516, 1.537082)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422818, 1.503867)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.385375)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856528, 1.547238)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422818, 1.503867)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422818, 1.503867)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2264071, 1.444621)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.385375)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2264071, 1.444621)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847524, 1.35216)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.385375)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847516, 1.537082)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.109035, 1.44462)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599771, 1.444621)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599771, 1.444621)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.109035, 1.44462)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406354, 1.326688)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2264071, 1.444621)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599771, 1.444621)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847524, 1.35216)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599771, 1.444621)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406354, 1.326688)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847524, 1.35216)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986951, -1.336433)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986985, -1.469136)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.450127, -1.51771)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986951, -1.336433)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5164757, -1.402784)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986985, -1.469136)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5164757, -1.402784)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631292, -1.506333)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986985, -1.469136)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5164757, -1.402784)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5908727, -1.402783)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631292, -1.506333)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4501212, -1.287862)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986951, -1.336433)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.450127, -1.51771)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4501212, -1.287862)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631239, -1.299233)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986951, -1.336433)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5908727, -1.402783)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.612538, -1.534858)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631292, -1.506333)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5908727, -1.402783)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6479243, -1.402781)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.612538, -1.534858)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631239, -1.299233)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6479243, -1.402781)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5908727, -1.402783)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631292, -1.506333)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.612538, -1.534858)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158542, -1.631547)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631292, -1.506333)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158542, -1.631547)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4873272, -1.582139)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631239, -1.299233)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6125314, -1.270706)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6479243, -1.402781)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4873272, -1.582139)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158542, -1.631547)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837792, -1.66694)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.487318, -1.223431)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6125314, -1.270706)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631239, -1.299233)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4501212, -1.287862)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.487318, -1.223431)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631239, -1.299233)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.487318, -1.223431)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158426, -1.174022)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6125314, -1.270706)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837673, -1.195688)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158426, -1.174022)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.487318, -1.223431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837673, -1.195688)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837658, -1.138636)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158426, -1.174022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4873272, -1.582139)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837792, -1.66694)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837778, -1.609888)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.450127, -1.51771)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4873272, -1.582139)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837778, -1.609888)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837778, -1.609888)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837792, -1.66694)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2517022, -1.631553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4501212, -1.287862)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.450127, -1.51771)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837759, -1.535491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.450127, -1.51771)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837778, -1.609888)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837759, -1.535491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837778, -1.609888)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2517022, -1.631553)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802269, -1.582144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837692, -1.270085)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4501212, -1.287862)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837759, -1.535491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802269, -1.582144)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2517022, -1.631553)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1550136, -1.534869)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837692, -1.270085)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837759, -1.535491)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3174238, -1.517714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802269, -1.582144)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1550136, -1.534869)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.204421, -1.506342)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3174238, -1.517714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802269, -1.582144)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.204421, -1.506342)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.204421, -1.506342)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1550136, -1.534869)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1196207, -1.402794)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.204421, -1.506342)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1196207, -1.402794)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1766723, -1.402793)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1766723, -1.402793)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1196207, -1.402794)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.155007, -1.270718)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3174238, -1.517714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.204421, -1.506342)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688498, -1.469142)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.317418, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837692, -1.270085)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3174238, -1.517714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.317418, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3174238, -1.517714)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688498, -1.469142)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.317418, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837673, -1.195688)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837692, -1.270085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688465, -1.336439)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.317418, -1.287865)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688498, -1.469142)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688498, -1.469142)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2510693, -1.402791)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688465, -1.336439)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.317418, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802179, -1.223436)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837673, -1.195688)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802179, -1.223436)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837658, -1.138636)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837673, -1.195688)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802179, -1.223436)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2516908, -1.174029)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837658, -1.138636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2510693, -1.402791)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2044159, -1.299242)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688465, -1.336439)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2510693, -1.402791)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1766723, -1.402793)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2044159, -1.299242)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1766723, -1.402793)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.155007, -1.270718)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2044159, -1.299242)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2044159, -1.299242)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2516908, -1.174029)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802179, -1.223436)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2044159, -1.299242)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.155007, -1.270718)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2516908, -1.174029)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.498697, -1.46914)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5164757, -1.402789)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4986966, -1.336437)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501245, -1.517713)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.498697, -1.46914)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4986966, -1.336437)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501245, -1.517713)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631269, -1.506339)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.498697, -1.46914)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5164757, -1.402789)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631262, -1.299238)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4986966, -1.336437)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501245, -1.517713)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4986966, -1.336437)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501237, -1.287865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5164757, -1.402789)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5908727, -1.402789)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631262, -1.299238)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501245, -1.517713)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4873233, -1.582143)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631269, -1.506339)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383773, -1.535492)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501245, -1.517713)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501237, -1.287865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5908727, -1.402789)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125342, -1.270712)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631262, -1.299238)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5908727, -1.402789)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6479243, -1.402788)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125342, -1.270712)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631269, -1.506339)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6479243, -1.402788)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5908727, -1.402789)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631262, -1.299238)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125342, -1.270712)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158476, -1.174027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631269, -1.506339)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125352, -1.534864)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6479243, -1.402788)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4873233, -1.582143)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125352, -1.534864)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631269, -1.506339)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4873233, -1.582143)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158492, -1.631551)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125352, -1.534864)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631262, -1.299238)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158476, -1.174027)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.487322, -1.223435)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837733, -1.609889)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158492, -1.631551)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4873233, -1.582143)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.487322, -1.223435)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158476, -1.174027)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837716, -1.138637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837733, -1.609889)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837735, -1.666941)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158492, -1.631551)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.487322, -1.223435)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837716, -1.138637)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837718, -1.195689)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501237, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.487322, -1.223435)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837718, -1.195689)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837718, -1.195689)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837716, -1.138637)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516956, -1.174028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501237, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837718, -1.195689)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383772, -1.270086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837718, -1.195689)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516956, -1.174028)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802216, -1.223436)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383773, -1.535492)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501237, -1.287865)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383772, -1.270086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802216, -1.223436)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516956, -1.174028)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550097, -1.270714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174214, -1.517714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383773, -1.535492)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383772, -1.270086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174214, -1.517714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837733, -1.609889)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383773, -1.535492)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174214, -1.517714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383772, -1.270086)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174204, -1.287865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802231, -1.582144)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837735, -1.666941)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837733, -1.609889)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174214, -1.517714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802231, -1.582144)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837733, -1.609889)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802231, -1.582144)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516974, -1.631552)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837735, -1.666941)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044189, -1.50634)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516974, -1.631552)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802231, -1.582144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044189, -1.50634)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550109, -1.534866)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516974, -1.631552)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688485, -1.469141)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174214, -1.517714)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174204, -1.287865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802216, -1.223436)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550097, -1.270714)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044181, -1.29924)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174204, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802216, -1.223436)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044181, -1.29924)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044181, -1.29924)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550097, -1.270714)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1196207, -1.40279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174204, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044181, -1.29924)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688479, -1.336438)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688485, -1.469141)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174204, -1.287865)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688479, -1.336438)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688479, -1.336438)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2510693, -1.40279)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688485, -1.469141)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2510693, -1.40279)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044189, -1.50634)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688485, -1.469141)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044181, -1.29924)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1196207, -1.40279)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1766723, -1.40279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1766723, -1.40279)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1196207, -1.40279)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550109, -1.534866)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2510693, -1.40279)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1766723, -1.40279)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044189, -1.50634)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1766723, -1.40279)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550109, -1.534866)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044189, -1.50634)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 7039851 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.344908, 1.107157)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449079, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136389, 1.152373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.344908, 1.107157)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136389, 1.152373)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.5136389, 1.152373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.1761746, 1.152364)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449079, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.344908, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.5136389, 1.152373)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136389, 1.152373)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371562, 1.275897)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.1761746, 1.152364)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761745, 1.152365)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449079, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.5136389, 1.152373)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371562, 1.275897)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371563, 1.275897)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05265108, 1.275882)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761745, 1.152365)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.1761746, 1.152364)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371563, 1.275897)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371562, 1.275897)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6823635, 1.44463)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05265108, 1.275882)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265102, 1.275882)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761745, 1.152365)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371563, 1.275897)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6823635, 1.44463)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.6823636, 1.44463)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.007435232, 1.444613)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265102, 1.275882)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05265108, 1.275882)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.6823636, 1.44463)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6823635, 1.44463)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371475, 1.613361)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.007435232, 1.444613)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.007435173, 1.444613)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265102, 1.275882)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.6823636, 1.44463)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371475, 1.613361)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.6371477, 1.613361)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.05264261, 1.613346)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.007435173, 1.444613)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.007435232, 1.444613)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.6371477, 1.613361)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371475, 1.613361)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136241, 1.736878)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.05264261, 1.613346)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264255, 1.613346)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.007435173, 1.444613)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.6371477, 1.613361)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136241, 1.736878)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.5136241, 1.736878)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.17616, 1.73687)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264255, 1.613346)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.05264261, 1.613346)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.5136241, 1.736878)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136241, 1.736878)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448908, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.17616, 1.73687)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761599, 1.73687)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264255, 1.613346)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.5136241, 1.736878)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448908, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.3448909, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.3448909, 1.782086)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761599, 1.73687)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.17616, 1.73687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.3448909, 1.782086)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448908, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761599, 1.73687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.3448982, 1.782086)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448981, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136304, 1.736874)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.3448982, 1.782086)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136304, 1.736874)); geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.5136305, 1.736875)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.1761661, 1.736873)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448981, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.3448982, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.5136305, 1.736875)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136304, 1.736874)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371514, 1.613354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.1761661, 1.736873)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.176166, 1.736873)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448981, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.5136305, 1.736875)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371514, 1.613354)); geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.6371515, 1.613355)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.05264622, 1.613352)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.176166, 1.736873)); geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.1761661, 1.736873)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.6371515, 1.613355)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371514, 1.613354)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6823635, 1.444623)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.05264622, 1.613352)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264616, 1.613352)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.176166, 1.736873)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.6371515, 1.613355)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6823635, 1.444623)); geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.6823636, 1.444623)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.007435232, 1.44462)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264616, 1.613352)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.05264622, 1.613352)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.6823636, 1.444623)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6823635, 1.444623)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371524, 1.27589)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.007435232, 1.44462)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.007435173, 1.44462)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264616, 1.613352)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.6823636, 1.444623)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371524, 1.27589)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.6371525, 1.27589)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05264747, 1.275888)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.007435173, 1.44462)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.007435232, 1.44462)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.6371525, 1.27589)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371524, 1.27589)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136325, 1.152369)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05264747, 1.275888)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264741, 1.275888)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.007435173, 1.44462)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.6371525, 1.27589)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136325, 1.152369)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5136326, 1.152369)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1761685, 1.152368)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264741, 1.275888)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05264747, 1.275888)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5136326, 1.152369)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136325, 1.152369)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449006, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1761685, 1.152368)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761684, 1.152368)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264741, 1.275888)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5136326, 1.152369)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449006, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3449007, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3449007, 1.107157)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761684, 1.152368)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1761685, 1.152368)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3449007, 1.107157)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449006, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761684, 1.152368)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837822, -1.780725)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837821, -1.780725)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5727491, -1.730086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837822, -1.780725)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5727491, -1.730086)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5727493, -1.730086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1948123, -1.730096)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837821, -1.780725)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837822, -1.780725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5727493, -1.730086)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5727491, -1.730086)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7110802, -1.591748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1948123, -1.730096)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1948122, -1.730095)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837821, -1.780725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5727493, -1.730086)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7110802, -1.591748)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7110803, -1.591748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05647451, -1.591765)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1948122, -1.730095)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1948123, -1.730096)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7110803, -1.591748)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7110802, -1.591748)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7617092, -1.402778)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05647451, -1.591765)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05647445, -1.591764)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1948122, -1.730095)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7110803, -1.591748)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7617092, -1.402778)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7617093, -1.402779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.005835891, -1.402798)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05647445, -1.591764)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05647451, -1.591765)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7617093, -1.402779)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7617092, -1.402778)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.7110704, -1.213811)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.005835891, -1.402798)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.005835831, -1.402797)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05647445, -1.591764)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7617093, -1.402779)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.7110704, -1.213811)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.7110705, -1.213812)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05646503, -1.213828)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.005835831, -1.402797)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.005835891, -1.402798)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.7110705, -1.213812)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.7110704, -1.213811)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5727326, -1.07548)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05646503, -1.213828)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05646497, -1.213828)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.005835831, -1.402797)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.7110705, -1.213812)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5727326, -1.07548)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.5727327, -1.075481)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.194796, -1.07549)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05646497, -1.213828)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05646503, -1.213828)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.5727327, -1.075481)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5727326, -1.07548)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.383763, -1.024851)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.194796, -1.07549)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1947959, -1.07549)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05646497, -1.213828)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.5727327, -1.075481)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.383763, -1.024851)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.383763, -1.024852)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.383763, -1.024852)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1947959, -1.07549)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.194796, -1.07549)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.383763, -1.024852)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.383763, -1.024851)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1947959, -1.07549)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.3837712, -1.024852)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837712, -1.024853)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5727397, -1.075486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.3837712, -1.024852)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5727397, -1.075486)); geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.5727398, -1.075485)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1948029, -1.075487)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837712, -1.024853)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.3837712, -1.024852)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.5727398, -1.075485)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5727397, -1.075486)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110747, -1.21382)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1948029, -1.075487)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948028, -1.075487)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837712, -1.024853)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.5727398, -1.075485)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110747, -1.21382)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.7110748, -1.213819)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.05646908, -1.213822)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948028, -1.075487)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1948029, -1.075487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.7110748, -1.213819)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110747, -1.21382)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7617092, -1.402788)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.05646908, -1.213822)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05646899, -1.213822)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948028, -1.075487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.7110748, -1.213819)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7617092, -1.402788)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.7617093, -1.402787)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.005835891, -1.40279)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05646899, -1.213822)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.05646908, -1.213822)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.7617093, -1.402787)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7617092, -1.402788)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110759, -1.591756)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.005835891, -1.40279)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.005835831, -1.402791)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05646899, -1.213822)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.7617093, -1.402787)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110759, -1.591756)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.711076, -1.591756)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05647048, -1.591758)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.005835831, -1.402791)); geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.005835891, -1.40279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.711076, -1.591756)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110759, -1.591756)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.572742, -1.730091)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05647048, -1.591758)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05647039, -1.591759)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.005835831, -1.402791)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.711076, -1.591756)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.572742, -1.730091)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5727421, -1.730091)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1948055, -1.730092)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05647039, -1.591759)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05647048, -1.591758)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5727421, -1.730091)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.572742, -1.730091)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837739, -1.780726)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1948055, -1.730092)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948054, -1.730093)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05647039, -1.591759)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5727421, -1.730091)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837739, -1.780726)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.383774, -1.780725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.383774, -1.780725)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948054, -1.730093)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1948055, -1.730092)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.383774, -1.780725)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837739, -1.780726)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948054, -1.730093)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 2236962 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } scene.add(group); return group; } function CreateRedCar2() { const group = new THREE.Group(); let material = null; let triangle = null; let geometry = null; let geometryTemp = null; let meshTemp = null; { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8389779, 1.040164, 0.2670026)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8269978, 1.06807, 0.594924)); geometryTemp.vertices.push(new THREE.Vector3(-0.6976262, 1.279913, 0.1680921)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6466119, 1.277918, -0.9953766)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8622816, 1.073754, -1.267134)); geometryTemp.vertices.push(new THREE.Vector3(-0.8622094, 1.040392, -0.9953758)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8389778, 1.040164, 0.2670032)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6976261, 1.279913, 0.1680925)); geometryTemp.vertices.push(new THREE.Vector3(0.8269975, 1.06807, 0.5949245)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6466125, 1.277918, -0.9953762)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.86221, 1.040392, -0.9953752)); geometryTemp.vertices.push(new THREE.Vector3(0.8622824, 1.073754, -1.267134)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(-0.8970996, 0.2094967, -0.9619986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8513001, 0.209503, 0.6947012)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); geometryTemp.vertices.push(new THREE.Vector3(0.8512996, 0.209503, 0.6947017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971002, 0.2094967, -0.961998)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3182601, 1.337584, 0.1805345)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6365202, 1.326163, 0.1446037)); geometryTemp.vertices.push(new THREE.Vector3(-0.7963579, 1.06414, 0.6719124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3182601, 1.337584, 0.1805345)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7963579, 1.06414, 0.6719124)); geometryTemp.vertices.push(new THREE.Vector3(-0.3981791, 1.06446, 0.7558687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.054041E-08, 1.349005, 0.2164652)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3182601, 1.337584, 0.1805345)); geometryTemp.vertices.push(new THREE.Vector3(-0.3981791, 1.06446, 0.7558687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.054041E-08, 1.349005, 0.2164652)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3981791, 1.06446, 0.7558687)); geometryTemp.vertices.push(new THREE.Vector3(-2.73656E-07, 1.06478, 0.8398252)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.054041E-08, 1.349005, 0.2164652)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-2.73656E-07, 1.06478, 0.8398252)); geometryTemp.vertices.push(new THREE.Vector3(0.3981786, 1.06446, 0.755869)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.054041E-08, 1.349005, 0.2164652)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3981786, 1.06446, 0.755869)); geometryTemp.vertices.push(new THREE.Vector3(0.31826, 1.337584, 0.1805347)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.31826, 1.337584, 0.1805347)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3981786, 1.06446, 0.755869)); geometryTemp.vertices.push(new THREE.Vector3(0.7963575, 1.06414, 0.6719128)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.31826, 1.337584, 0.1805347)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7963575, 1.06414, 0.6719128)); geometryTemp.vertices.push(new THREE.Vector3(0.6365201, 1.326163, 0.1446041)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8329005, 0.1856081, 2.056601)); geometryTemp.vertices.push(new THREE.Vector3(-0.8795004, 0.1935074, 1.863801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4164506, 0.1871584, 2.142849)); geometryTemp.vertices.push(new THREE.Vector3(-0.8329005, 0.1856081, 2.056601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3154006, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4164506, 0.1871584, 2.142849)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.1935074, 1.863801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3154003, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-0.3154006, 0.1935074, 1.863801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-0.3154003, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3154003, 0.2095044, 1.066201)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-0.8392003, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-6.073096E-07, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4164506, 0.1871584, 2.142849)); geometryTemp.vertices.push(new THREE.Vector3(-0.3154006, 0.1935074, 1.863801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-6.073096E-07, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-6.893242E-07, 0.1887087, 2.213158)); geometryTemp.vertices.push(new THREE.Vector3(-0.4164506, 0.1871584, 2.142849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3154006, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3154003, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-3.474197E-07, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3154006, 0.1935074, 1.863801)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-3.474197E-07, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-6.073096E-07, 0.1935074, 1.863801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4256502, 0.2095033, 0.7830013)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3154003, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-0.8392003, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4256502, 0.2095033, 0.7830013)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-3.474197E-07, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-0.3154003, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8392003, 0.2095044, 1.066201)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8513001, 0.209503, 0.6947012)); geometryTemp.vertices.push(new THREE.Vector3(-0.4256502, 0.2095033, 0.7830013)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8676999, 0.2095013, 0.2458013)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4256502, 0.2095033, 0.7830013)); geometryTemp.vertices.push(new THREE.Vector3(-0.8513001, 0.209503, 0.6947012)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-6.893242E-07, 0.1887087, 2.213158)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-6.073096E-07, 0.1935074, 1.863801)); geometryTemp.vertices.push(new THREE.Vector3(0.3153994, 0.1935074, 1.863802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3153994, 0.1935074, 1.863802)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-6.073096E-07, 0.1935074, 1.863801)); geometryTemp.vertices.push(new THREE.Vector3(-3.474197E-07, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-6.893242E-07, 0.1887087, 2.213158)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3153994, 0.1935074, 1.863802)); geometryTemp.vertices.push(new THREE.Vector3(0.4164493, 0.1871584, 2.142849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8676999, 0.2095013, 0.2458013)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.43385, 0.2095013, 0.2458014)); geometryTemp.vertices.push(new THREE.Vector3(-0.4256502, 0.2095033, 0.7830013)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.43385, 0.2095013, 0.2458014)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8676999, 0.2095013, 0.2458013)); geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4256502, 0.2095033, 0.7830013)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 0.2095036, 0.8713014)); geometryTemp.vertices.push(new THREE.Vector3(-3.474197E-07, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.43385, 0.2095013, 0.2458014)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 0.2095036, 0.8713014)); geometryTemp.vertices.push(new THREE.Vector3(-0.4256502, 0.2095033, 0.7830013)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4164493, 0.1871584, 2.142849)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3153994, 0.1935074, 1.863802)); geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.1935074, 1.863802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.1935074, 1.863802)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8328992, 0.1856081, 2.056602)); geometryTemp.vertices.push(new THREE.Vector3(0.4164493, 0.1871584, 2.142849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.1935074, 1.863802)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8794993, 0.1935074, 1.863802)); geometryTemp.vertices.push(new THREE.Vector3(0.8328992, 0.1856081, 2.056602)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3153994, 0.1935074, 1.863802)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-3.474197E-07, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(0.3153996, 0.2095044, 1.066202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.1935074, 1.863802)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3153994, 0.1935074, 1.863802)); geometryTemp.vertices.push(new THREE.Vector3(0.3153996, 0.2095044, 1.066202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 0.2095036, 0.8713014)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3153996, 0.2095044, 1.066202)); geometryTemp.vertices.push(new THREE.Vector3(-3.474197E-07, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.1935074, 1.863802)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3153996, 0.2095044, 1.066202)); geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.2095044, 1.066202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.2095044, 1.066202)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3153996, 0.2095044, 1.066202)); geometryTemp.vertices.push(new THREE.Vector3(0.4256497, 0.2095033, 0.7830016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 0.2095036, 0.8713014)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4256497, 0.2095033, 0.7830016)); geometryTemp.vertices.push(new THREE.Vector3(0.3153996, 0.2095044, 1.066202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8391995, 0.2095044, 1.066202)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.2095044, 1.066202)); geometryTemp.vertices.push(new THREE.Vector3(0.4256497, 0.2095033, 0.7830016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4256497, 0.2095033, 0.7830016)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8512996, 0.209503, 0.6947017)); geometryTemp.vertices.push(new THREE.Vector3(0.8391995, 0.2095044, 1.066202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4256497, 0.2095033, 0.7830016)); geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 0.2095036, 0.8713014)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8676998, 0.2095013, 0.2458019)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4256497, 0.2095033, 0.7830016)); geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8676998, 0.2095013, 0.2458019)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8512996, 0.209503, 0.6947017)); geometryTemp.vertices.push(new THREE.Vector3(0.4256497, 0.2095033, 0.7830016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8824, 0.209499, -0.3580981)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8676998, 0.2095013, 0.2458019)); geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971002, 0.2094967, -0.961998)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8824, 0.209499, -0.3580981)); geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6565002, 0.2094967, -0.9619981)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8971002, 0.2094967, -0.961998)); geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 0.2095036, 0.8713014)); geometryTemp.vertices.push(new THREE.Vector3(-8.009738E-08, 0.2095013, 0.2458016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-8.009738E-08, 0.2095013, 0.2458016)); geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.43385, 0.2095013, 0.2458014)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-8.009738E-08, 0.2095013, 0.2458016)); geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 0.2095036, 0.8713014)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.43385, 0.2095013, 0.2458014)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); geometryTemp.vertices.push(new THREE.Vector3(-8.009738E-08, 0.2095013, 0.2458016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3282503, 0.2094967, -0.9619982)); geometryTemp.vertices.push(new THREE.Vector3(0.6565002, 0.2094967, -0.9619981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4338498, 0.2095013, 0.2458017)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); geometryTemp.vertices.push(new THREE.Vector3(0.3282503, 0.2094967, -0.9619982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3282503, 0.2094967, -0.9619982)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.2094931, -1.905598)); geometryTemp.vertices.push(new THREE.Vector3(0.6565002, 0.2094967, -0.9619981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3282503, 0.2094967, -0.9619982)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3282506, 0.2094931, -1.923648)); geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.2094931, -1.905598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3282506, 0.2094931, -1.923648)); geometryTemp.vertices.push(new THREE.Vector3(0.3282503, 0.2094967, -0.9619982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(6.326773E-07, 0.209493, -1.941698)); geometryTemp.vertices.push(new THREE.Vector3(0.3282506, 0.2094931, -1.923648)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3282493, 0.2094931, -1.923648)); geometryTemp.vertices.push(new THREE.Vector3(6.326773E-07, 0.209493, -1.941698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.43385, 0.2095013, 0.2458014)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3282496, 0.2094967, -0.9619984)); geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 0.2094967, -0.9619983)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3282496, 0.2094967, -0.9619984)); geometryTemp.vertices.push(new THREE.Vector3(-0.3282493, 0.2094931, -1.923648)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3282496, 0.2094967, -0.9619984)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.2094931, -1.905598)); geometryTemp.vertices.push(new THREE.Vector3(-0.3282493, 0.2094931, -1.923648)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3282496, 0.2094967, -0.9619984)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.43385, 0.2095013, 0.2458014)); geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3282496, 0.2094967, -0.9619984)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.2094967, -0.9619985)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.2094931, -1.905598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.2094967, -0.9619985)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3282496, 0.2094967, -0.9619984)); geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8970996, 0.2094967, -0.9619986)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.2094967, -0.9619985)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6430516, 1.314731, -0.4213988)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8368936, 1.03522, 0.2023204)); geometryTemp.vertices.push(new THREE.Vector3(-0.6795984, 1.315366, 0.08831472)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6430516, 1.314731, -0.4213988)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8517019, 1.036007, -0.3644453)); geometryTemp.vertices.push(new THREE.Vector3(-0.8368936, 1.03522, 0.2023204)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6065047, 1.314096, -0.9311124)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8517019, 1.036007, -0.3644453)); geometryTemp.vertices.push(new THREE.Vector3(-0.6430516, 1.314731, -0.4213988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6065047, 1.314096, -0.9311124)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8665102, 1.036794, -0.931211)); geometryTemp.vertices.push(new THREE.Vector3(-0.8517019, 1.036007, -0.3644453)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5158377, 1.114878, -1.871258)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8587843, 1.071485, -1.341448)); geometryTemp.vertices.push(new THREE.Vector3(-0.5767902, 1.33881, -0.9860109)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2579185, 1.112301, -1.895253)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5158377, 1.114878, -1.871258)); geometryTemp.vertices.push(new THREE.Vector3(-0.5767902, 1.33881, -0.9860109)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2579185, 1.112301, -1.895253)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5767902, 1.33881, -0.9860109)); geometryTemp.vertices.push(new THREE.Vector3(-0.2883949, 1.348288, -0.9853954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.253613E-07, 1.109724, -1.919249)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2579185, 1.112301, -1.895253)); geometryTemp.vertices.push(new THREE.Vector3(-0.2883949, 1.348288, -0.9853954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.253613E-07, 1.109724, -1.919249)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2883949, 1.348288, -0.9853954)); geometryTemp.vertices.push(new THREE.Vector3(3.208734E-07, 1.357766, -0.9847798)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.253613E-07, 1.109724, -1.919249)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(3.208734E-07, 1.357766, -0.9847798)); geometryTemp.vertices.push(new THREE.Vector3(0.2883956, 1.348288, -0.9853952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.253613E-07, 1.109724, -1.919249)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2883956, 1.348288, -0.9853952)); geometryTemp.vertices.push(new THREE.Vector3(0.2579198, 1.112301, -1.895253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2579198, 1.112301, -1.895253)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2883956, 1.348288, -0.9853952)); geometryTemp.vertices.push(new THREE.Vector3(0.5767908, 1.33881, -0.9860106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2579198, 1.112301, -1.895253)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5767908, 1.33881, -0.9860106)); geometryTemp.vertices.push(new THREE.Vector3(0.5158389, 1.114878, -1.871257)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5158389, 1.114878, -1.871257)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5767908, 1.33881, -0.9860106)); geometryTemp.vertices.push(new THREE.Vector3(0.8587852, 1.071485, -1.341448)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6430518, 1.314731, -0.4213984)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6795984, 1.315366, 0.08831517)); geometryTemp.vertices.push(new THREE.Vector3(0.8368935, 1.03522, 0.202321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6430518, 1.314731, -0.4213984)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8368935, 1.03522, 0.202321)); geometryTemp.vertices.push(new THREE.Vector3(0.8517022, 1.036007, -0.3644447)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6065053, 1.314096, -0.931112)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6430518, 1.314731, -0.4213984)); geometryTemp.vertices.push(new THREE.Vector3(0.8517022, 1.036007, -0.3644447)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6065053, 1.314096, -0.931112)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8517022, 1.036007, -0.3644447)); geometryTemp.vertices.push(new THREE.Vector3(0.8665108, 1.036794, -0.9312104)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7362575, 0.6845937, 2.106075)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7745778, 0.6575556, 2.089621)); geometryTemp.vertices.push(new THREE.Vector3(0.6791229, 0.8074976, 2.064312)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7362575, 0.6845937, 2.106075)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6791229, 0.8074976, 2.064312)); geometryTemp.vertices.push(new THREE.Vector3(0.6697158, 0.7857624, 2.087199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5903609, 0.6878814, 2.223495)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7745778, 0.6575556, 2.089621)); geometryTemp.vertices.push(new THREE.Vector3(0.7362575, 0.6845937, 2.106075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6697158, 0.7857624, 2.087199)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6791229, 0.8074976, 2.064312)); geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5903609, 0.6878814, 2.223495)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5789788, 0.6631871, 2.250122)); geometryTemp.vertices.push(new THREE.Vector3(0.7745778, 0.6575556, 2.089621)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6697158, 0.7857624, 2.087199)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); geometryTemp.vertices.push(new THREE.Vector3(0.5421535, 0.8221902, 2.188994)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5421535, 0.8221902, 2.188994)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5789788, 0.6631871, 2.250122)); geometryTemp.vertices.push(new THREE.Vector3(0.5903609, 0.6878814, 2.223495)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5421535, 0.8221902, 2.188994)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); geometryTemp.vertices.push(new THREE.Vector3(0.5789788, 0.6631871, 2.250122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6697171, 0.7857624, 2.087199)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6791242, 0.8074976, 2.064311)); geometryTemp.vertices.push(new THREE.Vector3(-0.7745791, 0.6575556, 2.08962)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6697171, 0.7857624, 2.087199)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7745791, 0.6575556, 2.08962)); geometryTemp.vertices.push(new THREE.Vector3(-0.7362589, 0.6845937, 2.106074)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.542155, 0.8221902, 2.188994)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6791242, 0.8074976, 2.064311)); geometryTemp.vertices.push(new THREE.Vector3(-0.6697171, 0.7857624, 2.087199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7362589, 0.6845937, 2.106074)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7745791, 0.6575556, 2.08962)); geometryTemp.vertices.push(new THREE.Vector3(-0.5789801, 0.6631871, 2.250122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.542155, 0.8221902, 2.188994)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); geometryTemp.vertices.push(new THREE.Vector3(-0.6791242, 0.8074976, 2.064311)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7362589, 0.6845937, 2.106074)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5789801, 0.6631871, 2.250122)); geometryTemp.vertices.push(new THREE.Vector3(-0.5903622, 0.6878814, 2.223495)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5903622, 0.6878814, 2.223495)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); geometryTemp.vertices.push(new THREE.Vector3(-0.542155, 0.8221902, 2.188994)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5903622, 0.6878814, 2.223495)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5789801, 0.6631871, 2.250122)); geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 0 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.01685, 0.6426976, -0.7084997)); geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8931502, 0.9859861, -0.9123673)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8931502, 0.9859861, -0.9123673)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); geometryTemp.vertices.push(new THREE.Vector3(0.8796995, 0.9859885, -0.3578694)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8796995, 0.9859885, -0.3578694)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.016088, 0.658097, -0.6855575)); geometryTemp.vertices.push(new THREE.Vector3(0.8931502, 0.9859861, -0.9123673)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8796995, 0.9859885, -0.3578694)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0095, 0.6426988, -0.3903997)); geometryTemp.vertices.push(new THREE.Vector3(1.016088, 0.658097, -0.6855575)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8796995, 0.9859885, -0.3578694)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8796995, 0.9859885, -0.3578694)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9947998, 0.6427013, 0.2458002)); geometryTemp.vertices.push(new THREE.Vector3(1.0095, 0.6426988, -0.3903997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8796995, 0.9859885, -0.3578694)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.865186, 0.9860526, 0.2471682)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8796995, 0.9859885, -0.3578694)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.865186, 0.9860526, 0.2471682)); geometryTemp.vertices.push(new THREE.Vector3(0.9947998, 0.6427013, 0.2458002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.865186, 0.9860526, 0.2471682)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.865186, 0.9860526, 0.2471682)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(0.8494847, 1.02259, 0.6765733)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9947998, 0.6427013, 0.2458002)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.865186, 0.9860526, 0.2471682)); geometryTemp.vertices.push(new THREE.Vector3(0.8494847, 1.02259, 0.6765733)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9947998, 0.6427013, 0.2458002)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8494847, 1.02259, 0.6765733)); geometryTemp.vertices.push(new THREE.Vector3(1.016151, 0.6131798, 0.8426151)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.01685, 0.6426976, -0.7085004)); geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8796992, 0.9859885, -0.35787)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8796992, 0.9859885, -0.35787)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-0.8931496, 0.9859861, -0.9123679)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8931496, 0.9859861, -0.9123679)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0095, 0.6426988, -0.3904004)); geometryTemp.vertices.push(new THREE.Vector3(-0.8796992, 0.9859885, -0.35787)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8931496, 0.9859861, -0.9123679)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.016088, 0.658097, -0.6855583)); geometryTemp.vertices.push(new THREE.Vector3(-1.0095, 0.6426988, -0.3904004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8796992, 0.9859885, -0.35787)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0095, 0.6426988, -0.3904004)); geometryTemp.vertices.push(new THREE.Vector3(-0.9947999, 0.6427013, 0.2457996)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8651862, 0.9860526, 0.2471676)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); geometryTemp.vertices.push(new THREE.Vector3(-0.8796992, 0.9859885, -0.35787)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8796992, 0.9859885, -0.35787)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9947999, 0.6427013, 0.2457996)); geometryTemp.vertices.push(new THREE.Vector3(-0.8651862, 0.9860526, 0.2471676)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8651862, 0.9860526, 0.2471676)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9947999, 0.6427013, 0.2457996)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8494851, 1.02259, 0.6765727)); geometryTemp.vertices.push(new THREE.Vector3(-0.8651862, 0.9860526, 0.2471676)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8494851, 1.02259, 0.6765727)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.8651862, 0.9860526, 0.2471676)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9947999, 0.6427013, 0.2457996)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.016151, 0.6131798, 0.8426144)); geometryTemp.vertices.push(new THREE.Vector3(-0.8494851, 1.02259, 0.6765727)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8494851, 1.02259, 0.6765727)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); geometryTemp.vertices.push(new THREE.Vector3(-1.0243, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0243, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(-0.8330002, 1.044005, 1.112398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8330002, 1.044005, 1.112398)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0243, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(-1.0302, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8330002, 1.044005, 1.112398)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0302, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(-0.8237004, 1.016006, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7860005, 0.9707069, 1.743098)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8237004, 1.016006, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(-1.0302, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7860005, 0.9707069, 1.743098)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0302, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(-1.0066, 0.6127071, 1.797099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0066, 0.6127071, 1.797099)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7327006, 0.9151078, 2.006898)); geometryTemp.vertices.push(new THREE.Vector3(-0.7860005, 0.9707069, 1.743098)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0066, 0.6127071, 1.797099)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9600005, 0.5482081, 2.0577)); geometryTemp.vertices.push(new THREE.Vector3(-0.7327006, 0.9151078, 2.006898)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8513001, 0.209503, 0.6947012)); geometryTemp.vertices.push(new THREE.Vector3(-0.8392003, 0.2095044, 1.066201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8392003, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-1.0243, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9600005, 0.5482081, 2.0577)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0066, 0.6127071, 1.797099)); geometryTemp.vertices.push(new THREE.Vector3(-0.9430005, 0.4031073, 1.8304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9600005, 0.5482081, 2.0577)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9430005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-0.8965005, 0.3669081, 2.057201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8965005, 0.3669081, 2.057201)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9430005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-0.8795004, 0.1935074, 1.863801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8965005, 0.3669081, 2.057201)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8795004, 0.1935074, 1.863801)); geometryTemp.vertices.push(new THREE.Vector3(-0.8329005, 0.1856081, 2.056601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6183935, -1.7902)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 0.3512919, -2.235399)); geometryTemp.vertices.push(new THREE.Vector3(-0.8970993, 0.2094933, -1.869399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6183935, -1.7902)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8632992, 0.6565917, -2.2703)); geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 0.3512919, -2.235399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6183935, -1.7902)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8137492, 0.8605417, -2.252851)); geometryTemp.vertices.push(new THREE.Vector3(-0.8632992, 0.6565917, -2.2703)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6183935, -1.7902)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); geometryTemp.vertices.push(new THREE.Vector3(-0.8137492, 0.8605417, -2.252851)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.831795, -1.376001)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6183935, -1.7902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.831795, -1.376001)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.831795, -1.376001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.831795, -1.376001)); geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0243, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(0.8391995, 0.2095044, 1.066202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8391995, 0.2095044, 1.066202)); geometryTemp.vertices.push(new THREE.Vector3(0.8512996, 0.209503, 0.6947017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0243, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8329995, 1.044005, 1.112399)); geometryTemp.vertices.push(new THREE.Vector3(1.0243, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8329995, 1.044005, 1.112399)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.030199, 0.7773057, 1.4446)); geometryTemp.vertices.push(new THREE.Vector3(1.0243, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8329995, 1.044005, 1.112399)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8236994, 1.016006, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(1.030199, 0.7773057, 1.4446)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7859993, 0.9707069, 1.743099)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.030199, 0.7773057, 1.4446)); geometryTemp.vertices.push(new THREE.Vector3(0.8236994, 1.016006, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7859993, 0.9707069, 1.743099)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.006599, 0.6127071, 1.7971)); geometryTemp.vertices.push(new THREE.Vector3(1.030199, 0.7773057, 1.4446)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.006599, 0.6127071, 1.7971)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7859993, 0.9707069, 1.743099)); geometryTemp.vertices.push(new THREE.Vector3(0.7326993, 0.9151078, 2.006899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.006599, 0.6127071, 1.7971)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7326993, 0.9151078, 2.006899)); geometryTemp.vertices.push(new THREE.Vector3(0.9599992, 0.5482081, 2.0577)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599992, 0.5482081, 2.0577)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9429993, 0.4031073, 1.830401)); geometryTemp.vertices.push(new THREE.Vector3(1.006599, 0.6127071, 1.7971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599992, 0.5482081, 2.0577)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8964992, 0.3669081, 2.057201)); geometryTemp.vertices.push(new THREE.Vector3(0.9429993, 0.4031073, 1.830401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8964992, 0.3669081, 2.057201)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8794993, 0.1935074, 1.863802)); geometryTemp.vertices.push(new THREE.Vector3(0.9429993, 0.4031073, 1.830401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8964992, 0.3669081, 2.057201)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8328992, 0.1856081, 2.056602)); geometryTemp.vertices.push(new THREE.Vector3(0.8794993, 0.1935074, 1.863802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6183935, -1.790199)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8971004, 0.2094933, -1.869398)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 0.3512919, -2.235398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6183935, -1.790199)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 0.3512919, -2.235398)); geometryTemp.vertices.push(new THREE.Vector3(0.8633006, 0.6565917, -2.270299)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6183935, -1.790199)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8633006, 0.6565917, -2.270299)); geometryTemp.vertices.push(new THREE.Vector3(0.8137506, 0.8605417, -2.25285)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6183935, -1.790199)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8137506, 0.8605417, -2.25285)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.831795, -1.376)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6183935, -1.790199)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.831795, -1.376)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.831795, -1.376)); geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.831795, -1.376)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.889703, 0.2355522, -0.344702)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.016088, 0.658097, -0.6855575)); geometryTemp.vertices.push(new THREE.Vector3(1.0095, 0.6426988, -0.3903997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.889703, 0.2355522, -0.344702)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0095, 0.6426988, -0.3903997)); geometryTemp.vertices.push(new THREE.Vector3(0.9947998, 0.6427013, 0.2458002)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.889703, 0.2355522, -0.344702)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9947998, 0.6427013, 0.2458002)); geometryTemp.vertices.push(new THREE.Vector3(0.8759111, 0.2353824, 0.2460553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8759111, 0.2353824, 0.2460553)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9947998, 0.6427013, 0.2458002)); geometryTemp.vertices.push(new THREE.Vector3(1.016151, 0.6131798, 0.8426151)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8759111, 0.2353824, 0.2460553)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8824, 0.209499, -0.3580981)); geometryTemp.vertices.push(new THREE.Vector3(0.889703, 0.2355522, -0.344702)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8759111, 0.2353824, 0.2460553)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.016151, 0.6131798, 0.8426151)); geometryTemp.vertices.push(new THREE.Vector3(0.859989, 0.2354507, 0.6765428)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8759111, 0.2353824, 0.2460553)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8676998, 0.2095013, 0.2458019)); geometryTemp.vertices.push(new THREE.Vector3(0.8824, 0.209499, -0.3580981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.859989, 0.2354507, 0.6765428)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8676998, 0.2095013, 0.2458019)); geometryTemp.vertices.push(new THREE.Vector3(0.8759111, 0.2353824, 0.2460553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.859989, 0.2354507, 0.6765428)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8512996, 0.209503, 0.6947017)); geometryTemp.vertices.push(new THREE.Vector3(0.8676998, 0.2095013, 0.2458019)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971002, 0.2094967, -0.961998)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.01685, 0.6426976, -0.7084997)); geometryTemp.vertices.push(new THREE.Vector3(0.8824, 0.209499, -0.3580981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971002, 0.2094967, -0.961998)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(1.01685, 0.6426976, -0.7084997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8897027, 0.2355522, -0.3447026)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0095, 0.6426988, -0.3904004)); geometryTemp.vertices.push(new THREE.Vector3(-1.016088, 0.658097, -0.6855583)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8897027, 0.2355522, -0.3447026)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9947999, 0.6427013, 0.2457996)); geometryTemp.vertices.push(new THREE.Vector3(-1.0095, 0.6426988, -0.3904004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8897027, 0.2355522, -0.3447026)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8759112, 0.2353824, 0.2460547)); geometryTemp.vertices.push(new THREE.Vector3(-0.9947999, 0.6427013, 0.2457996)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8759112, 0.2353824, 0.2460547)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.016151, 0.6131798, 0.8426144)); geometryTemp.vertices.push(new THREE.Vector3(-0.9947999, 0.6427013, 0.2457996)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8759112, 0.2353824, 0.2460547)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8599895, 0.2354507, 0.6765423)); geometryTemp.vertices.push(new THREE.Vector3(-1.016151, 0.6131798, 0.8426144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8759112, 0.2353824, 0.2460547)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8513001, 0.209503, 0.6947012)); geometryTemp.vertices.push(new THREE.Vector3(-0.8599895, 0.2354507, 0.6765423)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8759112, 0.2353824, 0.2460547)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8676999, 0.2095013, 0.2458013)); geometryTemp.vertices.push(new THREE.Vector3(-0.8513001, 0.209503, 0.6947012)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8897027, 0.2355522, -0.3447026)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8676999, 0.2095013, 0.2458013)); geometryTemp.vertices.push(new THREE.Vector3(-0.8759112, 0.2353824, 0.2460547)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8897027, 0.2355522, -0.3447026)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); geometryTemp.vertices.push(new THREE.Vector3(-0.8676999, 0.2095013, 0.2458013)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8970996, 0.2094967, -0.9619986)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); geometryTemp.vertices.push(new THREE.Vector3(-1.01685, 0.6426976, -0.7085004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8970996, 0.2094967, -0.9619986)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.01685, 0.6426976, -0.7085004)); geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); // 161, 19, 0 geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 10556160 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 0.3512914, -2.356105)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 0.3512919, -2.235399)); geometryTemp.vertices.push(new THREE.Vector3(-0.8632992, 0.6565917, -2.2703)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 0.3512914, -2.356105)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8632992, 0.6565917, -2.2703)); geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8632992, 0.6565917, -2.2703)); geometryTemp.vertices.push(new THREE.Vector3(-0.8137492, 0.8605417, -2.252851)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8137492, 0.8605417, -2.252851)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.807103E-07, 0.3512912, -2.395998)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 0.3512914, -2.356105)); geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4068742, 0.8615663, -2.371082)); geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.807103E-07, 0.3512912, -2.395998)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); geometryTemp.vertices.push(new THREE.Vector3(7.920789E-07, 0.6565911, -2.4309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.807103E-07, 0.3512912, -2.395998)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(7.920789E-07, 0.6565911, -2.4309)); geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.807103E-07, 0.3512912, -2.395998)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 0.3512914, -2.356105)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 0.3512914, -2.356105)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); geometryTemp.vertices.push(new THREE.Vector3(0.8633006, 0.6565917, -2.270299)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 0.3512914, -2.356105)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8633006, 0.6565917, -2.270299)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 0.3512919, -2.235398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8633006, 0.6565917, -2.270299)); geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8137506, 0.8605417, -2.25285)); geometryTemp.vertices.push(new THREE.Vector3(0.8633006, 0.6565917, -2.270299)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4068757, 0.8615663, -2.371082)); geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1616876, 0.6912788, -2.390743)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); geometryTemp.vertices.push(new THREE.Vector3(-0.4068742, 0.8615663, -2.371082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); geometryTemp.vertices.push(new THREE.Vector3(-0.1616876, 0.6912788, -2.390743)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1616876, 0.6912788, -2.390743)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4068742, 0.8615663, -2.371082)); geometryTemp.vertices.push(new THREE.Vector3(-0.1542249, 0.7530256, -2.377208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(7.920789E-07, 0.6565911, -2.4309)); geometryTemp.vertices.push(new THREE.Vector3(-0.4316492, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1542249, 0.7530256, -2.377208)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4068742, 0.8615663, -2.371082)); geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1616891, 0.6912788, -2.390743)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(7.920789E-07, 0.6565911, -2.4309)); geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1616891, 0.6912788, -2.390743)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); geometryTemp.vertices.push(new THREE.Vector3(7.920789E-07, 0.6565911, -2.4309)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1542249, 0.7530256, -2.377208)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); geometryTemp.vertices.push(new THREE.Vector3(-0.1460501, 0.820664, -2.362378)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1542265, 0.7530256, -2.377208)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); geometryTemp.vertices.push(new THREE.Vector3(0.1616891, 0.6912788, -2.390743)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1542265, 0.7530256, -2.377208)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4068757, 0.8615663, -2.371082)); geometryTemp.vertices.push(new THREE.Vector3(0.4316507, 0.6565912, -2.391006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1460501, 0.820664, -2.362378)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); geometryTemp.vertices.push(new THREE.Vector3(7.774834E-07, 1.068591, -2.386101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1460516, 0.8206641, -2.362378)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4068757, 0.8615663, -2.371082)); geometryTemp.vertices.push(new THREE.Vector3(0.1542265, 0.7530256, -2.377208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1460501, 0.820664, -2.362378)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(7.774834E-07, 1.068591, -2.386101)); geometryTemp.vertices.push(new THREE.Vector3(7.8023E-07, 0.8270966, -2.392491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1460516, 0.8206641, -2.362378)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); geometryTemp.vertices.push(new THREE.Vector3(0.4068757, 0.8615663, -2.371082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.8023E-07, 0.8270966, -2.392491)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(7.774834E-07, 1.068591, -2.386101)); geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.8023E-07, 0.8270966, -2.392491)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); geometryTemp.vertices.push(new THREE.Vector3(0.1460516, 0.8206641, -2.362378)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4800006, 0.550409, 2.289698)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9600005, 0.5482081, 2.0577)); geometryTemp.vertices.push(new THREE.Vector3(-0.8965005, 0.3669081, 2.057201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4800006, 0.550409, 2.289698)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8965005, 0.3669081, 2.057201)); geometryTemp.vertices.push(new THREE.Vector3(-0.4482507, 0.381561, 2.284848)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4482507, 0.381561, 2.284848)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8965005, 0.3669081, 2.057201)); geometryTemp.vertices.push(new THREE.Vector3(-0.8329005, 0.1856081, 2.056601)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4482507, 0.381561, 2.284848)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8329005, 0.1856081, 2.056601)); geometryTemp.vertices.push(new THREE.Vector3(-0.4164506, 0.1871584, 2.142849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.846647E-07, 0.5526094, 2.4081)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4800006, 0.550409, 2.289698)); geometryTemp.vertices.push(new THREE.Vector3(-0.4482507, 0.381561, 2.284848)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.846647E-07, 0.5526094, 2.4081)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4482507, 0.381561, 2.284848)); geometryTemp.vertices.push(new THREE.Vector3(-7.81667E-07, 0.3962134, 2.398901)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.81667E-07, 0.3962134, 2.398901)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4482507, 0.381561, 2.284848)); geometryTemp.vertices.push(new THREE.Vector3(-0.4164506, 0.1871584, 2.142849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.81667E-07, 0.3962134, 2.398901)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4164506, 0.1871584, 2.142849)); geometryTemp.vertices.push(new THREE.Vector3(-6.893242E-07, 0.1887087, 2.213158)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.81667E-07, 0.3962134, 2.398901)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-6.893242E-07, 0.1887087, 2.213158)); geometryTemp.vertices.push(new THREE.Vector3(0.4164493, 0.1871584, 2.142849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.846647E-07, 0.5526094, 2.4081)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-7.81667E-07, 0.3962134, 2.398901)); geometryTemp.vertices.push(new THREE.Vector3(0.4482492, 0.381561, 2.284849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.81667E-07, 0.3962134, 2.398901)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4164493, 0.1871584, 2.142849)); geometryTemp.vertices.push(new THREE.Vector3(0.4482492, 0.381561, 2.284849)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4482492, 0.381561, 2.284849)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4164493, 0.1871584, 2.142849)); geometryTemp.vertices.push(new THREE.Vector3(0.8328992, 0.1856081, 2.056602)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.846647E-07, 0.5526094, 2.4081)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4482492, 0.381561, 2.284849)); geometryTemp.vertices.push(new THREE.Vector3(0.4799992, 0.550409, 2.289698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4482492, 0.381561, 2.284849)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8328992, 0.1856081, 2.056602)); geometryTemp.vertices.push(new THREE.Vector3(0.8964992, 0.3669081, 2.057201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4799992, 0.550409, 2.289698)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4482492, 0.381561, 2.284849)); geometryTemp.vertices.push(new THREE.Vector3(0.8964992, 0.3669081, 2.057201)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4799992, 0.550409, 2.289698)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8964992, 0.3669081, 2.057201)); geometryTemp.vertices.push(new THREE.Vector3(0.9599992, 0.5482081, 2.0577)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3663493, 0.9190586, 2.204847)); geometryTemp.vertices.push(new THREE.Vector3(-7.459239E-07, 0.9230089, 2.289199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-7.459239E-07, 0.9230089, 2.289199)); geometryTemp.vertices.push(new THREE.Vector3(-7.568087E-07, 0.8137923, 2.322606)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6791229, 0.8074976, 2.064312)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3663493, 0.9190586, 2.204847)); geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.568087E-07, 0.8137923, 2.322606)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-7.459239E-07, 0.9230089, 2.289199)); geometryTemp.vertices.push(new THREE.Vector3(-0.3663507, 0.9190586, 2.204847)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6791229, 0.8074976, 2.064312)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7326993, 0.9151078, 2.006899)); geometryTemp.vertices.push(new THREE.Vector3(0.3663493, 0.9190586, 2.204847)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.568087E-07, 0.8137923, 2.322606)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3663507, 0.9190586, 2.204847)); geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7745778, 0.6575556, 2.089621)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7326993, 0.9151078, 2.006899)); geometryTemp.vertices.push(new THREE.Vector3(0.6791229, 0.8074976, 2.064312)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3663507, 0.9190586, 2.204847)); geometryTemp.vertices.push(new THREE.Vector3(-0.7327006, 0.9151078, 2.006898)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7745778, 0.6575556, 2.089621)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599992, 0.5482081, 2.0577)); geometryTemp.vertices.push(new THREE.Vector3(0.7326993, 0.9151078, 2.006899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7327006, 0.9151078, 2.006898)); geometryTemp.vertices.push(new THREE.Vector3(-0.6791242, 0.8074976, 2.064311)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5789788, 0.6631871, 2.250122)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599992, 0.5482081, 2.0577)); geometryTemp.vertices.push(new THREE.Vector3(0.7745778, 0.6575556, 2.089621)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6791242, 0.8074976, 2.064311)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7327006, 0.9151078, 2.006898)); geometryTemp.vertices.push(new THREE.Vector3(-0.9600005, 0.5482081, 2.0577)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5789788, 0.6631871, 2.250122)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4799992, 0.550409, 2.289698)); geometryTemp.vertices.push(new THREE.Vector3(0.9599992, 0.5482081, 2.0577)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6791242, 0.8074976, 2.064311)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9600005, 0.5482081, 2.0577)); geometryTemp.vertices.push(new THREE.Vector3(-0.7745791, 0.6575556, 2.08962)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.737799E-07, 0.5802796, 2.401017)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4799992, 0.550409, 2.289698)); geometryTemp.vertices.push(new THREE.Vector3(0.5789788, 0.6631871, 2.250122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7745791, 0.6575556, 2.08962)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9600005, 0.5482081, 2.0577)); geometryTemp.vertices.push(new THREE.Vector3(-0.4800006, 0.550409, 2.289698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.737799E-07, 0.5802796, 2.401017)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-7.846647E-07, 0.5526094, 2.4081)); geometryTemp.vertices.push(new THREE.Vector3(0.4799992, 0.550409, 2.289698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7745791, 0.6575556, 2.08962)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4800006, 0.550409, 2.289698)); geometryTemp.vertices.push(new THREE.Vector3(-0.5789801, 0.6631871, 2.250122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5789801, 0.6631871, 2.250122)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-7.846647E-07, 0.5526094, 2.4081)); geometryTemp.vertices.push(new THREE.Vector3(-7.737799E-07, 0.5802796, 2.401017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5789801, 0.6631871, 2.250122)); // 186, 22, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4800006, 0.550409, 2.289698)); geometryTemp.vertices.push(new THREE.Vector3(-7.846647E-07, 0.5526094, 2.4081)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 12195328 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4195502, 1.049603, 0.7829981)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.8330002, 1.044005, 1.112398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4195502, 1.049603, 0.7829981)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.8330002, 1.044005, 1.112398)); geometryTemp.vertices.push(new THREE.Vector3(-0.4165003, 1.053804, 1.112398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4165003, 1.053804, 1.112398)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.8330002, 1.044005, 1.112398)); geometryTemp.vertices.push(new THREE.Vector3(-0.8237004, 1.016006, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4165003, 1.053804, 1.112398)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.8237004, 1.016006, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(-0.4118504, 1.025806, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7860005, 0.9707069, 1.743098)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.4118504, 1.025806, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(-0.8237004, 1.016006, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7860005, 0.9707069, 1.743098)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.3930005, 0.9805069, 1.759898)); geometryTemp.vertices.push(new THREE.Vector3(-0.4118504, 1.025806, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3930005, 0.9805069, 1.759898)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.7860005, 0.9707069, 1.743098)); geometryTemp.vertices.push(new THREE.Vector3(-0.7327006, 0.9151078, 2.006898)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3930005, 0.9805069, 1.759898)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.7327006, 0.9151078, 2.006898)); geometryTemp.vertices.push(new THREE.Vector3(-0.3663507, 0.9190586, 2.204847)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.789298E-07, 0.9781149, 1.921667)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.3930005, 0.9805069, 1.759898)); geometryTemp.vertices.push(new THREE.Vector3(-0.3663507, 0.9190586, 2.204847)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.789298E-07, 0.9781149, 1.921667)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.3663507, 0.9190586, 2.204847)); geometryTemp.vertices.push(new THREE.Vector3(-7.459239E-07, 0.9230089, 2.289199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.789298E-07, 0.9781149, 1.921667)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-7.459239E-07, 0.9230089, 2.289199)); geometryTemp.vertices.push(new THREE.Vector3(0.3663493, 0.9190586, 2.204847)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-5.789298E-07, 0.9781149, 1.921667)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.3663493, 0.9190586, 2.204847)); geometryTemp.vertices.push(new THREE.Vector3(0.3929994, 0.9805069, 1.759899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3929994, 0.9805069, 1.759899)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.3663493, 0.9190586, 2.204847)); geometryTemp.vertices.push(new THREE.Vector3(0.7326993, 0.9151078, 2.006899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3929994, 0.9805069, 1.759899)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.7326993, 0.9151078, 2.006899)); geometryTemp.vertices.push(new THREE.Vector3(0.7859993, 0.9707069, 1.743099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7859993, 0.9707069, 1.743099)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.4118495, 1.025806, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(0.3929994, 0.9805069, 1.759899)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7859993, 0.9707069, 1.743099)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.8236994, 1.016006, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(0.4118495, 1.025806, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4164996, 1.053804, 1.112399)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.4118495, 1.025806, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(0.8236994, 1.016006, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4164996, 1.053804, 1.112399)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.8236994, 1.016006, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(0.8329995, 1.044005, 1.112399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4195497, 1.049603, 0.7829984)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.4164996, 1.053804, 1.112399)); geometryTemp.vertices.push(new THREE.Vector3(0.8329995, 1.044005, 1.112399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4195497, 1.049603, 0.7829984)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.8329995, 1.044005, 1.112399)); geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5267993, 1.103693, -1.891702)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.5267993, 1.103693, -1.891702)); geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(7.774834E-07, 1.068591, -2.386101)); geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(6.328082E-07, 1.103693, -1.942102)); geometryTemp.vertices.push(new THREE.Vector3(7.774834E-07, 1.068591, -2.386101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(7.774834E-07, 1.068591, -2.386101)); geometryTemp.vertices.push(new THREE.Vector3(6.328082E-07, 1.103693, -1.942102)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); geometryTemp.vertices.push(new THREE.Vector3(7.774834E-07, 1.068591, -2.386101)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.5268005, 1.103693, -1.891701)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5268005, 1.103693, -1.891701)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6244498, 1.339599, -0.4258029)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.2934496, 1.351647, -0.9620027)); geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6244498, 1.339599, -0.4258029)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.3122248, 1.351649, -0.4070778)); geometryTemp.vertices.push(new THREE.Vector3(-0.2934496, 1.351647, -0.9620027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.3122248, 1.351649, -0.4070778)); geometryTemp.vertices.push(new THREE.Vector3(-0.6244498, 1.339599, -0.4258029)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-0.331, 1.351651, 0.1478471)); geometryTemp.vertices.push(new THREE.Vector3(-0.3122248, 1.351649, -0.4070778)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3122248, 1.351649, -0.4070778)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 1.363697, -0.9620027)); geometryTemp.vertices.push(new THREE.Vector3(-0.2934496, 1.351647, -0.9620027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.331, 1.351651, 0.1478471)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(1.265325E-07, 1.363699, -0.3883528)); geometryTemp.vertices.push(new THREE.Vector3(-0.3122248, 1.351649, -0.4070778)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3122248, 1.351649, -0.4070778)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(1.265325E-07, 1.363699, -0.3883528)); geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 1.363697, -0.9620027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.331, 1.351651, 0.1478471)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(-6.038681E-08, 1.363701, 0.1852972)); geometryTemp.vertices.push(new THREE.Vector3(1.265325E-07, 1.363699, -0.3883528)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3309999, 1.351651, 0.1478473)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(1.265325E-07, 1.363699, -0.3883528)); geometryTemp.vertices.push(new THREE.Vector3(-6.038681E-08, 1.363701, 0.1852972)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3122251, 1.351649, -0.4070776)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 1.363697, -0.9620027)); geometryTemp.vertices.push(new THREE.Vector3(1.265325E-07, 1.363699, -0.3883528)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3309999, 1.351651, 0.1478473)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.3122251, 1.351649, -0.4070776)); geometryTemp.vertices.push(new THREE.Vector3(1.265325E-07, 1.363699, -0.3883528)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.3122251, 1.351649, -0.4070776)); geometryTemp.vertices.push(new THREE.Vector3(0.3309999, 1.351651, 0.1478473)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3122251, 1.351649, -0.4070776)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.2934503, 1.351647, -0.9620025)); geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 1.363697, -0.9620027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.62445, 1.339599, -0.4258025)); geometryTemp.vertices.push(new THREE.Vector3(0.3122251, 1.351649, -0.4070776)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.62445, 1.339599, -0.4258025)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.2934503, 1.351647, -0.9620025)); geometryTemp.vertices.push(new THREE.Vector3(0.3122251, 1.351649, -0.4070776)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.62445, 1.339599, -0.4258025)); // 255, 89, 66 geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); geometryTemp.vertices.push(new THREE.Vector3(0.2934503, 1.351647, -0.9620025)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 16734530 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); // 61, 61, 61 geometryTemp.vertices.push(new THREE.Vector3(-7.737799E-07, 0.5802796, 2.401017)); geometryTemp.vertices.push(new THREE.Vector3(0.5789788, 0.6631871, 2.250122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5076284, 0.8549145, 2.198262)); // 61, 61, 61 geometryTemp.vertices.push(new THREE.Vector3(-7.568087E-07, 0.8137923, 2.322606)); geometryTemp.vertices.push(new THREE.Vector3(-7.737799E-07, 0.5802796, 2.401017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); // 61, 61, 61 geometryTemp.vertices.push(new THREE.Vector3(-7.737799E-07, 0.5802796, 2.401017)); geometryTemp.vertices.push(new THREE.Vector3(-7.568087E-07, 0.8137923, 2.322606)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5076298, 0.8549145, 2.198262)); // 61, 61, 61 geometryTemp.vertices.push(new THREE.Vector3(-0.5789801, 0.6631871, 2.250122)); geometryTemp.vertices.push(new THREE.Vector3(-7.737799E-07, 0.5802796, 2.401017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 4013373 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.6127071, 1.7971)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(1.006599, 0.6127071, 1.7971)); geometryTemp.vertices.push(new THREE.Vector3(0.9429993, 0.4031073, 1.830401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.6127071, 1.7971)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9429993, 0.4031073, 1.830401)); geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.4031073, 1.830401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8794993, 0.1935074, 1.863802)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.4031073, 1.830401)); geometryTemp.vertices.push(new THREE.Vector3(0.9429993, 0.4031073, 1.830401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8794993, 0.1935074, 1.863802)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.1935074, 1.863802)); geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.4031073, 1.830401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8970996, 0.2094967, -0.9619986)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8970996, 0.2094967, -0.9619986)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.2094967, -0.9619985)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.831795, -1.376001)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564994, 0.831795, -1.376001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6426964, -1.0266)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564994, 0.831795, -1.376001)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8970993, 0.2094933, -1.869399)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.2094931, -1.905598)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.6183935, -1.7902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8970993, 0.2094933, -1.869399)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6183935, -1.7902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.831795, -1.376001)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.6183935, -1.7902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.024199, 0.831795, -1.376001)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564994, 0.831795, -1.376001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0066, 0.6127071, 1.797099)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.0302, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308004, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0066, 0.6127071, 1.797099)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308004, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.6127071, 1.797099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8795004, 0.1935074, 1.863801)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.1935074, 1.863801)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8795004, 0.1935074, 1.863801)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9430005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.4031073, 1.8304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.6127071, 1.797099)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-0.9430005, 0.4031073, 1.8304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.6127071, 1.797099)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9430005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-1.0066, 0.6127071, 1.797099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8392003, 0.2095044, 1.066201)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.2095044, 1.066201)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8392003, 0.2095044, 1.066201)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(-1.0243, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0243, 0.6127045, 1.1124)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308004, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.0243, 0.6127045, 1.1124)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308004, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(-1.0302, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971002, 0.2094967, -0.961998)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565002, 0.2094967, -0.9619981)); geometryTemp.vertices.push(new THREE.Vector3(0.6565003, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971002, 0.2094967, -0.961998)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565003, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565003, 0.6426964, -1.0266)); geometryTemp.vertices.push(new THREE.Vector3(0.6565004, 0.831795, -1.376001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6426964, -1.0266)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565004, 0.831795, -1.376001)); geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.831795, -1.376)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971004, 0.2094933, -1.869398)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6183935, -1.790199)); geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.6183935, -1.7902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971004, 0.2094933, -1.869398)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.2094931, -1.905598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.831795, -1.376)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565004, 0.831795, -1.376001)); geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.6183935, -1.7902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.831795, -1.376)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(1.0242, 0.6183935, -1.790199)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.006599, 0.6127071, 1.7971)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.6127071, 1.7971)); geometryTemp.vertices.push(new THREE.Vector3(0.6307995, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.006599, 0.6127071, 1.7971)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307995, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(1.030199, 0.7773057, 1.4446)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8391995, 0.2095044, 1.066202)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(1.0243, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8391995, 0.2095044, 1.066202)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.2095044, 1.066202)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0243, 0.6127045, 1.1124)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(1.030199, 0.7773057, 1.4446)); geometryTemp.vertices.push(new THREE.Vector3(0.6307995, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.0243, 0.6127045, 1.1124)); // 79, 9, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307995, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 5179648 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8970993, 0.2094933, -1.869399)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 0.3512919, -2.235399)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.2094931, -1.905598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3282493, 0.2094931, -1.923648)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.2094931, -1.905598)); geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 0.3512919, -2.235399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3282493, 0.2094931, -1.923648)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 0.3512919, -2.235399)); geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 0.3512914, -2.356105)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.326773E-07, 0.209493, -1.941698)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3282493, 0.2094931, -1.923648)); geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 0.3512914, -2.356105)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.326773E-07, 0.209493, -1.941698)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 0.3512914, -2.356105)); geometryTemp.vertices.push(new THREE.Vector3(7.807103E-07, 0.3512912, -2.395998)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 0.3512914, -2.356105)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(6.326773E-07, 0.209493, -1.941698)); geometryTemp.vertices.push(new THREE.Vector3(7.807103E-07, 0.3512912, -2.395998)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 0.3512914, -2.356105)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3282506, 0.2094931, -1.923648)); geometryTemp.vertices.push(new THREE.Vector3(6.326773E-07, 0.209493, -1.941698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 0.3512919, -2.235398)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(0.3282506, 0.2094931, -1.923648)); geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 0.3512914, -2.356105)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 0.3512919, -2.235398)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.2094931, -1.905598)); geometryTemp.vertices.push(new THREE.Vector3(0.3282506, 0.2094931, -1.923648)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8971004, 0.2094933, -1.869398)); // 36, 4, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.2094931, -1.905598)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 0.3512919, -2.235398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 2360320 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.1616876, 0.6912788, -2.390743)); geometryTemp.vertices.push(new THREE.Vector3(-0.1542249, 0.7530256, -2.377208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1542249, 0.7530256, -2.377208)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.1460501, 0.820664, -2.362378)); geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.1460501, 0.820664, -2.362378)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(7.8023E-07, 0.8270966, -2.392491)); geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(7.8023E-07, 0.8270966, -2.392491)); geometryTemp.vertices.push(new THREE.Vector3(0.1460516, 0.8206641, -2.362378)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1460516, 0.8206641, -2.362378)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.1616891, 0.6912788, -2.390743)); geometryTemp.vertices.push(new THREE.Vector3(7.848539E-07, 0.6969325, -2.424539)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.1460516, 0.8206641, -2.362378)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.1542265, 0.7530256, -2.377208)); geometryTemp.vertices.push(new THREE.Vector3(0.1616891, 0.6912788, -2.390743)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 16777215 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6564994, 0.831795, -1.376001)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.2094967, -0.9619985)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6564994, 0.831795, -1.376001)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.2094967, -0.9619985)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.2094931, -1.905598)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564996, 0.2094967, -0.9619985)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564993, 0.6183935, -1.7902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.2095044, 1.066201)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308004, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.6127045, 1.1124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.2095044, 1.066201)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308004, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308003, 0.2095044, 1.066201)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.1935074, 1.863801)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.4031073, 1.8304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6308004, 0.7773057, 1.444599)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.4031073, 1.8304)); geometryTemp.vertices.push(new THREE.Vector3(-0.6308005, 0.6127071, 1.797099)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6565002, 0.2094967, -0.9619981)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565004, 0.831795, -1.376001)); geometryTemp.vertices.push(new THREE.Vector3(0.6565003, 0.6426964, -1.0266)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6565002, 0.2094967, -0.9619981)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(0.6565004, 0.831795, -1.376001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.2094931, -1.905598)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6565005, 0.6183935, -1.7902)); geometryTemp.vertices.push(new THREE.Vector3(0.6565002, 0.2094967, -0.9619981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.2095044, 1.066202)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.4031073, 1.830401)); geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.1935074, 1.863802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.2095044, 1.066202)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307995, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.4031073, 1.830401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.2095044, 1.066202)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307996, 0.6127045, 1.1124)); geometryTemp.vertices.push(new THREE.Vector3(0.6307995, 0.7773057, 1.444599)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.4031073, 1.830401)); // 54, 6, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6307995, 0.7773057, 1.444599)); geometryTemp.vertices.push(new THREE.Vector3(0.6307994, 0.6127071, 1.7971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 3540480 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6697171, 0.7857624, 2.087199)); // 222, 133, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7362589, 0.6845937, 2.106074)); geometryTemp.vertices.push(new THREE.Vector3(-0.5903622, 0.6878814, 2.223495)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6697171, 0.7857624, 2.087199)); // 222, 133, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5903622, 0.6878814, 2.223495)); geometryTemp.vertices.push(new THREE.Vector3(-0.542155, 0.8221902, 2.188994)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6697158, 0.7857624, 2.087199)); // 222, 133, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5421535, 0.8221902, 2.188994)); geometryTemp.vertices.push(new THREE.Vector3(0.5903609, 0.6878814, 2.223495)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6697158, 0.7857624, 2.087199)); // 222, 133, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5903609, 0.6878814, 2.223495)); geometryTemp.vertices.push(new THREE.Vector3(0.7362575, 0.6845937, 2.106075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 14583040 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 1.049603, 0.8712983)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-0.4195502, 1.049603, 0.7829981)); geometryTemp.vertices.push(new THREE.Vector3(-0.4165003, 1.053804, 1.112398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 1.049603, 0.8712983)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-0.4165003, 1.053804, 1.112398)); geometryTemp.vertices.push(new THREE.Vector3(-3.624737E-07, 1.063604, 1.112398)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-3.624737E-07, 1.063604, 1.112398)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-0.4165003, 1.053804, 1.112398)); geometryTemp.vertices.push(new THREE.Vector3(-0.4118504, 1.025806, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 1.049603, 0.8712983)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-3.624737E-07, 1.063604, 1.112398)); geometryTemp.vertices.push(new THREE.Vector3(0.4164996, 1.053804, 1.112399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 1.049603, 0.8712983)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(0.4164996, 1.053804, 1.112399)); geometryTemp.vertices.push(new THREE.Vector3(0.4195497, 1.049603, 0.7829984)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-3.624737E-07, 1.063604, 1.112398)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(0.4118495, 1.025806, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(0.4164996, 1.053804, 1.112399)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-3.624737E-07, 1.063604, 1.112398)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-0.4118504, 1.025806, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(-4.707181E-07, 1.035606, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-3.624737E-07, 1.063604, 1.112398)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-4.707181E-07, 1.035606, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(0.4118495, 1.025806, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3930005, 0.9805069, 1.759898)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-4.707181E-07, 1.035606, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(-0.4118504, 1.025806, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3929994, 0.9805069, 1.759899)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(0.4118495, 1.025806, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(-4.707181E-07, 1.035606, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3930005, 0.9805069, 1.759898)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-5.789298E-07, 0.9781149, 1.921667)); geometryTemp.vertices.push(new THREE.Vector3(-4.707181E-07, 1.035606, 1.444598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3929994, 0.9805069, 1.759899)); // 71, 71, 71 geometryTemp.vertices.push(new THREE.Vector3(-4.707181E-07, 1.035606, 1.444598)); geometryTemp.vertices.push(new THREE.Vector3(-5.789298E-07, 0.9781149, 1.921667)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 4671303 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5573564, 1.045805, -2.300717)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.4037451, 1.04666, -2.347495)); geometryTemp.vertices.push(new THREE.Vector3(-0.4541625, 0.881224, -2.354529)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5573564, 1.045805, -2.300717)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.4541625, 0.881224, -2.354529)); geometryTemp.vertices.push(new THREE.Vector3(-0.5568984, 0.8809848, -2.324827)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5573579, 1.045805, -2.300717)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(0.5568999, 0.8809848, -2.324826)); geometryTemp.vertices.push(new THREE.Vector3(0.4541641, 0.881224, -2.354528)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5573579, 1.045805, -2.300717)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(0.4541641, 0.881224, -2.354528)); geometryTemp.vertices.push(new THREE.Vector3(0.4037466, 1.04666, -2.347495)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7494078, 1.044807, -2.242781)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.5961335, 1.045663, -2.289459)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564714, 0.8806827, -2.295509)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7494078, 1.044807, -2.242781)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(-0.6564714, 0.8806827, -2.295509)); geometryTemp.vertices.push(new THREE.Vector3(-0.7589942, 0.8804458, -2.26587)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7494092, 1.044807, -2.24278)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(0.7589956, 0.8804458, -2.26587)); geometryTemp.vertices.push(new THREE.Vector3(0.6564729, 0.8806827, -2.295509)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7494092, 1.044807, -2.24278)); // 255, 54, 54 geometryTemp.vertices.push(new THREE.Vector3(0.6564729, 0.8806827, -2.295509)); geometryTemp.vertices.push(new THREE.Vector3(0.596135, 1.045663, -2.289459)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 16725558 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8599895, 0.2354507, 0.6765423)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.8513001, 0.209503, 0.6947012)); geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8599895, 0.2354507, 0.6765423)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); geometryTemp.vertices.push(new THREE.Vector3(-1.016151, 0.6131798, 0.8426144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8494847, 1.02259, 0.6765733)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8494847, 1.02259, 0.6765733)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); geometryTemp.vertices.push(new THREE.Vector3(1.016151, 0.6131798, 0.8426151)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.016151, 0.6131798, 0.8426151)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(1.0125, 0.6127036, 0.8713003)); geometryTemp.vertices.push(new THREE.Vector3(0.8512996, 0.209503, 0.6947017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.016151, 0.6131798, 0.8426151)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(0.8512996, 0.209503, 0.6947017)); geometryTemp.vertices.push(new THREE.Vector3(0.859989, 0.2354507, 0.6765428)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.016151, 0.6131798, 0.8426144)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-1.0125, 0.6127036, 0.8712996)); geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.016151, 0.6131798, 0.8426144)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.8494851, 1.02259, 0.6765727)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8931496, 0.9859861, -0.9123679)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-1.01685, 0.6426976, -0.7085004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8931496, 0.9859861, -0.9123679)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-1.01685, 0.6426976, -0.7085004)); geometryTemp.vertices.push(new THREE.Vector3(-1.016088, 0.658097, -0.6855583)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.016088, 0.658097, -0.6855583)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-1.01685, 0.6426976, -0.7085004)); geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.016088, 0.658097, -0.6855583)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.8823997, 0.209499, -0.3580987)); geometryTemp.vertices.push(new THREE.Vector3(-0.8897027, 0.2355522, -0.3447026)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.889703, 0.2355522, -0.344702)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(0.8824, 0.209499, -0.3580981)); geometryTemp.vertices.push(new THREE.Vector3(1.01685, 0.6426976, -0.7084997)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.889703, 0.2355522, -0.344702)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(1.01685, 0.6426976, -0.7084997)); geometryTemp.vertices.push(new THREE.Vector3(1.016088, 0.658097, -0.6855575)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.016088, 0.658097, -0.6855575)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(1.01685, 0.6426976, -0.7084997)); geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.016088, 0.658097, -0.6855575)); // 89, 0, 5 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.8931502, 0.9859861, -0.9123673)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 5832709 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6065047, 1.314096, -0.9311124)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6065047, 1.314096, -0.9311124)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-0.8665102, 1.036794, -0.931211)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6430516, 1.314731, -0.4213988)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); geometryTemp.vertices.push(new THREE.Vector3(-0.6065047, 1.314096, -0.9311124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8665102, 1.036794, -0.931211)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8665102, 1.036794, -0.931211)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); geometryTemp.vertices.push(new THREE.Vector3(-0.8517019, 1.036007, -0.3644453)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8517019, 1.036007, -0.3644453)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8701497, 1.011399, -0.3581017)); geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8517019, 1.036007, -0.3644453)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.8368936, 1.03522, 0.2023204)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6430516, 1.314731, -0.4213988)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.6244498, 1.339599, -0.4258029)); geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6795984, 1.315366, 0.08831472)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.6244498, 1.339599, -0.4258029)); geometryTemp.vertices.push(new THREE.Vector3(-0.6430516, 1.314731, -0.4213988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6795984, 1.315366, 0.08831472)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); geometryTemp.vertices.push(new THREE.Vector3(-0.6244498, 1.339599, -0.4258029)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8368936, 1.03522, 0.2023204)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); geometryTemp.vertices.push(new THREE.Vector3(-0.6795984, 1.315366, 0.08831472)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8368936, 1.03522, 0.2023204)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8622094, 1.040392, -0.9953758)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8622094, 1.040392, -0.9953758)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); geometryTemp.vertices.push(new THREE.Vector3(-0.6466119, 1.277918, -0.9953766)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8622816, 1.073754, -1.267134)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); geometryTemp.vertices.push(new THREE.Vector3(-0.8622094, 1.040392, -0.9953758)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6466119, 1.277918, -0.9953766)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6466119, 1.277918, -0.9953766)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); geometryTemp.vertices.push(new THREE.Vector3(-0.8622816, 1.073754, -1.267134)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8622816, 1.073754, -1.267134)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); geometryTemp.vertices.push(new THREE.Vector3(-0.8847996, 1.011397, -0.9620016)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6976262, 1.279913, 0.1680921)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6976262, 1.279913, 0.1680921)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.8389779, 1.040164, 0.2670026)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8269978, 1.06807, 0.594924)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); geometryTemp.vertices.push(new THREE.Vector3(-0.6976262, 1.279913, 0.1680921)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8389779, 1.040164, 0.2670026)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8554999, 1.011401, 0.2457982)); geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8389779, 1.040164, 0.2670026)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.8269978, 1.06807, 0.594924)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8269978, 1.06807, 0.594924)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.31826, 1.337584, 0.1805347)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-6.038681E-08, 1.363701, 0.1852972)); geometryTemp.vertices.push(new THREE.Vector3(-7.054041E-08, 1.349005, 0.2164652)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.31826, 1.337584, 0.1805347)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.3309999, 1.351651, 0.1478473)); geometryTemp.vertices.push(new THREE.Vector3(-6.038681E-08, 1.363701, 0.1852972)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.054041E-08, 1.349005, 0.2164652)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-6.038681E-08, 1.363701, 0.1852972)); geometryTemp.vertices.push(new THREE.Vector3(-0.331, 1.351651, 0.1478471)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6365201, 1.326163, 0.1446041)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.3309999, 1.351651, 0.1478473)); geometryTemp.vertices.push(new THREE.Vector3(0.31826, 1.337584, 0.1805347)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-7.054041E-08, 1.349005, 0.2164652)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.331, 1.351651, 0.1478471)); geometryTemp.vertices.push(new THREE.Vector3(-0.3182601, 1.337584, 0.1805345)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6365201, 1.326163, 0.1446041)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); geometryTemp.vertices.push(new THREE.Vector3(0.3309999, 1.351651, 0.1478473)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3182601, 1.337584, 0.1805345)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.331, 1.351651, 0.1478471)); geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7963575, 1.06414, 0.6719128)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); geometryTemp.vertices.push(new THREE.Vector3(0.6365201, 1.326163, 0.1446041)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3182601, 1.337584, 0.1805345)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); geometryTemp.vertices.push(new THREE.Vector3(-0.6365202, 1.326163, 0.1446037)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7963575, 1.06414, 0.6719128)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6365202, 1.326163, 0.1446037)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.662, 1.339601, 0.1103971)); geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3981786, 1.06446, 0.755869)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(0.7963575, 1.06414, 0.6719128)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6365202, 1.326163, 0.1446037)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.7963579, 1.06414, 0.6719124)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3981786, 1.06446, 0.755869)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.4195497, 1.049603, 0.7829984)); geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7963579, 1.06414, 0.6719124)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8391001, 1.049603, 0.694698)); geometryTemp.vertices.push(new THREE.Vector3(-0.4195502, 1.049603, 0.7829981)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.73656E-07, 1.06478, 0.8398252)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.4195497, 1.049603, 0.7829984)); geometryTemp.vertices.push(new THREE.Vector3(0.3981786, 1.06446, 0.755869)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7963579, 1.06414, 0.6719124)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.4195502, 1.049603, 0.7829981)); geometryTemp.vertices.push(new THREE.Vector3(-0.3981791, 1.06446, 0.7558687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.73656E-07, 1.06478, 0.8398252)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 1.049603, 0.8712983)); geometryTemp.vertices.push(new THREE.Vector3(0.4195497, 1.049603, 0.7829984)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3981791, 1.06446, 0.7558687)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.4195502, 1.049603, 0.7829981)); geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 1.049603, 0.8712983)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3981791, 1.06446, 0.7558687)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-2.839115E-07, 1.049603, 0.8712983)); geometryTemp.vertices.push(new THREE.Vector3(-2.73656E-07, 1.06478, 0.8398252)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8665108, 1.036794, -0.9312104)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); geometryTemp.vertices.push(new THREE.Vector3(0.6065053, 1.314096, -0.931112)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6065053, 1.314096, -0.931112)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); geometryTemp.vertices.push(new THREE.Vector3(0.62445, 1.339599, -0.4258025)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6065053, 1.314096, -0.931112)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.62445, 1.339599, -0.4258025)); geometryTemp.vertices.push(new THREE.Vector3(0.6430518, 1.314731, -0.4213984)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6430518, 1.314731, -0.4213984)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.62445, 1.339599, -0.4258025)); geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6430518, 1.314731, -0.4213984)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); geometryTemp.vertices.push(new THREE.Vector3(0.6795984, 1.315366, 0.08831517)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8665108, 1.036794, -0.9312104)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8517022, 1.036007, -0.3644447)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.8665108, 1.036794, -0.9312104)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8517022, 1.036007, -0.3644447)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8368935, 1.03522, 0.202321)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); geometryTemp.vertices.push(new THREE.Vector3(0.8517022, 1.036007, -0.3644447)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8368935, 1.03522, 0.202321)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.87015, 1.011399, -0.3581011)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6795984, 1.315366, 0.08831517)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.8368935, 1.03522, 0.202321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6795984, 1.315366, 0.08831517)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6466125, 1.277918, -0.9953762)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6466125, 1.277918, -0.9953762)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.86221, 1.040392, -0.9953752)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8622824, 1.073754, -1.267134)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); geometryTemp.vertices.push(new THREE.Vector3(0.6466125, 1.277918, -0.9953762)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.86221, 1.040392, -0.9953752)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8848002, 1.011397, -0.962001)); geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.86221, 1.040392, -0.9953752)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); geometryTemp.vertices.push(new THREE.Vector3(0.8622824, 1.073754, -1.267134)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8622824, 1.073754, -1.267134)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8389778, 1.040164, 0.2670032)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8389778, 1.040164, 0.2670032)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); geometryTemp.vertices.push(new THREE.Vector3(0.6976261, 1.279913, 0.1680925)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8269975, 1.06807, 0.5949245)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); geometryTemp.vertices.push(new THREE.Vector3(0.8389778, 1.040164, 0.2670032)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6976261, 1.279913, 0.1680925)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.6619999, 1.339601, 0.1103975)); geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6976261, 1.279913, 0.1680925)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(0.8269975, 1.06807, 0.5949245)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8269975, 1.06807, 0.5949245)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8390996, 1.049603, 0.6946986)); geometryTemp.vertices.push(new THREE.Vector3(0.8554998, 1.011401, 0.2457988)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2883949, 1.348288, -0.9853954)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 1.363697, -0.9620027)); geometryTemp.vertices.push(new THREE.Vector3(3.208734E-07, 1.357766, -0.9847798)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2883949, 1.348288, -0.9853954)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.2934496, 1.351647, -0.9620027)); geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 1.363697, -0.9620027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.208734E-07, 1.357766, -0.9847798)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(3.134519E-07, 1.363697, -0.9620027)); geometryTemp.vertices.push(new THREE.Vector3(0.2934503, 1.351647, -0.9620025)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5767902, 1.33881, -0.9860109)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.2934496, 1.351647, -0.9620027)); geometryTemp.vertices.push(new THREE.Vector3(-0.2883949, 1.348288, -0.9853954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(3.208734E-07, 1.357766, -0.9847798)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.2934503, 1.351647, -0.9620025)); geometryTemp.vertices.push(new THREE.Vector3(0.2883956, 1.348288, -0.9853952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5767902, 1.33881, -0.9860109)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); geometryTemp.vertices.push(new THREE.Vector3(-0.2934496, 1.351647, -0.9620027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2883956, 1.348288, -0.9853952)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.2934503, 1.351647, -0.9620025)); geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8587843, 1.071485, -1.341448)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); geometryTemp.vertices.push(new THREE.Vector3(-0.5767902, 1.33881, -0.9860109)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2883956, 1.348288, -0.9853952)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); geometryTemp.vertices.push(new THREE.Vector3(0.5767908, 1.33881, -0.9860106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8587843, 1.071485, -1.341448)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); geometryTemp.vertices.push(new THREE.Vector3(-0.5868996, 1.339597, -0.9620028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5767908, 1.33881, -0.9860106)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5869002, 1.339597, -0.9620023)); geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5158377, 1.114878, -1.871258)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); geometryTemp.vertices.push(new THREE.Vector3(-0.8587843, 1.071485, -1.341448)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5767908, 1.33881, -0.9860106)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); geometryTemp.vertices.push(new THREE.Vector3(0.8587852, 1.071485, -1.341448)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5158377, 1.114878, -1.871258)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5267993, 1.103693, -1.891702)); geometryTemp.vertices.push(new THREE.Vector3(-0.8848994, 1.057495, -1.337502)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8587852, 1.071485, -1.341448)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.8849003, 1.057495, -1.337501)); geometryTemp.vertices.push(new THREE.Vector3(0.5268005, 1.103693, -1.891701)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2579185, 1.112301, -1.895253)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.5267993, 1.103693, -1.891702)); geometryTemp.vertices.push(new THREE.Vector3(-0.5158377, 1.114878, -1.871258)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8587852, 1.071485, -1.341448)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5268005, 1.103693, -1.891701)); geometryTemp.vertices.push(new THREE.Vector3(0.5158389, 1.114878, -1.871257)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2579185, 1.112301, -1.895253)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); geometryTemp.vertices.push(new THREE.Vector3(-0.5267993, 1.103693, -1.891702)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5158389, 1.114878, -1.871257)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.5268005, 1.103693, -1.891701)); geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.253613E-07, 1.109724, -1.919249)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); geometryTemp.vertices.push(new THREE.Vector3(-0.2579185, 1.112301, -1.895253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5158389, 1.114878, -1.871257)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); geometryTemp.vertices.push(new THREE.Vector3(0.2579198, 1.112301, -1.895253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.253613E-07, 1.109724, -1.919249)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(6.328082E-07, 1.103693, -1.942102)); geometryTemp.vertices.push(new THREE.Vector3(-0.2633993, 1.103693, -1.916902)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2579198, 1.112301, -1.895253)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(0.2634006, 1.103693, -1.916902)); geometryTemp.vertices.push(new THREE.Vector3(6.328082E-07, 1.103693, -1.942102)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2579198, 1.112301, -1.895253)); // 64, 64, 64 geometryTemp.vertices.push(new THREE.Vector3(6.328082E-07, 1.103693, -1.942102)); geometryTemp.vertices.push(new THREE.Vector3(6.253613E-07, 1.109724, -1.919249)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 4210752 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5573564, 1.045805, -2.300717)); geometryTemp.vertices.push(new THREE.Vector3(-0.5568984, 0.8809848, -2.324827)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5573564, 1.045805, -2.300717)); geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4037451, 1.04666, -2.347495)); geometryTemp.vertices.push(new THREE.Vector3(-0.5573564, 1.045805, -2.300717)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4068742, 0.8615663, -2.371082)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4037451, 1.04666, -2.347495)); geometryTemp.vertices.push(new THREE.Vector3(-0.3820992, 1.066541, -2.351158)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4068742, 0.8615663, -2.371082)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4541625, 0.881224, -2.354529)); geometryTemp.vertices.push(new THREE.Vector3(-0.4037451, 1.04666, -2.347495)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4541625, 0.881224, -2.354529)); geometryTemp.vertices.push(new THREE.Vector3(-0.4068742, 0.8615663, -2.371082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5568984, 0.8809848, -2.324827)); geometryTemp.vertices.push(new THREE.Vector3(-0.4541625, 0.881224, -2.354529)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5568984, 0.8809848, -2.324827)); geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5961335, 1.045663, -2.289459)); geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564714, 0.8806827, -2.295509)); geometryTemp.vertices.push(new THREE.Vector3(-0.5961335, 1.045663, -2.289459)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5961335, 1.045663, -2.289459)); geometryTemp.vertices.push(new THREE.Vector3(-0.7494078, 1.044807, -2.242781)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8137492, 0.8605417, -2.252851)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6564714, 0.8806827, -2.295509)); geometryTemp.vertices.push(new THREE.Vector3(-0.6103117, 0.8610541, -2.311966)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5731491, 1.065517, -2.29328)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7494078, 1.044807, -2.242781)); geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8137492, 0.8605417, -2.252851)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7589942, 0.8804458, -2.26587)); geometryTemp.vertices.push(new THREE.Vector3(-0.6564714, 0.8806827, -2.295509)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7494078, 1.044807, -2.242781)); geometryTemp.vertices.push(new THREE.Vector3(-0.7589942, 0.8804458, -2.26587)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7641991, 1.064492, -2.235402)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7589942, 0.8804458, -2.26587)); geometryTemp.vertices.push(new THREE.Vector3(-0.8137492, 0.8605417, -2.252851)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5573579, 1.045805, -2.300717)); geometryTemp.vertices.push(new THREE.Vector3(0.4037466, 1.04666, -2.347495)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4037466, 1.04666, -2.347495)); geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4037466, 1.04666, -2.347495)); geometryTemp.vertices.push(new THREE.Vector3(0.4541641, 0.881224, -2.354528)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3821007, 1.066541, -2.351157)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4541641, 0.881224, -2.354528)); geometryTemp.vertices.push(new THREE.Vector3(0.4068757, 0.8615663, -2.371082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4068757, 0.8615663, -2.371082)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4541641, 0.881224, -2.354528)); geometryTemp.vertices.push(new THREE.Vector3(0.5568999, 0.8809848, -2.324826)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4068757, 0.8615663, -2.371082)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5568999, 0.8809848, -2.324826)); geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5568999, 0.8809848, -2.324826)); geometryTemp.vertices.push(new THREE.Vector3(0.5573579, 1.045805, -2.300717)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5573579, 1.045805, -2.300717)); geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6564729, 0.8806827, -2.295509)); geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.596135, 1.045663, -2.289459)); geometryTemp.vertices.push(new THREE.Vector3(0.6564729, 0.8806827, -2.295509)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6564729, 0.8806827, -2.295509)); geometryTemp.vertices.push(new THREE.Vector3(0.7589956, 0.8804458, -2.26587)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.596135, 1.045663, -2.289459)); geometryTemp.vertices.push(new THREE.Vector3(0.5731507, 1.065517, -2.293279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6103132, 0.8610541, -2.311966)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7589956, 0.8804458, -2.26587)); geometryTemp.vertices.push(new THREE.Vector3(0.8137506, 0.8605417, -2.25285)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7494092, 1.044807, -2.24278)); geometryTemp.vertices.push(new THREE.Vector3(0.596135, 1.045663, -2.289459)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8137506, 0.8605417, -2.25285)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7589956, 0.8804458, -2.26587)); geometryTemp.vertices.push(new THREE.Vector3(0.7494092, 1.044807, -2.24278)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8137506, 0.8605417, -2.25285)); // 92, 11, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7494092, 1.044807, -2.24278)); geometryTemp.vertices.push(new THREE.Vector3(0.7642006, 1.064492, -2.235401)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 6032128 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.029199, 0.04999151, -2.2626)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-1.029201, 0.05000865, 2.2681)); geometryTemp.vertices.push(new THREE.Vector3(-7.971686E-07, 0.05000933, 2.4465)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.029199, 0.04999151, -2.2626)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-7.971686E-07, 0.05000933, 2.4465)); geometryTemp.vertices.push(new THREE.Vector3(8.009853E-07, 0.04999077, -2.4582)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.029201, 0.04999151, -2.262599)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(8.009853E-07, 0.04999077, -2.4582)); geometryTemp.vertices.push(new THREE.Vector3(-7.971686E-07, 0.05000933, 2.4465)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.029201, 0.04999151, -2.262599)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-7.971686E-07, 0.05000933, 2.4465)); geometryTemp.vertices.push(new THREE.Vector3(1.029199, 0.05000865, 2.2681)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 8947848 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475182, 1.385378)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.505049, 1.352165)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373645, 1.284477)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475182, 1.385378)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373645, 1.284477)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041481, 1.342006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475151, 1.50387)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050443, 1.537087)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298216, 1.444626)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475151, 1.50387)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298216, 1.444626)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4633916, 1.444625)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448963, 1.563114)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448947, 1.629544)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373564, 1.604771)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448963, 1.563114)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373564, 1.604771)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041429, 1.54724)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422806, 1.503865)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847497, 1.537079)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524342, 1.604767)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422806, 1.503865)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524342, 1.604767)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856506, 1.547237)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422836, 1.385373)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847543, 1.352156)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599771, 1.444617)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422836, 1.385373)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599771, 1.444617)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2264071, 1.444619)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449024, 1.326129)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449041, 1.259699)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524422, 1.284472)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449024, 1.326129)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524422, 1.284472)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856558, 1.342003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.344908, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.5136389, 1.152373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.5136389, 1.152373)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371563, 1.275897)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.1761746, 1.152364)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.344908, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371563, 1.275897)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.6823636, 1.44463)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05265108, 1.275882)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.1761746, 1.152364)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.6823636, 1.44463)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.6371477, 1.613361)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.007435232, 1.444613)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05265108, 1.275882)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.6371477, 1.613361)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.5136241, 1.736878)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.05264261, 1.613346)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.007435232, 1.444613)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.5136241, 1.736878)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.3448909, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.17616, 1.73687)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.05264261, 1.613346)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.3448994, 1.444621)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.3448909, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.17616, 1.73687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628367, 1.24036)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136389, 1.152373)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449079, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628367, 1.24036)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449079, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449053, 1.208757)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491668, 1.326695)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136389, 1.152373)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628367, 1.24036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449053, 1.208757)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449079, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761745, 1.152365)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491668, 1.326695)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371562, 1.275897)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136389, 1.152373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449053, 1.208757)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761745, 1.152365)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269723, 1.240354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807637, 1.444628)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371562, 1.275897)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491668, 1.326695)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269723, 1.240354)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761745, 1.152365)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265102, 1.275882)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807637, 1.444628)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6823635, 1.44463)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371562, 1.275897)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269723, 1.240354)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265102, 1.275882)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406378, 1.326684)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491608, 1.562559)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6823635, 1.44463)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807637, 1.444628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406378, 1.326684)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265102, 1.275882)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.007435173, 1.444613)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491608, 1.562559)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371475, 1.613361)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6823635, 1.44463)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406378, 1.326684)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.007435173, 1.444613)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.109035, 1.444616)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628263, 1.648889)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371475, 1.613361)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491608, 1.562559)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.109035, 1.444616)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.007435173, 1.444613)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264255, 1.613346)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628263, 1.648889)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136241, 1.736878)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371475, 1.613361)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.109035, 1.444616)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264255, 1.613346)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406319, 1.562549)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448934, 1.680486)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136241, 1.736878)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628263, 1.648889)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406319, 1.562549)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264255, 1.613346)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761599, 1.73687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448934, 1.680486)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448908, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136241, 1.736878)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406319, 1.562549)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761599, 1.73687)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.226962, 1.648883)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.226962, 1.648883)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448908, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448934, 1.680486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.226962, 1.648883)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761599, 1.73687)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448908, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475164, 1.503868)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050464, 1.537083)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373599, 1.604769)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475164, 1.503868)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373599, 1.604769)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041451, 1.547239)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475168, 1.385376)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.505047, 1.352161)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298216, 1.444622)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475168, 1.385376)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298216, 1.444622)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4633916, 1.444622)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448998, 1.326129)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449, 1.259699)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373611, 1.284474)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448998, 1.326129)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373611, 1.284474)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041458, 1.342004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.385375)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847524, 1.35216)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524388, 1.284474)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.385375)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524388, 1.284474)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856536, 1.342004)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422818, 1.503867)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847516, 1.537082)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599771, 1.444621)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422818, 1.503867)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599771, 1.444621)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2264071, 1.444621)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448989, 1.563114)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448987, 1.629544)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524376, 1.604768)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448989, 1.563114)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524376, 1.604768)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856528, 1.547238)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.3448982, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.5136305, 1.736875)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.5136305, 1.736875)); geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.6371515, 1.613355)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.1761661, 1.736873)); geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.3448982, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.6371515, 1.613355)); geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.6823636, 1.444623)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.05264622, 1.613352)); geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.1761661, 1.736873)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.6823636, 1.444623)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.6371525, 1.27589)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.007435232, 1.44462)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.05264622, 1.613352)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.6371525, 1.27589)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5136326, 1.152369)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05264747, 1.275888)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.007435232, 1.44462)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5136326, 1.152369)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3449007, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1761685, 1.152368)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05264747, 1.275888)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.3448994, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3449007, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1761685, 1.152368)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628308, 1.648886)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136304, 1.736874)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448981, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628308, 1.648886)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448981, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448985, 1.680486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491634, 1.562554)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136304, 1.736874)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628308, 1.648886)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448985, 1.680486)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448981, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.176166, 1.736873)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491634, 1.562554)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371514, 1.613354)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136304, 1.736874)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448985, 1.680486)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.176166, 1.736873)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269663, 1.648885)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807637, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371514, 1.613354)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491634, 1.562554)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269663, 1.648885)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.176166, 1.736873)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264616, 1.613352)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807637, 1.444622)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6823635, 1.444623)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371514, 1.613354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269663, 1.648885)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264616, 1.613352)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406343, 1.562553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491643, 1.32669)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6823635, 1.444623)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807637, 1.444622)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406343, 1.562553)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264616, 1.613352)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.007435173, 1.44462)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491643, 1.32669)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371524, 1.27589)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6823635, 1.444623)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406343, 1.562553)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.007435173, 1.44462)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.109035, 1.44462)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628322, 1.240357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371524, 1.27589)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491643, 1.32669)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.109035, 1.44462)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.007435173, 1.44462)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264741, 1.275888)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628322, 1.240357)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136325, 1.152369)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371524, 1.27589)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.109035, 1.44462)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264741, 1.275888)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406354, 1.326688)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449002, 1.208757)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136325, 1.152369)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628322, 1.240357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406354, 1.326688)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264741, 1.275888)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761684, 1.152368)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449002, 1.208757)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449006, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136325, 1.152369)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406354, 1.326688)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761684, 1.152368)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269679, 1.240356)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269679, 1.240356)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449006, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449002, 1.208757)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269679, 1.240356)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761684, 1.152368)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449006, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986985, -1.469136)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631292, -1.506333)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4873272, -1.582139)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986985, -1.469136)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4873272, -1.582139)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.450127, -1.51771)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986951, -1.336433)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631239, -1.299233)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5908727, -1.402783)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986951, -1.336433)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5908727, -1.402783)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5164757, -1.402784)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837692, -1.270085)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837673, -1.195688)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.487318, -1.223431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837692, -1.270085)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.487318, -1.223431)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4501212, -1.287862)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688465, -1.336439)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2044159, -1.299242)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802179, -1.223436)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688465, -1.336439)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802179, -1.223436)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.317418, -1.287865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688498, -1.469142)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.204421, -1.506342)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1766723, -1.402793)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688498, -1.469142)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1766723, -1.402793)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2510693, -1.402791)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837759, -1.535491)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837778, -1.609888)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802269, -1.582144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837759, -1.535491)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802269, -1.582144)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3174238, -1.517714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837822, -1.780725)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5727493, -1.730086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5727493, -1.730086)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7110803, -1.591748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1948123, -1.730096)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837822, -1.780725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7110803, -1.591748)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7617093, -1.402779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05647451, -1.591765)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1948123, -1.730096)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7617093, -1.402779)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.7110705, -1.213812)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.005835891, -1.402798)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05647451, -1.591765)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.7110705, -1.213812)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.5727327, -1.075481)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05646503, -1.213828)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.005835891, -1.402798)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.5727327, -1.075481)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.383763, -1.024852)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.194796, -1.07549)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05646503, -1.213828)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837726, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.383763, -1.024852)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.194796, -1.07549)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158542, -1.631547)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5727491, -1.730086)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837821, -1.780725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158542, -1.631547)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837821, -1.780725)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837792, -1.66694)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.612538, -1.534858)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5727491, -1.730086)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158542, -1.631547)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837792, -1.66694)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837821, -1.780725)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1948122, -1.730095)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.612538, -1.534858)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7110802, -1.591748)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5727491, -1.730086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837792, -1.66694)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1948122, -1.730095)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2517022, -1.631553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6479243, -1.402781)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7110802, -1.591748)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.612538, -1.534858)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2517022, -1.631553)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1948122, -1.730095)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05647445, -1.591764)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6479243, -1.402781)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7617092, -1.402778)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7110802, -1.591748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2517022, -1.631553)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05647445, -1.591764)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1550136, -1.534869)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6125314, -1.270706)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7617092, -1.402778)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6479243, -1.402781)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1550136, -1.534869)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05647445, -1.591764)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.005835831, -1.402797)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6125314, -1.270706)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.7110704, -1.213811)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7617092, -1.402778)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1550136, -1.534869)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.005835831, -1.402797)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1196207, -1.402794)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158426, -1.174022)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.7110704, -1.213811)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6125314, -1.270706)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1196207, -1.402794)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.005835831, -1.402797)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05646497, -1.213828)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158426, -1.174022)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5727326, -1.07548)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.7110704, -1.213811)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1196207, -1.402794)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05646497, -1.213828)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.155007, -1.270718)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837658, -1.138636)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5727326, -1.07548)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158426, -1.174022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.155007, -1.270718)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05646497, -1.213828)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1947959, -1.07549)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837658, -1.138636)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.383763, -1.024851)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5727326, -1.07548)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.155007, -1.270718)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1947959, -1.07549)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2516908, -1.174029)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2516908, -1.174029)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.383763, -1.024851)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837658, -1.138636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2516908, -1.174029)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1947959, -1.07549)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.383763, -1.024851)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4986966, -1.336437)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631262, -1.299238)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.487322, -1.223435)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4986966, -1.336437)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.487322, -1.223435)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501237, -1.287865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.498697, -1.46914)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631269, -1.506339)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5908727, -1.402789)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.498697, -1.46914)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5908727, -1.402789)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5164757, -1.402789)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383773, -1.535492)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837733, -1.609889)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4873233, -1.582143)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383773, -1.535492)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4873233, -1.582143)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501245, -1.517713)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688485, -1.469141)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044189, -1.50634)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802231, -1.582144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688485, -1.469141)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802231, -1.582144)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174214, -1.517714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688479, -1.336438)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044181, -1.29924)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1766723, -1.40279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688479, -1.336438)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1766723, -1.40279)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2510693, -1.40279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383772, -1.270086)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837718, -1.195689)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802216, -1.223436)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383772, -1.270086)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802216, -1.223436)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174204, -1.287865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.3837712, -1.024852)); geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.5727398, -1.075485)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.5727398, -1.075485)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.7110748, -1.213819)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1948029, -1.075487)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.3837712, -1.024852)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.7110748, -1.213819)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.7617093, -1.402787)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.05646908, -1.213822)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1948029, -1.075487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.7617093, -1.402787)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.711076, -1.591756)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.005835891, -1.40279)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.05646908, -1.213822)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.711076, -1.591756)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5727421, -1.730091)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05647048, -1.591758)); geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.005835891, -1.40279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5727421, -1.730091)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.383774, -1.780725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1948055, -1.730092)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05647048, -1.591758)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3837726, -1.402789)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.383774, -1.780725)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1948055, -1.730092)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158476, -1.174027)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5727397, -1.075486)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837712, -1.024853)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158476, -1.174027)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837712, -1.024853)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837716, -1.138637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125342, -1.270712)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5727397, -1.075486)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158476, -1.174027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837716, -1.138637)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837712, -1.024853)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948028, -1.075487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125342, -1.270712)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110747, -1.21382)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5727397, -1.075486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837716, -1.138637)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948028, -1.075487)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516956, -1.174028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6479243, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110747, -1.21382)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125342, -1.270712)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516956, -1.174028)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948028, -1.075487)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05646899, -1.213822)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6479243, -1.402788)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7617092, -1.402788)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110747, -1.21382)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516956, -1.174028)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05646899, -1.213822)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550097, -1.270714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125352, -1.534864)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7617092, -1.402788)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6479243, -1.402788)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550097, -1.270714)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05646899, -1.213822)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.005835831, -1.402791)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125352, -1.534864)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110759, -1.591756)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7617092, -1.402788)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550097, -1.270714)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.005835831, -1.402791)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1196207, -1.40279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158492, -1.631551)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110759, -1.591756)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125352, -1.534864)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1196207, -1.40279)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.005835831, -1.402791)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05647039, -1.591759)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158492, -1.631551)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.572742, -1.730091)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110759, -1.591756)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1196207, -1.40279)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05647039, -1.591759)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550109, -1.534866)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837735, -1.666941)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.572742, -1.730091)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158492, -1.631551)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550109, -1.534866)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05647039, -1.591759)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948054, -1.730093)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837735, -1.666941)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837739, -1.780726)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.572742, -1.730091)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550109, -1.534866)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948054, -1.730093)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516974, -1.631552)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516974, -1.631552)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837739, -1.780726)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837735, -1.666941)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516974, -1.631552)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948054, -1.730093)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837739, -1.780726)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 526344 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475151, 1.50387)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475182, 1.385378)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041481, 1.342006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475151, 1.50387)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4633916, 1.444625)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475182, 1.385378)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4633916, 1.444625)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.505049, 1.352165)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475182, 1.385378)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4633916, 1.444625)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298216, 1.444626)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.505049, 1.352165)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041429, 1.54724)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475151, 1.50387)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041481, 1.342006)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041429, 1.54724)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050443, 1.537087)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4475151, 1.50387)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298216, 1.444626)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491668, 1.326695)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.505049, 1.352165)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298216, 1.444626)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807637, 1.444628)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491668, 1.326695)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050443, 1.537087)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807637, 1.444628)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5298216, 1.444626)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.505049, 1.352165)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491668, 1.326695)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628367, 1.24036)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.505049, 1.352165)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628367, 1.24036)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373645, 1.284477)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050443, 1.537087)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491608, 1.562559)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5807637, 1.444628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373645, 1.284477)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628367, 1.24036)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449053, 1.208757)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373564, 1.604771)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491608, 1.562559)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050443, 1.537087)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041429, 1.54724)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373564, 1.604771)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5050443, 1.537087)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373564, 1.604771)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628263, 1.648889)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5491608, 1.562559)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448947, 1.629544)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628263, 1.648889)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373564, 1.604771)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448947, 1.629544)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448934, 1.680486)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4628263, 1.648889)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373645, 1.284477)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449053, 1.208757)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449041, 1.259699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041481, 1.342006)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4373645, 1.284477)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449041, 1.259699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449041, 1.259699)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449053, 1.208757)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269723, 1.240354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041429, 1.54724)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041481, 1.342006)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449024, 1.326129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041481, 1.342006)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449041, 1.259699)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449024, 1.326129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449041, 1.259699)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269723, 1.240354)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524422, 1.284472)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448963, 1.563114)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4041429, 1.54724)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449024, 1.326129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524422, 1.284472)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2269723, 1.240354)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406378, 1.326684)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448963, 1.563114)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449024, 1.326129)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856558, 1.342003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524422, 1.284472)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406378, 1.326684)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847543, 1.352156)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856558, 1.342003)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524422, 1.284472)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847543, 1.352156)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847543, 1.352156)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406378, 1.326684)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.109035, 1.444616)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847543, 1.352156)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.109035, 1.444616)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599771, 1.444617)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599771, 1.444617)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.109035, 1.444616)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406319, 1.562549)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856558, 1.342003)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847543, 1.352156)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422836, 1.385373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856506, 1.547237)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448963, 1.563114)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856558, 1.342003)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856506, 1.547237)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856558, 1.342003)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422836, 1.385373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856506, 1.547237)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448947, 1.629544)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448963, 1.563114)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422806, 1.503865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856506, 1.547237)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422836, 1.385373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422836, 1.385373)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2264071, 1.444619)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422806, 1.503865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2856506, 1.547237)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524342, 1.604767)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448947, 1.629544)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524342, 1.604767)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448934, 1.680486)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448947, 1.629544)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524342, 1.604767)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.226962, 1.648883)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448934, 1.680486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2264071, 1.444619)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847497, 1.537079)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2422806, 1.503865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2264071, 1.444619)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599771, 1.444617)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847497, 1.537079)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1599771, 1.444617)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406319, 1.562549)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847497, 1.537079)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847497, 1.537079)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.226962, 1.648883)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2524342, 1.604767)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1847497, 1.537079)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1406319, 1.562549)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.226962, 1.648883)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475168, 1.385376)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4633916, 1.444622)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475164, 1.503868)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041458, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475168, 1.385376)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475164, 1.503868)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041458, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.505047, 1.352161)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475168, 1.385376)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4633916, 1.444622)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050464, 1.537083)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475164, 1.503868)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041458, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4475164, 1.503868)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041451, 1.547239)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4633916, 1.444622)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298216, 1.444622)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050464, 1.537083)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041458, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373611, 1.284474)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.505047, 1.352161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448998, 1.326129)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041458, 1.342004)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041451, 1.547239)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298216, 1.444622)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491634, 1.562554)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050464, 1.537083)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298216, 1.444622)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807637, 1.444622)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491634, 1.562554)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.505047, 1.352161)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807637, 1.444622)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5298216, 1.444622)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050464, 1.537083)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491634, 1.562554)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628308, 1.648886)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.505047, 1.352161)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491643, 1.32669)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5807637, 1.444622)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373611, 1.284474)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491643, 1.32669)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.505047, 1.352161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373611, 1.284474)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628322, 1.240357)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5491643, 1.32669)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5050464, 1.537083)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628308, 1.648886)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373599, 1.604769)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449, 1.259699)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628322, 1.240357)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373611, 1.284474)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373599, 1.604769)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628308, 1.648886)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448985, 1.680486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449, 1.259699)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449002, 1.208757)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4628322, 1.240357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373599, 1.604769)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448985, 1.680486)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448987, 1.629544)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041451, 1.547239)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4373599, 1.604769)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448987, 1.629544)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448987, 1.629544)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448985, 1.680486)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269663, 1.648885)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041451, 1.547239)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448987, 1.629544)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448989, 1.563114)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448987, 1.629544)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269663, 1.648885)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524376, 1.604768)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448998, 1.326129)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4041451, 1.547239)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448989, 1.563114)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524376, 1.604768)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269663, 1.648885)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406343, 1.562553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856536, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448998, 1.326129)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448989, 1.563114)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856536, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449, 1.259699)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448998, 1.326129)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856536, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448989, 1.563114)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856528, 1.547238)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524388, 1.284474)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449002, 1.208757)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449, 1.259699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856536, 1.342004)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524388, 1.284474)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449, 1.259699)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524388, 1.284474)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269679, 1.240356)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449002, 1.208757)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847524, 1.35216)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269679, 1.240356)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524388, 1.284474)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847524, 1.35216)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406354, 1.326688)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2269679, 1.240356)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.385375)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856536, 1.342004)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856528, 1.547238)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524376, 1.604768)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406343, 1.562553)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847516, 1.537082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856528, 1.547238)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2524376, 1.604768)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847516, 1.537082)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847516, 1.537082)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406343, 1.562553)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.109035, 1.44462)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856528, 1.547238)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847516, 1.537082)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422818, 1.503867)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.385375)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2856528, 1.547238)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422818, 1.503867)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422818, 1.503867)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2264071, 1.444621)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.385375)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2264071, 1.444621)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847524, 1.35216)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2422823, 1.385375)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847516, 1.537082)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.109035, 1.44462)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599771, 1.444621)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599771, 1.444621)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.109035, 1.44462)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406354, 1.326688)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2264071, 1.444621)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599771, 1.444621)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847524, 1.35216)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1599771, 1.444621)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1406354, 1.326688)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1847524, 1.35216)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986951, -1.336433)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986985, -1.469136)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.450127, -1.51771)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986951, -1.336433)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5164757, -1.402784)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986985, -1.469136)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5164757, -1.402784)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631292, -1.506333)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986985, -1.469136)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5164757, -1.402784)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5908727, -1.402783)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631292, -1.506333)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4501212, -1.287862)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986951, -1.336433)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.450127, -1.51771)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4501212, -1.287862)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631239, -1.299233)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4986951, -1.336433)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5908727, -1.402783)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.612538, -1.534858)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631292, -1.506333)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5908727, -1.402783)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6479243, -1.402781)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.612538, -1.534858)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631239, -1.299233)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6479243, -1.402781)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5908727, -1.402783)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631292, -1.506333)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.612538, -1.534858)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158542, -1.631547)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631292, -1.506333)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158542, -1.631547)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4873272, -1.582139)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631239, -1.299233)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6125314, -1.270706)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6479243, -1.402781)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4873272, -1.582139)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158542, -1.631547)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837792, -1.66694)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.487318, -1.223431)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6125314, -1.270706)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631239, -1.299233)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4501212, -1.287862)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.487318, -1.223431)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5631239, -1.299233)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.487318, -1.223431)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158426, -1.174022)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6125314, -1.270706)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837673, -1.195688)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158426, -1.174022)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.487318, -1.223431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837673, -1.195688)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837658, -1.138636)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5158426, -1.174022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4873272, -1.582139)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837792, -1.66694)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837778, -1.609888)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.450127, -1.51771)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4873272, -1.582139)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837778, -1.609888)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837778, -1.609888)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837792, -1.66694)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2517022, -1.631553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4501212, -1.287862)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.450127, -1.51771)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837759, -1.535491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.450127, -1.51771)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837778, -1.609888)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837759, -1.535491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837778, -1.609888)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2517022, -1.631553)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802269, -1.582144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837692, -1.270085)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.4501212, -1.287862)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837759, -1.535491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802269, -1.582144)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2517022, -1.631553)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1550136, -1.534869)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837692, -1.270085)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837759, -1.535491)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3174238, -1.517714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802269, -1.582144)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1550136, -1.534869)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.204421, -1.506342)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3174238, -1.517714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802269, -1.582144)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.204421, -1.506342)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.204421, -1.506342)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1550136, -1.534869)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1196207, -1.402794)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.204421, -1.506342)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1196207, -1.402794)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1766723, -1.402793)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1766723, -1.402793)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1196207, -1.402794)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.155007, -1.270718)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3174238, -1.517714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.204421, -1.506342)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688498, -1.469142)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.317418, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837692, -1.270085)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3174238, -1.517714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.317418, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3174238, -1.517714)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688498, -1.469142)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.317418, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837673, -1.195688)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837692, -1.270085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688465, -1.336439)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.317418, -1.287865)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688498, -1.469142)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688498, -1.469142)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2510693, -1.402791)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688465, -1.336439)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.317418, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802179, -1.223436)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837673, -1.195688)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802179, -1.223436)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837658, -1.138636)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837673, -1.195688)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802179, -1.223436)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2516908, -1.174029)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837658, -1.138636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2510693, -1.402791)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2044159, -1.299242)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2688465, -1.336439)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2510693, -1.402791)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1766723, -1.402793)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2044159, -1.299242)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1766723, -1.402793)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.155007, -1.270718)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2044159, -1.299242)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2044159, -1.299242)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2516908, -1.174029)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2802179, -1.223436)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2044159, -1.299242)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.155007, -1.270718)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.2516908, -1.174029)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.498697, -1.46914)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5164757, -1.402789)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4986966, -1.336437)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501245, -1.517713)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.498697, -1.46914)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4986966, -1.336437)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501245, -1.517713)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631269, -1.506339)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.498697, -1.46914)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5164757, -1.402789)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631262, -1.299238)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4986966, -1.336437)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501245, -1.517713)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4986966, -1.336437)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501237, -1.287865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5164757, -1.402789)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5908727, -1.402789)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631262, -1.299238)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501245, -1.517713)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4873233, -1.582143)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631269, -1.506339)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383773, -1.535492)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501245, -1.517713)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501237, -1.287865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5908727, -1.402789)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125342, -1.270712)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631262, -1.299238)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5908727, -1.402789)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6479243, -1.402788)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125342, -1.270712)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631269, -1.506339)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6479243, -1.402788)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5908727, -1.402789)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631262, -1.299238)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125342, -1.270712)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158476, -1.174027)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631269, -1.506339)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125352, -1.534864)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6479243, -1.402788)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4873233, -1.582143)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125352, -1.534864)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631269, -1.506339)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4873233, -1.582143)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158492, -1.631551)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6125352, -1.534864)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5631262, -1.299238)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158476, -1.174027)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.487322, -1.223435)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837733, -1.609889)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158492, -1.631551)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4873233, -1.582143)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.487322, -1.223435)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158476, -1.174027)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837716, -1.138637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837733, -1.609889)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837735, -1.666941)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5158492, -1.631551)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.487322, -1.223435)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837716, -1.138637)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837718, -1.195689)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501237, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.487322, -1.223435)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837718, -1.195689)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837718, -1.195689)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837716, -1.138637)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516956, -1.174028)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501237, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837718, -1.195689)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383772, -1.270086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837718, -1.195689)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516956, -1.174028)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802216, -1.223436)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383773, -1.535492)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.4501237, -1.287865)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383772, -1.270086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802216, -1.223436)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516956, -1.174028)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550097, -1.270714)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174214, -1.517714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383773, -1.535492)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383772, -1.270086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174214, -1.517714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837733, -1.609889)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383773, -1.535492)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174214, -1.517714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.383772, -1.270086)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174204, -1.287865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802231, -1.582144)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837735, -1.666941)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837733, -1.609889)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174214, -1.517714)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802231, -1.582144)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837733, -1.609889)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802231, -1.582144)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516974, -1.631552)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837735, -1.666941)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044189, -1.50634)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516974, -1.631552)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802231, -1.582144)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044189, -1.50634)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550109, -1.534866)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2516974, -1.631552)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688485, -1.469141)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174214, -1.517714)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174204, -1.287865)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802216, -1.223436)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550097, -1.270714)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044181, -1.29924)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174204, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2802216, -1.223436)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044181, -1.29924)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044181, -1.29924)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550097, -1.270714)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1196207, -1.40279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174204, -1.287865)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044181, -1.29924)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688479, -1.336438)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688485, -1.469141)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3174204, -1.287865)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688479, -1.336438)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688479, -1.336438)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2510693, -1.40279)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688485, -1.469141)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2510693, -1.40279)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044189, -1.50634)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2688485, -1.469141)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044181, -1.29924)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1196207, -1.40279)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1766723, -1.40279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1766723, -1.40279)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1196207, -1.40279)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550109, -1.534866)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2510693, -1.40279)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1766723, -1.40279)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044189, -1.50634)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1766723, -1.40279)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1550109, -1.534866)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.2044189, -1.50634)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 7039851 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.344908, 1.107157)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449079, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136389, 1.152373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.344908, 1.107157)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136389, 1.152373)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.5136389, 1.152373)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.1761746, 1.152364)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449079, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.344908, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.5136389, 1.152373)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136389, 1.152373)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371562, 1.275897)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.1761746, 1.152364)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761745, 1.152365)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3449079, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.5136389, 1.152373)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371562, 1.275897)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371563, 1.275897)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05265108, 1.275882)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761745, 1.152365)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.1761746, 1.152364)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371563, 1.275897)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371562, 1.275897)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6823635, 1.44463)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05265108, 1.275882)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265102, 1.275882)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761745, 1.152365)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.6371563, 1.275897)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6823635, 1.44463)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.6823636, 1.44463)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.007435232, 1.444613)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265102, 1.275882)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05265108, 1.275882)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.6823636, 1.44463)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6823635, 1.44463)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371475, 1.613361)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.007435232, 1.444613)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.007435173, 1.444613)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05265102, 1.275882)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.6823636, 1.44463)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371475, 1.613361)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.6371477, 1.613361)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.05264261, 1.613346)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.007435173, 1.444613)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.007435232, 1.444613)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.6371477, 1.613361)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.6371475, 1.613361)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136241, 1.736878)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.05264261, 1.613346)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264255, 1.613346)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.007435173, 1.444613)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.6371477, 1.613361)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136241, 1.736878)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.5136241, 1.736878)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.17616, 1.73687)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264255, 1.613346)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.05264261, 1.613346)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.5136241, 1.736878)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5136241, 1.736878)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448908, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.17616, 1.73687)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761599, 1.73687)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05264255, 1.613346)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658232, 0.5136241, 1.736878)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448908, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.3448909, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.3448909, 1.782086)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761599, 1.73687)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.17616, 1.73687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658231, 0.3448909, 1.782086)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3448908, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1761599, 1.73687)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.3448982, 1.782086)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448981, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136304, 1.736874)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.3448982, 1.782086)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136304, 1.736874)); geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.5136305, 1.736875)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.1761661, 1.736873)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448981, 1.782086)); geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.3448982, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.5136305, 1.736875)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136304, 1.736874)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371514, 1.613354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.1761661, 1.736873)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.176166, 1.736873)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3448981, 1.782086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.5136305, 1.736875)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371514, 1.613354)); geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.6371515, 1.613355)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.05264622, 1.613352)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.176166, 1.736873)); geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.1761661, 1.736873)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.6371515, 1.613355)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371514, 1.613354)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6823635, 1.444623)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.05264622, 1.613352)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264616, 1.613352)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.176166, 1.736873)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658235, 0.6371515, 1.613355)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6823635, 1.444623)); geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.6823636, 1.444623)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.007435232, 1.44462)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264616, 1.613352)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.05264622, 1.613352)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.6823636, 1.444623)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6823635, 1.444623)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371524, 1.27589)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.007435232, 1.44462)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.007435173, 1.44462)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264616, 1.613352)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658234, 0.6823636, 1.444623)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371524, 1.27589)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.6371525, 1.27589)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05264747, 1.275888)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.007435173, 1.44462)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.007435232, 1.44462)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.6371525, 1.27589)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.6371524, 1.27589)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136325, 1.152369)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05264747, 1.275888)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264741, 1.275888)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.007435173, 1.44462)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.6371525, 1.27589)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136325, 1.152369)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5136326, 1.152369)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1761685, 1.152368)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264741, 1.275888)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05264747, 1.275888)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5136326, 1.152369)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5136325, 1.152369)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449006, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1761685, 1.152368)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761684, 1.152368)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05264741, 1.275888)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5136326, 1.152369)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449006, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3449007, 1.107157)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3449007, 1.107157)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761684, 1.152368)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1761685, 1.152368)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.3449007, 1.107157)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3449006, 1.107157)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1761684, 1.152368)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837822, -1.780725)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837821, -1.780725)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5727491, -1.730086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837822, -1.780725)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5727491, -1.730086)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5727493, -1.730086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1948123, -1.730096)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837821, -1.780725)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.3837822, -1.780725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5727493, -1.730086)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.5727491, -1.730086)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7110802, -1.591748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1948123, -1.730096)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1948122, -1.730095)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.3837821, -1.780725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.5727493, -1.730086)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7110802, -1.591748)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7110803, -1.591748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05647451, -1.591765)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1948122, -1.730095)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.1948123, -1.730096)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7110803, -1.591748)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7110802, -1.591748)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7617092, -1.402778)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05647451, -1.591765)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05647445, -1.591764)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1948122, -1.730095)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7110803, -1.591748)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7617092, -1.402778)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7617093, -1.402779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.005835891, -1.402798)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05647445, -1.591764)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658233, 0.05647451, -1.591765)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7617093, -1.402779)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.7617092, -1.402778)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.7110704, -1.213811)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.005835891, -1.402798)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.005835831, -1.402797)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05647445, -1.591764)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.7617093, -1.402779)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.7110704, -1.213811)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.7110705, -1.213812)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05646503, -1.213828)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.005835831, -1.402797)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.005835891, -1.402798)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.7110705, -1.213812)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.7110704, -1.213811)); geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5727326, -1.07548)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05646503, -1.213828)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05646497, -1.213828)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.005835831, -1.402797)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.7110705, -1.213812)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5727326, -1.07548)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.5727327, -1.075481)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.194796, -1.07549)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05646497, -1.213828)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658234, 0.05646503, -1.213828)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.5727327, -1.075481)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034177, 0.5727326, -1.07548)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.383763, -1.024851)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.194796, -1.07549)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1947959, -1.07549)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.05646497, -1.213828)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658236, 0.5727327, -1.075481)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.383763, -1.024851)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.383763, -1.024852)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.383763, -1.024852)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1947959, -1.07549)); geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.194796, -1.07549)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7658235, 0.383763, -1.024852)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.383763, -1.024851)); geometryTemp.vertices.push(new THREE.Vector3(-1.034176, 0.1947959, -1.07549)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.3837712, -1.024852)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837712, -1.024853)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5727397, -1.075486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.3837712, -1.024852)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5727397, -1.075486)); geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.5727398, -1.075485)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1948029, -1.075487)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837712, -1.024853)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.3837712, -1.024852)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.5727398, -1.075485)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.5727397, -1.075486)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110747, -1.21382)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1948029, -1.075487)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948028, -1.075487)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837712, -1.024853)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.5727398, -1.075485)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110747, -1.21382)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.7110748, -1.213819)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.05646908, -1.213822)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948028, -1.075487)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.1948029, -1.075487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.7110748, -1.213819)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110747, -1.21382)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7617092, -1.402788)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.05646908, -1.213822)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05646899, -1.213822)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948028, -1.075487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.7110748, -1.213819)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7617092, -1.402788)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.7617093, -1.402787)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.005835891, -1.40279)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05646899, -1.213822)); geometryTemp.vertices.push(new THREE.Vector3(0.7658229, 0.05646908, -1.213822)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.7617093, -1.402787)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7617092, -1.402788)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110759, -1.591756)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.005835891, -1.40279)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.005835831, -1.402791)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05646899, -1.213822)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.7617093, -1.402787)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110759, -1.591756)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.711076, -1.591756)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05647048, -1.591758)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.005835831, -1.402791)); geometryTemp.vertices.push(new THREE.Vector3(0.765823, 0.005835891, -1.40279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.711076, -1.591756)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.7110759, -1.591756)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.572742, -1.730091)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05647048, -1.591758)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05647039, -1.591759)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.005835831, -1.402791)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.711076, -1.591756)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.572742, -1.730091)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5727421, -1.730091)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1948055, -1.730092)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05647039, -1.591759)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.05647048, -1.591758)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5727421, -1.730091)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.572742, -1.730091)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837739, -1.780726)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1948055, -1.730092)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948054, -1.730093)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.05647039, -1.591759)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.5727421, -1.730091)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837739, -1.780726)); geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.383774, -1.780725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.383774, -1.780725)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948054, -1.730093)); geometryTemp.vertices.push(new THREE.Vector3(0.7658231, 0.1948055, -1.730092)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7658232, 0.383774, -1.780725)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.3837739, -1.780726)); geometryTemp.vertices.push(new THREE.Vector3(1.034176, 0.1948054, -1.730093)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 2236962 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } scene.add(group); return group; } function CreateYellowCar1() { const group = new THREE.Group(); let material = null; let triangle = null; let geometry = null; let geometryTemp = null; let meshTemp = null; { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4452226, 0.8590618, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4672686, 0.8058382, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(-0.4672685, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4452226, 0.8590618, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4672685, 0.8058395, -2.018961)); geometryTemp.vertices.push(new THREE.Vector3(-0.4452226, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4672686, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.7837923, -1.917222)); geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.7837936, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4672686, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.7837936, -2.018961)); geometryTemp.vertices.push(new THREE.Vector3(-0.4672685, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.8058382, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.8058395, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.8058395, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.7837936, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5957617, 0.8590618, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(-0.5957618, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5957618, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.8058395, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5957617, 0.8590618, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5737157, 0.9122856, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5957617, 0.8590618, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.9122868, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(-0.5957618, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5737157, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.9343314, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.9343327, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5737157, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.9343327, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.9343314, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4672686, 0.9122856, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(-0.4672685, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.9343314, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4672685, 0.9122868, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.9343327, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4672686, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4452226, 0.8590618, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(-0.4452226, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4672686, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4452226, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(-0.4672685, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5737157, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5957617, 0.8590618, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.8058382, -1.917221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.7837923, -1.917222)); geometryTemp.vertices.push(new THREE.Vector3(-0.5737157, 0.9122856, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.9343314, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(-0.5737157, 0.9122856, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4672686, 0.9122856, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.9343314, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4672686, 0.8058382, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(-0.4672686, 0.9122856, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4672686, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4452226, 0.8590618, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(-0.4672686, 0.9122856, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6242377, 0.8590618, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.8058382, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6242377, 0.8590618, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.8058395, -2.018961)); geometryTemp.vertices.push(new THREE.Vector3(-0.6242377, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.7837923, -1.917222)); geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.7837936, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.7837936, -2.018961)); geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.8058383, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.8058395, -2.018961)); geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.7837936, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.8058383, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7747768, 0.8590618, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(-0.7747768, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.8058383, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7747768, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7747768, 0.8590618, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.9122856, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7747768, 0.8590618, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.9122868, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(-0.7747768, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.9343314, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.9343327, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.9343327, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.9343314, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.9122856, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.9343314, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.9122868, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.9343327, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6242377, 0.8590618, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(-0.6242377, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6242377, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7747768, 0.8590618, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.8058383, -1.917221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.8058383, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.9343314, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.9122856, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.8058383, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.7837923, -1.917222)); geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.9343314, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.9122856, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.9343314, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.8058382, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.9122856, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6242377, 0.8590618, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.9122856, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7747772, 0.8590618, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.8058382, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.8058395, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7747772, 0.8590618, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.8058395, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(0.7747772, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.7837923, -1.917222)); geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.7837936, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.7837936, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.8058395, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.8058382, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.8058395, -2.018961)); geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.7837936, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6242381, 0.8590618, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(0.624238, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.624238, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6242381, 0.8590618, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.9122856, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6242381, 0.8590618, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.9122868, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(0.624238, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.9343314, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.9343327, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.9343327, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.9343314, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.9122856, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.9343314, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.9122868, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.9343327, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7747772, 0.8590618, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(0.7747772, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7747772, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6242381, 0.8590618, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.8058382, -1.917221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.7837923, -1.917222)); geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.9122856, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.9343314, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.9122856, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.9122856, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.9343314, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.8058382, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.9122856, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7747772, 0.8590618, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.9122856, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5957621, 0.8590618, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.8058382, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5957621, 0.8590618, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.8058395, -2.018961)); geometryTemp.vertices.push(new THREE.Vector3(0.5957621, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.7837923, -1.917222)); geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.7837936, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.7837936, -2.018961)); geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.8058383, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.8058395, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.8058395, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.7837936, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.8058383, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4452229, 0.8590618, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(0.4452229, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.8058383, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4452229, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.8058395, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4452229, 0.8590618, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.9122856, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4452229, 0.8590618, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.9122868, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(0.4452229, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.9343314, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.9343327, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.9343327, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.9343314, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.9122856, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.9343314, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.9122868, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.9343327, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5957621, 0.8590618, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(0.5957621, 0.8590631, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5957621, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.9122856, -1.91722)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4452229, 0.8590618, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.8058383, -1.917221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.8058383, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.9343314, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.9122856, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.8058383, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.7837923, -1.917222)); geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.9343314, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.9122856, -1.91722)); geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.9343314, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.7837923, -1.917222)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.8058382, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.9122856, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.8058382, -1.917221)); // 71, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5957621, 0.8590618, -1.917221)); geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.9122856, -1.91722)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 4653056 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.8058395, -2.01896)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5957618, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.9122868, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.7837936, -2.018961)); geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.8058395, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5737158, 0.9122868, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.9343327, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.7837936, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.9343327, -2.01896)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4672685, 0.8058395, -2.018961)); geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.7837936, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5204921, 0.9343327, -2.01896)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4672685, 0.9122868, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(-0.4672685, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.4672685, 0.9122868, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.4452226, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(-0.4672685, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.8058395, -2.018961)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7747768, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.9122868, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.7837936, -2.018961)); geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7527308, 0.9122868, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.9343327, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.7837936, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.9343327, -2.01896)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.8058395, -2.018961)); geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.7837936, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6995072, 0.9343327, -2.01896)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.9122868, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.9122868, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.6242377, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(-0.6462836, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.8058395, -2.018961)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.624238, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.9122868, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.7837936, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.646284, 0.9122868, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.9343327, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.7837936, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.9343327, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.8058395, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.7837936, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6995077, 0.9343327, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.9122868, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.8058395, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.9122868, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7747772, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(0.7527312, 0.8058395, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.8058395, -2.01896)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.4452229, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.9122868, -2.018959)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.9122868, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.7837936, -2.018961)); geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.8058395, -2.01896)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.4672689, 0.9122868, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.9343327, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.7837936, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.9343327, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.8058395, -2.018961)); geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.7837936, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5204926, 0.9343327, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.9122868, -2.018959)); geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.9122868, -2.018959)); // 255, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5957621, 0.8590631, -2.01896)); geometryTemp.vertices.push(new THREE.Vector3(0.5737162, 0.8058395, -2.018961)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 16711680 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.5194705, -2.006335)); // 51, 51, 51 geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.519467, -1.699761)); geometryTemp.vertices.push(new THREE.Vector3(-0.2550169, 0.8180907, -1.699758)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.5194705, -2.006335)); // 51, 51, 51 geometryTemp.vertices.push(new THREE.Vector3(-0.2550169, 0.8180907, -1.699758)); geometryTemp.vertices.push(new THREE.Vector3(-0.2550168, 0.8180941, -2.006331)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.519467, -1.699761)); // 51, 51, 51 geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.5194705, -2.006335)); geometryTemp.vertices.push(new THREE.Vector3(0.2550172, 0.8180941, -2.006332)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.519467, -1.699761)); // 51, 51, 51 geometryTemp.vertices.push(new THREE.Vector3(0.2550172, 0.8180941, -2.006332)); geometryTemp.vertices.push(new THREE.Vector3(0.2550172, 0.8180907, -1.699758)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.5194705, -2.006335)); // 51, 51, 51 geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.2648776, -1.705269)); geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.2648742, -1.398695)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.5194705, -2.006335)); // 51, 51, 51 geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.2648742, -1.398695)); geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.519467, -1.699761)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.519467, -1.699761)); // 51, 51, 51 geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.2648742, -1.398695)); geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.2648776, -1.705269)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.519467, -1.699761)); // 51, 51, 51 geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.2648776, -1.705269)); geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.5194705, -2.006335)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 3355443 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.519467, -1.699761)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.519467, -1.699761)); geometryTemp.vertices.push(new THREE.Vector3(0.2550172, 0.8180907, -1.699758)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.519467, -1.699761)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(0.2550172, 0.8180907, -1.699758)); geometryTemp.vertices.push(new THREE.Vector3(-0.2550169, 0.8180907, -1.699758)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.519467, -1.699761)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.2648742, -1.398695)); geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.2648742, -1.398695)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.519467, -1.699761)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.2648742, -1.398695)); geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.519467, -1.699761)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2550172, 0.8180907, -1.699758)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(0.2550172, 0.8180941, -2.006332)); geometryTemp.vertices.push(new THREE.Vector3(-0.2550168, 0.8180941, -2.006331)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2550172, 0.8180907, -1.699758)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(-0.2550168, 0.8180941, -2.006331)); geometryTemp.vertices.push(new THREE.Vector3(-0.2550169, 0.8180907, -1.699758)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.2648742, -1.398695)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.2648776, -1.705269)); geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.2648776, -1.705269)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.2648742, -1.398695)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.2648776, -1.705269)); geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.2648742, -1.398695)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.5194705, -2.006335)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.2648776, -1.705269)); geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.2648776, -1.705269)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.5194705, -2.006335)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.2648776, -1.705269)); geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.5194705, -2.006335)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7080451, 1.368867, -0.5520494)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(-0.7080452, 1.255026, 0.3057908)); geometryTemp.vertices.push(new THREE.Vector3(-0.3348794, 1.313654, 0.3057914)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7080451, 1.368867, -0.5520494)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(-0.3348794, 1.313654, 0.3057914)); geometryTemp.vertices.push(new THREE.Vector3(-0.3348793, 1.427495, -0.5520486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3348793, 1.427495, -0.5520486)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(-0.3348794, 1.313654, 0.3057914)); geometryTemp.vertices.push(new THREE.Vector3(-2.680463E-08, 1.313654, 0.3057915)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3348793, 1.427495, -0.5520486)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(-2.680463E-08, 1.313654, 0.3057915)); geometryTemp.vertices.push(new THREE.Vector3(4.818503E-08, 1.427495, -0.5520484)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.680463E-08, 1.313654, 0.3057915)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(0.3348794, 1.427495, -0.5520485)); geometryTemp.vertices.push(new THREE.Vector3(4.818503E-08, 1.427495, -0.5520484)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.680463E-08, 1.313654, 0.3057915)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(0.3348793, 1.313654, 0.3057915)); geometryTemp.vertices.push(new THREE.Vector3(0.3348794, 1.427495, -0.5520485)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3348793, 1.313654, 0.3057915)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.368867, -0.5520493)); geometryTemp.vertices.push(new THREE.Vector3(0.3348794, 1.427495, -0.5520485)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3348793, 1.313654, 0.3057915)); // 97, 97, 97 geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.255026, 0.3057909)); geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.368867, -0.5520493)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 6381921 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.5194705, -2.006335)); // 36, 36, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.2044832, 0.5194705, -2.006335)); geometryTemp.vertices.push(new THREE.Vector3(-0.2550168, 0.8180941, -2.006331)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2044835, 0.5194705, -2.006335)); // 36, 36, 36 geometryTemp.vertices.push(new THREE.Vector3(-0.2550168, 0.8180941, -2.006331)); geometryTemp.vertices.push(new THREE.Vector3(0.2550172, 0.8180941, -2.006332)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 2368548 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9300661, 0.4008121, 1.966558)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.4035982, 2.12762)); geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.5854802, 2.164838)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9300661, 0.4008121, 1.966558)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.5854802, 2.164838)); geometryTemp.vertices.push(new THREE.Vector3(-0.96, 0.5799072, 1.926696)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599999, 0.751083, 1.605195)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.96, 0.5799072, 1.926696)); geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.5854802, 2.164838)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599999, 0.751083, 1.605195)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.5854802, 2.164838)); geometryTemp.vertices.push(new THREE.Vector3(-0.8851689, 0.7952211, 1.672418)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599999, 0.751083, 1.605195)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8851689, 0.7952211, 1.672418)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.935501, 0.9998076)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599999, 0.751083, 1.605195)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.935501, 0.9998076)); geometryTemp.vertices.push(new THREE.Vector3(-0.9599999, 0.5740251, 1.244161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.935501, 0.9998076)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9416451, 0.4479423, 1.102639)); geometryTemp.vertices.push(new THREE.Vector3(-0.9599999, 0.5740251, 1.244161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599999, 0.5740251, 1.244161)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9416451, 0.4479423, 1.102639)); geometryTemp.vertices.push(new THREE.Vector3(-0.9260017, 0.4499831, 1.224609)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9416449, 0.4728737, -0.3049977)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.9681727, 0.312216)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232901, 0.9853499, -0.5200195)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9416449, 0.4728737, -0.3049977)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.941645, 0.464283, 0.3122106)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.9681727, 0.312216)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.941645, 0.464283, 0.3122106)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.9346211, 0.9754506)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.9681727, 0.312216)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.941645, 0.464283, 0.3122106)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9416451, 0.4561086, 1.078282)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.9346211, 0.9754506)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.8050261, -1.099086)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8529458, 0.7174602, -1.944779)); geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.5891955, -1.442314)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.8050261, -1.099086)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8162361, 1.025421, -2.01475)); geometryTemp.vertices.push(new THREE.Vector3(-0.8529458, 0.7174602, -1.944779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.8050261, -1.099086)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9232901, 1.002518, -0.5520533)); geometryTemp.vertices.push(new THREE.Vector3(-0.8162361, 1.025421, -2.01475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9232901, 1.002518, -0.5520533)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.8050261, -1.099086)); geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.6220796, -0.7669318)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9232901, 1.002518, -0.5520533)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.6220796, -0.7669318)); geometryTemp.vertices.push(new THREE.Vector3(-0.9416449, 0.481458, -0.3370317)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.6220796, -0.7669318)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9260015, 0.4814495, -0.7445076)); geometryTemp.vertices.push(new THREE.Vector3(-0.9416449, 0.481458, -0.3370317)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.941645, 0.481458, -0.3370315)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9260017, 0.4814495, -0.7445073)); geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.6220796, -0.7669318)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 1.002518, -0.5520532)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.941645, 0.481458, -0.3370315)); geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.6220796, -0.7669318)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 1.002518, -0.5520532)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.6220796, -0.7669318)); geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.8050261, -1.099086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.8050261, -1.099086)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8162365, 1.025421, -2.01475)); geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 1.002518, -0.5520532)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.8050261, -1.099086)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8529462, 0.7174602, -1.944779)); geometryTemp.vertices.push(new THREE.Vector3(0.8162365, 1.025421, -2.01475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.8050261, -1.099086)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.5891955, -1.442313)); geometryTemp.vertices.push(new THREE.Vector3(0.8529462, 0.7174602, -1.944779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.403597, 2.241574)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.403597, 2.241575)); geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.585479, 2.278792)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.403597, 2.241574)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.585479, 2.278792)); geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.585479, 2.278792)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9346211, 0.9754509)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9416448, 0.4561086, 1.078282)); geometryTemp.vertices.push(new THREE.Vector3(0.9416449, 0.464283, 0.3122107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9346211, 0.9754509)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9416449, 0.464283, 0.3122107)); geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9681727, 0.3122162)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9681727, 0.3122162)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9416449, 0.464283, 0.3122107)); geometryTemp.vertices.push(new THREE.Vector3(0.941645, 0.4728737, -0.3049976)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9681727, 0.3122162)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.941645, 0.4728737, -0.3049976)); geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9853499, -0.5200193)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9260015, 0.4499831, 1.224609)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9416448, 0.4479423, 1.102639)); geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.5740251, 1.244161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.5740251, 1.244161)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9416448, 0.4479423, 1.102639)); geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.935501, 0.9998078)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.751083, 1.605195)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.5740251, 1.244161)); geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.935501, 0.9998078)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.751083, 1.605195)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.935501, 0.9998078)); geometryTemp.vertices.push(new THREE.Vector3(0.8851686, 0.7952211, 1.672418)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7872324, 0.5854802, 2.164838)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.751083, 1.605195)); geometryTemp.vertices.push(new THREE.Vector3(0.8851686, 0.7952211, 1.672418)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7872324, 0.5854802, 2.164838)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.5799072, 1.926696)); geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.751083, 1.605195)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7872324, 0.5854802, 2.164838)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9300658, 0.4008121, 1.966558)); geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.5799072, 1.926696)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7872324, 0.5854802, 2.164838)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7872325, 0.4035982, 2.127621)); geometryTemp.vertices.push(new THREE.Vector3(0.9300658, 0.4008121, 1.966558)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.585479, 2.278792)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.403597, 2.241574)); geometryTemp.vertices.push(new THREE.Vector3(0.5559836, 0.403597, 2.241574)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.585479, 2.278792)); // 186, 179, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5559836, 0.403597, 2.241574)); geometryTemp.vertices.push(new THREE.Vector3(0.5559835, 0.585479, 2.278792)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 12235520 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9416449, 0.481458, -0.3370317)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.9260015, 0.4814495, -0.7445076)); geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.2119836, -0.7017421)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9416449, 0.481458, -0.3370317)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.2119836, -0.7017421)); geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.1699987, -0.3370351)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.1699987, -0.3370351)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.9416449, 0.4728737, -0.3049977)); geometryTemp.vertices.push(new THREE.Vector3(-0.9416449, 0.481458, -0.3370317)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.1699987, -0.3370351)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.1699984, -0.305001)); geometryTemp.vertices.push(new THREE.Vector3(-0.9416449, 0.4728737, -0.3049977)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.1699984, -0.305001)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.941645, 0.464283, 0.3122106)); geometryTemp.vertices.push(new THREE.Vector3(-0.9416449, 0.4728737, -0.3049977)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.1699984, -0.305001)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.8920034, 0.1699917, 0.3122074)); geometryTemp.vertices.push(new THREE.Vector3(-0.941645, 0.464283, 0.3122106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8920034, 0.1699917, 0.3122074)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.9416451, 0.4561086, 1.078282)); geometryTemp.vertices.push(new THREE.Vector3(-0.941645, 0.464283, 0.3122106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8920034, 0.1699917, 0.3122074)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.8920035, 0.1699834, 1.078279)); geometryTemp.vertices.push(new THREE.Vector3(-0.9416451, 0.4561086, 1.078282)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8920035, 0.1699834, 1.078279)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.9416451, 0.4479423, 1.102639)); geometryTemp.vertices.push(new THREE.Vector3(-0.9416451, 0.4561086, 1.078282)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8920035, 0.1699834, 1.078279)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.8920035, 0.1699831, 1.102636)); geometryTemp.vertices.push(new THREE.Vector3(-0.9416451, 0.4479423, 1.102639)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9260017, 0.4499831, 1.224609)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.9416451, 0.4479423, 1.102639)); geometryTemp.vertices.push(new THREE.Vector3(-0.8920035, 0.1699831, 1.102636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9260017, 0.4499831, 1.224609)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.8920035, 0.1699831, 1.102636)); geometryTemp.vertices.push(new THREE.Vector3(-0.8920034, 0.1699823, 1.171152)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8529459, 0.2484424, -1.646122)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.8529458, 0.7174602, -1.944779)); geometryTemp.vertices.push(new THREE.Vector3(-0.6416311, 0.7174602, -1.944779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8529459, 0.2484424, -1.646122)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.6416311, 0.7174602, -1.944779)); geometryTemp.vertices.push(new THREE.Vector3(-0.5435532, 0.2484424, -1.646122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5435532, 0.2484424, -1.646122)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.6416311, 0.7174602, -1.944779)); geometryTemp.vertices.push(new THREE.Vector3(1.699791E-07, 0.7174602, -1.944779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5435532, 0.2484424, -1.646122)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(1.699791E-07, 0.7174602, -1.944779)); geometryTemp.vertices.push(new THREE.Vector3(1.438948E-07, 0.2484424, -1.646122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5435535, 0.2484424, -1.646122)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(1.438948E-07, 0.2484424, -1.646122)); geometryTemp.vertices.push(new THREE.Vector3(1.699791E-07, 0.7174602, -1.944779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5435535, 0.2484424, -1.646122)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(1.699791E-07, 0.7174602, -1.944779)); geometryTemp.vertices.push(new THREE.Vector3(0.6416314, 0.7174602, -1.944779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6416314, 0.7174602, -1.944779)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.8529461, 0.2484424, -1.646122)); geometryTemp.vertices.push(new THREE.Vector3(0.5435535, 0.2484424, -1.646122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6416314, 0.7174602, -1.944779)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.8529462, 0.7174602, -1.944779)); geometryTemp.vertices.push(new THREE.Vector3(0.8529461, 0.2484424, -1.646122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.5891955, -1.442314)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.8529458, 0.7174602, -1.944779)); geometryTemp.vertices.push(new THREE.Vector3(-0.8529459, 0.2484424, -1.646122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.5891955, -1.442314)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-0.8529459, 0.2484424, -1.646122)); geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.2064598, -1.492221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.403597, 2.241575)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-1.992521E-07, 0.585479, 2.278792)); geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.585479, 2.278792)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.403597, 2.241575)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-1.95987E-07, 0.403597, 2.241574)); geometryTemp.vertices.push(new THREE.Vector3(-1.992521E-07, 0.585479, 2.278792)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.2217149, 2.204357)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-1.95987E-07, 0.403597, 2.241574)); geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.403597, 2.241575)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.2217149, 2.204357)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-1.927274E-07, 0.2217149, 2.204357)); geometryTemp.vertices.push(new THREE.Vector3(-1.95987E-07, 0.403597, 2.241574)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.95987E-07, 0.403597, 2.241574)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-1.927274E-07, 0.2217149, 2.204357)); geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.2217149, 2.204357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.95987E-07, 0.403597, 2.241574)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.2217149, 2.204357)); geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.403597, 2.241574)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.992521E-07, 0.585479, 2.278792)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(-1.95987E-07, 0.403597, 2.241574)); geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.403597, 2.241574)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.992521E-07, 0.585479, 2.278792)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.403597, 2.241574)); geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.585479, 2.278792)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.5891955, -1.442313)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.2064598, -1.49222)); geometryTemp.vertices.push(new THREE.Vector3(0.8529461, 0.2484424, -1.646122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.5891955, -1.442313)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.8529461, 0.2484424, -1.646122)); geometryTemp.vertices.push(new THREE.Vector3(0.8529462, 0.7174602, -1.944779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.1699987, -0.3370349)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.2119836, -0.7017418)); geometryTemp.vertices.push(new THREE.Vector3(0.9260017, 0.4814495, -0.7445073)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.1699987, -0.3370349)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.9260017, 0.4814495, -0.7445073)); geometryTemp.vertices.push(new THREE.Vector3(0.941645, 0.481458, -0.3370315)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.941645, 0.4728737, -0.3049976)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.1699987, -0.3370349)); geometryTemp.vertices.push(new THREE.Vector3(0.941645, 0.481458, -0.3370315)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.941645, 0.4728737, -0.3049976)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.1699984, -0.3050009)); geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.1699987, -0.3370349)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9416449, 0.464283, 0.3122107)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.1699984, -0.3050009)); geometryTemp.vertices.push(new THREE.Vector3(0.941645, 0.4728737, -0.3049976)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9416449, 0.464283, 0.3122107)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.8920033, 0.1699917, 0.3122075)); geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.1699984, -0.3050009)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9416448, 0.4561086, 1.078282)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.8920033, 0.1699917, 0.3122075)); geometryTemp.vertices.push(new THREE.Vector3(0.9416449, 0.464283, 0.3122107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9416448, 0.4561086, 1.078282)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.8920032, 0.1699834, 1.078279)); geometryTemp.vertices.push(new THREE.Vector3(0.8920033, 0.1699917, 0.3122075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9416448, 0.4479423, 1.102639)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.8920032, 0.1699834, 1.078279)); geometryTemp.vertices.push(new THREE.Vector3(0.9416448, 0.4561086, 1.078282)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9416448, 0.4479423, 1.102639)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.8920032, 0.1699831, 1.102636)); geometryTemp.vertices.push(new THREE.Vector3(0.8920032, 0.1699834, 1.078279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8920033, 0.1699823, 1.171152)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.8920032, 0.1699831, 1.102636)); geometryTemp.vertices.push(new THREE.Vector3(0.9416448, 0.4479423, 1.102639)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8920033, 0.1699823, 1.171152)); // 19, 19, 19 geometryTemp.vertices.push(new THREE.Vector3(0.9416448, 0.4479423, 1.102639)); geometryTemp.vertices.push(new THREE.Vector3(0.9260015, 0.4499831, 1.224609)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 1250067 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7080451, 1.368867, -0.5520494)); // 60, 60, 60 geometryTemp.vertices.push(new THREE.Vector3(-0.3348793, 1.427495, -0.5520486)); geometryTemp.vertices.push(new THREE.Vector3(-0.6416311, 1.025421, -2.01475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7080451, 1.368867, -0.5520494)); // 60, 60, 60 geometryTemp.vertices.push(new THREE.Vector3(-0.6416311, 1.025421, -2.01475)); geometryTemp.vertices.push(new THREE.Vector3(-0.8162361, 1.025421, -2.01475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6416314, 1.025421, -2.01475)); // 60, 60, 60 geometryTemp.vertices.push(new THREE.Vector3(0.3348794, 1.427495, -0.5520485)); geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.368867, -0.5520493)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6416314, 1.025421, -2.01475)); // 60, 60, 60 geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.368867, -0.5520493)); geometryTemp.vertices.push(new THREE.Vector3(0.8162365, 1.025421, -2.01475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 3947580 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8162361, 1.025421, -2.01475)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(-0.6416311, 0.7174602, -1.944779)); geometryTemp.vertices.push(new THREE.Vector3(-0.8529458, 0.7174602, -1.944779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8162361, 1.025421, -2.01475)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(-0.6416311, 1.025421, -2.01475)); geometryTemp.vertices.push(new THREE.Vector3(-0.6416311, 0.7174602, -1.944779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6416311, 1.025421, -2.01475)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(1.699791E-07, 0.7174602, -1.944779)); geometryTemp.vertices.push(new THREE.Vector3(-0.6416311, 0.7174602, -1.944779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6416311, 1.025421, -2.01475)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(1.760782E-07, 1.025421, -2.01475)); geometryTemp.vertices.push(new THREE.Vector3(1.699791E-07, 0.7174602, -1.944779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.699791E-07, 0.7174602, -1.944779)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(1.760782E-07, 1.025421, -2.01475)); geometryTemp.vertices.push(new THREE.Vector3(0.6416314, 1.025421, -2.01475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.699791E-07, 0.7174602, -1.944779)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(0.6416314, 1.025421, -2.01475)); geometryTemp.vertices.push(new THREE.Vector3(0.6416314, 0.7174602, -1.944779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6416314, 0.7174602, -1.944779)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(0.6416314, 1.025421, -2.01475)); geometryTemp.vertices.push(new THREE.Vector3(0.8162365, 1.025421, -2.01475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6416314, 0.7174602, -1.944779)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(0.8162365, 1.025421, -2.01475)); geometryTemp.vertices.push(new THREE.Vector3(0.8529462, 0.7174602, -1.944779)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8851689, 0.7952211, 1.672418)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(-0.5559839, 1.010669, 0.9998084)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.935501, 0.9998076)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8851689, 0.7952211, 1.672418)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.8484529, 1.740628)); geometryTemp.vertices.push(new THREE.Vector3(-0.5559839, 1.010669, 0.9998084)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.5854802, 2.164838)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.8484529, 1.740628)); geometryTemp.vertices.push(new THREE.Vector3(-0.8851689, 0.7952211, 1.672418)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.5854802, 2.164838)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.585479, 2.278792)); geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.8484529, 1.740628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5559839, 1.010669, 0.9998084)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.8484529, 1.740628)); geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 0.8484529, 1.740628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.585479, 2.278792)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 0.8484529, 1.740628)); geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.8484529, 1.740628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5559839, 1.010669, 0.9998084)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 0.8484529, 1.740628)); geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 1.010669, 0.9998085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.585479, 2.278792)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.585479, 2.278792)); geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 0.8484529, 1.740628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.8484529, 1.740628)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(0.5559838, 1.010669, 0.9998085)); geometryTemp.vertices.push(new THREE.Vector3(0.2779918, 1.010669, 0.9998085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.8484529, 1.740628)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(0.5559836, 0.8484529, 1.740628)); geometryTemp.vertices.push(new THREE.Vector3(0.5559838, 1.010669, 0.9998085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.8484529, 1.740628)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(0.5559835, 0.585479, 2.278792)); geometryTemp.vertices.push(new THREE.Vector3(0.5559836, 0.8484529, 1.740628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.8484529, 1.740628)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.585479, 2.278792)); geometryTemp.vertices.push(new THREE.Vector3(0.5559835, 0.585479, 2.278792)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5559836, 0.8484529, 1.740628)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(0.5559835, 0.585479, 2.278792)); geometryTemp.vertices.push(new THREE.Vector3(0.7872324, 0.5854802, 2.164838)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5559836, 0.8484529, 1.740628)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(0.7872324, 0.5854802, 2.164838)); geometryTemp.vertices.push(new THREE.Vector3(0.8851686, 0.7952211, 1.672418)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8851686, 0.7952211, 1.672418)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(0.5559838, 1.010669, 0.9998085)); geometryTemp.vertices.push(new THREE.Vector3(0.5559836, 0.8484529, 1.740628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8851686, 0.7952211, 1.672418)); // 255, 248, 82 geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.935501, 0.9998078)); geometryTemp.vertices.push(new THREE.Vector3(0.5559838, 1.010669, 0.9998085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 16775250 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7642691, 0.4286789, 2.144069)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.5789477, 0.4286777, 2.235391)); geometryTemp.vertices.push(new THREE.Vector3(-0.5789477, 0.5603983, 2.262344)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7642691, 0.4286789, 2.144069)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(-0.5789477, 0.5603983, 2.262344)); geometryTemp.vertices.push(new THREE.Vector3(-0.7642691, 0.5603992, 2.171022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5789472, 0.5603983, 2.262344)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.5789473, 0.4286777, 2.235391)); geometryTemp.vertices.push(new THREE.Vector3(0.7642688, 0.4286789, 2.144069)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5789472, 0.5603983, 2.262344)); // 255, 255, 255 geometryTemp.vertices.push(new THREE.Vector3(0.7642688, 0.4286789, 2.144069)); geometryTemp.vertices.push(new THREE.Vector3(0.7642687, 0.5603992, 2.171022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 16777215 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9416451, 0.4561086, 1.078282)); // 66, 64, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9416451, 0.4479423, 1.102639)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.935501, 0.9998076)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9416451, 0.4561086, 1.078282)); // 66, 64, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.935501, 0.9998076)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.9346211, 0.9754506)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9853499, -0.5200193)); // 66, 64, 0 geometryTemp.vertices.push(new THREE.Vector3(0.941645, 0.4728737, -0.3049976)); geometryTemp.vertices.push(new THREE.Vector3(0.941645, 0.481458, -0.3370315)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9853499, -0.5200193)); // 66, 64, 0 geometryTemp.vertices.push(new THREE.Vector3(0.941645, 0.481458, -0.3370315)); geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 1.002518, -0.5520532)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.935501, 0.9998078)); // 66, 64, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9416448, 0.4479423, 1.102639)); geometryTemp.vertices.push(new THREE.Vector3(0.9416448, 0.4561086, 1.078282)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.935501, 0.9998078)); // 66, 64, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9416448, 0.4561086, 1.078282)); geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9346211, 0.9754509)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9416449, 0.481458, -0.3370317)); // 66, 64, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9416449, 0.4728737, -0.3049977)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232901, 0.9853499, -0.5200195)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9416449, 0.481458, -0.3370317)); // 66, 64, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9232901, 0.9853499, -0.5200195)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232901, 1.002518, -0.5520533)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 4341760 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5589263, 1.04137, 0.9243531)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 1.043251, 0.9251747)); geometryTemp.vertices.push(new THREE.Vector3(-8.093775E-08, 1.043251, 0.9251748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.332603, 1.282851, 0.3812022)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.5589263, 1.04137, 0.9243531)); geometryTemp.vertices.push(new THREE.Vector3(-8.093775E-08, 1.043251, 0.9251748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6466333, 1.236187, 0.3822196)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.5589263, 1.04137, 0.9243531)); geometryTemp.vertices.push(new THREE.Vector3(-0.332603, 1.282851, 0.3812022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6466333, 1.236187, 0.3822196)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.8142308, 0.9853234, 0.9229177)); geometryTemp.vertices.push(new THREE.Vector3(-0.5589263, 1.04137, 0.9243531)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-8.093775E-08, 1.043251, 0.9251748)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-3.332752E-08, 1.281071, 0.3804252)); geometryTemp.vertices.push(new THREE.Vector3(-0.332603, 1.282851, 0.3812022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3326029, 1.282851, 0.3812022)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-3.332752E-08, 1.281071, 0.3804252)); geometryTemp.vertices.push(new THREE.Vector3(-8.093775E-08, 1.043251, 0.9251748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-8.093775E-08, 1.043251, 0.9251748)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.558926, 1.04137, 0.9243533)); geometryTemp.vertices.push(new THREE.Vector3(0.3326029, 1.282851, 0.3812022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-8.093775E-08, 1.043251, 0.9251748)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.2779918, 1.043251, 0.9251748)); geometryTemp.vertices.push(new THREE.Vector3(0.558926, 1.04137, 0.9243533)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.558926, 1.04137, 0.9243533)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.6466333, 1.236187, 0.3822198)); geometryTemp.vertices.push(new THREE.Vector3(0.3326029, 1.282851, 0.3812022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.558926, 1.04137, 0.9243533)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.8142307, 0.9853234, 0.9229177)); geometryTemp.vertices.push(new THREE.Vector3(0.6466333, 1.236187, 0.3822198)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7404833, 1.31483, -0.4955806)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.8910361, 1.046583, -0.4958719)); geometryTemp.vertices.push(new THREE.Vector3(-0.8907681, 1.014213, 0.3142208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7404833, 1.31483, -0.4955806)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.8907681, 1.014213, 0.3142208)); geometryTemp.vertices.push(new THREE.Vector3(-0.7399855, 1.210465, 0.2883457)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8907681, 1.014213, 0.3142208)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.8894054, 0.9917328, 0.7657333)); geometryTemp.vertices.push(new THREE.Vector3(-0.7399855, 1.210465, 0.2883457)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7872325, 0.4035982, 2.127621)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.7872325, 0.2217162, 2.090404)); geometryTemp.vertices.push(new THREE.Vector3(0.9001319, 0.2217171, 2.00642)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7872325, 0.4035982, 2.127621)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.9001319, 0.2217171, 2.00642)); geometryTemp.vertices.push(new THREE.Vector3(0.9300658, 0.4008121, 1.966558)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5559836, 0.403597, 2.241574)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.7872325, 0.2217162, 2.090404)); geometryTemp.vertices.push(new THREE.Vector3(0.7872325, 0.4035982, 2.127621)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5559836, 0.403597, 2.241574)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.5559837, 0.2217149, 2.204357)); geometryTemp.vertices.push(new THREE.Vector3(0.7872325, 0.2217162, 2.090404)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.403597, 2.241574)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.5559837, 0.2217149, 2.204357)); geometryTemp.vertices.push(new THREE.Vector3(0.5559836, 0.403597, 2.241574)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.403597, 2.241574)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.2217149, 2.204357)); geometryTemp.vertices.push(new THREE.Vector3(0.5559837, 0.2217149, 2.204357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8907681, 1.014213, 0.314221)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.8910361, 1.046583, -0.4958717)); geometryTemp.vertices.push(new THREE.Vector3(0.7404833, 1.31483, -0.4955804)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8907681, 1.014213, 0.314221)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.7404833, 1.31483, -0.4955804)); geometryTemp.vertices.push(new THREE.Vector3(0.7399854, 1.210465, 0.2883458)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8907681, 1.014213, 0.314221)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.7399854, 1.210465, 0.2883458)); geometryTemp.vertices.push(new THREE.Vector3(0.8894053, 0.9917328, 0.7657332)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7872329, 0.2217162, 2.090403)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.403597, 2.241574)); geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.4035982, 2.12762)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7872329, 0.2217162, 2.090403)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.2217149, 2.204357)); geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.403597, 2.241574)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.2217149, 2.204357)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.403597, 2.241575)); geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.403597, 2.241574)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.2217149, 2.204357)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.2217149, 2.204357)); geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.403597, 2.241575)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.3348793, 1.427495, -0.5520486)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.3348793, 1.214691, -0.4935523)); geometryTemp.vertices.push(new THREE.Vector3(-0.6416311, 1.025421, -2.01475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.818503E-08, 1.427495, -0.5520484)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.3348793, 1.214691, -0.4935523)); geometryTemp.vertices.push(new THREE.Vector3(-0.3348793, 1.427495, -0.5520486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(4.818503E-08, 1.427495, -0.5520484)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(4.308276E-08, 1.214691, -0.4935522)); geometryTemp.vertices.push(new THREE.Vector3(-0.3348793, 1.214691, -0.4935523)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3348794, 1.427495, -0.5520485)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(4.308276E-08, 1.214691, -0.4935522)); geometryTemp.vertices.push(new THREE.Vector3(4.818503E-08, 1.427495, -0.5520484)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3348794, 1.427495, -0.5520485)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.3348794, 1.214691, -0.4935522)); geometryTemp.vertices.push(new THREE.Vector3(4.308276E-08, 1.214691, -0.4935522)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6416314, 1.025421, -2.01475)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(0.3348794, 1.214691, -0.4935522)); geometryTemp.vertices.push(new THREE.Vector3(0.3348794, 1.427495, -0.5520485)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9001322, 0.2217171, 2.00642)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.7872329, 0.2217162, 2.090403)); geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.4035982, 2.12762)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9001322, 0.2217171, 2.00642)); // 5, 5, 5 geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.4035982, 2.12762)); geometryTemp.vertices.push(new THREE.Vector3(-0.9300661, 0.4008121, 1.966558)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 328965 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8162361, 1.025421, -2.01475)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.9232901, 1.002518, -0.5520533)); geometryTemp.vertices.push(new THREE.Vector3(-0.7080451, 1.368867, -0.5520494)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7404833, 1.31483, -0.4955806)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.7080451, 1.368867, -0.5520494)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232901, 1.002518, -0.5520533)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7399855, 1.210465, 0.2883457)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.7080451, 1.368867, -0.5520494)); geometryTemp.vertices.push(new THREE.Vector3(-0.7404833, 1.31483, -0.4955806)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7404833, 1.31483, -0.4955806)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.9232901, 1.002518, -0.5520533)); geometryTemp.vertices.push(new THREE.Vector3(-0.8910361, 1.046583, -0.4958719)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7399855, 1.210465, 0.2883457)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.7080452, 1.255026, 0.3057908)); geometryTemp.vertices.push(new THREE.Vector3(-0.7080451, 1.368867, -0.5520494)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8907681, 1.014213, 0.3142208)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.8910361, 1.046583, -0.4958719)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232901, 1.002518, -0.5520533)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8907681, 1.014213, 0.3142208)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.9232901, 1.002518, -0.5520533)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232901, 0.9853499, -0.5200195)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8894054, 0.9917328, 0.7657333)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.7080452, 1.255026, 0.3057908)); geometryTemp.vertices.push(new THREE.Vector3(-0.7399855, 1.210465, 0.2883457)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9232901, 0.9853499, -0.5200195)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.9681727, 0.312216)); geometryTemp.vertices.push(new THREE.Vector3(-0.8907681, 1.014213, 0.3142208)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8894054, 0.9917328, 0.7657333)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.8907681, 1.014213, 0.3142208)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.9681727, 0.312216)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8894054, 0.9917328, 0.7657333)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.935501, 0.9998076)); geometryTemp.vertices.push(new THREE.Vector3(-0.7080452, 1.255026, 0.3057908)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.935501, 0.9998076)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.8894054, 0.9917328, 0.7657333)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.9681727, 0.312216)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.9681727, 0.312216)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.9346211, 0.9754506)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.935501, 0.9998076)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8162365, 1.025421, -2.01475)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.368867, -0.5520493)); geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 1.002518, -0.5520532)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8910361, 1.046583, -0.4958717)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 1.002518, -0.5520532)); geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.368867, -0.5520493)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8910361, 1.046583, -0.4958717)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.368867, -0.5520493)); geometryTemp.vertices.push(new THREE.Vector3(0.7404833, 1.31483, -0.4955804)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7404833, 1.31483, -0.4955804)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.368867, -0.5520493)); geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.255026, 0.3057909)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7404833, 1.31483, -0.4955804)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.255026, 0.3057909)); geometryTemp.vertices.push(new THREE.Vector3(0.7399854, 1.210465, 0.2883458)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 1.002518, -0.5520532)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.8910361, 1.046583, -0.4958717)); geometryTemp.vertices.push(new THREE.Vector3(0.8907681, 1.014213, 0.314221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9853499, -0.5200193)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 1.002518, -0.5520532)); geometryTemp.vertices.push(new THREE.Vector3(0.8907681, 1.014213, 0.314221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7399854, 1.210465, 0.2883458)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.255026, 0.3057909)); geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.935501, 0.9998078)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8907681, 1.014213, 0.314221)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9681727, 0.3122162)); geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9853499, -0.5200193)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7399854, 1.210465, 0.2883458)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.935501, 0.9998078)); geometryTemp.vertices.push(new THREE.Vector3(0.8894053, 0.9917328, 0.7657332)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9681727, 0.3122162)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.8907681, 1.014213, 0.314221)); geometryTemp.vertices.push(new THREE.Vector3(0.8894053, 0.9917328, 0.7657332)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9681727, 0.3122162)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.8894053, 0.9917328, 0.7657332)); geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.935501, 0.9998078)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.935501, 0.9998078)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9346211, 0.9754509)); geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.9681727, 0.3122162)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 1.010669, 0.9998085)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 0.8484529, 1.740628)); geometryTemp.vertices.push(new THREE.Vector3(-1.522167E-07, 0.8484529, 1.740628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 1.010669, 0.9998085)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-1.522167E-07, 0.8484529, 1.740628)); geometryTemp.vertices.push(new THREE.Vector3(-8.746065E-08, 1.010669, 0.9998085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.585479, 2.278792)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-1.522167E-07, 0.8484529, 1.740628)); geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 0.8484529, 1.740628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.522167E-07, 0.8484529, 1.740628)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.2779918, 1.010669, 0.9998085)); geometryTemp.vertices.push(new THREE.Vector3(-8.746065E-08, 1.010669, 0.9998085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.585479, 2.278792)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-1.992521E-07, 0.585479, 2.278792)); geometryTemp.vertices.push(new THREE.Vector3(-1.522167E-07, 0.8484529, 1.740628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.522167E-07, 0.8484529, 1.740628)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.8484529, 1.740628)); geometryTemp.vertices.push(new THREE.Vector3(0.2779918, 1.010669, 0.9998085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.522167E-07, 0.8484529, 1.740628)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-1.992521E-07, 0.585479, 2.278792)); geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.585479, 2.278792)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.522167E-07, 0.8484529, 1.740628)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.585479, 2.278792)); geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.8484529, 1.740628)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6466333, 1.236187, 0.3822196)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.7080452, 1.255026, 0.3057908)); geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.935501, 0.9998076)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6466333, 1.236187, 0.3822196)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.935501, 0.9998076)); geometryTemp.vertices.push(new THREE.Vector3(-0.8142308, 0.9853234, 0.9229177)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.332603, 1.282851, 0.3812022)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.7080452, 1.255026, 0.3057908)); geometryTemp.vertices.push(new THREE.Vector3(-0.6466333, 1.236187, 0.3822196)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8142308, 0.9853234, 0.9229177)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.9232902, 0.935501, 0.9998076)); geometryTemp.vertices.push(new THREE.Vector3(-0.5559839, 1.010669, 0.9998084)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.332603, 1.282851, 0.3812022)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.3348794, 1.313654, 0.3057914)); geometryTemp.vertices.push(new THREE.Vector3(-0.7080452, 1.255026, 0.3057908)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8142308, 0.9853234, 0.9229177)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.5559839, 1.010669, 0.9998084)); geometryTemp.vertices.push(new THREE.Vector3(-0.5589263, 1.04137, 0.9243531)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-3.332752E-08, 1.281071, 0.3804252)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.3348794, 1.313654, 0.3057914)); geometryTemp.vertices.push(new THREE.Vector3(-0.332603, 1.282851, 0.3812022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5589263, 1.04137, 0.9243531)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.5559839, 1.010669, 0.9998084)); geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 1.010669, 0.9998085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-3.332752E-08, 1.281071, 0.3804252)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-2.680463E-08, 1.313654, 0.3057915)); geometryTemp.vertices.push(new THREE.Vector3(-0.3348794, 1.313654, 0.3057914)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5589263, 1.04137, 0.9243531)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 1.010669, 0.9998085)); geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 1.043251, 0.9251747)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3326029, 1.282851, 0.3812022)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-2.680463E-08, 1.313654, 0.3057915)); geometryTemp.vertices.push(new THREE.Vector3(-3.332752E-08, 1.281071, 0.3804252)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 1.043251, 0.9251747)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 1.010669, 0.9998085)); geometryTemp.vertices.push(new THREE.Vector3(-8.746065E-08, 1.010669, 0.9998085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3326029, 1.282851, 0.3812022)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.3348793, 1.313654, 0.3057915)); geometryTemp.vertices.push(new THREE.Vector3(-2.680463E-08, 1.313654, 0.3057915)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.277992, 1.043251, 0.9251747)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-8.746065E-08, 1.010669, 0.9998085)); geometryTemp.vertices.push(new THREE.Vector3(-8.093775E-08, 1.043251, 0.9251748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6466333, 1.236187, 0.3822198)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.3348793, 1.313654, 0.3057915)); geometryTemp.vertices.push(new THREE.Vector3(0.3326029, 1.282851, 0.3812022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-8.093775E-08, 1.043251, 0.9251748)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-8.746065E-08, 1.010669, 0.9998085)); geometryTemp.vertices.push(new THREE.Vector3(0.2779918, 1.010669, 0.9998085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6466333, 1.236187, 0.3822198)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.255026, 0.3057909)); geometryTemp.vertices.push(new THREE.Vector3(0.3348793, 1.313654, 0.3057915)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-8.093775E-08, 1.043251, 0.9251748)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.2779918, 1.010669, 0.9998085)); geometryTemp.vertices.push(new THREE.Vector3(0.2779918, 1.043251, 0.9251748)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8142307, 0.9853234, 0.9229177)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.255026, 0.3057909)); geometryTemp.vertices.push(new THREE.Vector3(0.6466333, 1.236187, 0.3822198)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2779918, 1.043251, 0.9251748)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.2779918, 1.010669, 0.9998085)); geometryTemp.vertices.push(new THREE.Vector3(0.5559838, 1.010669, 0.9998085)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8142307, 0.9853234, 0.9229177)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.935501, 0.9998078)); geometryTemp.vertices.push(new THREE.Vector3(0.7080451, 1.255026, 0.3057909)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.2779918, 1.043251, 0.9251748)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.5559838, 1.010669, 0.9998085)); geometryTemp.vertices.push(new THREE.Vector3(0.558926, 1.04137, 0.9243533)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.558926, 1.04137, 0.9243533)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.935501, 0.9998078)); geometryTemp.vertices.push(new THREE.Vector3(0.8142307, 0.9853234, 0.9229177)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.558926, 1.04137, 0.9243533)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.5559838, 1.010669, 0.9998085)); geometryTemp.vertices.push(new THREE.Vector3(0.9232901, 0.935501, 0.9998078)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7642691, 0.5603992, 2.171022)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.5854802, 2.164838)); geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.4035982, 2.12762)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7642691, 0.5603992, 2.171022)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.4035982, 2.12762)); geometryTemp.vertices.push(new THREE.Vector3(-0.7642691, 0.4286789, 2.144069)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5789477, 0.5603983, 2.262344)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.5854802, 2.164838)); geometryTemp.vertices.push(new THREE.Vector3(-0.7642691, 0.5603992, 2.171022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7642691, 0.4286789, 2.144069)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.4035982, 2.12762)); geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.403597, 2.241574)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5789477, 0.5603983, 2.262344)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.585479, 2.278792)); geometryTemp.vertices.push(new THREE.Vector3(-0.7872328, 0.5854802, 2.164838)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7642691, 0.4286789, 2.144069)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.403597, 2.241574)); geometryTemp.vertices.push(new THREE.Vector3(-0.5789477, 0.4286777, 2.235391)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5789477, 0.4286777, 2.235391)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.585479, 2.278792)); geometryTemp.vertices.push(new THREE.Vector3(-0.5789477, 0.5603983, 2.262344)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5789477, 0.4286777, 2.235391)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.403597, 2.241574)); geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.585479, 2.278792)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7642687, 0.5603992, 2.171022)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.7872324, 0.5854802, 2.164838)); geometryTemp.vertices.push(new THREE.Vector3(0.5559835, 0.585479, 2.278792)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7642687, 0.5603992, 2.171022)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.5559835, 0.585479, 2.278792)); geometryTemp.vertices.push(new THREE.Vector3(0.5789472, 0.5603983, 2.262344)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7642688, 0.4286789, 2.144069)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.7872324, 0.5854802, 2.164838)); geometryTemp.vertices.push(new THREE.Vector3(0.7642687, 0.5603992, 2.171022)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5789472, 0.5603983, 2.262344)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.5559835, 0.585479, 2.278792)); geometryTemp.vertices.push(new THREE.Vector3(0.5559836, 0.403597, 2.241574)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.7642688, 0.4286789, 2.144069)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.7872325, 0.4035982, 2.127621)); geometryTemp.vertices.push(new THREE.Vector3(0.7872324, 0.5854802, 2.164838)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5789472, 0.5603983, 2.262344)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.5559836, 0.403597, 2.241574)); geometryTemp.vertices.push(new THREE.Vector3(0.5789473, 0.4286777, 2.235391)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5789473, 0.4286777, 2.235391)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.7872325, 0.4035982, 2.127621)); geometryTemp.vertices.push(new THREE.Vector3(0.7642688, 0.4286789, 2.144069)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5789473, 0.4286777, 2.235391)); // 38, 38, 38 geometryTemp.vertices.push(new THREE.Vector3(0.5559836, 0.403597, 2.241574)); geometryTemp.vertices.push(new THREE.Vector3(0.7872325, 0.4035982, 2.127621)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 2500134 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.1699987, -0.3370351)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.2119836, -0.7017421)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.2119836, -0.7017419)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.1699987, -0.3370351)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.2119836, -0.7017419)); geometryTemp.vertices.push(new THREE.Vector3(-0.5559838, 0.1699987, -0.3370351)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.2119836, -0.7017419)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(2.94549E-08, 0.1699987, -0.337035)); geometryTemp.vertices.push(new THREE.Vector3(-0.5559838, 0.1699987, -0.3370351)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.2119836, -0.7017419)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(6.133632E-08, 0.2119836, -0.7017419)); geometryTemp.vertices.push(new THREE.Vector3(2.94549E-08, 0.1699987, -0.337035)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.2119836, -0.7017418)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(2.94549E-08, 0.1699987, -0.337035)); geometryTemp.vertices.push(new THREE.Vector3(6.133632E-08, 0.2119836, -0.7017419)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.2119836, -0.7017418)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5559839, 0.1699987, -0.3370349)); geometryTemp.vertices.push(new THREE.Vector3(2.94549E-08, 0.1699987, -0.337035)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.2119836, -0.7017418)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.1699987, -0.3370349)); geometryTemp.vertices.push(new THREE.Vector3(0.5559839, 0.1699987, -0.3370349)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.2119836, -0.7017418)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.2119836, -0.7017418)); geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.1699987, -0.3370349)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5435532, 0.2484424, -1.646122)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.2064598, -1.492221)); geometryTemp.vertices.push(new THREE.Vector3(-0.8529459, 0.2484424, -1.646122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5435532, 0.2484424, -1.646122)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319015, 0.2064598, -1.49222)); geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.2064598, -1.492221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.5891955, -1.442314)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.2064598, -1.492221)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319015, 0.2064598, -1.49222)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.438948E-07, 0.2484424, -1.646122)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319015, 0.2064598, -1.49222)); geometryTemp.vertices.push(new THREE.Vector3(-0.5435532, 0.2484424, -1.646122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.5891955, -1.442314)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319015, 0.2064598, -1.49222)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319015, 0.5891954, -1.442313)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.438948E-07, 0.2484424, -1.646122)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(1.304415E-07, 0.2064598, -1.49222)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319015, 0.2064598, -1.49222)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.8050261, -1.099086)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.5891955, -1.442314)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319015, 0.5891954, -1.442313)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.8050261, -1.099086)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319015, 0.5891954, -1.442313)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.8050261, -1.099086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.6220796, -0.7669318)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.8050261, -1.099086)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.8050261, -1.099086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.438948E-07, 0.2484424, -1.646122)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319018, 0.2064598, -1.492221)); geometryTemp.vertices.push(new THREE.Vector3(1.304415E-07, 0.2064598, -1.49222)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.6220796, -0.7669318)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.8050261, -1.099086)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.6220796, -0.766932)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9260015, 0.4814495, -0.7445076)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9599997, 0.6220796, -0.7669318)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.6220796, -0.766932)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.6220796, -0.766932)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.2119836, -0.7017421)); geometryTemp.vertices.push(new THREE.Vector3(-0.9260015, 0.4814495, -0.7445076)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.6220796, -0.766932)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.2119836, -0.7017419)); geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.2119836, -0.7017421)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.438948E-07, 0.2484424, -1.646122)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5435535, 0.2484424, -1.646122)); geometryTemp.vertices.push(new THREE.Vector3(0.5319018, 0.2064598, -1.492221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.2064598, -1.49222)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319018, 0.2064598, -1.492221)); geometryTemp.vertices.push(new THREE.Vector3(0.5435535, 0.2484424, -1.646122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.2064598, -1.49222)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5435535, 0.2484424, -1.646122)); geometryTemp.vertices.push(new THREE.Vector3(0.8529461, 0.2484424, -1.646122)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319018, 0.2064598, -1.492221)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.2064598, -1.49222)); geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.5891955, -1.442313)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319018, 0.2064598, -1.492221)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.5891955, -1.442313)); geometryTemp.vertices.push(new THREE.Vector3(0.5319018, 0.5891954, -1.442314)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319018, 0.5891954, -1.442314)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.5891955, -1.442313)); geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.8050261, -1.099086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319018, 0.5891954, -1.442314)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.8050261, -1.099086)); geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.8050261, -1.099086)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.8050261, -1.099086)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.8050261, -1.099086)); geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.6220796, -0.7669318)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.8050261, -1.099086)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.6220796, -0.7669318)); geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.6220796, -0.7669318)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.6220796, -0.7669318)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599999, 0.6220796, -0.7669318)); geometryTemp.vertices.push(new THREE.Vector3(0.9260017, 0.4814495, -0.7445073)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.6220796, -0.7669318)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9260017, 0.4814495, -0.7445073)); geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.2119836, -0.7017418)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.2119836, -0.7017418)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.2119836, -0.7017418)); geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.6220796, -0.7669318)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.927274E-07, 0.2217149, 2.204357)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.2779921, 0.2217149, 2.204357)); geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.2217149, 2.204357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.754197E-07, 0.2217171, 2.00642)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.927274E-07, 0.2217149, 2.204357)); geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.2217149, 2.204357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.2217149, 2.204357)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.2217171, 2.00642)); geometryTemp.vertices.push(new THREE.Vector3(-1.754197E-07, 0.2217171, 2.00642)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7872329, 0.2217162, 2.090403)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.2217171, 2.00642)); geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.2217149, 2.204357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.7872329, 0.2217162, 2.090403)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9001322, 0.2217171, 2.00642)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.2217171, 2.00642)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.927274E-07, 0.2217149, 2.204357)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.754197E-07, 0.2217171, 2.00642)); geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.2217171, 2.00642)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.5799072, 1.926696)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.2217171, 2.00642)); geometryTemp.vertices.push(new THREE.Vector3(-0.9001322, 0.2217171, 2.00642)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.5799072, 1.926696)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9001322, 0.2217171, 2.00642)); geometryTemp.vertices.push(new THREE.Vector3(-0.9300661, 0.4008121, 1.966558)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9300661, 0.4008121, 1.966558)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.96, 0.5799072, 1.926696)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.5799072, 1.926696)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.96, 0.5799072, 1.926696)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.751083, 1.605195)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.5799072, 1.926696)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.96, 0.5799072, 1.926696)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9599999, 0.751083, 1.605195)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.751083, 1.605195)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.2217171, 2.00642)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.2217149, 2.204357)); geometryTemp.vertices.push(new THREE.Vector3(-1.927274E-07, 0.2217149, 2.204357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599999, 0.751083, 1.605195)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.5740251, 1.244161)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.751083, 1.605195)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5559837, 0.2217149, 2.204357)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.2779917, 0.2217149, 2.204357)); geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.2217171, 2.00642)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.2217171, 2.00642)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.7872325, 0.2217162, 2.090404)); geometryTemp.vertices.push(new THREE.Vector3(0.5559837, 0.2217149, 2.204357)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.2217171, 2.00642)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9001319, 0.2217171, 2.00642)); geometryTemp.vertices.push(new THREE.Vector3(0.7872325, 0.2217162, 2.090404)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9599999, 0.751083, 1.605195)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9599999, 0.5740251, 1.244161)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.5740251, 1.244161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.5740251, 1.244161)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.9599999, 0.5740251, 1.244161)); geometryTemp.vertices.push(new THREE.Vector3(-0.9260017, 0.4499831, 1.224609)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9001319, 0.2217171, 2.00642)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.2217171, 2.00642)); geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.5799072, 1.926696)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.5799072, 1.926696)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9300658, 0.4008121, 1.966558)); geometryTemp.vertices.push(new THREE.Vector3(0.9001319, 0.2217171, 2.00642)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.5799072, 1.926696)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.5799072, 1.926696)); geometryTemp.vertices.push(new THREE.Vector3(0.9300658, 0.4008121, 1.966558)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.751083, 1.605195)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.5799072, 1.926696)); geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.5799072, 1.926696)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.751083, 1.605195)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.751083, 1.605195)); geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.5799072, 1.926696)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.5740251, 1.244161)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.751083, 1.605195)); geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.751083, 1.605195)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.5740251, 1.244161)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.5740251, 1.244161)); geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.751083, 1.605195)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9260017, 0.4499831, 1.224609)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8920034, 0.1699823, 1.171152)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.5740251, 1.244161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.5740251, 1.244161)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.5740251, 1.244161)); geometryTemp.vertices.push(new THREE.Vector3(0.5319016, 0.1699823, 1.171152)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319016, 0.1699823, 1.171152)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.9260015, 0.4499831, 1.224609)); geometryTemp.vertices.push(new THREE.Vector3(0.9599997, 0.5740251, 1.244161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8920034, 0.1699823, 1.171152)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319017, 0.1699823, 1.171152)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.5740251, 1.244161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319016, 0.1699823, 1.171152)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8920033, 0.1699823, 1.171152)); geometryTemp.vertices.push(new THREE.Vector3(0.9260015, 0.4499831, 1.224609)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.1699831, 1.102636)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319017, 0.1699823, 1.171152)); geometryTemp.vertices.push(new THREE.Vector3(-0.8920034, 0.1699823, 1.171152)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-9.640644E-08, 0.1699831, 1.102636)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319017, 0.1699823, 1.171152)); geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.1699831, 1.102636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.1699831, 1.102636)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8920034, 0.1699823, 1.171152)); geometryTemp.vertices.push(new THREE.Vector3(-0.8920035, 0.1699831, 1.102636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-9.640644E-08, 0.1699831, 1.102636)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.023982E-07, 0.1699823, 1.171152)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319017, 0.1699823, 1.171152)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-9.640644E-08, 0.1699831, 1.102636)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319016, 0.1699823, 1.171152)); geometryTemp.vertices.push(new THREE.Vector3(-1.023982E-07, 0.1699823, 1.171152)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.1699831, 1.102636)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8920035, 0.1699831, 1.102636)); geometryTemp.vertices.push(new THREE.Vector3(-0.8920035, 0.1699834, 1.078279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.1699831, 1.102636)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8920035, 0.1699834, 1.078279)); geometryTemp.vertices.push(new THREE.Vector3(-0.8920034, 0.1699917, 0.3122074)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8920033, 0.1699823, 1.171152)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319016, 0.1699823, 1.171152)); geometryTemp.vertices.push(new THREE.Vector3(0.5559837, 0.1699831, 1.102636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-9.640644E-08, 0.1699831, 1.102636)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5559837, 0.1699831, 1.102636)); geometryTemp.vertices.push(new THREE.Vector3(0.5319016, 0.1699823, 1.171152)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8920033, 0.1699823, 1.171152)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5559837, 0.1699831, 1.102636)); geometryTemp.vertices.push(new THREE.Vector3(0.8920032, 0.1699831, 1.102636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8920032, 0.1699834, 1.078279)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8920032, 0.1699831, 1.102636)); geometryTemp.vertices.push(new THREE.Vector3(0.5559837, 0.1699831, 1.102636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8920033, 0.1699917, 0.3122075)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8920032, 0.1699834, 1.078279)); geometryTemp.vertices.push(new THREE.Vector3(0.5559837, 0.1699831, 1.102636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8920034, 0.1699917, 0.3122074)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5559839, 0.1699917, 0.3122074)); geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.1699831, 1.102636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5559839, 0.1699917, 0.3122074)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-9.640644E-08, 0.1699831, 1.102636)); geometryTemp.vertices.push(new THREE.Vector3(-0.555984, 0.1699831, 1.102636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5559839, 0.1699917, 0.3122074)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8920034, 0.1699917, 0.3122074)); geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.1699984, -0.305001)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5559839, 0.1699917, 0.3122074)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.1699984, -0.305001)); geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.1699987, -0.3370351)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.8920033, 0.1699987, -0.3370351)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5559838, 0.1699987, -0.3370351)); geometryTemp.vertices.push(new THREE.Vector3(-0.5559839, 0.1699917, 0.3122074)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5559837, 0.1699831, 1.102636)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5559838, 0.1699917, 0.3122075)); geometryTemp.vertices.push(new THREE.Vector3(0.8920033, 0.1699917, 0.3122075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-9.640644E-08, 0.1699831, 1.102636)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5559838, 0.1699917, 0.3122075)); geometryTemp.vertices.push(new THREE.Vector3(0.5559837, 0.1699831, 1.102636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.1699984, -0.3050009)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8920033, 0.1699917, 0.3122075)); geometryTemp.vertices.push(new THREE.Vector3(0.5559838, 0.1699917, 0.3122075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.1699987, -0.3370349)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.1699984, -0.3050009)); geometryTemp.vertices.push(new THREE.Vector3(0.5559838, 0.1699917, 0.3122075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5559838, 0.1699917, 0.3122075)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5559839, 0.1699987, -0.3370349)); geometryTemp.vertices.push(new THREE.Vector3(0.8920034, 0.1699987, -0.3370349)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5559838, 0.1699987, -0.3370351)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-2.730303E-08, 0.1699917, 0.3122074)); geometryTemp.vertices.push(new THREE.Vector3(-0.5559839, 0.1699917, 0.3122074)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5559839, 0.1699917, 0.3122074)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-2.730303E-08, 0.1699917, 0.3122074)); geometryTemp.vertices.push(new THREE.Vector3(-9.640644E-08, 0.1699831, 1.102636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-9.640644E-08, 0.1699831, 1.102636)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-2.730303E-08, 0.1699917, 0.3122074)); geometryTemp.vertices.push(new THREE.Vector3(0.5559838, 0.1699917, 0.3122075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.730303E-08, 0.1699917, 0.3122074)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5559839, 0.1699987, -0.3370349)); geometryTemp.vertices.push(new THREE.Vector3(0.5559838, 0.1699917, 0.3122075)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5559838, 0.1699987, -0.3370351)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(2.94549E-08, 0.1699987, -0.337035)); geometryTemp.vertices.push(new THREE.Vector3(-2.730303E-08, 0.1699917, 0.3122074)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-2.730303E-08, 0.1699917, 0.3122074)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(2.94549E-08, 0.1699987, -0.337035)); geometryTemp.vertices.push(new THREE.Vector3(0.5559839, 0.1699987, -0.3370349)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319015, 0.5891954, -1.442313)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319015, 0.2064598, -1.49222)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.2119836, -0.7017419)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.2119836, -0.7017419)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.6220796, -0.766932)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319015, 0.5891954, -1.442313)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.6220796, -0.766932)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.8050261, -1.099086)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319015, 0.5891954, -1.442313)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.5740251, 1.244161)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319017, 0.1699823, 1.171152)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.2217171, 2.00642)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.2217171, 2.00642)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.5799072, 1.926696)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.5740251, 1.244161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.5799072, 1.926696)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.751083, 1.605195)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.5740251, 1.244161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319015, 0.2064598, -1.49222)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(6.133632E-08, 0.2119836, -0.7017419)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319016, 0.2119836, -0.7017419)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319015, 0.2064598, -1.49222)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(1.304415E-07, 0.2064598, -1.49222)); geometryTemp.vertices.push(new THREE.Vector3(6.133632E-08, 0.2119836, -0.7017419)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.133632E-08, 0.2119836, -0.7017419)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(1.304415E-07, 0.2064598, -1.49222)); geometryTemp.vertices.push(new THREE.Vector3(0.5319018, 0.2064598, -1.492221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(6.133632E-08, 0.2119836, -0.7017419)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319018, 0.2064598, -1.492221)); geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.2119836, -0.7017418)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319017, 0.1699823, 1.171152)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.754197E-07, 0.2217171, 2.00642)); geometryTemp.vertices.push(new THREE.Vector3(-0.5319018, 0.2217171, 2.00642)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.5319017, 0.1699823, 1.171152)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.023982E-07, 0.1699823, 1.171152)); geometryTemp.vertices.push(new THREE.Vector3(-1.754197E-07, 0.2217171, 2.00642)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.754197E-07, 0.2217171, 2.00642)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(-1.023982E-07, 0.1699823, 1.171152)); geometryTemp.vertices.push(new THREE.Vector3(0.5319016, 0.1699823, 1.171152)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1.754197E-07, 0.2217171, 2.00642)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319016, 0.1699823, 1.171152)); geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.2217171, 2.00642)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.2119836, -0.7017418)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319018, 0.2064598, -1.492221)); geometryTemp.vertices.push(new THREE.Vector3(0.5319018, 0.5891954, -1.442314)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319018, 0.5891954, -1.442314)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.6220796, -0.7669318)); geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.2119836, -0.7017418)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319018, 0.5891954, -1.442314)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.8050261, -1.099086)); geometryTemp.vertices.push(new THREE.Vector3(0.5319017, 0.6220796, -0.7669318)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.2217171, 2.00642)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319016, 0.1699823, 1.171152)); geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.5740251, 1.244161)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.5740251, 1.244161)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.5799072, 1.926696)); geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.2217171, 2.00642)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.5740251, 1.244161)); // 0, 0, 0 geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.751083, 1.605195)); geometryTemp.vertices.push(new THREE.Vector3(0.5319015, 0.5799072, 1.926696)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 0 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.760782E-07, 1.025421, -2.01475)); // 18, 18, 18 geometryTemp.vertices.push(new THREE.Vector3(-0.6416311, 1.025421, -2.01475)); geometryTemp.vertices.push(new THREE.Vector3(-0.3348793, 1.214691, -0.4935523)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(1.760782E-07, 1.025421, -2.01475)); // 18, 18, 18 geometryTemp.vertices.push(new THREE.Vector3(-0.3348793, 1.214691, -0.4935523)); geometryTemp.vertices.push(new THREE.Vector3(4.308276E-08, 1.214691, -0.4935522)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3348794, 1.214691, -0.4935522)); // 18, 18, 18 geometryTemp.vertices.push(new THREE.Vector3(1.760782E-07, 1.025421, -2.01475)); geometryTemp.vertices.push(new THREE.Vector3(4.308276E-08, 1.214691, -0.4935522)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.3348794, 1.214691, -0.4935522)); // 18, 18, 18 geometryTemp.vertices.push(new THREE.Vector3(0.6416314, 1.025421, -2.01475)); geometryTemp.vertices.push(new THREE.Vector3(1.760782E-07, 1.025421, -2.01475)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 1184274 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1, 0.03768722, 1.96772)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.6265715, 0.03768596, 2.31531)); geometryTemp.vertices.push(new THREE.Vector3(0.6265712, 0.03768596, 2.31531)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-1, 0.03768722, 1.96772)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.6265712, 0.03768596, 2.31531)); geometryTemp.vertices.push(new THREE.Vector3(0.9999996, 0.03768722, 1.96772)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9069745, 0.03770157, -1.995322)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-0.9999996, 0.03770044, -1.685189)); geometryTemp.vertices.push(new THREE.Vector3(1, 0.03770044, -1.685189)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9069745, 0.03770157, -1.995322)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(1, 0.03770044, -1.685189)); geometryTemp.vertices.push(new THREE.Vector3(0.9069749, 0.03770157, -1.995322)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9999996, 0.03770044, -1.685189)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(-1, 0.03768722, 1.96772)); geometryTemp.vertices.push(new THREE.Vector3(0.9999996, 0.03768722, 1.96772)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9999996, 0.03770044, -1.685189)); // 136, 136, 136 geometryTemp.vertices.push(new THREE.Vector3(0.9999996, 0.03768722, 1.96772)); geometryTemp.vertices.push(new THREE.Vector3(1, 0.03770044, -1.685189)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 8947848 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4475252, 1.548941)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5050556, 1.515726)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.4373701, 1.448039)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4475252, 1.548941)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.4373701, 1.448039)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4041544, 1.505569)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4475238, 1.667433)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5050535, 1.700648)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5298294, 1.608188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4475238, 1.667433)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5298294, 1.608188)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4633994, 1.608187)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449059, 1.726678)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449052, 1.793108)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4373666, 1.768334)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449059, 1.726678)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4373666, 1.768334)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4041522, 1.710804)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.2422893, 1.667431)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1847589, 1.700645)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.2524444, 1.768332)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.2422893, 1.667431)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.2524444, 1.768332)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.28566, 1.710802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2422906, 1.548938)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.1847608, 1.515723)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.159985, 1.608184)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2422906, 1.548938)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.159985, 1.608184)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.226415, 1.608184)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.3449085, 1.489693)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.3449093, 1.423263)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2524478, 1.448037)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.3449085, 1.489693)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2524478, 1.448037)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2856621, 1.505568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.3449073, 1.608185)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.344911, 1.270721)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.5136425, 1.315935)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.3449073, 1.608185)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.5136425, 1.315935)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.6371617, 1.439456)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.3449073, 1.608185)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858233, 0.1761782, 1.315931)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.344911, 1.270721)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.3449073, 1.608185)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.6371617, 1.439456)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858233, 0.6823715, 1.608189)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.3449073, 1.608185)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.0526565, 1.43945)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858233, 0.1761782, 1.315931)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.3449073, 1.608185)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858233, 0.6823715, 1.608189)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.6371579, 1.776921)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.3449073, 1.608185)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.00744307, 1.608182)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.0526565, 1.43945)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.3449073, 1.608185)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.6371579, 1.776921)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.5136362, 1.90044)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.3449073, 1.608185)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.0526529, 1.776914)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.00744307, 1.608182)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.3449073, 1.608185)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.5136362, 1.90044)); geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449036, 1.94565)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.3449073, 1.608185)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.1761721, 1.900436)); geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.0526529, 1.776914)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.3449073, 1.608185)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449036, 1.94565)); geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.1761721, 1.900436)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.4628416, 1.403922)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.5136425, 1.315935)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.3449109, 1.270721)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.4628416, 1.403922)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.3449109, 1.270721)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.3449098, 1.372321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.549173, 1.490256)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.5136425, 1.315935)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.4628416, 1.403922)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.3449098, 1.372321)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.3449109, 1.270721)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.1761781, 1.315931)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.549173, 1.490256)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.6371617, 1.439457)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.5136425, 1.315935)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.3449098, 1.372321)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.1761781, 1.315931)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2269772, 1.40392)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5807716, 1.608188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.6371617, 1.439457)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.549173, 1.490256)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2269772, 1.40392)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.1761781, 1.315931)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.05265644, 1.43945)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5807716, 1.608188)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.6823714, 1.608189)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.6371617, 1.439457)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2269772, 1.40392)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.05265644, 1.43945)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.1406439, 1.490251)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5491704, 1.72612)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.6823714, 1.608189)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5807716, 1.608188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.1406439, 1.490251)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.05265644, 1.43945)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.007443041, 1.608182)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5491704, 1.72612)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.6371579, 1.776921)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.6823714, 1.608189)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.1406439, 1.490251)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.007443041, 1.608182)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1090429, 1.608183)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4628371, 1.812451)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.6371579, 1.776921)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5491704, 1.72612)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1090429, 1.608183)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.007443041, 1.608182)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.05265284, 1.776914)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4628371, 1.812451)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5136361, 1.90044)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.6371579, 1.776921)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1090429, 1.608183)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.05265284, 1.776914)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1406415, 1.726115)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449047, 1.84405)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5136361, 1.90044)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4628371, 1.812451)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1406415, 1.726115)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.05265284, 1.776914)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.176172, 1.900436)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449047, 1.84405)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449036, 1.94565)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5136361, 1.90044)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1406415, 1.726115)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.176172, 1.900436)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2269728, 1.812449)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2269728, 1.812449)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449036, 1.94565)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449047, 1.84405)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2269728, 1.812449)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.176172, 1.900436)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449036, 1.94565)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.4475247, 1.667431)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.505055, 1.700645)); geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.4373689, 1.768332)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.4475247, 1.667431)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.4373689, 1.768332)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.4041537, 1.710802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.4475242, 1.548938)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5050542, 1.515723)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5298294, 1.608184)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.4475242, 1.548938)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5298294, 1.608184)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.4633994, 1.608184)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.3449068, 1.489693)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.3449065, 1.423263)); geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.4373678, 1.448037)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.3449068, 1.489693)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.4373678, 1.448037)); geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.404153, 1.505567)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.2422897, 1.548939)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1847596, 1.515724)); geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.2524455, 1.448038)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.2422897, 1.548939)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.2524455, 1.448038)); geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.2856607, 1.505568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541766, 0.2422901, 1.667431)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.1847602, 1.700646)); geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.159985, 1.608185)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541766, 0.2422901, 1.667431)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.159985, 1.608185)); geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.226415, 1.608185)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.3449076, 1.726677)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.3449079, 1.793107)); geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.2524466, 1.768332)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.3449076, 1.726677)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.2524466, 1.768332)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.2856614, 1.710802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449073, 1.608187)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858258, 0.3449085, 1.945651)); geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.5136405, 1.900439)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449073, 1.608187)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.5136405, 1.900439)); geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.6371605, 1.776918)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449073, 1.608187)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858255, 0.1761761, 1.90044)); geometryTemp.vertices.push(new THREE.Vector3(0.6858258, 0.3449085, 1.945651)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449073, 1.608187)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.6371605, 1.776918)); geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.6823715, 1.608186)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449073, 1.608187)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858245, 0.05265528, 1.77692)); geometryTemp.vertices.push(new THREE.Vector3(0.6858255, 0.1761761, 1.90044)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449073, 1.608187)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.6823715, 1.608186)); geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.6371592, 1.439454)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449073, 1.608187)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858231, 0.00744307, 1.608188)); geometryTemp.vertices.push(new THREE.Vector3(0.6858245, 0.05265528, 1.77692)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449073, 1.608187)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.6371592, 1.439454)); geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.5136383, 1.315934)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449073, 1.608187)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858218, 0.05265415, 1.439456)); geometryTemp.vertices.push(new THREE.Vector3(0.6858231, 0.00744307, 1.608188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449073, 1.608187)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.5136383, 1.315934)); geometryTemp.vertices.push(new THREE.Vector3(0.6858206, 0.3449061, 1.270723)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449073, 1.608187)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.1761742, 1.315935)); geometryTemp.vertices.push(new THREE.Vector3(0.6858218, 0.05265415, 1.439456)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858232, 0.3449073, 1.608187)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858206, 0.3449061, 1.270723)); geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.1761742, 1.315935)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541778, 0.4628401, 1.812449)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.5136404, 1.900437)); geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.3449084, 1.945649)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541778, 0.4628401, 1.812449)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.3449084, 1.945649)); geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.3449081, 1.844049)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5491722, 1.726116)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.5136404, 1.900437)); geometryTemp.vertices.push(new THREE.Vector3(0.9541778, 0.4628401, 1.812449)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.3449081, 1.844049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.3449084, 1.945649)); geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.176176, 1.900438)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5491722, 1.726116)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.6371604, 1.776916)); geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.5136404, 1.900437)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.3449081, 1.844049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.176176, 1.900438)); geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.2269757, 1.81245)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5807716, 1.608184)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.6371604, 1.776916)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5491722, 1.726116)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.2269757, 1.81245)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.176176, 1.900438)); geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.05265522, 1.776918)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5807716, 1.608184)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.6823714, 1.608184)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.6371604, 1.776916)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.2269757, 1.81245)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.05265522, 1.776918)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.1406431, 1.726118)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541753, 0.5491713, 1.490252)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.6823714, 1.608184)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5807716, 1.608184)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.1406431, 1.726118)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.05265522, 1.776918)); geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.007443041, 1.608186)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541753, 0.5491713, 1.490252)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.6371591, 1.439452)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.6823714, 1.608184)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.1406431, 1.726118)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.007443041, 1.608186)); geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.1090429, 1.608186)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.4628386, 1.40392)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.6371591, 1.439452)); geometryTemp.vertices.push(new THREE.Vector3(0.9541753, 0.5491713, 1.490252)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.1090429, 1.608186)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.007443041, 1.608186)); geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.05265409, 1.439454)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.4628386, 1.40392)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541739, 0.5136383, 1.315932)); geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.6371591, 1.439452)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.1090429, 1.608186)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.05265409, 1.439454)); geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.1406423, 1.490253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541743, 0.3449064, 1.372321)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541739, 0.5136383, 1.315932)); geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.4628386, 1.40392)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.1406423, 1.490253)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.05265409, 1.439454)); geometryTemp.vertices.push(new THREE.Vector3(0.9541738, 0.1761741, 1.315933)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541743, 0.3449064, 1.372321)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541736, 0.344906, 1.270721)); geometryTemp.vertices.push(new THREE.Vector3(0.9541739, 0.5136383, 1.315932)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.1406423, 1.490253)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541738, 0.1761741, 1.315933)); geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.2269743, 1.403921)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.2269743, 1.403921)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541736, 0.344906, 1.270721)); geometryTemp.vertices.push(new THREE.Vector3(0.9541743, 0.3449064, 1.372321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.2269743, 1.403921)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541738, 0.1761741, 1.315933)); geometryTemp.vertices.push(new THREE.Vector3(0.9541736, 0.344906, 1.270721)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.4475447, -1.149735)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5050752, -1.182949)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4373896, -1.250636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.4475447, -1.149735)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4373896, -1.250636)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.404174, -1.193106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4475434, -1.031242)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.5050731, -0.9980268)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.529849, -1.090488)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4475434, -1.031242)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.529849, -1.090488)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.463419, -1.090488)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.3449255, -0.9719975)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449248, -0.9055675)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4373862, -0.9303414)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.3449255, -0.9719975)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4373862, -0.9303414)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4041718, -0.9878718)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2423089, -1.031245)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.1847784, -0.9980304)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2524639, -0.9303434)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2423089, -1.031245)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2524639, -0.9303434)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2856795, -0.9878731)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2423101, -1.149737)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1847804, -1.182953)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1600045, -1.090492)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2423101, -1.149737)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1600045, -1.090492)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2264345, -1.090491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449281, -1.208982)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449288, -1.275412)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2524673, -1.250638)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449281, -1.208982)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2524673, -1.250638)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2856817, -1.193108)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449268, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.3449305, -1.427954)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.5136621, -1.382741)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449268, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.5136621, -1.382741)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.6371813, -1.259219)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449268, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.1761977, -1.382744)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.3449305, -1.427954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449268, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.6371813, -1.259219)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.682391, -1.090486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449268, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.05267605, -1.259225)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.1761977, -1.382744)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449268, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.682391, -1.090486)); geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.6371775, -0.9217546)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449268, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.007462621, -1.090493)); geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.05267605, -1.259225)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449268, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.6371775, -0.9217546)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.5136558, -0.7982355)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449268, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.05267245, -0.9217609)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.007462621, -1.090493)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449268, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.5136558, -0.7982355)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.3449232, -0.7530258)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449268, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.1761916, -0.7982392)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.05267245, -0.9217609)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449268, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.3449232, -0.7530258)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.1761916, -0.7982392)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4628612, -1.294753)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.513662, -1.38274)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449305, -1.427954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4628612, -1.294753)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449305, -1.427954)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449293, -1.326354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5491925, -1.20842)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.513662, -1.38274)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4628612, -1.294753)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449293, -1.326354)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449305, -1.427954)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1761977, -1.382744)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5491925, -1.20842)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.6371813, -1.259219)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.513662, -1.38274)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449293, -1.326354)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1761977, -1.382744)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2269967, -1.294755)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5807911, -1.090487)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.6371813, -1.259219)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5491925, -1.20842)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2269967, -1.294755)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1761977, -1.382744)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.05267599, -1.259225)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5807911, -1.090487)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.682391, -1.090486)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.6371813, -1.259219)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2269967, -1.294755)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.05267599, -1.259225)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1406635, -1.208424)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.54919, -0.9725553)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.682391, -1.090486)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5807911, -1.090487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1406635, -1.208424)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.05267599, -1.259225)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.007462591, -1.090493)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.54919, -0.9725553)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.6371775, -0.9217545)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.682391, -1.090486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1406635, -1.208424)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.007462591, -1.090493)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.1090625, -1.090492)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.4628567, -0.886224)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.6371775, -0.9217545)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.54919, -0.9725553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.1090625, -1.090492)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.007462591, -1.090493)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.05267239, -0.9217608)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.4628567, -0.886224)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.5136557, -0.7982354)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.6371775, -0.9217545)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.1090625, -1.090492)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.05267239, -0.9217608)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.140661, -0.9725598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449242, -0.8546255)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.5136557, -0.7982354)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.4628567, -0.886224)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.140661, -0.9725598)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.05267239, -0.9217608)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541757, 0.1761915, -0.7982391)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449242, -0.8546255)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449231, -0.7530256)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.5136557, -0.7982354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.140661, -0.9725598)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541757, 0.1761915, -0.7982391)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2269924, -0.8862265)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2269924, -0.8862265)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449231, -0.7530256)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449242, -0.8546255)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2269924, -0.8862265)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(-0.9541757, 0.1761915, -0.7982391)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449231, -0.7530256)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.4475443, -1.031244)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5050745, -0.998029)); geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.4373885, -0.9303425)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.4475443, -1.031244)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.4373885, -0.9303425)); geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.4041733, -0.9878725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.4475438, -1.149736)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.5050738, -1.182951)); geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.529849, -1.09049)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.4475438, -1.149736)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.529849, -1.09049)); geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.463419, -1.09049)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.3449263, -1.208982)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.3449261, -1.275412)); geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.4373873, -1.250637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.3449263, -1.208982)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.4373873, -1.250637)); geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.4041725, -1.193107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.2423093, -1.149735)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.1847791, -1.18295)); geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.2524651, -1.250637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.2423093, -1.149735)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.2524651, -1.250637)); geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.2856803, -1.193107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.2423097, -1.031243)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.1847797, -0.9980279)); geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.1600045, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.2423097, -1.031243)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.1600045, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.2264345, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.3449272, -0.9719973)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.3449275, -0.9055673)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.2524661, -0.9303419)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.3449272, -0.9719973)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.2524661, -0.9303419)); geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.2856809, -0.9878721)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.3449268, -1.090487)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858261, 0.3449281, -0.7530231)); geometryTemp.vertices.push(new THREE.Vector3(0.6858258, 0.51366, -0.7982355)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.3449268, -1.090487)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858258, 0.51366, -0.7982355)); geometryTemp.vertices.push(new THREE.Vector3(0.6858249, 0.6371801, -0.9217564)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.3449268, -1.090487)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858257, 0.1761956, -0.7982343)); geometryTemp.vertices.push(new THREE.Vector3(0.6858261, 0.3449281, -0.7530231)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.3449268, -1.090487)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858249, 0.6371801, -0.9217564)); geometryTemp.vertices.push(new THREE.Vector3(0.6858236, 0.682391, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.3449268, -1.090487)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858247, 0.05267483, -0.9217544)); geometryTemp.vertices.push(new THREE.Vector3(0.6858257, 0.1761956, -0.7982343)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.3449268, -1.090487)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858236, 0.682391, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.6858222, 0.6371788, -1.259221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.3449268, -1.090487)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.007462621, -1.090486)); geometryTemp.vertices.push(new THREE.Vector3(0.6858247, 0.05267483, -0.9217544)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.3449268, -1.090487)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858222, 0.6371788, -1.259221)); geometryTemp.vertices.push(new THREE.Vector3(0.6858212, 0.5136579, -1.38274)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.3449268, -1.090487)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.0526737, -1.259218)); geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.007462621, -1.090486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.3449268, -1.090487)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858212, 0.5136579, -1.38274)); geometryTemp.vertices.push(new THREE.Vector3(0.6858208, 0.3449256, -1.427952)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.3449268, -1.090487)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858211, 0.1761937, -1.382739)); geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.0526737, -1.259218)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858234, 0.3449268, -1.090487)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.6858208, 0.3449256, -1.427952)); geometryTemp.vertices.push(new THREE.Vector3(0.6858211, 0.1761937, -1.382739)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.4628597, -0.8862255)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.51366, -0.7982376)); geometryTemp.vertices.push(new THREE.Vector3(0.954179, 0.344928, -0.7530253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.4628597, -0.8862255)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.954179, 0.344928, -0.7530253)); geometryTemp.vertices.push(new THREE.Vector3(0.9541783, 0.3449276, -0.8546252)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.5491917, -0.9725581)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.51366, -0.7982376)); geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.4628597, -0.8862255)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541783, 0.3449276, -0.8546252)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.954179, 0.344928, -0.7530253)); geometryTemp.vertices.push(new THREE.Vector3(0.9541787, 0.1761955, -0.7982364)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.5491917, -0.9725581)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.63718, -0.9217585)); geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.51366, -0.7982376)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541783, 0.3449276, -0.8546252)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541787, 0.1761955, -0.7982364)); geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.2269952, -0.8862246)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.5807911, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.63718, -0.9217585)); geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.5491917, -0.9725581)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.2269952, -0.8862246)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541787, 0.1761955, -0.7982364)); geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.05267477, -0.9217565)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.5807911, -1.09049)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.682391, -1.090491)); geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.63718, -0.9217585)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.2269952, -0.8862246)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.05267477, -0.9217565)); geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.1406626, -0.9725567)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5491908, -1.208422)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.682391, -1.090491)); geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.5807911, -1.09049)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.1406626, -0.9725567)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.05267477, -0.9217565)); geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.007462591, -1.090488)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5491908, -1.208422)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.6371787, -1.259223)); geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.682391, -1.090491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.1406626, -0.9725567)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.007462591, -1.090488)); geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.1090625, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.4628582, -1.294754)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.6371787, -1.259223)); geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5491908, -1.208422)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.1090625, -1.090489)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.007462591, -1.090488)); geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.05267364, -1.259221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.4628582, -1.294754)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541742, 0.5136578, -1.382743)); geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.6371787, -1.259223)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.1090625, -1.090489)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.05267364, -1.259221)); geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1406619, -1.208421)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.3449259, -1.326354)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541742, 0.5136578, -1.382743)); geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.4628582, -1.294754)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1406619, -1.208421)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.05267364, -1.259221)); geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.1761937, -1.382741)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.3449259, -1.326354)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541738, 0.3449256, -1.427954)); geometryTemp.vertices.push(new THREE.Vector3(0.9541742, 0.5136578, -1.382743)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1406619, -1.208421)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.1761937, -1.382741)); geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.2269939, -1.294754)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.2269939, -1.294754)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.9541738, 0.3449256, -1.427954)); geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.3449259, -1.326354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.2269939, -1.294754)); // 8, 8, 8 geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.1761937, -1.382741)); geometryTemp.vertices.push(new THREE.Vector3(0.9541738, 0.3449256, -1.427954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 526344 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4475238, 1.667433)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4475252, 1.548941)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4041544, 1.505569)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4475238, 1.667433)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4633994, 1.608187)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4475252, 1.548941)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4633994, 1.608187)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5050556, 1.515726)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4475252, 1.548941)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4633994, 1.608187)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5298294, 1.608188)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5050556, 1.515726)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4041522, 1.710804)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4475238, 1.667433)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4041544, 1.505569)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4041522, 1.710804)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5050535, 1.700648)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4475238, 1.667433)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5298294, 1.608188)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.549173, 1.490256)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5050556, 1.515726)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5298294, 1.608188)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5807716, 1.608188)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.549173, 1.490256)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5050535, 1.700648)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5807716, 1.608188)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5298294, 1.608188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5050556, 1.515726)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.549173, 1.490256)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.4628416, 1.403922)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5050556, 1.515726)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.4628416, 1.403922)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.4373701, 1.448039)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5050535, 1.700648)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5491704, 1.72612)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5807716, 1.608188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.4373701, 1.448039)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.4628416, 1.403922)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.3449098, 1.372321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4373666, 1.768334)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5491704, 1.72612)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5050535, 1.700648)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4041522, 1.710804)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4373666, 1.768334)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5050535, 1.700648)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4373666, 1.768334)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4628371, 1.812451)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.5491704, 1.72612)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449052, 1.793108)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4628371, 1.812451)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4373666, 1.768334)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449052, 1.793108)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449047, 1.84405)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4628371, 1.812451)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.4373701, 1.448039)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.3449098, 1.372321)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.3449093, 1.423263)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4041544, 1.505569)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.4373701, 1.448039)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.3449093, 1.423263)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.3449093, 1.423263)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.3449098, 1.372321)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2269772, 1.40392)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4041522, 1.710804)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4041544, 1.505569)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.3449085, 1.489693)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.4041544, 1.505569)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.3449093, 1.423263)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.3449085, 1.489693)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.3449093, 1.423263)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2269772, 1.40392)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2524478, 1.448037)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449059, 1.726678)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4041522, 1.710804)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.3449085, 1.489693)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2524478, 1.448037)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2269772, 1.40392)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.1406439, 1.490251)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449059, 1.726678)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.3449085, 1.489693)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2856621, 1.505568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2524478, 1.448037)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.1406439, 1.490251)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.1847608, 1.515723)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2856621, 1.505568)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2524478, 1.448037)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.1847608, 1.515723)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.1847608, 1.515723)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.1406439, 1.490251)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1090429, 1.608183)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.1847608, 1.515723)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1090429, 1.608183)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.159985, 1.608184)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.159985, 1.608184)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1090429, 1.608183)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1406415, 1.726115)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2856621, 1.505568)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.1847608, 1.515723)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2422906, 1.548938)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.28566, 1.710802)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449059, 1.726678)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2856621, 1.505568)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.28566, 1.710802)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2856621, 1.505568)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2422906, 1.548938)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.28566, 1.710802)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449052, 1.793108)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449059, 1.726678)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.2422893, 1.667431)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.28566, 1.710802)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2422906, 1.548938)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.2422906, 1.548938)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.226415, 1.608184)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.2422893, 1.667431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.28566, 1.710802)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.2524444, 1.768332)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449052, 1.793108)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.2524444, 1.768332)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449047, 1.84405)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449052, 1.793108)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.2524444, 1.768332)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2269728, 1.812449)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449047, 1.84405)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.226415, 1.608184)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1847589, 1.700645)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.2422893, 1.667431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.226415, 1.608184)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.159985, 1.608184)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1847589, 1.700645)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.159985, 1.608184)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1406415, 1.726115)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1847589, 1.700645)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1847589, 1.700645)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2269728, 1.812449)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.2524444, 1.768332)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1847589, 1.700645)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1406415, 1.726115)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2269728, 1.812449)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.4475242, 1.548938)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.4475247, 1.667431)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.4041537, 1.710802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.4475242, 1.548938)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.4633994, 1.608184)); geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.4475247, 1.667431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.4633994, 1.608184)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.505055, 1.700645)); geometryTemp.vertices.push(new THREE.Vector3(0.9541767, 0.4475247, 1.667431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.4633994, 1.608184)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5298294, 1.608184)); geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.505055, 1.700645)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.404153, 1.505567)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.4475242, 1.548938)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.4041537, 1.710802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.404153, 1.505567)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5050542, 1.515723)); geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.4475242, 1.548938)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5298294, 1.608184)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5491722, 1.726116)); geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.505055, 1.700645)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5298294, 1.608184)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5807716, 1.608184)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5491722, 1.726116)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5050542, 1.515723)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5807716, 1.608184)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5298294, 1.608184)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.505055, 1.700645)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5491722, 1.726116)); geometryTemp.vertices.push(new THREE.Vector3(0.9541778, 0.4628401, 1.812449)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.505055, 1.700645)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541778, 0.4628401, 1.812449)); geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.4373689, 1.768332)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5050542, 1.515723)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541753, 0.5491713, 1.490252)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.5807716, 1.608184)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.4373689, 1.768332)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541778, 0.4628401, 1.812449)); geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.3449081, 1.844049)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.4373678, 1.448037)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541753, 0.5491713, 1.490252)); geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5050542, 1.515723)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.404153, 1.505567)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.4373678, 1.448037)); geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5050542, 1.515723)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.4373678, 1.448037)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.4628386, 1.40392)); geometryTemp.vertices.push(new THREE.Vector3(0.9541753, 0.5491713, 1.490252)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.3449065, 1.423263)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.4628386, 1.40392)); geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.4373678, 1.448037)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.3449065, 1.423263)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541743, 0.3449064, 1.372321)); geometryTemp.vertices.push(new THREE.Vector3(0.9541746, 0.4628386, 1.40392)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.4373689, 1.768332)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.3449081, 1.844049)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.3449079, 1.793107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.4041537, 1.710802)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.4373689, 1.768332)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.3449079, 1.793107)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.3449079, 1.793107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.3449081, 1.844049)); geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.2269757, 1.81245)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.404153, 1.505567)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.4041537, 1.710802)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.3449076, 1.726677)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.4041537, 1.710802)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.3449079, 1.793107)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.3449076, 1.726677)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.3449079, 1.793107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.2269757, 1.81245)); geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.2524466, 1.768332)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.3449068, 1.489693)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.404153, 1.505567)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.3449076, 1.726677)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.2524466, 1.768332)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.2269757, 1.81245)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.1406431, 1.726118)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.3449068, 1.489693)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.3449076, 1.726677)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.2856614, 1.710802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.2524466, 1.768332)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.1406431, 1.726118)); geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.1847602, 1.700646)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.2856614, 1.710802)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.2524466, 1.768332)); geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.1847602, 1.700646)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.1847602, 1.700646)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.1406431, 1.726118)); geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.1090429, 1.608186)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.1847602, 1.700646)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.1090429, 1.608186)); geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.159985, 1.608185)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.159985, 1.608185)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.1090429, 1.608186)); geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.1406423, 1.490253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.2856614, 1.710802)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.1847602, 1.700646)); geometryTemp.vertices.push(new THREE.Vector3(0.9541766, 0.2422901, 1.667431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.2856607, 1.505568)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.3449068, 1.489693)); geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.2856614, 1.710802)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.2856607, 1.505568)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954177, 0.2856614, 1.710802)); geometryTemp.vertices.push(new THREE.Vector3(0.9541766, 0.2422901, 1.667431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.2856607, 1.505568)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.3449065, 1.423263)); geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.3449068, 1.489693)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.2422897, 1.548939)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.2856607, 1.505568)); geometryTemp.vertices.push(new THREE.Vector3(0.9541766, 0.2422901, 1.667431)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541766, 0.2422901, 1.667431)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.226415, 1.608185)); geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.2422897, 1.548939)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.2856607, 1.505568)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.2524455, 1.448038)); geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.3449065, 1.423263)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.2524455, 1.448038)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541743, 0.3449064, 1.372321)); geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.3449065, 1.423263)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.2524455, 1.448038)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.2269743, 1.403921)); geometryTemp.vertices.push(new THREE.Vector3(0.9541743, 0.3449064, 1.372321)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.226415, 1.608185)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1847596, 1.515724)); geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.2422897, 1.548939)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.226415, 1.608185)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.159985, 1.608185)); geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1847596, 1.515724)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.159985, 1.608185)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.1406423, 1.490253)); geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1847596, 1.515724)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1847596, 1.515724)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.2269743, 1.403921)); geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.2524455, 1.448038)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1847596, 1.515724)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.1406423, 1.490253)); geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.2269743, 1.403921)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4475434, -1.031242)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.4475447, -1.149735)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.404174, -1.193106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4475434, -1.031242)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.463419, -1.090488)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.4475447, -1.149735)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.463419, -1.090488)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5050752, -1.182949)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.4475447, -1.149735)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.463419, -1.090488)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.529849, -1.090488)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5050752, -1.182949)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4041718, -0.9878718)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4475434, -1.031242)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.404174, -1.193106)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4041718, -0.9878718)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.5050731, -0.9980268)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4475434, -1.031242)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.529849, -1.090488)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5491925, -1.20842)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5050752, -1.182949)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.529849, -1.090488)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5807911, -1.090487)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5491925, -1.20842)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.5050731, -0.9980268)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5807911, -1.090487)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.529849, -1.090488)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5050752, -1.182949)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5491925, -1.20842)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4628612, -1.294753)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5050752, -1.182949)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4628612, -1.294753)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4373896, -1.250636)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.5050731, -0.9980268)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.54919, -0.9725553)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.5807911, -1.090487)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4373896, -1.250636)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4628612, -1.294753)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449293, -1.326354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4373862, -0.9303414)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.54919, -0.9725553)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.5050731, -0.9980268)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4041718, -0.9878718)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4373862, -0.9303414)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.5050731, -0.9980268)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4373862, -0.9303414)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.4628567, -0.886224)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.54919, -0.9725553)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449248, -0.9055675)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.4628567, -0.886224)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4373862, -0.9303414)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449248, -0.9055675)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449242, -0.8546255)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.4628567, -0.886224)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4373896, -1.250636)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449293, -1.326354)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449288, -1.275412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.404174, -1.193106)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.4373896, -1.250636)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449288, -1.275412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449288, -1.275412)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449293, -1.326354)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2269967, -1.294755)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4041718, -0.9878718)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.404174, -1.193106)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449281, -1.208982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.404174, -1.193106)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449288, -1.275412)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449281, -1.208982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449288, -1.275412)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2269967, -1.294755)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2524673, -1.250638)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.3449255, -0.9719975)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.4041718, -0.9878718)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449281, -1.208982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2524673, -1.250638)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2269967, -1.294755)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1406635, -1.208424)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.3449255, -0.9719975)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449281, -1.208982)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2856817, -1.193108)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2524673, -1.250638)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1406635, -1.208424)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1847804, -1.182953)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2856817, -1.193108)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.2524673, -1.250638)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1847804, -1.182953)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1847804, -1.182953)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1406635, -1.208424)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.1090625, -1.090492)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1847804, -1.182953)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.1090625, -1.090492)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1600045, -1.090492)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1600045, -1.090492)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.1090625, -1.090492)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.140661, -0.9725598)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2856817, -1.193108)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1847804, -1.182953)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2423101, -1.149737)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2856795, -0.9878731)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.3449255, -0.9719975)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2856817, -1.193108)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2856795, -0.9878731)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2856817, -1.193108)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2423101, -1.149737)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2856795, -0.9878731)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449248, -0.9055675)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.3449255, -0.9719975)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2423089, -1.031245)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2856795, -0.9878731)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2423101, -1.149737)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2423101, -1.149737)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2264345, -1.090491)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2423089, -1.031245)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2856795, -0.9878731)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2524639, -0.9303434)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449248, -0.9055675)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2524639, -0.9303434)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449242, -0.8546255)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449248, -0.9055675)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2524639, -0.9303434)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2269924, -0.8862265)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449242, -0.8546255)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2264345, -1.090491)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.1847784, -0.9980304)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2423089, -1.031245)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.2264345, -1.090491)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1600045, -1.090492)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.1847784, -0.9980304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.1600045, -1.090492)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.140661, -0.9725598)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.1847784, -0.9980304)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.1847784, -0.9980304)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2269924, -0.8862265)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2524639, -0.9303434)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.1847784, -0.9980304)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.140661, -0.9725598)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.2269924, -0.8862265)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.4475438, -1.149736)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.4475443, -1.031244)); geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.4041733, -0.9878725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.4475438, -1.149736)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.463419, -1.09049)); geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.4475443, -1.031244)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.463419, -1.09049)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5050745, -0.998029)); geometryTemp.vertices.push(new THREE.Vector3(0.9541769, 0.4475443, -1.031244)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.463419, -1.09049)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.529849, -1.09049)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5050745, -0.998029)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.4041725, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.4475438, -1.149736)); geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.4041733, -0.9878725)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.4041725, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.5050738, -1.182951)); geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.4475438, -1.149736)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.529849, -1.09049)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.5491917, -0.9725581)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5050745, -0.998029)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.529849, -1.09049)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.5807911, -1.09049)); geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.5491917, -0.9725581)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.5050738, -1.182951)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.5807911, -1.09049)); geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.529849, -1.09049)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5050745, -0.998029)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.5491917, -0.9725581)); geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.4628597, -0.8862255)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.5050745, -0.998029)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.4628597, -0.8862255)); geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.4373885, -0.9303425)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.5050738, -1.182951)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5491908, -1.208422)); geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.5807911, -1.09049)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.4373885, -0.9303425)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.4628597, -0.8862255)); geometryTemp.vertices.push(new THREE.Vector3(0.9541783, 0.3449276, -0.8546252)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.4373873, -1.250637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5491908, -1.208422)); geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.5050738, -1.182951)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.4041725, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.4373873, -1.250637)); geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.5050738, -1.182951)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.4373873, -1.250637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.4628582, -1.294754)); geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.5491908, -1.208422)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.3449261, -1.275412)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.4628582, -1.294754)); geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.4373873, -1.250637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.3449261, -1.275412)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.3449259, -1.326354)); geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.4628582, -1.294754)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.4373885, -0.9303425)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541783, 0.3449276, -0.8546252)); geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.3449275, -0.9055673)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.4041733, -0.9878725)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.4373885, -0.9303425)); geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.3449275, -0.9055673)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.3449275, -0.9055673)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541783, 0.3449276, -0.8546252)); geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.2269952, -0.8862246)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.4041725, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.4041733, -0.9878725)); geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.3449272, -0.9719973)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.4041733, -0.9878725)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.3449275, -0.9055673)); geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.3449272, -0.9719973)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.3449275, -0.9055673)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.2269952, -0.8862246)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.2524661, -0.9303419)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.3449263, -1.208982)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.4041725, -1.193107)); geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.3449272, -0.9719973)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.2524661, -0.9303419)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954178, 0.2269952, -0.8862246)); geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.1406626, -0.9725567)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.3449263, -1.208982)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.3449272, -0.9719973)); geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.2856809, -0.9878721)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.2524661, -0.9303419)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.1406626, -0.9725567)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.1847797, -0.9980279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.2856809, -0.9878721)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.2524661, -0.9303419)); geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.1847797, -0.9980279)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.1847797, -0.9980279)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541773, 0.1406626, -0.9725567)); geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.1090625, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.1847797, -0.9980279)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.1090625, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.1600045, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.1600045, -1.090489)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.1090625, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1406619, -1.208421)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.2856809, -0.9878721)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541771, 0.1847797, -0.9980279)); geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.2423097, -1.031243)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.2856803, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.3449263, -1.208982)); geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.2856809, -0.9878721)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.2856803, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541772, 0.2856809, -0.9878721)); geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.2423097, -1.031243)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.2856803, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.3449261, -1.275412)); geometryTemp.vertices.push(new THREE.Vector3(0.9541755, 0.3449263, -1.208982)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.2423093, -1.149735)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.2856803, -1.193107)); geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.2423097, -1.031243)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541768, 0.2423097, -1.031243)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.2264345, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.2423093, -1.149735)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541756, 0.2856803, -1.193107)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.2524651, -1.250637)); geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.3449261, -1.275412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.2524651, -1.250637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.3449259, -1.326354)); geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.3449261, -1.275412)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.2524651, -1.250637)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.2269939, -1.294754)); geometryTemp.vertices.push(new THREE.Vector3(0.9541745, 0.3449259, -1.326354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.2264345, -1.090489)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.1847791, -1.18295)); geometryTemp.vertices.push(new THREE.Vector3(0.9541759, 0.2423093, -1.149735)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.2264345, -1.090489)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.1600045, -1.090489)); geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.1847791, -1.18295)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541764, 0.1600045, -1.090489)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1406619, -1.208421)); geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.1847791, -1.18295)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.1847791, -1.18295)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.2269939, -1.294754)); geometryTemp.vertices.push(new THREE.Vector3(0.9541751, 0.2524651, -1.250637)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.9541757, 0.1847791, -1.18295)); // 107, 107, 107 geometryTemp.vertices.push(new THREE.Vector3(0.9541754, 0.1406619, -1.208421)); geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.2269939, -1.294754)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } //�}�e���A���i�ގ��j�̐錾�Ɛ��� material = new THREE.MeshBasicMaterial({ color: 7039851 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } { //@ts-ignore geometry = new THREE.Geometry(); geometryTemp = null; { //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.344911, 1.270721)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.3449109, 1.270721)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.5136425, 1.315935)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.344911, 1.270721)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.5136425, 1.315935)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.5136425, 1.315935)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858233, 0.1761782, 1.315931)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.3449109, 1.270721)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.344911, 1.270721)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.5136425, 1.315935)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.5136425, 1.315935)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.6371617, 1.439457)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858233, 0.1761782, 1.315931)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.1761781, 1.315931)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.3449109, 1.270721)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.5136425, 1.315935)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.6371617, 1.439457)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.6371617, 1.439456)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.0526565, 1.43945)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.1761781, 1.315931)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858233, 0.1761782, 1.315931)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.6371617, 1.439456)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541764, 0.6371617, 1.439457)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.6823714, 1.608189)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.0526565, 1.43945)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.05265644, 1.43945)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541763, 0.1761781, 1.315931)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858234, 0.6371617, 1.439456)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.6823714, 1.608189)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858233, 0.6823715, 1.608189)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.00744307, 1.608182)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.05265644, 1.43945)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.0526565, 1.43945)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858233, 0.6823715, 1.608189)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.6823714, 1.608189)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.6371579, 1.776921)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.00744307, 1.608182)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.007443041, 1.608182)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.05265644, 1.43945)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858233, 0.6823715, 1.608189)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.6371579, 1.776921)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.6371579, 1.776921)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.0526529, 1.776914)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.007443041, 1.608182)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.00744307, 1.608182)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.6371579, 1.776921)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541762, 0.6371579, 1.776921)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5136361, 1.90044)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.0526529, 1.776914)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.05265284, 1.776914)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.007443041, 1.608182)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.6371579, 1.776921)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5136361, 1.90044)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.5136362, 1.90044)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.1761721, 1.900436)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.05265284, 1.776914)); geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.0526529, 1.776914)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.5136362, 1.90044)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.5136361, 1.90044)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449036, 1.94565)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.1761721, 1.900436)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.176172, 1.900436)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.05265284, 1.776914)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.5136362, 1.90044)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449036, 1.94565)); geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449036, 1.94565)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449036, 1.94565)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.176172, 1.900436)); geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.1761721, 1.900436)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.3449036, 1.94565)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.3449036, 1.94565)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.176172, 1.900436)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858258, 0.3449085, 1.945651)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.3449084, 1.945649)); geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.5136404, 1.900437)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858258, 0.3449085, 1.945651)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.5136404, 1.900437)); geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.5136405, 1.900439)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858255, 0.1761761, 1.90044)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.3449084, 1.945649)); geometryTemp.vertices.push(new THREE.Vector3(0.6858258, 0.3449085, 1.945651)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.5136405, 1.900439)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.5136404, 1.900437)); geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.6371604, 1.776916)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858255, 0.1761761, 1.90044)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.176176, 1.900438)); geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.3449084, 1.945649)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858256, 0.5136405, 1.900439)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.6371604, 1.776916)); geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.6371605, 1.776918)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858245, 0.05265528, 1.77692)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.176176, 1.900438)); geometryTemp.vertices.push(new THREE.Vector3(0.6858255, 0.1761761, 1.90044)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.6371605, 1.776918)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541776, 0.6371604, 1.776916)); geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.6823714, 1.608184)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858245, 0.05265528, 1.77692)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.05265522, 1.776918)); geometryTemp.vertices.push(new THREE.Vector3(0.9541785, 0.176176, 1.900438)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858246, 0.6371605, 1.776918)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.6823714, 1.608184)); geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.6823715, 1.608186)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858231, 0.00744307, 1.608188)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.05265522, 1.776918)); geometryTemp.vertices.push(new THREE.Vector3(0.6858245, 0.05265528, 1.77692)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.6823715, 1.608186)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541762, 0.6823714, 1.608184)); geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.6371591, 1.439452)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858231, 0.00744307, 1.608188)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.007443041, 1.608186)); geometryTemp.vertices.push(new THREE.Vector3(0.9541774, 0.05265522, 1.776918)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.6823715, 1.608186)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.6371591, 1.439452)); geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.6371592, 1.439454)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858218, 0.05265415, 1.439456)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.007443041, 1.608186)); geometryTemp.vertices.push(new THREE.Vector3(0.6858231, 0.00744307, 1.608188)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.6371592, 1.439454)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541749, 0.6371591, 1.439452)); geometryTemp.vertices.push(new THREE.Vector3(0.9541739, 0.5136383, 1.315932)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858218, 0.05265415, 1.439456)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.05265409, 1.439454)); geometryTemp.vertices.push(new THREE.Vector3(0.9541761, 0.007443041, 1.608186)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.6371592, 1.439454)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541739, 0.5136383, 1.315932)); geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.5136383, 1.315934)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.1761742, 1.315935)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.05265409, 1.439454)); geometryTemp.vertices.push(new THREE.Vector3(0.6858218, 0.05265415, 1.439456)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.5136383, 1.315934)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541739, 0.5136383, 1.315932)); geometryTemp.vertices.push(new THREE.Vector3(0.9541736, 0.344906, 1.270721)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.1761742, 1.315935)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541738, 0.1761741, 1.315933)); geometryTemp.vertices.push(new THREE.Vector3(0.9541748, 0.05265409, 1.439454)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.5136383, 1.315934)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541736, 0.344906, 1.270721)); geometryTemp.vertices.push(new THREE.Vector3(0.6858206, 0.3449061, 1.270723)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858206, 0.3449061, 1.270723)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541738, 0.1761741, 1.315933)); geometryTemp.vertices.push(new THREE.Vector3(0.6858209, 0.1761742, 1.315935)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858206, 0.3449061, 1.270723)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541736, 0.344906, 1.270721)); geometryTemp.vertices.push(new THREE.Vector3(0.9541738, 0.1761741, 1.315933)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.3449305, -1.427954)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449305, -1.427954)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.513662, -1.38274)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.3449305, -1.427954)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.513662, -1.38274)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.5136621, -1.382741)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.1761977, -1.382744)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449305, -1.427954)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.3449305, -1.427954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.5136621, -1.382741)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.513662, -1.38274)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.6371813, -1.259219)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.1761977, -1.382744)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1761977, -1.382744)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.3449305, -1.427954)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858232, 0.5136621, -1.382741)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.6371813, -1.259219)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.6371813, -1.259219)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.05267605, -1.259225)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1761977, -1.382744)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.1761977, -1.382744)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.6371813, -1.259219)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.6371813, -1.259219)); geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.682391, -1.090486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.05267605, -1.259225)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.05267599, -1.259225)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541761, 0.1761977, -1.382744)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.6371813, -1.259219)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.682391, -1.090486)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.682391, -1.090486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.007462621, -1.090493)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.05267599, -1.259225)); geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.05267605, -1.259225)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.682391, -1.090486)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.954176, 0.682391, -1.090486)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.6371775, -0.9217545)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.007462621, -1.090493)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.007462591, -1.090493)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.05267599, -1.259225)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858231, 0.682391, -1.090486)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.6371775, -0.9217545)); geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.6371775, -0.9217546)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.05267245, -0.9217609)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.007462591, -1.090493)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.007462621, -1.090493)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.6371775, -0.9217546)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541759, 0.6371775, -0.9217545)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.5136557, -0.7982354)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.05267245, -0.9217609)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.05267239, -0.9217608)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.007462591, -1.090493)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.685823, 0.6371775, -0.9217546)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.5136557, -0.7982354)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.5136558, -0.7982355)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.1761916, -0.7982392)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.05267239, -0.9217608)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.05267245, -0.9217609)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.5136558, -0.7982355)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.5136557, -0.7982354)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449231, -0.7530256)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.1761916, -0.7982392)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541757, 0.1761915, -0.7982391)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.05267239, -0.9217608)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.5136558, -0.7982355)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449231, -0.7530256)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.3449232, -0.7530258)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.3449232, -0.7530258)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541757, 0.1761915, -0.7982391)); geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.1761916, -0.7982392)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(-0.6858228, 0.3449232, -0.7530258)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(-0.9541758, 0.3449231, -0.7530256)); geometryTemp.vertices.push(new THREE.Vector3(-0.9541757, 0.1761915, -0.7982391)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858261, 0.3449281, -0.7530231)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.954179, 0.344928, -0.7530253)); geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.51366, -0.7982376)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858261, 0.3449281, -0.7530231)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.51366, -0.7982376)); geometryTemp.vertices.push(new THREE.Vector3(0.6858258, 0.51366, -0.7982355)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858257, 0.1761956, -0.7982343)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.954179, 0.344928, -0.7530253)); geometryTemp.vertices.push(new THREE.Vector3(0.6858261, 0.3449281, -0.7530231)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858258, 0.51366, -0.7982355)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541788, 0.51366, -0.7982376)); geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.63718, -0.9217585)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858257, 0.1761956, -0.7982343)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541787, 0.1761955, -0.7982364)); geometryTemp.vertices.push(new THREE.Vector3(0.954179, 0.344928, -0.7530253)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858258, 0.51366, -0.7982355)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.63718, -0.9217585)); geometryTemp.vertices.push(new THREE.Vector3(0.6858249, 0.6371801, -0.9217564)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858247, 0.05267483, -0.9217544)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541787, 0.1761955, -0.7982364)); geometryTemp.vertices.push(new THREE.Vector3(0.6858257, 0.1761956, -0.7982343)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858249, 0.6371801, -0.9217564)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541779, 0.63718, -0.9217585)); geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.682391, -1.090491)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858247, 0.05267483, -0.9217544)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.05267477, -0.9217565)); geometryTemp.vertices.push(new THREE.Vector3(0.9541787, 0.1761955, -0.7982364)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858249, 0.6371801, -0.9217564)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.682391, -1.090491)); geometryTemp.vertices.push(new THREE.Vector3(0.6858236, 0.682391, -1.090489)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.007462621, -1.090486)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.05267477, -0.9217565)); geometryTemp.vertices.push(new THREE.Vector3(0.6858247, 0.05267483, -0.9217544)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858236, 0.682391, -1.090489)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541765, 0.682391, -1.090491)); geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.6371787, -1.259223)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.007462621, -1.090486)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.007462591, -1.090488)); geometryTemp.vertices.push(new THREE.Vector3(0.9541777, 0.05267477, -0.9217565)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858236, 0.682391, -1.090489)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.6371787, -1.259223)); geometryTemp.vertices.push(new THREE.Vector3(0.6858222, 0.6371788, -1.259221)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.0526737, -1.259218)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.007462591, -1.090488)); geometryTemp.vertices.push(new THREE.Vector3(0.6858233, 0.007462621, -1.090486)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858222, 0.6371788, -1.259221)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541752, 0.6371787, -1.259223)); geometryTemp.vertices.push(new THREE.Vector3(0.9541742, 0.5136578, -1.382743)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.0526737, -1.259218)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.05267364, -1.259221)); geometryTemp.vertices.push(new THREE.Vector3(0.9541763, 0.007462591, -1.090488)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); //@ts-ignore geometryTemp = new THREE.Geometry(); //���_���W�f�[�^��lj� geometryTemp.vertices.push(new THREE.Vector3(0.6858222, 0.6371788, -1.259221)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541742, 0.5136578, -1.382743)); geometryTemp.vertices.push(new THREE.Vector3(0.6858212, 0.5136579, -1.38274)); //@ts-ignore geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(0.6858211, 0.1761937, -1.382739)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.05267364, -1.259221)); geometryTemp.vertices.push(new THREE.Vector3(0.685822, 0.0526737, -1.259218)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(0.6858212, 0.5136579, -1.38274)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541742, 0.5136578, -1.382743)); geometryTemp.vertices.push(new THREE.Vector3(0.9541738, 0.3449256, -1.427954)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(0.6858211, 0.1761937, -1.382739)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.1761937, -1.382741)); geometryTemp.vertices.push(new THREE.Vector3(0.954175, 0.05267364, -1.259221)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(0.6858212, 0.5136579, -1.38274)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541738, 0.3449256, -1.427954)); geometryTemp.vertices.push(new THREE.Vector3(0.6858208, 0.3449256, -1.427952)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(0.6858208, 0.3449256, -1.427952)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.1761937, -1.382741)); geometryTemp.vertices.push(new THREE.Vector3(0.6858211, 0.1761937, -1.382739)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); geometryTemp = new THREE.Geometry(); geometryTemp.vertices.push(new THREE.Vector3(0.6858208, 0.3449256, -1.427952)); // 34, 34, 34 geometryTemp.vertices.push(new THREE.Vector3(0.9541738, 0.3449256, -1.427954)); geometryTemp.vertices.push(new THREE.Vector3(0.954174, 0.1761937, -1.382741)); geometryTemp.faces[0] = new THREE.Face3(0, 1, 2); meshTemp = new THREE.Mesh(geometryTemp); geometry.mergeMesh(meshTemp); } material = new THREE.MeshBasicMaterial({ color: 2236962 }); triangle = new THREE.Mesh(geometry, material); group.add(triangle); } scene.add(group); return group; }